"Look guys we removed the cost of changing your transmits!""......And put it over there!"
Now add some specific problems with stuff like shield block eating shield durability and rapid fire counting each shot (including ricochets) as a hit, and you get some classes paying like 300g after each m+ run without dying once.
Durability is such an outdated and almost entirely unnecessary mechanic. I'm so exhausted with running out of gold on characters that aren't actively farming it.
"Whatever you do, just try not to die too much in the process!"You cannot even begin to fathom how much I wish physical violence was legal.
If you are too stupid to do a few wq and get 5k gold or literally do any content in the game that showers you with gold - you deserve it. I'm literally doing nothing to make gold this patch and my gold is increasing.
question...... would you even let your armor go that low in the first place? no wonder its so high to repair
Just farm indestructible gear, guys. 👌
It's been like that for a while... Even repairing most of my gear with a blacksmith hammer, I'm still paying 1500g for repairs just because I'm a fury warrior and have 2 overpriced weapons to fix
whats weird is that gear is not supposed to break from pvp, but im doing only pvp and im repairing and its been like this since forever...
I mean if your idea of a good time is wiping to mythic bosses all the time, who cares. They already like being miserable, let them pay more to do so
money is thrown like its charity in this game and people still complain.
I told people that if they agreed to reduce transmog prices then they would just move the cost somewhere else. If they want to take gold out of the economy, there are a lot of ways that they can do it.
good. It curves inflation
On average, you can get about 2k gold per character per day just doing world quests, and each of the weekly zone events gives you 2-5k in its reward bag, with the weekly pinnacle caches having a chance to give up to 14k.
30-80 gold for the BS hammers? More like 10-20!