In other news, the sky is still blue! More at eleven.
I just dont understand why they have a separate ability talent for AOE rip compared to ferocious bite just having a passive talent to make it AOE, like sure they've reduced buttons across the board but primal wrath as a separate keybinding to just literally be rip but costs 5 extra energy to do aoe aint it.
Huh? Underperforming? Want to see Underperforming, check Arcane mage. This spec's tuning didn't make ANY sense since the pre-patch. It's literally in the dumpster right now. Fire isn't far from it as well.
Wowhead comments genuinely are some slop. Feral is very clearly underperforming in raid, which is what the article is about. Dont comment " oh but i've seen feral time high keys so must be good" because you genuinely look like a #$%^&
Problem of the blizzard is they have like 30+ Specs and its impossible to balance it on all 3 levels: RAIDS, M+ and pvp. And usually they lazy and make it wrong.. they not aim for all classes to be FUN and buff the niche classes properly.. they throw meaningless buffs and usually nerf part of meta.. Only way is to buff underperforming classes and leave the meta as a point of reference.. so if DK is doing overal 100k of dps in M+ let other classes to do similar avarage. Same is with the tanks if Brewmaster is able to do 20+ key cause of broken stagger mechanic, boost survivability of other tanks by changing their CD's or improving class specifics..but this needs to be major change not some silly stuff like they did with DH which is worst tank to play. At some points unplayable. Either you kite endlessly otherwise you drain healer mana faster than 18-wheeler diesel truck. and if you dont do that u die cause your cd's are not enough (latest buff to armor which suppose to change something, changed only you can do maybe one key higher.. You still die out of stupid things and all things hit you like a truck. This class scream for buff rework and dps buff.. All my other tanks at the level of dh were doing like 60k dps on avarage per run.. Here you have barely 30-40 which is silly comparing you dont have survivability.
Duplicate.
I heard the designer works on both feral and elemental shaman at some point. Shaman clearly gets more thought put into it.
Can't talk about raid or PvP, but Feral is blasting in M+ from my experience so far, almost all kittys I had in my keys were absolute beasts. In that type of content, Feral is in the best spot it has been for a very long time imo.
In Raid, yeah, true. They are not doing good, but not terrible.But they are doing good in M+.So why the Clickbait? Why are many of the writers for Speccs on Wowhead lately just in their own little Dreamworld?
Really enjoy playing Feral this season, it is much better to play than before with the awful snapshots of bleeds etc.Having said that, the article is correct about single target DPS. As soon as there is only one big target (the boss) my DPS really struggles to compete with other specs.When you can pull big the multi dot from Primal Wrath is great!Feral Frenzy would be a good thing to look at, I agree the switching talent is badly designed. So is giving feral access to Moonfire as a capstone talent.Feral needs something it can use or take that bumps up its damage on single target. Less talents that are just stacking modifiers on bleeds would be good too.
underperforming OH GEE idk maybe having terrible non CD energy gain ISN'T good design?🐌
Not a single comment abt Affliction talent tree having been built like trash since Dragonflight? No? Alas, I hope they make Feral good and fun someday