Blizzard
Hey all. As with each major patch that significantly changes class spells and abilities, we review tuning based on live data once it’s live, to look for any tuning issues that may have arisen. Based on that, we’re planning to make the following changes during the next weekly restarts in each region. We’ll continue to pay close attention to each spec’s performance as players progress through the Nighthold, and are ready to make further adjustments as necessary.
ClassesDeath Knight
Demon Hunter
- Havoc
Annihilation, Blade Dance, Chaos Nova, Chaos Strike, Death Sweep, Demon Blades, Demon's Bite, Eye Beam, Fel Barrage, Fel Eruption, Fel Rush, Fury of the Illidari, Metamorphosis, and Throw Glaive damage reduced by 2%. - Fel Mastery now grants 30 Fury (up from 25).
- now increases autoattack damage by 150% (down from 200%).
Hunter
Marksmanship - Aimed Shot, Arcane Shot, Barrage, Black Arrow, Bursting Shot, , Multi-Shot, A Murder of Crows, Piercing Shot, Sidewinders, Volley, and Windburst damage increased by 8%.
Survival Mage
Frost Monk
Paladin
Priest
- Discipline
Trinkets that deal single-target damage now deal 45% of normal damage (up from 40%). - Trinkets that deal multi-target damage now deal 35% of normal damage (up from 25%).
Shadow Rogue
Shaman
Enhancement Warlock
- Affliction
Agony now has its full chance to generate a Soul Shard on Soul Effigy (up from a 55% of normal chance). - Malefic Grasp now increases the damage of damage over time effects by 70% (down from 80%).
Demonology - Shadow Bolt damage increased by 42%.
- damage increased by 42%, but its damage is now increased by 10% per active demon (down from 18%).
Warrior
Legendary Items Paladin Priest Rogue Additionally, we’re planning to make some general changes to PvP balance, with the intent of lowering overall damage from a few overperforming specs and talents. Those exact changes have not yet been finalized, but we’ll share them as soon as we are able.