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PTR
11.0.7
PTR
11.0.5
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评论
评论来自
Nulgar
Not sure which bombs this is meant to trigger, it does not work with
轰炸
(makes sense, as the bombs are still on their way)
edit
It's going to be changed in 5.2 to a
-like effect:
雷霆之箭
- Deals 14 Elemental damage to the enemy's active pet and 14 Elemental damage to the enemy's backline pets.
评论来自
1048602
Works perfectly with minefield, i'll try other kind of bomb and i'll comment back!
评论来自
584434
I can definitely confirm that it worked for Bombing Run for me prior to 5.1 (but not always) and when 5.1 hit - it stopped working completely. I even wrote a ticket about it, and got no answer.
评论来自
Maliander
Reworked in Patch 5.2.
Patch 5.2:
4 Turn Cooldown
Deals 14 Elemental damage to the enemy's active pet and 14 Elemental damage to the enemy's backline pets.
Patch 5.1 and before:
Deals 20 Elemental damage.
Instantly causes any bombs that exist to detonate.
评论来自
calculator
Of lightning? Very very frightening.
评论来自
1113727
Pika-CHUUUUUUUUUU
评论来自
Alfa
Changed in Patch 6.0.
Before
Deals 14 Elemental damage to the enemy's active pet and 14 Elemental damage to the enemy's backline pets.
After
Deals 586 Elemental damage split evenly across the enemy team.
Mine shows 592, I like it better like this. Especially when I go up against a
幼年瓦格里
after he uses his
鬼影缠身
ability and instead of a wasted shot on him it will be split amongst the other two pets.
评论来自
Chrosta
Old version (5.4.8) was good only against full teams (hits each pet for 14), but the new one (6.0.2) is great even against last pet (40 damage splitted among living pets). It is the similar change like
Dreadful Breath
.
评论来自
Chrosta
Damage calculation:
Damage = 40 + 2*power
评论来自
DasGokuguy
GIVITADUNDABOTE ~ Lt. Surge
评论来自
Zapph
Moves that deal damage split evenly among all living enemy pets:
Aquatic:
狂鱼来袭
- 40 base damage, 5 round cooldown, unique to
僵尸龙虾人
Elemental:
雪崩
&
雷霆之箭
- 40 base damage, 4 round cooldown
Undead:
严重破坏
- 40 base damage + destroys all objects, 5 round cooldown, unique to
恶灵魔像
Humanoid:
旋风斩
- 33 base damage, 3 round cooldown
Undead:
顺劈斩
- 24 base damage, no cooldown, unique to
迷你憎恶
Humanoid:
恐怖吐息
- 21 base damage, continues for 3 rounds, no cooldown, +25% damage in
净化之雨
Magic:
奥术风暴
- 24 base damage, causes
奥术之风
and deals +25% damage if Arcane Winds is already active, 3 round cooldown
Magic:
灵能风暴
- 30 base damage, causes
奥术之风
and deals +25% damage if Arcane Winds is already active, 5 round cooldown, unique to
泽拉达尔
Similar moves that also deal damage to backline pets:
Mechanical:
地震
- 12 base damage to front pet + 6 base damage (24 max) to backline pets that continues for 3 rounds with a 2 round cooldown
Mechanical:
发脾气
- 14 base damage to front pet + 7 base damage to backline pets (28 max) that continues for 3 rounds with a 4 round cooldown
Mechanical:
熔流
- 12 base damage to front pet + 9 base damage to backline pets (30 max), 3 round cooldown
Magic:
魔爆术
- 10 base damage to front pet + 6 base damage to backline pets (22 max), no cooldown
Magic:
灵能冲击波
- 14 base damage to front pet + 4 base damage to backline pets (22 max), no cooldown, unique to
泽拉达尔
Elemental:
凛风冲击
- 25 base damage to front pet + 5 base damage to all enemy pets (40 max) if target is
Chilled
, 5 round cooldown
Beast:
原始嗥叫
- 10 base damage to all enemy pets (30 max), applies -25% speed debuff for 4 rounds, 3 round cooldown
Humanoid:
急速射击
- 8 base damage to all enemy pets (24 max), no cooldown, unique to
小匹德菲特
Humanoid:
无敌斩
- 7 base damage to all enemy pets (21 max), no cooldown, unique to
迷你泰瑞尔
Elemental:
熔岩波
- 7 base damage to all enemy pets (21 max) + destroys all objects, no cooldown
Aquatic:
潮汐奔涌
- 7 base damage to all enemy pets (21 max) + destroys all objects, no cooldown
Magic:
灵火光束
- 15 base damage to all enemy pets (45 max), 3 round cooldown, unique to
暴怒残片
Undead:
骨头风暴
- 15 base damage to all enemy pets (45 max) but user takes 10% total health damage, 3 round cooldown
Magic:
碧火闪电
- 9 base damage to all enemy pets (27 max), 1 round cooldown, unique to
玉兰,玉珑的子嗣
Elemental:
太阳光
- 10 base damage to all enemy pets (30 max), causes
晴天
, 5 round cooldown
Aquatic:
酸雨
- 9 base damage to all enemy pets (27 max), causes
净化之雨
, 3 round cooldown
Magic:
月之泪
- 5 base damage to all enemy pets (15 max) & 5 base health to friendly pets, causes
月光
, 5 round cooldown
Dragonkin:
星辰坠落
- 5 base damage to all enemy pets (15 max) & 5 base health to friendly pets, causes
月光
, 5 round cooldown
评论来自
tueman
Do I not understand how this ability works? If I use it against a full team, it does ~177 to each pet, against 2 pets it does ~266 each, but if I use it against a single pet with 2 dead in the backrow it does ~177 damage again. Shouldn't it do the full 532 damage against the single pet?
EDIT: Not only that but sometimes it will do ~266 against a single pet and ~177 against doubles. Is this ability bugged or am I not understanding how it works?
评论来自
xLunacyx
Keep in mind that caged pets will still count in the split damage calculation. (cage is fine and won't take damage) Not sure if intentional or a bug that's been in the game since MoP?
链接
雷霆之箭
雷霆之箭
4轮冷却
100%
命中几率
造成36点Elemental伤害,由敌人的队伍成员均摊。
Vs.
机械
Vs.
小生物
魔法增益
指南
A Pet Battler's Guide to: Defeating the Celestial Tournament
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