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PTR
11.0.7
PTR
11.0.5
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评论来自
Yewfire
Additional Fleet Command Table now located in the
Garrison town hall
after level 3 shipyard upgrade.
Source:
July 6th, Patch 6.2 Hotfixes
However,
you still
must
go to your shipyard
to buy equipment or commission new ships.
评论来自
BlizzardCS
Hey all!
We wanted to inform you that there’s an issue at the moment that can make the
舰队指挥台
impossible to interact with. Our development team is looking into the issue already. In the meantime, you can fix the issue yourselves if you encounter it: you just have to run away from the table, around 20-30 yards, and come back to it. The table should be responsive again. :)
评论来自
evvo
Table is above the docks at 28.15,11.76
评论来自
Wyr3d
Today I found out that the Shipyard has been bugged since BFA.
Previously, any failed encounter would result with ships being destroyed, unless they had at least a 90% chance of success. At 90%+ I guess they ships just turn tail and run home or whatever? Or limp their way back damaged? I dunno. Well, since all my ships are elites and ones I like, and never wanted to have to go through the tedium of training new ones, I always made sure that missions were sent with this percentage at a minimum.
As a blacksmith, My Belf DK regularly returns to the Garrison to grab the "I don't take no durability loss lol" buff from my resident Belf Blacksmith,
Nadia Darksun
so I occassional send ship missions for lolz. One such mission just failed on a 90%, but rather than the "failed" pop-up, I got a "destroyed" message instead, and my poor hard earned ships
Brgglglglglglg Mk II
and
The Awakener
sank into the seas in a sad animation. Additionally the dialogue box popped up with "you lose X ship lol" (or words to that effect) which shocked me since this had never happened before, and should not of happened in any case given the 90% + fail safe.
Dejected, I tentatively checked my fleet status...only to find my ships quite healthy, and in a state of readiness to try again.
Curious, I checked online for comments regarding this, and found that others had experienced the same issue, even with lower succes chances. So yeah, the shipyard is bugged to the point where the fleet mission table no longer removes ships that are "destroyed" in failed missions. I can only assume that an additional factor of this bug means the "destroyed" mechanic will play for all failed missions, regardless of the success chance, such as I experienced with the 90% fail.
I'm sure this will come of great news to many people who were annoyed at having to commission fresh vessels every time they lost one, and in all fairness I never understood the whole "you lose your ship lol" deal in any case. It is rare that tall ships were every completely lost in battle, as battles were fought to capture, not destroy and more often than not wounded ships would limp home for refurbishment.
A mechanic designed around repairing damaged ships using up the copious amounts of Garrison Resouces one generated would have been a fine enough system, without having to remove a player's hard earned favourites.
3D查看
链接
舰队指挥台
此 NPC 的地点未知。
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