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PTR
11.0.7
PTR
11.0.5
评论
评论来自
zagi
Currently the only reason to pick this glyph up is for emergency healing with Healing Touch. Granted you will not have the same effect as you would without this Glyph, but this opens for alot more emergency healing, apart from the Healing Touch you usually cast together with Nature's Swiftness. This mainly due to the fact that Nourish has a 0.5sec longer cast time than Healing Touch has. Let us do some maths:
Healing Touch (Rank16) has a cast time of
1.0
sec (talented), with a mana cost of
20.27% of base mana
(talented), the average healing of max rank is
4089 healing
, and for scaling it has a coefficient of
125.7%
(again, talented) assuming Blizzard does not redo their decision to change Healing Touch to a 3.0sec base cast time spell. However, due to using this Glyph we have to reduce the final healing of Healing Touch by 50%.
Nourish (Rank 1) on the other side has a cast time of
1.5
sec, with a mana cost of
16.2% of base mana
(talented), the average healing of Rank 1, is
2035 healing
, and the coefficient of the spell is
42.8%
. Nourish also has a bonus effect adding 20% healing to the target if any Healing over Time effects (Druid) is found on the target.
Let us assume a Druid has +4000 ''healing'' (not unlikely somewhere in the expansion):
Healing: 4089+(4000*1.257)*10% (Gift of Nature) = 10028 heal. * 0.5 (Glyph) = 5014 healing. (Healing Touch)
Healing: 2035+(4000*0.428)*10% (Gift of Nature) = 4121 heal * 1.2 (Healing over Time effect) = 4946 healing. (Nourish)
In other words:
Healing Touch does 5014 healing for 20.27% of base mana on a 1.0sec casting time.
Nourish does 4946 healing for 16.2% of base mana on a 1.5sec casting time.
TLDR:
Glyphed Healing Touch gives a frequent emergency heal (especially coupled with Nature's Grace), but Nourish is more effective to use for single target healing. Eventually you could usually spam Nourish, and perhaps change to Healing Touch if the tank drops abit low? :)
评论来自
93590
I can see the arguments against this glyph, especially at lvl 80 what with Nourish and all. However, at lower lvls this thing is pretty fun. I absolutely never cast HT before I had this glyph not even in emergencies. I never needed it, if I needed a decent amount of hp fast I'd cast natures swiftness and regrowth and that combined with lifebloom stacked three times which I never let expire on a tank is always enough to keep them alive. So it's nice to have a 1 second HT that I can throw on multiple party members. It's definitely not that efficient when it comes to mana, but as a resto druid who cares. Most of us can run through entire instances without ever drinking or innervating. So don't expect to be using this in your end game raiding, but it is pretty cool and interesting to use at times.
评论来自
301081
Im not sure how the maths adds up but as a leveling boomking from 70 - 80 wouldnt this glyph make a great way to heal 5 mans for leveling balance druids?
评论来自
258036
well, i did a little math. this was based on a 25 druid with 1594 mana, but the timing differences wont change much, and the differences in % shouldnt change.
Without it- 182 mana, 2.5 second cast, and heals avg 418 health. this comes out to 167.2 healing per second, and costs
72.8
mana per second. healing per mana, is
2.3
with it- 136 mana, 1 second cast, and heals avg 209 health. this comes out to
209
healing per second, and costs 139 mana per second. healing per mana, is 1.5
without it, and healing nonstop using healing touch, you would run out of mana in
22
seconds. and you would be able to heal your target for
3678
health total
with it, and healing nonstop using healing touch, you would run out of mana in 11.7 seconds. and you aould be able to heal your target for 2445 health total.
so in the end, you would run out of mana fast, and heal your target less, because youll run out of mana 153% faster. this glyph, will not help you.
评论来自
129285
Don't underestimate this while leveling as a balance or feral druid. The 1 second cast is just too helpful and quick to be interrupted (usually the mobs can't swing fast enough to disrupt it). It has saved me many times when crap hits the fan. And there were several times when I've ended up tanking an elite in cloth spell power gear with all my hots up and spamming HT while a party member would dps the mob down. Reminds of a Troll Shaman berserking Lesser HW's in BG's -- the heals are way too fast to bring down.
So if you're leveling, this isn't too bad of a glyph. Also helps being an offspec healer in easier dungeons as your only "oh &*!@" heal.
评论来自
11715
This is a good glyph for a PvP balance druid, pretty useless otherwise.
The problem is, should you waste a major slot with a helaing glyph when you spec balance?
评论来自
45886
The primary use of this is for resto arenas.
http://www.wowhead.com/?spell=33880
and
http://www.wowhead.com/?spell=17073
make HT a 1 second cast, and better than nourish in the first place.
Ever try to pummel/kick/interrupt/whatever a 1 second cast as opposed to a 1.5 second cast? So much easier to catch the nourish.
This is
NOT
for pve, theorybashers. Nourish is obviously better in a lazy pve environment where you can keep nonstop hots rolling on your target.
In pvp, with death knights breathing down your throat, with stuns, disorients and whatever else people can throw at you, your heals need to be quick and dirty.
That is what this glyph is for.
评论来自
499714
This is nice for healing 5 mans before level 80, since we don't get nourish till then.
评论来自
112785
I just have to say, if you make a level 19 druid flag runner, you NEED this and Naturalist.
0.5 Second Cast on Healing Touch is just.. Wow
评论来自
MMOSimca
In Patch 3.3.5, this was Glyph of Healing Touch (Major) - Decreases the cast time of Healing Touch by 1.5 sec, the mana cost by 25%, and the amount healed by 50%.
In Patch 4.0.1, it has been changed to Glyph of Healing Touch (Major) - When you Healing Touch, the cooldown on your Nature's Swiftness is reduced by 5 sec.
评论来自
Eits
Just in case anyone is wondering, if you Nature's Swiftness+Healing Touch, that Healing Touch does indeed reduce the cooldown so that it starts at 2m50s.
Did a couple tests to see how low I could get the cooldown. I'm at 2007 haste rating (for the wild growth break point) but by myself, so no 5% haste buff. Healing Touch cast time was 2.2 seconds.
Doing nothing but casting HT (unlikely in an actual raid), I was able to get the cooldown to 30~ seconds.
Still casting mostly HT but casting rejuvenation, wild growth, swiftmend, and a regrowth for nature's grace (still unlikely, but plausible in a high tank damage situation) the CD was reduced to 45-50 seconds.
评论来自
PriestessAur
In Mists of Pandaria this glyph has changed again.
OLD: Glyph of Healing Touch - When you cast Healing Touch, the cooldown on your Nature's Swiftness is reduced by 10 sec.
NEW: Glyph of Healing Touch - When you cast Healing Touch, the cooldown on your Swiftmend is reduced by 1 sec.
评论来自
Moonscar
Combined with the 2T16 bonus (
Sage Mender
) and the 13k Haste Breakpoint for Resto druids, this might be very interesting since it will increase HPS and provides you with a OH SHI- panic spell which will be off CD very fast!
评论来自
Goodwinn
In Warlords of Draenor,
is now automatically learned by Druids at level 75.
Here is a table showing all Druid Glyphs that were removed or became auto-learned in Warlords of Draenor:
Glyph Name
Old Link
New Link
Change
Glyph of Frenzied Regeneration
被烧毁的雕文
-
Removed.
Glyph of Innervate
被烧毁的雕文
-
Removed.
Glyph of Might of Ursoc
被烧毁的雕文
-
Removed.
Glyph of Nature's Grasp
被烧毁的雕文
-
Removed.
Glyph of Omens
被烧毁的雕文
-
Removed.
Glyph of Prowl
被烧毁的雕文
-
Removed.
Glyph of Shred
被烧毁的雕文
-
Removed.
Glyph of Efflorescence
被烧毁的雕文
-
Added to Wild Mushroom.
Glyph of Stampede
被烧毁的雕文
被烧毁的雕文
Added to Stampeding Roar.
Glyph of Cat Form
被烧毁的雕文
Automatically learned at level 25.
Glyph of Entangling Roots
被烧毁的雕文
Automatically learned at level 25.
Glyph of Fae Silence
被烧毁的雕文
Automatically learned at level 25.
Glyph of Ferocious Bite
被烧毁的雕文
Automatically learned at level 25.
Glyph of Maul
被烧毁的雕文
Automatically learned at level 25.
Glyph of Rebirth
被烧毁的雕文
Automatically learned at level 50.
Glyph of Rejuvenation
被烧毁的雕文
Automatically learned at level 50.
Glyph of Savagery
被烧毁的雕文
Automatically learned at level 50.
Glyph of Dash
被烧毁的雕文
Automatically learned at level 75.
Glyph of Faerie Fire
被烧毁的雕文
Automatically learned at level 75.
Glyph of Healing Touch
被烧毁的雕文
Automatically learned at level 75.
Glyph of Master Shapeshifter
被烧毁的雕文
Automatically learned at level 75.
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链接
小知识
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视频
被烧毁的雕文
物品等级:1
职业:
德鲁伊
"虽然这张雕文看上去已经被严重烧毁,并且失去了其中蕴含的魔法,但商人也许并不知道这有什么区别……"
最大叠加: 20
售价:
50
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