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11.0.7
PTR
11.0.5
Huntsman Altimor - Castle Nathria Raid Strategy Guide
来自 FatbossTV
[Last Updated]:
2021/02/02
变更日志
补丁:11.0.5
目录
评分:4.8/5
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指南导航
评分:4.8/5
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This guide provides tips and strategies for defeating the
猎手阿尔迪莫
encounter on Normal Difficulty in Castle Nathria. Changes to the fight for the other difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.
Huntsman Altimor is single phase encounter where players take on the Huntsman and his minions. Altimor will summon in a new pet after the previous one is defeated and after all three are dead, Altimor will follow suit. This fight has very simple mechanics that mainly rely on positioning, but be warned: although simple, these abilities can quickly wipe you if dealt with incorrectly!
Huntsman Altimor is available after defeating
Shriekwing
in Castle Nathria. After defeating Huntsman Altimor, players unlock the
Hungering Destroyer
encounter.
Castle Nathria Raid Overview
Mythic Huntsman Altimor Strategy Guide
Mythic Huntsman Altimor World Firsts
Huntsman Altimor Quick Tips in Castle Nathria
Huntsman Altimor
Spread loosely around the boss to reduce the amount of players hit by
扩散射击
.
Make sure that only the marked player is in the path when
寻罪箭
is cast.
Damage the boss and his active pet as much as possible, as damage taken by one is also dealt to the other.
玛尔苟
Tanks should taunt off of one another to keep the
锯齿利爪
stacks low (around 2 stacks).
Be ready to stack on the player marked for the
凶恶猛扑
.
巴加斯特
Move
巴加斯特
away and use damage reductions on the tank when targeted by
灵魂剥离
.
Healers should heal the
灵魂剥离
add up before it reaches the boss.
Move
巴加斯特
away and then crowd control the adds he spawns when he casts
巴加斯特之影
.
After the adds have gained around 20
动荡能量
stacks, kill them off whilst using crowd control to interrupt their
致命咆哮
.
赫库提斯
Move
赫库提斯
to drop his
碾石
stacks - but beware of the raid damage this deals!
Healers should have raid cooldowns available for when
赫库提斯
is dropping his
碾石
stacks.
Move away from the raid when afflicted with
石化嚎叫
and drop the Stone Shatter pools they spawn in low traffic areas.
Huntsman Altimor Abilities and Strategy
The boss is present throughout the encounter and only has two abilities. These abilities never change, but due to the different pets the boss summons, they sometimes need to be dealt with in different ways.
扩散射击
The boss frequently faces towards a random player before shooting out a large cone attack at them. Any player within the cone takes moderate physical damage.
Players should be relatively spread around the boss to reduce the amount of people hit by the
扩散射击
.
That being said, the damage from the ability is pretty low, so players shouldn't prioritize spreading out for
扩散射击
over positioning for any other mechanic.
Avoid stacking up during the encounter to reduce overall raid damage taken by
扩散射击
.
寻罪箭
Make sure you are the only person hit bythe
寻罪箭
if it targets you!
Around every 45 seconds, the boss will mark up to 3 players. This is shown via a debuff, an arrow above the players head, and a large arrow pointing from the boss towards the player.
After the debuff expires on the player, the boss will shoot a projectile at them. This projectile will travel directly towards the player, before hitting them and then continuing to pass through them in that same direct line.
Anyone hit takes a moderate burst of physical damage and receives a 30 second debuff which deals moderate shadow damage every 2 seconds.
This projectile cannot be avoided by the marked player, however all other players can avoid it by simply not being in its path.
Marked players should attempt to spread out from other marked players and large clumps of players and then remain still, as to give others the opportunity to move from the incoming projectile.
As players should be generally spread out to counter the
扩散射击
, the main people that will have to take care are melee, as they will have to dodge 3 projectiles that originate from the boss.
To make spreading somewhat more simple, you can have melee stay around one side of the boss, whilst range go to the other.
Healers will need to make sure these players are healthy before the
寻罪箭
cast completes and will need to keep an eye on them whilst the debuff holds.
You can immune the application of the
寻罪箭
DoT via immunity spells such as Aspect of the Turtle, Blessing of Protection, Divine Shield etc. You cannot use vanish/feign effects to remove the initial mark after it has been applied.
猎手羁绊
The boss will summon three pets throughout the encounter. Whenever the boss or his pet takes damage, 100% of the damage is taken by both.
You should use this to cleave, multidot and otherwise nuke down both targets as much as possible, as all damage will be taken by both the boss and his pets.
The tanks should keep the boss and his active pet together as much as possible as to allow players to cleave damage between the two.
猎手羁绊
does not apply to adds spawned by the pets, such as the
巴加斯特之影
.
Pet #1 -
玛尔苟
玛尔苟
will be active from the beginning of the encounter and will need to be tanked by the off-tank.
锯齿利爪
Every 10-20~ seconds,
玛尔苟
will deals a moderate burst of physical damage to the tank and applies a debuff which deals physical damage every 3 seconds for 30 seconds.
This debuff will stack, so the tanks will need to taunt off of one another to allow the debuff to expire. This is generally around the 2 stack mark.
As this debuff is a bleed, it can be removed via bleed removal spells and abilities.
凶恶猛扑
玛尔苟
will mark a random non-tank player for 6 seconds, placing a 6 yard targeting circle around them.
Upon expiration,
玛尔苟
will leap at that player and deal lethal physical damage split between all players within the targeting circle.
The marked player should group up with other nearby players to split the damage of this ability. Once the ability goes off, those players should spread out again ready for the bosses
寻罪箭
or
扩散射击
.
To reduce the damage of this ability to survivable levels, around 25-35% of your raid should stand within it.
The
凶恶猛扑
ability can overlap with the bosses
寻罪箭
ability. In these situations, the
寻罪箭
marked players must avoid standing near the player marked for
凶恶猛扑
.
The
凶恶猛扑
can be taken by the marked player alone if they use a physical damage immunity.
Stack up within the
凶恶猛扑
to split the damage it deals!
Pet #2 -
巴加斯特
Moments after
玛尔苟
dies,
巴加斯特
will be unleashed from his cage on the western side of the room.
This pet should be quickly picked up by the spare tank, ideally one with decent mobility or a magic damage reduction/immunity.
灵魂剥离
巴加斯特
occasionally casts
灵魂剥离
on his tank, dealing a large burst of shadow damage to them.
Immediately after the shadow damage is dealt, the pet spawns a soul add that will travel towards the boss.
If it reaches Altimor, he will consume it and gain
吞噬灵魂
, increasing damage dealt by 200% for 1 minute which will very quickly lead to a wipe.
The soul add spawned is friendly to players and will be removed when it is healed to full. This should be the healer's number one priority.
Heal the
灵魂剥离
add up as soon as possible!
The Soul add will spawn with the same percentage of health that the tank had immediately after taking the
灵魂剥离
hit.
The tank should be at full health and use a damage reduction to try and spawn the soul at the highest health percentage possible.
With certain spell combinations and shields, it is possible that the tank will be at 100% health after the
灵魂剥离
is cast. In these situations, the soul add will spawn with 90% health.
To ensure that the soul add does not reach the boss, we recommend that you position Altimor towards the middle of the room.
Whenever
灵魂剥离
is due to be cast, the tank with
巴加斯特
can move away towards the edges of the room, as to spawn the add far away from the boss.
If the add does start to get close to the boss, the tank with Altimor should look to move him away from the soul whilst the healers finish topping it up.
Do note that Altimor will not move when casting his
寻罪箭
or
扩散射击
abilities, which can make moving him quite difficult.
Make sure that
巴加斯特
is away from the boss when he casts his
灵魂剥离
ability!
巴加斯特之影
Around every 60 seconds, this pet will cast
巴加斯特之影
which spawns add add next to
巴加斯特
.
This adds does not need to be tanked, as it simply chain casts
致命咆哮
, an uninterruptible cast which deals high shadow damage and applies a high shadow damage 30 second dot to all players.
This cast can only be interrupted by using crowd control abilities. This add is susceptible to all crowd control abilities that can be applied to beasts.
Crowd control the
巴加斯特之影
until they generate high stacks - then kill them!
Whilst under a crowd control spell, the Shade of Barghast add will receive a stack of
动荡能量
every 2 seconds.
This permanent debuff increases the damage it takes by 100% and will stack.
As this add has a large amount of health, players should crowd control it as soon as it spawns and maintain the effects until the add has gained at least 20 stacks.
Once these stacks have been reached, all DPS should switch to it and kill it off, whilst using crowd control effects to interrupt its
致命咆哮
casts if needed.
This add gains energy over time and after ~70 seconds it will reach full energy and become immune to CC. This forces players to deal with thhis add before this point occurs.
Guide Writers Note: It was once possible to stack different forms of CC to gain additional
动荡能量
stacks each tick. This is no longer the case. The adds will gain stacks no faster than 1 per 2 seconds.
As to prevent accidental crowd control breaking, we recommend that
巴加斯特
is moved to the side of the room before each
巴加斯特之影
cast as to spawn the add out of accidental cleave range.
As soon as the add has spawned, players should crowd control it and
巴加斯特
should then be brought back to the group.
Pet #3 -
赫库提斯
Shortly after
巴加斯特
has died,
赫库提斯
will spawn from the cage towards the eastern side of the northern wall. This final pet should be immediately picked up by the spare tank.
碾石
Each melee attack that
赫库提斯
uses grants him a stack of
碾石
.
This debuff increases physical damage done by 25% and reduces his movement speed by 25%. Both aspects of this debuff stack.
The only way to remove this debuff is to move
赫库提斯
, as whilst moving he shreds one stack every couple seconds. Each stack dropped triggers Shattering Stone which deals moderate nature damage to the entire raid.
To counter this ability, the tank should keep
赫库提斯
next to the boss and try to move as little as possible. Upon reaching 4-6 stacks, the tanks should move both bosses in the same direction.
Once all stacks have been removed, the tanks should remain still at their new location until they need to repeat this process. The raid should shift their position as to keep in a similar formation around the boss for
寻罪箭
&
扩散射击
.
This allows the stacks to drop whilst also keeping the two enemies together to allow for high cleave damage.
Healers need to be prepared for this upcoming damage by using healing cooldowns, especially if it overlaps with other abilities.
Kite
赫库提斯
to drop his
碾石
stacks - but beware the high raid damage this deals!
石化嚎叫
Occasionally,
赫库提斯
will cast
石化嚎叫
, applying an 8 second debuff on a few random non-tank players.
This debuff deals low nature damage over time whilst reducing the players movement speed by 5% every second.
Upon expiration, the debuff will explode, dealing moderate nature damage to all players within 10 yards and leaving a patch of
尖石裂片
at that location.
尖石裂片
are permanent and deal damage whilst reducing movement speeds by 25% for anyone who stands within them.
Players afflicted with
石化嚎叫
debuffs should move away from the raid to the edge of the encounter space as to place the Stone Shard pools in low traffic locations.
It is important that players remember that they will be moving slower and slower as the ability goes on, so moving early is best to ensure you get to a nearby wall or unused area.
Move away to a low traffic area when afflicted with
石化嚎叫
debuffs!
Once
赫库提斯
is defeated, Altimor will be at around the 10% health mark. He does not enrage or gain any extra abilities, players simply need to kill him off.
Heroic Hunstman Altimor in Castle Nathria
凶恶猛扑
On Heroic, the
凶恶猛扑
also applies
恶毒之伤
to all players hit. This 6 second bleed doesn't do too much damage, but it does encourage you minimize the amount of players hit by the lunge.
灵魂剥离
On Heroic, the
灵魂剥离
add will be pulsing out moderate shadow damage to the raid every 2 via its
动荡的灵魂
passive.
Although it may be tempting to try and heal the raid during this damage, healing the soul add to full should still remain the healers number one priority.
巴加斯特之影
巴加斯特
will spawn two adds when he casts
巴加斯特之影
positioned to the left and right side him, rather than just one.
This does not change the strategy used to counter this mechanic, instead you just need to CC and then nuke two adds rather than one.
To make life a little easier, we recommend that you assign a set of players to CC the add that spawns on the left of
巴加斯特
and another set of players to CC the add that spawns on the right.
This way you make 100% sure that both adds will remain crowd controlled so that they can be killed later on once they have generated enough
动荡能量
stacks.
Mythic Huntsman Altimor in Castle Nathria
寻罪箭
On Mythic difficulty, the
寻罪箭
becomes permanently empowered whenever a pet is released.
The empowerment applied by
玛尔苟
is present from the beginning of the encounter.
邪恶箭
- Empowerment from
玛尔苟
This empowerment causes each
寻罪箭
bolt to deal an additional high burst of physical damage split between all players hit.
To counter this, we recommend that at least 3 additional players are present in each
寻罪箭
bolt, as this will bring the damage down to survivable levels.
We also recommend that the raid stays slightly closer together than they may have on Normal/Heroic difficulty, as you will need to have partners ready to help you.
Have multiple people stack in each
寻罪箭
line to help split the
邪恶箭
damage.
Do note that all players hit will still receive the standard damage and damage over time debuff applied via
寻罪箭
.
As a result, not all players should try to help split the damage as you'll end up just taking more damage from the
寻罪箭
debuff.
灵魂穿透
- Empowerment from
巴加斯特
This empowerment causes all players hit by the
寻罪箭
to also spawn a Pierced Soul add that will travel towards Altimor.
Any add that reaches him will give him the
吞噬灵魂
200% damage dealt increase for 1 minute.
Similarly to
灵魂剥离
, the Pierced Soul adds are friendly and spawn with the same percentage health as the player they appeared from.
Upon reaching full health, the add will despawn.
All players helping soak the
邪恶箭
aspect of
寻罪箭
now need to ensure that they are both healthy, as to increase add starting health, and far from the boss, as to increase the time healers have to heal them to full.
Fortunately, these adds have far less health than a standard
灵魂剥离
add spawned by the tanks, allowing healers to pretty quickly get all adds to full health.
The tank with Altimor should still be ready to move and kite the boss away from any Pierced Souls that get too close.
These adds have lower health pools but still need to be healed!
分裂箭
- Empowerment from
赫库提斯
This empowerment causes all players hit to deal moderate nature damage to all other players within 5 yards.
This forces players who are soaking the
寻罪箭
to spread out from one another whilst standing within the spell-line.
Players must be careful not to splash damage onto one another, as this will also reduce the starting health of the Pierced Soul adds.
We recommend that the players who soak this stand further from the boss than in the previous two sections of the fight, just to ensure that they do not spawn a Pierced Soul near the boss, as moving Altimor during this phase can be detrimental to positioning.
This section of the guide, alongside all other sections, will be updated when this boss is encountered on live servers.
Huntsman Altimor Boss Model
Huntsman Altimor Loot Summary from Castle Nathria
Item Type
Normal
Heroic
Mythic
Raid Finder
Plate Wrist
冥狱猎犬袖扣
冥狱猎犬袖扣
冥狱猎犬袖扣
冥狱猎犬袖扣
Cloth Wrist
冷酷追击者的护腕
冷酷追击者的护腕
冷酷追击者的护腕
冷酷追击者的护腕
Mail Chest
狩猎大师的弹药带
狩猎大师的弹药带
狩猎大师的弹药带
狩猎大师的弹药带
Neck: Haste/Mastery
永冬护符
永冬护符
永冬护符
永冬护符
Leather Waist
法织止血带
法织止血带
法织止血带
法织止血带
Trinket
巴加斯特的狗绳
巴加斯特的狗绳
巴加斯特的狗绳
巴加斯特的狗绳
Weapon Tokens
Item
Type
Class
秘术心能之球
Weapon
Hunter, Mage, Druid
Legendary Recipes
Item
Class: Spec
自然秩序的回忆
Druid: Guardian
鹰爪的全神贯注的回忆
Hunter: Marksmanship
灵魂行者的潮汐图腾的回忆
Shaman: Restoration
Conduits
Item
Class: Type
快速备战
Rogue: Finesse
荒野之子
Druid: Finesse
战术撤退
Hunter: Finesse
骨软筋酥
Monk: Finesse
致残妖术
Shaman: Finesse
震耳低吼
Warrior: Finesse
Castle Nathria Class Guides and Top Builds
Learn how to master your class with our Castle Nathria spec guides, covering top builds, recommended legendaries, covenants, talents, and more for every raid boss.
Blood DKFrost DKUnholy DK
Havoc DHVengeance DH
Guardian DruidFeral DruidBalance DruidRestoration Druid
Beast Mastery HunterMarksmanship HunterSurvival Hunter
Arcane MageFire MageFrost Mage
Brewmaster MonkMistweaver MonkWindwalker Monk
Holy PaladinProtection PaladinRetribution Paladin
Discipline PriestHoly PriestShadow Priest
Assassination RogueOutlaw RogueSubtlety Rogue
Elemental ShamanEnhancement ShamanRestoration Shaman
Affliction WarlockDemonology WarlockDestruction Warlock
Arms WarriorFury WarriorProtection Warrior
WeakAuras Packs for Huntsman Altimor
Looking for WeakAuras to help you defeat Huntsman Altimor? Below we have some of the most popular WeakAura packages for Castle Nathria to help your raid group!
Castle Nathria Raid Pack by Causese
One of the most popular Castle Nathria packages, this pack covers all bosses in Castle Nathria, including Huntsman Altimor. You can grab this pack at the link below.
Castle Nathria Pack by Causese
Complexity Limit Castle Nathria Raid Pack by Reloe
Another player-favorite package, this pack was developed for Complexity Limit and used by their team in their World First Castle Nathria Progress! The package also covers all bosses in Castle Nathria, including Huntsman Altimor. You can grab this pack at the link below.
Castle Nathria Pack by Reloe
Castle Nathria Raid Packs by Sinforlife
If you're looking for individual packages for a single boss, Sinforlife has individual WeakAura packages for every boss of Castle Nathria, including Huntsman Altimor. You can see their packages at the link below.
Castle Nathria Packs by Sinforlife
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评论
评论来自
catadon22
For the Jagged Claws tanking mechanic, it is entirely possible to only get 2 stacks of the debuff before swapping. In fact, doing it this way is a lot better because of how much damage it deals when it gets above 2 stacks.
评论来自
Ryawy
For Necrolord tanks, you can use Fleshcraft during every other cast of Sinseeker. His cast time is long enough and the cooldown on his ability is about 50 seconds.
评论来自
holypandaaz
I had an argument with my friend over the fact on This boss "Huntsman",
i say: if you dps The boss, the pet will suffer the same damage or reverse.
but
he say that If you hit the pets, boss will die faster than when u hit boss ,
Witch one is it true?
(i am not talking about execute or something like this that happens bellow 30% or 20%)
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