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Glory of the Draenor Hero
来自 MasterGaming101
[Last Updated]:
2018/07/05
变更日志
补丁:6.1.0
评分:4.6/5
(
80
投票)
"We Will NEVER Be Slaves!!"
Version 1.0.6
--Updated some info including "No tag-backs," "Leeeeeroy," and "...They all fall down."
Rating this and posting comments below will greatly help this guide and future guides :) thank you!
Warlords of Draenor is the 5th expansion of the World of Warcraft franchise, bringing with it to Patch 6.0.2 over 200 achievements! Today I will be going over the Meta
德拉诺英雄的荣耀
!!!
Call of the Hero
Hero, thank you for disposing of the threat that Garrosh Hellscream had created. Without you, Azeroth would have been taken over by Y'shaarj's spawns, the Sha. However, your journey is not yet over. Garrosh escaped his imprisonment, and has traveled 35 years into the past to send his father, Grommash Hellscream, and the Iron Horde to crush us. But do not fret, they can be overcome. Follow me and you shall in time, become the hero of draenor!
Difficulty Ratings (for DGs)
One Star (Bright Green) - Ultra easy, sometimes (but not always) gained on accident. Don't need to know fight well.
Two Stars (Dark Green) - Easy, Requires doing 1-2 things, Fight doesn't have to be memorized, but may want a hint on what to do.
Three Stars (Yellow) - Medium, may require a brief synopsis of what to do, May take 1 or 2 attempts. May want to know fight well
Four Stars (Orange) - Hard, expect to fail at least once, very wise to know fight
Five Stars (Red) - Very Hard, expect to fail many times, usually is a DPS/Gear check, must know fights.
Achievements
Here is a chart (painfully put together) of the achievements required for the meta and the DG they are needed in! Eight dungeons in all!
Achievements
Points
Dungeon
verticallyspanningdata
德拉诺英雄的荣耀
德拉诺地下城英雄
蛮荒英雄
All
地与火之赐
想活命的话就跟我走
德拉诺着火了吗?
Bloodmaul Slag Mines
军国主义扩张者
一箭四雕
隐蔽!
Iron Docks
……他们都倒下了
Auchindoun
准备突袭第四季
放大……增强
阳光灿烂
单恋一只鸦
Skyreach
难怪我们总是得不到好东西
逃票就滚蛋
Grimrail Depot
用水管制
杂草清理者
The Everbloom
你是什么星座的?
黏稠的毒液
迷失的灵魂
Shadowmoon Burial Grounds
磁铁的原理是什么呢?
里——诺艾……?
火海飞桥
龙喉?龙陨!
Upper Blackrock Spire
Achievements not required for Meta
烧啊烧
恶魔之魂
有进无退!
The Everbloom
Auchindoun
Auchindoun
Total Achievements: 28 ----- Total Points:
The Dungeons and their Achievements Explained (in order)
Now that we have that covered, it is time we go over the achievements and how to gain them!!!
**Difficulty Ratings are based on how I perceive them to be, as I have not officially attempted them on Heroic mode**
Multi-Dungeon Achievements :
德拉诺地下城英雄
Definition: Complete dungeons on Heroic Difficulty
Difficulty Rating: * (1)
Strategy:
Simply run through the dungeons on Heroic Difficulty. Should a guide in the future detailing these dungeons appear, it will be linked here. Otherwise, this guide should provide sufficient info on each boss to get it down in time
This achievement will be automatically gained as you hunt for the Meta
蛮荒英雄
Definition: Defeat the following Draenor dungeon and raid bosses on Heroic difficulty or higher.
Gug'rokk (Bloodmaul Slag Mines)
Teron'gor (Auchindoun)
Yalnu (The Everbloom)
Ner'zhul (Shadowmoon Burial Grounds)
Imperator Mar'gok (Highmaul)
Skulloc, Son of Gruul (Iron Docks)
High Sage Viryx (Skyreach)
Skylord Tovra (Grimrail Depot)
Warlord Zaela (Upper Blackrock Spire)
Warlord Blackhand (Blackrock Foundry)
Difficulty rating: * (1)
Strategy:
Part of this achievement will be automatically completed as you hunt for the Meta
Note: as of 6.0.2, Heroic Raids are the old Normal mode
Dungeon #1 - Bloodmaul Slag Mines
玛格莫拉图斯
"By Fire Be..!! oh..wait.."
Magmolatus:
Health - 3,300k Heroic
Gog'duh:
Health - 2,100k Heroic
The ogre geomancers of Frostfire pride themselves on harnessing the elements, but sometimes they overreach. Gog'duh has stoked the flames of his forge to new heights, driving Magmolatus into such a fury that it requires Gog'duh's full concentration to keep the raging slag elemental under control.
Definition: Defeat Magmolatus while Calamity and Ruination are still alive in Bloodmaul Slag Mines on Heroic difficulty.
Difficulty Rating: **** (4)
Strategy:
During the encounter,
锻造大师戈杜哈
will summon elemental adds..
卡拉米特
and
鲁因纳逊
. You must keep these two elementals alive until Magmolatus is dead.
Magmolatus is in a prison of sorts until Gog'duh dies. the tricky part about this achievement is that both Calamity
and
Ruin have pain-in-the-tooshie abilities that must be dealt with, which are listed below. Save your cool-downs such as
时间扭曲
, or
英勇
/
嗜血
, for until Mag spawns to defeat Magmolatus as quickly as possible. upon his demise, finish off everyone else.
Moves to watch out for:
Gog'duh -
Calamity -
蛮力猛击
- face him away from the raid when he casts this, or the players should get out of the way
火焰风暴
- Interrupt at all times!
Ruination -
跳动烈焰
-
MUST
be dispelled or it jumps onto another player, regardless of distance, after 6 seconds, and continues this until dispelled (on heroic, applies to two at once)
Magmolatus -
凋零烈焰
- must be dispelled ASAP
炉渣猛击
- ranged must not stand within 10 yards of Mag
熔火冲击
- kill the add asap, and stay as far from the crater as you can
Map
Gog'duh, Ruination, Calamity, and Magmolatus
戈洛克
and
考尔曼
and
罗托尔
"Daagh..!!"
Gug'rokk
Health - 4,700k Heroic
Croman
Health - ?? Heroic
Roltal
Health - 4,100k Heroic
Definition: Defeat Gug'rokk alongside Croman the Barbarian after finding his sword in Bloodmaul Slag Mines on Heroic difficulty.
Difficulty Rating: ** (2)
EARLY WARNING: ONE WIPE AFTER YOU ENGAGE CROMAN, AND THE ACHIEVEMENT IS FAILED
Strategy:
We will need Croman during this encounter with Gug'rokk. It is possible, but I do not recommend going after the
德拉诺着火了吗?
or
地与火之赐
achievements if you plan this, as the AoE from slags could kill him. What you must do is kill the slave master that is patrolling his imprisonment, and talk to Croman. then, head to Magmolatus and kill him. Cromans sword will drop and when he picks it up he'll join the fight. Then it is simply a matter to keeping him alive, if he can indeed die, for the rest of the instance. He follows whoever talks to him. try to have this be a ranged dps, or even the healer for ease of healing him
Keeping Croman alive
As would be expected of an achievement where you need the help of an NPC, Croman must be kept alive during the rest of the dungeon. Recommended the healer Focus Targets Croman for ease of knowing his status.. there will be 3 bosses you have to face before you can get the achievement
Magmolatus -
As long as you're not going for the achievement, there should be no issues with this boss
Just be sure to dispel
凋零烈焰
debuffs off him.
Roltall -
This takes place on a bridge. Be sure to avoid
火焰投石
. 3 boulders spawn and come crashing through, and then boomerang back to the boss. Since Croman follows the one he talked to, (and that should have been made your healer), have the player make more of an effort to move.
Ranged should not be near boss or else suffer loss of spell speed from
灼烧光环
. This should be no problem for Croman
Healer watch out,
热浪
causes raid-wide damage. As well, it pushes you back, so fight against the current! Unavoidable for Croman, but he should be immune to the wind effects
灼热炉渣
is a mini-enrage, as the fires do not vanish after a set time. Kill the boss quickly. Since Croman should be on the healer, shouldn't pose a problem. just have them move further away
Gug'rokk -
熔岩喷发
summons patches of lava on the players. can easily help Croman avoid them by kiting boss out of the patches.
kill
召唤不稳定的炉渣
asap as their AoE attack could kill Croman
Dispel
烈焰打击
from Croman immediately
Worthy of note: completion of this achievement will make Croman part of your Garrison.. try not to overwork him, alright?
Moves to watch out for:
Magmolatus -
凋零烈焰
- must be dispelled ASAP
炉渣猛击
- ranged must not stand within 10 yards of Mag
熔火冲击
- kill the add asap, and stay as far from the crater as you can
Rottall -
火焰投石
deals heavy fire damage. In heroic, it is 3 boulders that crash down and roll through the bridge, and boomeranging back up
灼烧光环
ranged must stay away from boss at all times
灼热炉渣
mini-enrage, fire patches that don't go away spawn dealing heavy damage.
Gug'rokk -
熔岩喷发
is cast periodically through the fight. summons lava pools where the players are and last 2 minutes
熔岩爆裂
must be interrupt whenever possible. Each successful cast grants him
熔岩之核
. increasing his damage by 10% for a minute and stacks up to 3 times. He then consumes the stacks and casts
熔岩蔽天
(Mages and Shamans can spell steal this buff)
kill spawns from
召唤不稳定的炉渣
before they reach the kiln
Dispel
烈焰打击
, increases fire damage taken for 20 seconds
Map
RoltallSlave MasterCromanGug'rokkMagmolatus & Croman's Sword
戈洛克
"Back to the Kiln!"
Gug'rokk
Health - 4,700k Heroic
Born in the capital of Highmaul, Gug'rokk was at first disdainful of his assignment as the governor of the Bloodmaul mines deep within Frostfire. Over time, however, he has come to appreciate the merits of operating on the outskirts of the Gorian Empire, with absolute control and minimal oversight.
Definition: Defeat Gug'rokk without killing any Unstable Slag in Bloodmaul Slag Mines on Heroic difficulty
Difficulty Rating: *** (3) to **** (4) (depends on healer)
Strategy:
One of the most important aspects of this fight is to kill the Unstable Slags before they reach the kilns.. so.. what are you to do when you suddenly are not allowed to? Upon reaching a kiln, they obtain an ability called
强能烈焰
, which acts like a powered up version of
脱缰烈焰
. This time it can attack all players with it, hitting for ~15% more damage, and every 3 seconds instead of 2. you want to pop any kind of DPS cooldown ability the moment the first one spawns to get the boss down before you get overwhelmed by there being 5 or more.
Worthy of note: these guys take the pandaren phrase "slooow dooown" to heart. they're incredibly slow. so keep the boss as close to the entrance of his arena as you can without him despawning. Have anyone who can root or snare or stun the target, Focus Target them so they can keep it up for a while
Also worthy of note: There are 4 kilns in total, which is why you need him near the entrance, as you never know which kiln they'll go for
Moves to watch out for:
熔岩喷发
is cast periodically through the fight. summons lava pools where the players are and last 2 minutes
熔岩爆裂
must be interrupt whenever possible. Each successful cast grants him
熔岩之核
. increasing his damage by 10% for a minute and stacks up to 3 times. He then consumes the stacks and casts
熔岩蔽天
(Mages and Shamans can spell steal this buff)
kill spawns from
召唤不稳定的炉渣
before they reach the kiln
Dispel
烈焰打击
, increases fire damage taken for 20 seconds
Map
Gug'rokk
Kite Gug'rokk around here
Dungeon #2 - Iron Docks
血肉撕裂者诺格加尔
Fleshrender Nok'gar
Health - 3,100k Heroic
Dreadfang
Health - 3,100k Heroic
This fierce Warsong warleader has risen rapidly through the ranks of the Iron Horde, and now commands a battalion of orcish soldiers. From atop his wolf Dreadfang, he surveys their drilling and preparation as they ready themselves to lead a naval assault on Shattrath.
Definition: Defeat Fleshrender Nok'gar in Iron Docks on Heroic difficulty, while Siegemaster Olugar, Pitwarden Gwarnok, and Champion Druna remain alive and in the fight.
Difficulty Rating: **** (4) to ***** (5)(dependent on Healer)
Strategy:
All of these enemies can be found in the trash areas around the first boss, Nok'Gar. clear all trash you can and then kite all 3 enemies into the boss arena with you. It is recommended that a DPS go tank the enemies for this achievement, as having to deal with 3 enemies along with fire arrows can be harsh. Burn Dreadfang to 50%. at 50%, Nok'gar gets off Dreadfang. Kill Dreadfang immediately
If you do not have someone who can fill in as a second tank, try a warlock, or hunter pet. if still not an option, the main tank will have to fight them all off. Be sure to use defensive sparingly and avoid fire arrows at all costs! and DPS try not to take any damage that would otherwise distract healer from healing tank
Worthy of note:
The 3 enemies have devastating Blade Storms. The off-tank, or someone, must interrupt the channel or else be sure the healer is ready to heal the off-tank quickly.
As well, they will occasionally leap to random players. inversely, they have an ability that may drag a player towards them instead.
Theoretical Strategy (Confirmed by
Cauncake
): Try to avoid the guys (possibly by means of a rogues
潜伏帷幕
, and then engage the boss. The achievement will count if you drag all three NPCs just before he dies (try to do this around 10%)
Moves to watch out for:
Don't hit him when he casts
无畏挑战
放血嚎叫
pop defensive cooldowns
fire arrows constantly are raining down. avoid them
Map
Nok'Gar
Champion Druna
Pitwarden Gwarnok (area not exact)
Siegemaster Olugar
No specific boss
Enemies to watch for:
独眼魔工人
Ogron Laborers
Health - ?? Heroic
No screenshot yet
Definition: Slay 4 Ogron Laborers that are not in combat using a single Iron Star in Iron Docks on Heroic Difficulty.
Difficulty Rating: * (1)
Strategy:
After defeating the first boss, be wary as you travel, as there should be 4 Ogron Laborers nearby. Should you spot them, look around the west wall for 3 Iron Stars. once found, sneak to the Iron Stars and enter them for a new bar that will let you launch in a direction of your choosing. 3 of the laborers patrol a path, while one other just sits there. time yourself to where they all are together and BLAM! shiny shiny
Map
General area of the addsIron StarsIron StarsIron Stars
斯古洛克
"Skulloc Smash!!"
Skulloc
Health - 6,400k Heroic
The mighty gronn Skulloc represents one of the great successes of the Iron Horde's subjugation of the giants of Gorgrond. Towering over the Grom'kar forces, and fitted with a pair of cannons that would feel at home on any ironclad warship, Skulloc stands ready to unleash destruction at the behest of his new masters.
Definition: Defeat Skulloc in Iron Docks on Heroic difficulty without any players getting hit by Cannon Barrage or Backdraft.
Difficulty Rating: *** (3)
Strategy:
Kill the mini-boss next to Skulloc ASAP. Skulloc will periodically throw the raid to the back of the arena where he'll then launch a
火炮弹幕
for 8 seconds. During this time, everyone is to hide behind the numerous covers that break Line of Sight. This is because the barrage only attacks those who are in the LoS. After 8 seconds, he'll charge up again for 5 seconds, (AND the rear of the ship will be engulfed with
爆燃
, which increases its power and range the longer the barrage session lasts) giving you time to move to the next cover to inch your way to the boss. this continues until players are within melee range of him (this means save your speed boosts for when you're on the final covers so you can make it within 5 seconds) only the tank needs to leave the final cover to do this.
Upon reaching the boss after the first cannon barrage, use
时间扭曲
and other such abilities, if available.
NOTE:
everyone
must move to the middle cover the moment after they're knocked back, or else suffer huge damage from
爆燃
, and thus, failing the achievement.
Worthy of note: If available, a warlock should use their gates to teleport directly to boss, and let the tank pick up aggro. Or, if you have a mage, have them Blink into the boss. However, this will require the tank to be quick to gain aggro back
Moves to watch out for:
火炮弹幕
- Hide behind cover during the blast, and inch your way to the boss during short luls of no fire
爆燃
- A final hit that increases in damage the more
火炮弹幕
, so get to and defeat the boss quickly!
Map
Skulloc
Players thrown back here
Back Cover
Middle Cover
Final covers
Final covers
Dungeon #3 - Auchindoun
缚魂者尼娅米
"Ashes, Ashes..."
Soulbinder Nyami:
Health - 4,900k Heroic
Nyami is a draenei priestess, entrusted as a soultender with access to the holiest grounds within Auchindoun. However, her true loyalties lie with the Shadow Council, and she plots to bring down the barrier that protects the mausoleum from invaders.
Definition: Defeat Soulbinder Nyami after defeating 12 fallen Auchenai protectors within 3 seconds in Auchindoun on Heroic difficulty.
Difficulty Rating: **** (4) to ***** (5) (dependent on healer)
Strategy:
Once in a while, the boss will cast
分裂的残魂
to summon adds to defend her. This spell will spawn adds to her aid of multiple types. Only keep the ones alive with "defender" in their title. Kill the rest ASAP with only single-target abilities and interrupt their abilities if not downed fast enough. The tank should focus on kiting the boss and adds while DPS only focus on rooting or snaring the defenders if possible and killing the extra adds.
Moves to watch out for:
暗言术:痛
must be dispelled IMMEDIATELY
Map
Soulbinder Nyami
阿扎凯尔
Azzakel:
Health - 4,100k Heroic
On Argus - the former homeworld of the draenei, now the stronghold of the Burning Legion - Azzakel waits, poised for a servant of the Legion to open a portal to one of the countless worlds they seek to invade. As Soulbinder Nyami lowers the defenses of Auchindoun, Azzakel senses that his moment is nigh.
Definition: Defeat Azzakel in Auchindoun on Heroic difficulty without killing any other demons during the encounter.
Difficulty Rating: **** (4) to ***** (5) (dependent on healer and tank)
Strategy:
It is recommended to pop all DPS burst cool-downs immediately at the start. During the fight, the boss will eventually cast
阿古斯之爪
. He is immune to damage as he channels it, and demons are constantly spawning during it.
Do not kill them
. They hit moderately, and I believe most of them fixate, so kill the boss ASAP.
Tank, be sure to constantly be tanking
恶魔卫士
away from the raid, as
恶魔践踏
is
incredibly
deadly
If possible, have a DPS either go tank spec or opt in as an off-tank. If none are available, try a warlock, or hunter pet. if still not an option, be sure the tank sparingly uses his defensives.
Moves to watch out for:
火幕
- The player with this debuff must GET AWAY from their party and wait for it to tick down
邪能爆破
- Unavoidable, use some kind of damage mitigation
恶魔践踏
- Right before cast, the tank is to face the boss away from the raid and use a defensive ability. Preferably, face a wall.
邪能火花
- Leaves pools of damage in the area, avoid them!
Map
Azzakel
塔隆戈尔
Teron'gor:
Health - 6,100k Heroic
Working alongside the Sargerei, Gul'dan's agent Teron'gor plots to feast upon the bounty of souls contained within the barriers of the holy mausoleum of Auchindoun.
Definition: Defeat Teron'gor in Auchindoun on Heroic difficulty while under the effects of Curtain of Flame.
Difficulty Rating: *** (3)
**This is an individual achievement. One may earn it while others may not.**
Strategy:
This achievement requires gaining a past ability from an older boss,
阿扎凯尔
...
During the encounter, Azzakel would periodically use
火幕
on a random player. This puts a debuff on them for 9 seconds that will jump to another player if they're within 5 yards every 4.5 seconds. The object of the achievement is to keep this debuff up until you finally kill Teron'gor, the final boss of the dungeon. This obviously means that the healer will be constantly strained to keep the party up as every 4.5 seconds someone suffers 34k damage.
Keep two people, preferably ranged, together at all times with "/range 5" and have them stick that close the entire dungeon. However, the final boss can be hectic as the adds he summons fixates on a random player. Recommended the two party members keeping the buff go as far from the raid as possible for the healer so that the debuff does not spread.
Once the boss is at 10%, the entire party and the two DPS "ping-ponging" the debuff should all stack on top of the boss so it can spread to everyone, and then finish him off before the debuff kills you.
Why this achievement is difficult: if the people with the debuff die, then it's failed. Furthermore, the teleporters from each platform have a chance to let the debuff fall off from time. Try to have the people afflicted with the debuff click on it at the same time and when it refreshes to 9 sec
Moves to watch out for:
Occasionally uses
召唤深渊魔
which fixates on a player. must die immediately.
怨毒之种
- If placed on you, you must get away from the rest of the party when there are 5 seconds left on the duration. Do not be within 10 yards of anyone.
混乱之箭
- interrupt at all costs!
恶魔飞跃
- unavoidable. if possible, make sure everyone is 11 or more yards away from each other at all times.
混乱波浪
- get out of the way!
Map
Teron'gar
Dungeon #4 - Skyreach
兰吉特
"Move, move, move, MOVE!!"
Ranjit
Health - 4,700k Heroic
Ranjit has spent a lifetime honing his skill with the bladed chakram, and found that as his mastery of the traditional arakkoa weapon grew, he could shape the wind itself and wield it against his enemies. He now guards access to the inner sanctum of Skyreach, willing to die to protect the seat of arakkoa power atop the Spires.
Definition: Defeat Ranjit without taking damage from any of the following abilities in Skyreach on Heroic difficulty:
回旋利刃
风墙
四风呼啸
眩光
Difficulty Rating: ** (2) to ***** (5) (depends on your reflexes)
**This is a solo achievement. Another member may be hit and you can still get**
Strategy:
This achievement, based on all the abilities used share a similar feature, requires simple attention to detail.
回旋利刃
- A blade is summoned when this happens, hurling in a random direction. Be quick and get out of the way.
~~~~~~~~~~~~~~
风墙
- Boss throws a spinning-blade weapon to land on a random players location at the cast. While it does not deal damage at first, after a few seconds, it expands in a random direction both ways (as in, North and South, NE and SW, E and W, etc), quickly get out of the way, and then NO ONE is to get near that location. It is recommended everyone stays relatively close together and on the edge of the arena, as it helps keep the middle clean for
四风呼啸
. Similar to
将军帕瓦拉克
's
利刃冲锋
~~~~~~~~~~~~~~
四风呼啸
- When used, a huge vortex controlling 4 cones of wind appear on the battlefield. It will look like an "X" but spinning. Try to follow the path of the wind. Similar to
皇家宰相佐尔洛克
's
音波衰减
where multiple rings, rotating, spawn. This only lasts a few seconds
~~~~~~~~~~~~~~
眩光
- A beam of light spawns a few yards behind a random player and follows them wherever they go. They need to stop damage dealing and circle the edge of the arena until it goes away. Similar to
科隆加恩
's
聚焦视线
Moves to watch out for:
四风呼啸
- avoid at all costs!
Map
Ranjit
强能构装体
Empowered Construct:
Health - ??Heroic
Definition: Defeat the Empowered Construct in Skyreach on Heroic difficulty.
Difficulty Rating: *** (3)
Strategy:
The Empowered Construct is located near the final boss of the instance.
Once you have gotten to the final boss's arena, take a right (from when you're looking at the boss) to find a small platform below it that has an inactive constructor on it. Then, elect one person (preferably the lowest DPS) to jump down with the constructor for the fight (or, if you cannot spare anyone, try to time one members jump to be just before a flare)
To activate the constructor, during the boss fight you have to run a
眩光
over it. This means that most likely, the member below will die, but don't worry because the constructer wont despawn.
Once the boss is dead, res the guy and then kill the add!
Strategy thanks to
Zichi
Moves to watch out for:
Map
鲁克兰
"Dust to Dust"
Rukhran:
Health - 4,700k Heroic
This majestic bird, rumored to be the progeny of the arakkoa sun-god Rukhmar, soars through the skies above the Spires of Arak. Rukhran has an affinity for solar energy, and can absorb the sun's power and unleash it to incinerate any prey.
Definition: Cause three Piles of Ash to form Solar Flares at the same time during the Rukhran encounter in Skyreach on Heroic difficulty.
Difficulty Rating: ** (2)
Strategy:
The Piles of Ash are hard to spot at first, given the dark atmosphere of the stage, but look for sandy patches around the arena, and those are the piles. They can mostly be found circling around the inner circle and the edge of the outer circle. During the fight, the boss will use
召唤太阳耀斑
, which will turn some piles of ash into adds fixated on the DPS called Solar Flares.
Upon death, these flares will explode and turn into Piles of Ash, and resurrect any pile within 5 yards of their death as adds. Because of this, it is recommend that a DPS stands on top of an ash pile required for the achievement with everyone using "/range 5" to know how far away each ash pile is. Do this twice and then three should be within 5 yards of him. It is gained without need to kill him, so you will know when you've done it.
Another way to make this easier is to sacrifice one run to pre-mark spots for the member with a fixated Solar Flare to stand for where the Solar Flare should die, with a Skull being where the one meant to resurrect all 3 at once is to be. This is a bit more flexible than trying to get them right on top of the boss.
Moves to watch out for:
召唤太阳耀斑
- Not terribly bad, but if majority of group is Melee, healer prepare to heal a lot.
阳炎打击
- Heavy damage. again, if majority of group is melee, prepare for major damage.
飞羽
- Hide behind pillar in middle of room to break LoS and not be hit
尖啸
- Hide behind pillar in middle of room to break LoS and not be hit
Map
Rukhran
高阶贤者维里克斯
"..That Tickles!"
High Sage Viryx
Health - 5,100k Heroic
High Sage Viryx has dedicated her rule wholly to harnessing Apexis artifacts in service of Rukhmar's will. At last, thanks to the completion of the massive crystal superweapon that focuses the sun's energy to destroy their enemies, it is time for the arakkoa to claim their rightful place as rulers of Draenor.
Definition: Defeat High Sage Viryx without killing any of the Shield Constructs in Skyreach on Heroic difficulty.
Difficulty Rating: **** (4)
Strategy:
If available, use
时间扭曲
or
英勇
/
嗜血
at the very start. They spawn when the Arakkoa lens activates. The problem with them is they give a random ally (of theirs, of course)
护盾
However,
护盾
is interrupt-able. Furthermore, it is a channeled spell, so even if you fail to initially stop its cast, you will be able to stop the channel to remove the buff from boss. so is recommended someone Focus Target's the add(s) at all times
This could also be considered a DPS/gear check, as it is recommended to have the boss nearly dead before the 2nd construct spawns
Moves to watch out for:
扔下
- An add spawns to throw a player off the balcony. Kill it before it can! They can be slowed.. as well, those caught by the add can still help kill it, as they can use their abilities. Similar to
巫妖王
's ability
召唤瓦格里
日光冲击
- Interrupt at all costs!
Map
High Sage Viryx
Dungeon #5 - Grimrail Depot
铁路主管箭火
and
野蛮的波尔卡
"Not What I Meant By, 'Using Your Head'.."
Railmaster Rocketspark:
Health - 3,100k Heroic
Borka the Brute:
Health - 3,700k Heroic
Railmaster Pauli Rocketspark, chief foreman of the Grimrail Depot, has been enlisted by Garrosh Hellscream to build the technology required for the Iron Horde's infrastructure. Given the dim-witted assistant Borka to do the heavy lifting, Rocketspark set about building the Grimrail.
Definition: Defeat Railmaster Rocketspark and Borka the Brute after destroying all of the Priceless Paraphernalia in Grimrail Depot on Heroic difficulty.
Difficulty Rating: ** (2)
Strategy:
In the arena with the boss, there are four Priceless Paraphernalia crates. To destroy them, simply have Borka ram into them with his
疯狂冲锋
.. Now, this is relatively risky, as the ram is usually required to interrupt Railmaster's cast of a deadly spell, so it will be up to the group to dodge the missiles. Try to limit destroying only one or two of the four boxes per missile phase, to make it so the group only has a small chance of being overwhelmed..
Do not kill Borca until all 4 are smash
The locations of the crates are marked on the map below
Moves to watch out for:
X21-01A导弹速射
- Must be interrupted! Aim Borka's
疯狂冲锋
at Railmaster.
疯狂冲锋
- Get out of the firey path
~~Upon Railmasters death, Borka gains 50% damage increase, so try to kill them around the same time
Map
Princeless Paraphernalia
Princeless Paraphernalia
Princeless Paraphernalia
Princeless Paraphernalia
尼托格·雷塔
Nitrogg Thundertower
Health - 2,300k Heroic
With a zeal for flame and explosives, Nitrogg was a natural fit in the mechanized and weaponized army that Garrosh's plans brought to Draenor, and he has risen quickly through the Iron Horde. He oversees the artillery on the Grimrail, and is eager to break through the defenses around Shattrath and conquer the enemies of the Iron Horde within.
Definition: Defeat Nitrogg Thundertower after abruptly removing 20 enemies from the Grimrail in Grimrail Depot on Heroic difficulty.
Difficulty Rating: *** (3)
Strategy:
Adds will spawn throughout the entire fight. To obtain the achievement, you must kill either a
格罗姆卡爆破手
to obtain
黑石迫击炮
, or
格罗姆卡掷弹兵
for
黑石手雷
. Then, get the adds close to the edge of the train (preferably the front and back of the platform outside, not the immediate edge) and throw it at them to cause a tiny knock-back. If they're close enough, they'll fly away.
Note: If you have a druid, be sure they know
台风
as this will also greatly help. After counting 20 adds met their demise this way, defeat the boss.
Remember, he is constantly trying to hit a single dps with
火力压制
, so be careful as you do this.
Moves to watch out for:
火力压制
- Fixates on a random player, they are to hide behind an object of some kind to "break" LoS so it attacks the object instead of them
Map
Nitrogg Thundertower
Dungeon #6 - The Everbloom
枯木
"This is what happens when you pollute.."
Witherbark:
Health - 7,900k Heroic
Deep within the lush forests of Gorgrond, Witherbark has seen countless cycles of life and death, decay and rebirth. The upstart "Iron Horde" and the strange beings that seem to have arrived in their wake are just a new skin on an old snake. They will be gone soon. And Witherbark will endure.
Definition: Defeat Witherbark without allowing him to replenish any of his Aqueous Energy in The Everbloom on Heroic difficulty.
Difficulty Rating: *** (3) to **** (4) (depends on how fast your DPS are)
Strategy:
During the encounter, Aqueous Globules will spawn from the lake near the arena and try to get to the boss. Because of this, tank the boss as far away from the lake as you can get. IF they manage to hit the boss, his energy gets restored. Kill them ASAP. They may be slowed, and snared. Many spawn on heroic so be careful
Moves to watch out for:
失控蔓生
- A debuff is placed on a DPS, and at the end of its duration, adds spawn where they once stood in the form of roots. DPS should stay to the edge of the arena for this reason.
焦灼之息
- Face boss away from party
Map
雅努
Yalnu
Health - 10,000k Heroic
Ancient and inscrutable, the genesaur Yalnu was drawn to the Kirin Tor outpost in Gorgrond by strange energies radiating from the bluff. For ages the genesaur have battled their eternal foes - the magnaron, the gronn, children of stone - to a stalemate across the world of Draenor. But in these emanations, Yalnu sensed a new world, where his kind could flourish and spread unchecked.
Definition: Defeat Yalnu without any Kirin Tor Battle-Mages dying in The Everbloom on Heroic difficulty.
Difficulty Rating: *** (3)
Strategy:
During the fight, Kirin Tor Battle-Mages will assist the players in defeating the boss. The boss, from time to time, will cast
缠藤
on them (this ability also targets players in heroic mode), it will stun them and cause periodic damage, so kill it ASAP.
Sometimes the boss uses
源生
. When he does, lashes spawn. stomp on them (which casts
践踏
) before they can become full-grown and become a problem. As well, adds will spawn. The tank is to grab them asap and then bring them over the fire patches that spawn from the kirin tor mages to do away with them swiftly.
Beware:
巨灵猛击
deals high damage to the mages, and so must be separated among them all (i.e, face north for first one, south for second, west for third, etc.)
the
恶毒妖花
adds deal frontal-cone damage (
毒性吐息
)to enemies. keep them facing away from the mages
Kill adds from
生命之池
asap
Moves to watch out for:
Map
Yalnu
大法师索尔
"..Over the Ring of Fire"
Archmage Sol
Health - 4,700k Heroic
Archmage Sol was among the last holdouts of the Kirin Tor expedition at Violet Bluff, but ultimately succumbed to spores that took root in her brain. Perhaps a portion of her humanity remains buried deep within, but she now lives as a prisoner in her own body.
Definition: Successfully jump over 5 of Archmage Sol's Firebloom explosion rings within 5 seconds in The Everbloom on Heroic difficulty.
Difficulty Rating: *** (3)
Strategy:
Keep the boss in her fire phase by not interrupting
寄生增长
!! During the encounter, the boss will occasionally use
火焰花
, which will cause expansive rings of fire to appear where fireblooms used to be. Fireblooms are spawned on random DPS, so be sure to make it so all fireblooms are near each other for a much easier time at the achievement. Once 5 are, and they burst into rings from
火焰花
, it will simply be a matter of timing your jumps. In other words, if you do the fight correctly, this is gained.
Moves to watch out for:
火焰花
- mass expanding rings of fire appear all over. Jump over their visuals to dodge
冻雨
奥能绽放
- a barrage of arcane arrows from the boss. dodge the visuals!
Map
Dungeon #7 - Shadowmoon Burial Grounds
莎达娜·血怒
"Don't stare into the sun..."
Sadana Bloodfury
Health - 4,700k Heroic
Sadana Bloodfury is a powerful acolyte of the Shadowmoon clan, deeply connected to the lunar cycles. When the whispers of the dark star worked their way into the hearts of the Shadowmoon, Sadana followed her chieftain Ner'zhul into their clan's burial grounds, using her powers to lure the spirits of the dead for a twisted purpose.
Definition: Defeat Sadana Bloodfury while only having the runes that correspond to her active lunar cycle lit in Shadowmoon Burial Grounds on Heroic difficulty.
Difficulty Rating: *** (3)
Strategy:
The boss will occasionally
黑暗之蚀
..Upon using it, a planet's shadow will form over the arena. Where she stands, a rune will pop white and similar-looking runes on the outside will also turn white for a brief time. After the phase ends, these same runes turn back into purple runes. Memorizing which ones turned white, the party must ensure that all other runes are stepped on and shut down. This means major damage for the healer, unless your group is quick and the moment they step onto a moon (which grants 80% damage reduction for 8 seconds) they are to immediately begin de-activating the runes. These runes deal high damage though so be careful and try not to strain your healer.
you repeat this with all other runes (they come back after each phase) until the bosses death, so try to kill her asap. Use time-warp or similar spells if you have to. just be sure to kill the adds so she doesn't heal.
The achievement only wants the runes lit when the boss dies, so only start doing this when around 10% of her health remains
Moves to watch out for:
Don't touch the runes on the outside of the arena
天降之匕
- On heroic, 3 daggers spawn that, when they land, deal massive explosive damage and then pulse AoE damage for a period of time. Must avoid at all costs.
黑暗交融
- Kill add ASAP, or she heals for 20% health and gains a 10% damage dealt buff
黑暗之蚀
- You must touch the uncorrupted blue runes to not take any damage from this.
Map
Sadana Bloodfury
骨喉
"i.. I shall consume.. consume everything!"
Bonemaw:
Health - 4,700k Heroic
Deep within the subterranean caverns under Shadowmoon Valley, the carrion worm Bonemaw has a symbiotic relationship with Ner'zhul's followers: The creature feasts upon the dead left in the wake of the Shadowmoon cult's dark rituals, and in return it serves as a formidable guardian of Ner'zhul's inner sanctum.
Definition: Defeat Bonemaw after having fed him 25 Corpse Skitterlings in Shadowmoon Burial Grounds on Heroic difficulty.
Difficulty Rating: **** (4)
Strategy:
Corpse Spiderlings can be found in the small rooms in the the room where Sadana is, both the top and lower levels, and just before Bonemaw in a cave on (marked on maps). Recommend that you take one side first (left or right), and clear those adds. Don't worry about the spiderlings on the side you choose as there's no avoiding them unless you have a Rogues
潜伏帷幕
. Do this for the lower level as well. Once you kill Sadana, head back to those stairs to go the opposite way you went (if you took the left stairs down, take the right stairs up), and clear the adds closest to there. Then continue through the dungeon until you are at the entrance to the spider cave, and go back to grab the Spiderlings near Sadana by standing near them, instead of attacking them. Lead them all the way up to the spider cave and begin clearing the big elite spiders, and the mini-boss adds before Bonemaw (healer, be careful here, as the Tank has a chance to suffer huge damage).
Try not to use a single AOE during any of this
. The spiderlings only have 95k health on Heroic. They count as critters so they don't hit terribly hard, but of course when you're about to 30+ bashing you as well as elites, it can be pretty hectic. Do not kill them, let them be sucked up by
吸气
.
Moves to watch out for:
吸气
- Fatality if caught in it. Stand in Necrotic pitches to avoid being sucked!
Map
Bonemaw
Spiderlings (all over this cave)
Spiderlings
Spiderlings (Lower level)
Spiderlings
Spiderlings (Lower level)
耐奥祖
"The Original Lich King"
Ner'zhul:
Health - 5,100k Heroic
Ner'zhul, chieftain and elder shaman of the Shadowmoon clan, sacrificed the heart and soul of his tribe in an attempt to join the Iron Horde. He has now retreated to his clan's ancient burial grounds as he ventures ever further along a dark path, embracing the power of the Void and the necromantic arts.
Definition: Defeat Ner'zhul after slaying 2 Ritual of Bones skeletons within 5 seconds of each other in Shadowmoon Burial Grounds on Heroic difficulty.
Difficulty Rating: *** (3)
Strategy:
During the time
仪式枯骨
is cast, adds will spawn that plow through the arena. Focus down two of them, but make sure they die at nearly the same time. However be careful, a single touch is death, so be quick to burn them down!! It is recommended to attack the two in the center, with 2 of the weakest DPS on one, and the strongest on the second. Their health is relatively low so it should not be too much of a struggle. it would be wise to save
时间扭曲
and other such DPS abilities for this very moment.
Moves to watch out for:
仪式枯骨
- summons a wall of enemies to plow across the arena, leaving a trail of death in its wake. avoid these at all costs. Similar to
希尔瓦娜斯的残影
's
上层精灵的召唤
, where adds spawned in a circle inching closer to the boss, giving the player less room to move unless they killed one of the adds to break the ring.
Keep ner'zhul facing the edge away from raid to avoid the hit of
怨毒
Map
Ner'zhul
Dungeon #8 - Upper Blackrock Spire
折铁者高尔山
"Shocking..."
Orebender Gor'ashan
Health - 4,700k Heroic
A powerful elementalist with a natural affinity for shaping and channeling his powers through metal, Gor'ashan was part of the Iron Horde vanguard in their initial invasion of Azeroth. He bides his time waiting for further orders by attempting to unravel the secrets of the Dark Iron runes left behind by the Spire's creators.
Definition: Defeat Orebender Gor'ashan without allowing him to cast Thundering Cacophony 4 times in Upper Blackrock Spire on Heroic difficulty.
Difficulty Rating: *** (3) to ***** (5) (Depends how good DPS are)
Strategy:
Firstly, assign the DPS (and possibly healer or tank, since boss is stationary for the fight) to each take control of a fourth of the arena (with 3 conduits in each one if only the DPS, 2 in each if also healer, with healer having just 1). During the fight, the boss will cast
能量导管
to re-activate the electrical conduits at 75%, 50%, and 25%. Upon doing so, he'll begin casting
雷霆贯耳
until they are shut down again. This spell has a 2.5 second cast timer and there's only about half a second of space between each cast. Basically, just before he hits the markers (around 77%, 52%, 27%) DPS should face away from him and look at their respective conduits for activation. DPS have to go down and be ready to turn them off fast.. here's the catch though, every re-activation of the
能量导管
, 2 additional ones will activate
First Time: 2
2nd Time: 4
3rd Time: 6
Beware however, on HEROIC mode, there are two electrical orbs in the lower level, dealing massive damage.
Moves to watch out for:
雷霆贯耳
- Tank pop defensive CDs upon activation
Map
Orebender Gor'ashan
火车王里诺艾
"God Dangit, Leeroy!"
Leeroy Jenkins
Health - who cares? he has chicken
Definition:
Assist Leeroy Jenkins in recovering his Devout shoulders in Upper Blackrock Spire on Heroic difficulty.
Difficulty Rating: *** (3)
Strategy:
Upon defeating the 2nd boss, you will find Leeroy's corpse. Resurrect him. He will begin casting a spell for 850 seconds (15 minutes roughly). In this time, you must defeat the 3rd boss, and ALL adds between the 2nd boss and 4th boss. Once you see the 4th bosses entrance, turn around to see another path. This leads to another boss that, once killed, will have Leeroy's shiny shiny shoulders that he will grab once his 850 second timer finishes.
Worthy of note: completion of this achievement will make him part of your Garrison... but don't worry... he shouldn't pull random mobs into it.. much...
Map
Leeroy's Corpse (Revivable)
狂野的怒翼
Ragewing the Untamed
Health - 4,700k Heroic
Ragewing is a gargantuan proto-drake raised in the Twilight Highlands by the Dragonmaw clan. Her indomitable spirit has kept her from being broken and used as a mount, although she has formed a close bond with Warlord Zaela herself, following her to Blackrock Spire and roosting in its cavernous halls.
Definition: Kill 20 Ragewing Whelps in 10 seconds while fighting Ragewing the Untamed in Upper Blackrock Spire on Heroic difficulty.
Difficulty Rating: *** (3)
Strategy:
Upon reaching 70% and 40%, the boss summons 10
怒翼雏龙
s each time (for a total of 20) to help him.. leave them alive. killing even ONE fails the achievement. Once he's at 40% and you're sure all 20 adds are there, aoe them all to high heaven. Be sure to use a
时间扭曲
,
英勇
or
嗜血
at this time so they die quickly.
They hit fairly hard, so it may be recommended to have another DPS act as a tank for this, one for boss and one for adds, or maybe a warlock or hunters tank pet. Otherwise, be sure the tank uses his cool-downs often and is healed heavily.
Moves to watch out for:
噬体火焰
- Ragewing faces one end of the bridge and moves his head to the other side. Stay in the center for best reaction time to avoid this!
熔岩喷吐
- A pit of lava AOE will be left behind. Don't stand in them!
火焰风暴
- At both 70% and 40%, Ragewing will flee for a short period and begin spamming this ability. Watch the floor for a red AoE circle, and be sure not to be inside it!
燃烧之怒
- After landing the first time, he gains ability to cast this. This must be spell-stolen immediately, or use
英勇
or
嗜血
instead.
Map
Ragewing the Untamed
督军扎伊拉
Warlord Zaela
Health - 5,200k Heroic
When Garrosh instructed the Ironmarch vanguard as to their mission in Azeroth, he urged them to rendezvous with an old ally whom he knew would be fierce, loyal, and thirsting for revenge: Zaela, Warlord of the Dragonmaw clan. Now, as she readies a doomsday weapon in the heart of Blackrock Mountain, her moment of vengeance draws near.
Definition: Kill 5 Emberscale Ironflight before defeating Warlord Zaela in Upper Blackrock Spire on Heroic difficulty.
Difficulty Rating: *** (3) to ***** (5) (Depends how good DPS are)
Strategy:
At 60%,Zaela will run away and adds will begin spawning along with proto-drakes
灼热吐息
to help defeat the players. Kill these adds asap while avoiding the drakes. The
烬鳞铁翼龙
, one by one, cover the edges of the battlefield spewing a long row of fire. the moment the melee adds are dead, have all ranged DPS focus purely on them and nothing else. It is recommended to save your
时间扭曲
and other such abilities for that moment. The drakes continue assaulting the arena for the duration of the battle, so just have the tank kite the boss around while Ranged slowly burn the drakes down.
Moves to watch out for:
毁灭重击
- Pop defensive cool-downs on this
黑铁旋风
- During this, she fixates on a random player. everyone is to stay away from her while the fixated person kites her around
Adds -
灼热吐息
- The drakes use this during their time on the platform. avoid at all costs
Map
Warlord Zaela
Conclusion
It is done, Hero. Garrosh has met his fate, and your efforts in this desperate hour has helped Azeroth be one more day out of the hands of destruction. Thank you. As a reward, please take this
霜原斗猪
... Everyone, bask in the
德拉诺英雄的荣耀
!
About the Author
I'm an Alliance PvEer...I make guides on achievements, as they seem like a fun field to explore and, especially when content is new, is amazing as one thinks of strategies to obtain them.
My Youtube is: MidouriPlays
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
My favorite online game as of June 30th 2011 has been WoW...
over the course of these years i have made 6 90s, and accumulated over 14,000 achievement points.
My favorite character of them all is Deathicious...a lvl 90 blood DK of Drak'thul in THE ELITE LEGION...
I'm a senior in high school hoping to major in astronomy, as well!
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评论
评论来自
SoCalWoWGal
Amazing work here on this guide! Your formatting and organization of all of the relevant information is excellent. I appreciate the time and effort that you spent in creating and researching this guide.
评论来自
Zichi
For
放大……增强
To do this you have to reach the last boss.
Before you start the boss, you go to the right of the boss (Looking towards the boss) and you'll see a small platform.
On that platform there's a small construct that is inactive, which you have to activate by running
over it.
So before engaging the boss, send one guy down on the platform. The other 4 people go ahead and do the boss, as soon as the guy on the platform gets the
it's going to activate the add and spawn the Empowered Construct.
Then just kill the boss, ress the guy and kill the add.
To clarify:
Get to Last boss
Get one guy on the small platform
Kill the boss slowly while making sure the add gets activated
Spawn add
Kill boss
Jump down, kill add
Done
pics:
http://i.imgur.com/CQoncIO.jpg
http://i.imgur.com/xlvS4wZ.jpg
评论来自
1399073
Can confirm the theoretical strategy for
军国主义扩张者
In my group we started clearing as normal until we only had Champion Druma's pack left before the boss "room". Then we used my AoE stealth and went to the far right side where there is a technician standing. We killed him and between the patrols we also cleared the trash in the middle.
After all the clearing, all we had left was Druma and her two adds, the patrolling mini-boss guy and the last mini-boss with his 3 adds. So what we decided to do was pull the boss somewhere safe and far away from the rest of them. We brought him down to almost 25% and then we brought in the guys for the achievement. Killed the boss and got the achieve. Have no screenshots of it though and my explaination might be poor but it is confirmed!
I guess that you can bring them in to the fight much earlier or even later than us!
评论来自
Birckin
In
磁铁的原理是什么呢?
it's no DPS race, the boss activates the Rune Conduits every 25%, so, at 75% he will activate 2 conduits, at 50% he will activate 4, and at 25% he will activate 6.
Assign players for every conduit, so they just go down and fast to them when the boss is about to hit one of those percentages.
评论来自
380942
Firstly - terrible, extremely terrible measurements. Then... advising to have dps as tank, really? Do you know that tanks generally have to deal damage to sustain mitigation? Having two people need to damage won't help.
Bloodmaul Slag Mines:
A Gift of Earth and Fire - 1
One of the easiest possible achievements there is. Just have one ranged person interrupt fire add, and make sure tank knows how to move out of stuff. And refrain from passive AoE. Done. Earth add only does slam, boss only does AoE slam. The only issue is not to kill adds with passive AoE.
Come with Me if you want to live - 1
There is one way you can fail it - if you wipe on 3rd boss' rocks. Otherwise Croman practically DOESN'T take damage at all, and the only thing you have to do is clear trash and not wipe.
Iron Docks:
Militaristic, Expansionist - 1/5
If you are using the 10% strategy, it's pretty much same as Croman - you clear trash and then have somebody pull the adds on demand under a couple of cooldowns. No problem at all, except for time consumption.
If you are doing it all together, it's like 5+++++++.
Expert Timing - 3-5
First of all, it's an achievement that can be completed once a day, unless you get lucky with random dungeon. Second - it's a random achievement that can be hard. If you are kissed by the mooning mother, perhaps it is 1, but for average person, I'd say hitting 3 gronns is already tough.
Auchindoun:
They all fall down - For easymodo dudus, lolliors and pelodines - sure, just stand and let your rage-dodge and shields do the job. For monks and DKs? reroll. Aint no chi or runes brought to you by the stork - you have to sustain a rotation. Maybe monks could more or less manage it, but for a DK who is unable to blood boil or use plague leech with diseases - that's hard, unbelievably.
Skyreach:
RFRIV - whoever gets 2 on this achievement might as well be kicked from the dungeon for slacking. There is no normal reflex that allows you to maintain your role in the fight, while genuinely avoiding every possible source of damage. NO. If a selected person is allowed to stay somewhere in the corner and dodge everything - sure, it's 2. Otherwise it's 5+++, because kiss your achievement goodbye if you are a tank, and 99% likely - if you are a melee.
Everbloom:
Weed Whacker - the only true "1" achievement there is. I've seen people get it on their first run unaware, and so did myself. I can't imagine NPCs dying there.
Water Management - most likely requires 5 dps, with taunt\CD\subhealing until he enters the phase. Or... maybe it requires healer to go dps and a blood DK. But I think the currently broken gladiator warrior would better do the trick.
SMBG:
Icky Ichor - there is no way it is 2, unless your tank is once again, a passive noob class. Because these spiders may be three times critters, that doesn't stop each of them hitting for ~3-5k. Now imagine 25. Now make them be moved across the whole dungeon by a tank, who is forbidden to do ANYTHING. If anything, I'll feel sorry for the healer. Maybe if you reaaaaly chain stuff like Remorseless Winter or use some AoE slows to recuperate - it's not so hard, but this is NOT 2, it's 4-5++++, depending on group setup. It's over two times harder than any Cromans/Leroys and it's once a day achievement.
UBRS:
Bridge over troubled fires - At least both in Auch and UBRS hard classes can attack single target and try not to aoe. The only way it can be below 4 - is if you, once again, have full party dedicated to CC. Otherwise I feel sorry for your healer, again.
Nonetheless, thanks for the guide, 4/5.(##RESPBREAK##)524##DELIM##thaia##DELIM##Edited out some ranting/foul language.
评论来自
Typhoneus
Fantastic guide, keep up the good work! :)
评论来自
Valkyrieqt
First of all, thank your for the guide :)
Just did some of those achievements with my guild and found some improvements.
For
隐蔽!
we used Bloodlust and every cooldown right from the start, ignored the small adds and just nuked the big mob. We got 1 knockback when he had about 30% left, didn't even get a second one before he died. Note though that you have to kill both small adds afterwards for the achievement to appear as they are part of the encounter.
To get
……他们都倒下了
we had our paladin tank get aggro and kite them while our dps warrior slowed them with his shout, was really easy this way (but it took ages to get enough adds.. expect about 8 minutes of waiting).
恶魔之魂
was probably the easiest achievement so far, we just let our healer spec dps as well and killed the boss before he summoned any adds. This requires quite a lot of dps though, so not every group can pull it off.
评论来自
1132894
One comment, Leeroy's looting the devout shoulders isn't random - he runs to the original spawn point of the Son of the Beast in the room full of ogres and caged drake whelps. You can actually clear the entire zone up to that point of trash, including the Son of the Beast, and just let him run through the instance to reach it. He'll loot it from that spot no matter where the Son's corpse is, though. He's level 60, so if anything so much as looks at him funny, expect it to kill him instantly.
评论来自
sorkijan
For Take Cover (Last boss of Iron Docks) we just popped all of our cd's and killed the boss. If you have a well-geared dps team (we were doing about 100-110k overall) you can just burn the boss down and call it a day.
评论来自
improvedai
Awesome guide! I am planning on using this to springboard getting a few friends back into playing WoW this expansion. Should be fun.
Good luck with your Astronomy studies.
评论来自
pide
It would seem that the "they burn, burn, burn" is no longer part of the meta for the achievement in game. other then that great guide and was very helpfull in doing this achievement.
评论来自
Felfaadaern
Is it just me or have heroic dungeons become cakewalk easy? I just started playing again; I tanked everything during Lich King and Cataclysm but skipped the pandas. I remember wiping in heroic dungeons. Halls of Reflection anyone? Zul?
I was nervous about tanking heroics when I started playing again recently, but the only challenge has been pulling fast enough that the party doesn't get impatient and race ahead! And I've stayed around to solo trash and mini-bosses after the others left. Rarely have to pop cooldowns, let alone fear for my life.
评论来自
Zandjil
Good guide, helpful that you've categorised everything by dungeon :) Only reason I didn't give it 5 stars, is that a few places the information needs updating or maybe slightly more elaboration. But it was extremely useful, so thank you very much!
评论来自
Mokossha
the best video i see . it´s not my video :)
https://www.youtube.com/watch?v=FOqMs-QoVU4
all achiv and all solo
评论来自
SiegmundFretzgau
For
阳光灿烂
, maybe it changed in a recent patch, but now you get the achievement when you kill the boss, not when the requirement is met, confused me for a minute.
评论来自
piper
Hi Midouri!
How's school, and did you/are you majoring in Astronomy as you hoped?
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