Diese Seite macht ausgiebigen Gebrauch von JavaScript.
Bitte aktiviert JavaScript in Eurem Browser.
Classic Aussehen
Thottbot Aussehen
Inoffizielle Diablo 4 Server Slam 0.9-Patchnotes
Diablo IV
Geposted
11.05.2023 um 10:40
von
silec
Wir haben jede Änderungen an Fähigkeiten, Talenten, passiven Fähigkeiten und passiven Schlüsselfähigkeiten aller Klassen in Patch 0.9 des Diablo 4 Server Slam-Client dokumentiert, der
ab sofort vorab heruntergeladen werden kann
. Der Server Slam von Diablo 4 wird am
Freitag den 12. Mai um 21 Uhr MESZ
beginnen.
Diablo 4 Stresstest am 12.-14. Mai Diablo 4 Inhaltsübersicht Diablo 4 Guide-Hub
Barbar
A flat 10% passive Damage Reduction has been added. Some Skill Tree passives had their Damage Reduction effects reduced to compensate.
Barbar - Fähigkeiten und Talente
Hieb
Damaging a Stunned enemy with Bash grants you
5%
10% Base Life as Fortify. Double this amount when using a Two-Handed weapon.
Hammer der Urahnen
Lucky Hit Chance:
40%
50%
Slam your hammer down with the fury of the Ancients, dealing
56%
50% damage to a concentrated area.
After Overpowering with Hammer of the Ancients, you deal 30% more damage for
2
5 seconds.
Wirbelwind
Fury Cost:
20
25 per second
Rapidly attack surrounding enemies for
13%
17% damage.
Gain 1 Fury each time Whirlwind deals direct damage to an enemy, or
3
4 Fury against Elite enemies.
While using a Slashing weapon, Whirlwind also inflicts
20%
40% of its Base damage as Bleeding damage over 5 seconds.
Doppelschwung
If Double Swing damages a Stunned or Knocked Down enemy, gain
15
25 Fury.
Aufwühlen
Lucky Hit Chance:
20%
25%
Dealing direct damage to an enemy with a Skill that is not Upheaval causes your next cast of Upheaval to deal
8%
3% increased damage, stacking up to 10 times.
Eisenhaut
Iron Skin's Barrier absorbs
5%
10% more of your Maximum Life.
Iron Skin also grants
9%
15% Base Life as Fortify. Double this amount if cast while below 50% Life.
Herausforderungsruf
Taunt Nearby enemies and gain 40% Damage Reduction for
8
6 seconds.
While Challenging Shout is active, gain Thorns equal to
50%
30% of your Maximum Life.
Schlachtruf
Bellow a rallying cry, increasing your Movement Speed by 30% and Resource Generation by
50%
40%
for 6 seconds, and Nearby allies for 3 seconds.
Rallying Cry generates
25
20 Fury and grants you an additional
50%
20% Resource Generation.
Kriegsschrei
Bellow a mighty war cry, increasing your damage dealt by 15% for
8
6 seconds, and Nearby allies for
4
3 seconds.
If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased
to
by an additional
30%
10%.
War Cry grants you
28%
15% Base Life as Fortify.
Tritt
Lucky Hit Chance:
100%
40%
Sprung
Lucky Hit Chance:
33%
66%
Eiserner Mahlstrom
Lucky Hit Chance:
40%
24%
Zorn des Berserkers
Lucky Hit Chance: 40%
Gain
Explode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds.
Barbar- Passive Fähigkeiten
Kampfkraft
Damage Reduction against Elites is increased by
4%/8%/12%
3%/6%/9%.
Steinhart
Increase your Thorns by
20%/40%/60%
3%/6%/9%. When enemies hit you, they take an additional
1%
10% of your Thorns as Bleeding damage over 5 seconds.
Donnernde Stimme
Your Shout Skill effect durations are increased by
10%/20%/30%
8%/16%/24%.
Kehliger Schrei
Your Shout Skills cause enemies to deal
8%/16%/24%
4%/8%/12% less damage for 5 seconds.
Aggressiver Widerstand
Gain
4%/8%/12%
3%/6%/9% Damage Reduction while Berserking.
Verteidigungshaltung
Increase the Damage Reduction gained while you are Fortified by an additional
3%/6%/9%
2%/4%/6%.
Gegenoffensive
While you have Fortify for over 50% of your Maximum Life, you deal
5%/10%/15%
4%/8%/12% increased damage.
Druide
Druide- Fähigkeiten und Talente
Erdspieß
Generate Spirit:
8
10
Lucky Hit Chance:
25%
35%
Fortify for
2%
4% of your Base Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.
Klaue
Generate Spirit:
9
10
Sturmschlag
Generate Spirit:
15
14
Anfallen
Generate Spirit:
11
14
Lucky Hit Chance:
33%
30%
If an enemy is hit by Maul, then Fortify for
1%
2% of your Base Life.
Maul has a
10%
20% chance to Knock Down enemies for 1 second.
Increases the range and radius of Maul by
30%
25%.
Windschere
Lucky Hit Chance:
33%
20%
Pulverisieren
Your next Pulverize will Overpower every
10
12 seconds while you remain Healthy.
Enemies
are Stunned for 2 seconds when they are
Overpowered
with
by Pulverize are Stunned for 2 seconds.
Erdrutsch
Crush enemies between 2 pillars of earth, dealing up to
112%
75% damage.
Tornado
Lucky Hit Chance:
33%
8%
Gewittersturm
Conjure a growing lightning storm that deals
25%
32% damage per strike.
and increases the number of strikes
The number of strikes increase the longer
it
the storm is channeled up to a maximum of 5 at once.
Zerfetzen
Shapeshift into a Werewolf and perform a trio of combo attacks:
1st Attack: Dash towards the target and
D
deal 25% damage.
2nd Attack: Deal 35% damage.
3rd Attack: Perform a larger finishing move dealing 60% damage.
Shred gains 30% Attack Speed and Heals for
2%
1% of your Maximum Life if an enemy is struck.
Zyklonrüstung
Passive: Powerful winds surround you, granting
20%
10% Non-Physical Damage Reduction.
Active: The winds rapidly expand, Knocking Back enemies and dealing
15%
30% damage.
Enemies who are Knocked Back by Cyclone Armor are also Slowed by 70% for
1
2 seconds.
Irdenes Bollwerk
Lucky Hit Chance:
50%
30%
Schwächendes Gebrüll
Shapeshift into a Werebear and bellow a mighty roar, reducing Nearby enemies' damage dealt by
50%
70% for 4 seconds.
Debilitating Roar also Slows enemies by
40%
65% for its duration.
Vine Creeper
Giftranke
Lucky Hit Chance:
40%
28%
Passive: A
vine
poison creeper periodically emerges from the ground every 7 seconds and applies 6% Poisoning damage over 6 seconds to an enemy in the area.
Active: Vines strangle all surrounding enemies, Immobilizing them for 2 seconds and Poisoning them for
15%
45% damage over 2 seconds.
Wölfe
Passive: Summon 2 wolf companions that bite enemies for 7% damage.
Active: Direct your wolves to focus an enemy, leaping to them and striking for
35%
110% damage.
Raben
Lucky Hit Chance:
33%
45%
Passive: 1 Raven flies above you and periodically attacks your enemies for 13% damage every 5 seconds.
Active: The target area is swarmed with ravens, dealing
85%
160% damage over 6 seconds.
You have 5% increased Critical Strike Chance against enemies for 6 seconds
against enemies
after they are hit by Ravens.
Hurrikan
Lucky Hit Chance:
33%
21%
Niedertrampeln
Lucky Hit Chance:
33%
20%
Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing
25%
75% damage and Knocking Back enemies.
Trample deals
30%
150% bonus damage. This bonus is reduced by
15%
50% for each enemy hit after the first.
Felsbrocken
Lucky Hit Chance:
20%
4%
Unearth a large rolling boulder that repeatedly Knocks Back
and crushes
enemies, dealing 33% damage with each hit.
Enemies who are Knocked Back into terrain take an additional 45% damage and are Stunned for 3 seconds.
Kataklysmus
Cooldown:
80
60 seconds
Lucky Hit Chance:
82%
62%
A massive storm follows you for 8 seconds.
Tornadoes
Twisters Knock Back enemies, and lightning strikes wildly dealing 52% damage.
Versteinern
Cooldown:
60
50 seconds
Grizzlyzorn
Cooldown:
60
50 seconds
Zerreißen
Cooldown:
50
45 seconds
Lucky Hit Chance:
15%
7%
Druide - Passive Fähigkeiten
Wilde Impulse
Your Core Skills cost
5%/10%/15%
3%/6%/9% more Spirit but deal
10%/20%/30%
5%/10%/15% increased damage.
Überfluss
Basic Skills generate
10%/20%/30%
6%/12%/18% more Spirit.
Raubtierinstinkt
Critical Strike Chance against Close enemies is increased by
3%/6%/9%
2%/4%/6%.
Ruf der Wildnis
Your
companions
Companion Skills deal 10%/20%/30% bonus damage.
Den Elementen ausgesetzt
Lucky Hit: Your Storm Skills have up to a
20%
10% chance to make enemies Vulnerable for 1/2/3 second(s).
Geladene Atmosphäre
Every 18/15/12 seconds, a
lightning strike
Lightning Bolt hits a Nearby enemy dealing 45% damage.
Elektroschock
Lucky Hit: Dealing Lightning damage to enemies has up to a 5%/10%/15% chance to Immobilize them for 3 seconds.
If the target is already Immobilized, the Lightning damage dealt to them is increased by 5%/10%/15% instead.
Schlechtes Omen
Lucky Hit: Up to a 10%/20%/30% chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a
lightning strike
Lightning Bolt also hits dealing 55% damage.
Provokation
When you remain in Werebear form for at least
25/20/15
30/25/20 seconds, your next Skill will Overpower.
Geschärfte Sinne
Upon
s
Shapeshifting into a Werewolf or Werebear, gain 4%/8%/12% Damage Reduction against Elites for 5 seconds.
Druide - Passive Schlüsselfähigkeiten
Perfekter Sturm
Your
Storm Skills that you cast grant
2
1 Spirit and deal
20%
15% increased damage when damaging a Vulnerable, Immobilized or Slowed enemy.
Zauberer
Zauberer - Fähigkeiten und Talente
Frostblitz
Lucky Hit Chance:
30%
40%
Feuerblitz
Lucky Hit Chance:
20%
35%
Funke
Each time Spark hits its primary target, it has a
20%
40% chance to hit up to 3 additional enemies, dealing 5% damage. If there are no other enemies to hit, Spark instead deals 20% increased damage to its primary target.
Spark grants 2% increased Critical Strike Chance per cast for
3
5 seconds, up to
10%
8%.
Eissplitter
Lucky Hit Chance:
25%
16%
Ice Shards have a
15%
40% chance to ricochet to another enemy. Ice Shards always ricochet off of Frozen enemies.
Gefrorene Kugel
Lucky Hit Chance:
20%
4%
Flammentod
Mana Cost:
20
25 per second
Lucky Hit Chance:
40%
16%
Channel a beam of fire, Burning enemies for
36%
49% damage per second. Damage per second increases over 4 seconds, up to
49%
66%.
Incinerate Enchantment
Every
20
18 seconds, a serpent spawns and Incinerates enemies for
6
8 seconds.
Comboblitze
Mana Cost:
40
30
Lucky Hit Chance:
25%
20%
Release 5 bolts of lightning that course along the ground in an erratic pattern, dealing
17%
28% damage each.
Hitting an enemy at least 3 times with the same cast of Charged Bolts releases a lightning nova, dealing
15%
24% damage to enemies around them.
Kettenblitz
Unleash a stream of lightning that deals
42%
36% damage and chains between Nearby enemies and you up to
6
5 times, prioritizing enemies.
If Chain Lightning bounces off of you, its next hit deals
25%
10% increased damage.
Eisrüstung
A Barrier of ice forms around you for 6 seconds, absorbing 30% of your Base Life in damage. While Ice Armor is active,
10%
5% of your damage dealt is added to its Barrier.
Damage against Vulnerable enemies contributes
100%
50% more to Ice Armor's Barrier.
Frostnova
Cooldown:
15
24 seconds
Unleash a torrent of frost, Freezing enemies around you for
2
3 seconds.
Killing enemies Frozen by Frost Nova reduces its Cooldown by
2
1 second
s
, up to
6
4 seconds per cast.
Frost Nova makes enemies Vulnerable for 4 seconds, increased to
8
6 seconds against Bosses.
Frost Nova Enchantment
Lucky Hit: Your Conjuration Skills have up to a 30% chance to unleash a Frost Nova when hitting enemies.
Flammenschild
Lucky Hit Chance:
50%
35%
Engulf yourself in flames for 2 seconds, Burning surrounding enemies for
23%
40% damage per second.
While Flame Shield is active, you are Immune.
Teleportation
Lucky Hit Chance:
40%
65%
Teleport Enchantment
Evade is replaced with a short range Teleport on a 17 second
c
Cooldown.
Eisklingen
Cooldown:
12
16 seconds
Conjure a pair of ice blades for 6 seconds that rapidly slash enemies for
30%
22% damage and have a 30% chance to make them Vulnerable for 2 seconds.
Ice Blades's Cooldown is reduced by
1
0.5 seconds each time it hits a Vulnerable enemy.
50%
20% of Enhanced Ice Blades's Cooldown reduction is applied to your other Skills.
Ice Blades Enchantment
For every
20
40 seconds in Cooldowns you spend, you spawn an Ice Blades on a random enemy.
Hydra
Lucky Hit Chance:
76%
53%
Summon a 3-headed hydra for
12
10 seconds. Each head spits fire at enemies, dealing
30%
12% damage.
Maximum 1 active Hydra
s
at a time.
Blitzspeer
Lucky Hit Chance:
35%
26%
Meteor
Summon a meteor that strikes the target location, dealing
50%
80% damage and Burning the ground for 35% damage over 3 seconds.
Meteor Enchantment
Lucky Hit: Up to a
3%
8% chance for a Meteor to fall on enemies.
Feuerwand
Lucky Hit Chance:
40%
30%
Kugelblitz
Lucky Hit Chance:
20%
5%
Ball Lightning Enchantment
Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.
Tieffrieren
Lucky Hit Chance:
5%
2%
Encase yourself in ice, becoming Immune for 4 seconds, continually dealing
12%
25% damage, and Chilling enemies for
20%
14%. When Deep Freeze expires, it deals an additional 100% damage.
Casting Deep Freeze again ends the effect early.
Inferno
Lucky Hit Chance:
37%
10%
Zauberer - Passive Fähigkeiten
Herrschaft der Elemente
Your Core Skills deal
4%/8%/12%
3%/6%/9% increased damage when case above 50 Mana.
Einklang der Elemente
Lucky Hit: Critical Strikes have up to a 5%/10%/15% chance to reset the Cooldown of one of your Defensive Skills. Can only happen once every 10 seconds.
Ausrichtung der Elemente
You gain
5%/10%/15%
1%/2%/3% Damage Reduction against Elites for each second you haven't taken damage from one, up to
50%
40%.
Schutz
Using a cooldown grants 10%/20%/30% of your Maximum Life as a Barrier for
5
2 seconds.
Schockfrost
Lucky Hit: Frost Skills have up to a 3%/6%/9% chance to instantly Freeze.
Lähmende Flammen
Lucky Hit: Your Pyromancy Skills have up to a 5%/10%/15% chance to Immobilize enemies for 2 seconds. This chance is doubled while you are Healthy.
Eisige Brise
Lucky Hit: Cold damage against Vulnerable enemies has up to a 20%/40%/60% chance to generate 5 Mana.
Erschütterungen
Lucky Hit: Shock Skills have up to a 3%/6%/9% chance to Stun enemies for 3 seconds.
Jäger
Jäger - Fähigkeiten und Talente
Einstich
Lucky Hit Chance:
50%
35%
Kraftvoller Pfeil
Lucky Hit Chance:
50%
40%
Sperrfeuer
Lucky Hit Chance:
20%
16%
Durchschlagender Schuss
Penetrating Shot deals
20%
10% increased damage per enemy it pierces.
Klingensturm
Lucky Hit Chance:
8%
10%
Schraubklingen
When your Twisting Blades return, your active Cooldowns are reduced by
1
0.25 second per enemy they passed through, up to 3 seconds.
Schattenschritt
Shadow Step’s Cooldown is reduced by 3 seconds when it damages an enemy you
haven’t
have not hit with Shadow Step in the last 4 seconds.
Preschen
Charge Cooldown:
10
12 seconds
Verschleierung
Vanish from sight, gaining an advanced form of Stealth for 4 seconds that will not be removed by taking damage.
Concealment also makes you Unstoppable, grants
25%
30% Movement Speed, and allows you to move freely through enemies for its duration.
Using an attack Skill during Concealment will break Concealment.
The Skill that breaks Concealment makes enemies Vulnerable for
3
6 seconds.
Dunkler Schleier
While you have at least
2
4 active shadows from Dark Shroud, gain
10%
8% Critical Strike Chance.
Each active shadow from Dark Shroud grants you
3%
4% increased Movement Speed.
Rauchgranate
Lucky Hit: Dealing direct damage to enemies affected by Smoke Grenade has up to a 25% chance to reduce its Cooldown by 1 second, or by
2
3 seconds instead if the enemy is Vulnerable.
Giftfalle
Poison Trap has a
20%
30% chance to reset your Imbuement Skill Cooldowns when activated.
Schatteninfusion
Cooldown:
9
13 seconds
You have
25%
15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement.
Enemies
damaged
infected by Shadow
Imbued Skills
Imbuement take 12% increased Non-Physical damage from you for 8 seconds.
Kälteinfusion
Cooldown:
9
13 seconds
Giftinfusion
Cooldown:
9
13 seconds
Imbue your weapons with lethal poison. Your next 2 Imbueable Skills deal Poison damage and apply
70%
100% of their Base damage as additional Poisoning damage over 5 seconds.
Critical Strikes with Poison Imbued Skills deal
30%
75% increased Poisoning damage.
Schattenklon
Your shadow mimicks your actions for 15 seconds.
The shadow
This Shadow Clone deals 60% of your damage.
Jäger - Passive Fähigkeiten
Reaktive Verteidigung
Gain
4.5%/9%/13.5%
6%/12%/18% Damage Reduction while inflicted with Control Impairing Effects.
Agil
Using a Cooldown increases your Dodge Chance by
3%/6%/9%
4%/8%/12% for
2
3 seconds.
Lindernde Dunkelheit
While Stealthed, you Heal for
1%/2%/3%
3%/6%/9% Maximum Life per second.
Präzisionsinfusion
Imbued Skills gain
5%/10%/15%
3%/6%/9% increased Critical Strike Chance.
Totenbeschwörer
Totenbeschwörer - Fähigkeiten und Talente
Knochensplitter
Generate Essence:
5
6
Fire 3 bone splinters, dealing
22%
8% damage each. Each subsequent time an enemy is hit by the same cast of Bone Splinters, you gain 1 Essence.
Bone Splinters has a
30%
25% chance to fire 2 additional projectiles if cast while you have 50 or more Essence.
Blutsturz
Lucky Hit Chance:
40%
35%
Zersetzen
Generate Essence:
6
7 per second
Blutige Ernte
Reap instantly kills
targets
enemies below 5% Life. This does not work on Bosses or Players.
Blutwoge
Lucky Hit Chance:
20%
12%
Blutlanze
Essence Cost:
10
15
Lucky Hit Chance:
40%
33%
Throw a blood lance that lingers in an enemy for 3 seconds, dealing
45%
67% damage to the enemy and all other lanced enemies.
While at least 2 enemies or a Boss are affected by Blood Lance, you gain 15% Attack Speed and Blood Lance's Essence cost is reduced by
2
3.
Knochenspeer
Bone Spear breaks into 3 shards when it is destroyed, dealing
10%
25% damage each.
Leichenexplosion
Detonate a Corpse, dealing
75%
50% damage to surrounding enemies.
Corpse Explosion deals
10%
8% increased damage to enemies that are Slowed, Stunned or Vulnerable. These damage bonuses can stack.
Blutnebel
Cooldown:
20
24 seconds
Disperse into a bloody mist, becoming Immune for 3 seconds. Your Movement Speed is reduced by 20% and you periodically deal 1% damage to enemies and
Healing
Heal for 0.5% of your Maximum Life.
Altern
Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 10% chance to
Stun them
be Stunned for 2 seconds.
Leichenranken
Corpse Tendrils has a
20%
30% chance
when damaging enemies
to drop a Blood Orb when damaging enemies.
Golem
Passive: You are protected by a Golem with X Life that attacks for
35%
17% damage. The Golem sheds Corpses as it takes damage.
Active: Your Golem becomes Unstoppable and Taunts Nearby enemies and takes 30% reduced damage for the next 6 seconds.
When your Golem dies, it respawns after 20 seconds.
Armee der Toten
Lucky Hit Chance:
53%
63%
Blutwelle
Lucky Hit Chance:
30%
20%
Totenbeschwörer - Passive Fähigkeiten
Aus dem Gleichgewicht
Your Core Skills cost
5%/10%/15%
3%/6%/9% more Essence, but deal
10%/20%/30%
5%/10%/15% increased damage.
Kraftbringender Tod
You deal
4%/8%/12%
3%/6%/9% increased damage for
4
6 seconds after consuming a Corpse.
Beherrschung von Skelettmagiern
Increase the damage and Life of your Skeletal Mages by
15%/30%/45%
20%/40%/60%.
Beherrschung von Golems
Increase the damage and Life of your Golem by
15%/30%/45%
25%/50%/75%.
In Essenz gebunden
Every 5 seconds, your Skeletal Priest's Healing will Heal your
s
Skeletons for an additional 20%/40%/60% of their Maximum Life.
Widerstand des Todes
Your Minions cannot lose more than 75%/
50%/25%
60%/45% of their Maximum Life from a single damage instance.
Totenbeschwörer - Passive Schlüsselfähigkeiten
Schattenseuche
Shadow damage infects enemies with Shadowblight for 2 seconds. You and your Minions deal 10% bonus damage to enemies with Shadowblight.
Every 10th time an enemy receives Shadow damage from you or your Minions while they are affected by Shadowblight, they take an additional 20% Shadow damage.
Hol' dir Wowhead
Premium
2 USD
Ein Monat
Erlebe die Seite ohne Werbung, schalte Premium-Funktionen frei und unterstütze sie!
Zeige 0 Kommentare
Verstecke 0 Kommentare
Anmelden um Kommentar zu erstellen
Englische Kommentare (21)
Schreibe einen Kommentar
Ihr seid nicht angemeldet. Bitte
meldet Euch an
, oder
registriert Euch
, um einen Kommentar einzusenden.
Vorheriger Post
Nächster Post