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Security Guard
This NPC can be found in Blackrock Foundry
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Encounter Journal
Heroic | Mythic | |
Deadly | Important | |
Tank | DPS | |
Healer | Interruptible | |
Magic | Curse | |
Poison | Disease | |
Enrage |
- Overview – The objective of this encounter is to destroy the Foundry's massive furnace. Players must first disable the Blast Furnace's Heat Regulators, which will release the Heart of the Mountain, a blazing fire Fury that powers the furnace. Primal Elementalists then join the fight and channel beams to control the raging Fury. Once the Primal Elementalists have fallen, the Heart of the Mountain is unleashed and must be dealt with directly.
- Damage Dealers –
Furnace Engineers attach bombs to random targets. Detonate these bombs near a Heat Regulator to damage them.
Defeat Slag Elementals near Primal Elementalists to temporarily disrupt their protective shield.
Interrupt Firecallers' [Cauterize Wounds]. - Healers –
Players in the vicinity of Foreman Feldspar suffer Fire damage as long as they are close to him.
Foreman Feldspar targets random players with his [Pyroclasm] ability.
Every time the Heart of the Mountain reaches 100 Energy, he will cast [Blast].
Slag Elementals pick targets at random to fixate on and attack. - Tanks –
Position enemies so that they are not protected by Security Guards' [Defense] ability.
Slag Elementals fixate on random players, and cannot be taunted.
When facing the Heart of the Mountain, take turns tanking in order to manage your stacks of [Tempered] and [Heat].
Stage One: Sabotage
Players must disable the Heat Regulators located on each side of the Blast Furnace to disable it.
- The Blast Furnace
- Blast – The Blast Furnace periodically unleashes a burst of heat upon the whole room. All players suffer 4090 Fire damage.
- Furnace Engineer
- Electrocution – The caster fires a bolt of electricity at a random enemy that inflicts 1555 Nature damage. The electricity will jump to up to 2 other targets within 5 yards of the initial target.
- Repair – The caster attempts to repair a nearby Heat Regulator for 750% of its maximum health.
- Bomb – The caster attaches bombs to random enemies. After 8 sec the bombs will detonate.
- Drop Lit Bombs – Upon death, the engineers drop their bomb bags, causing them all to arm. If all the bombs are taken out of the sack, the sack will disappear. Otherwise the bombs will explode after 8 sec.
- Security Guard
- Defense – Throws a shield on the ground, reducing damage taken by most allies within 7 yards by 90%.
- Slay Elemental – When mind controlled, a Security Guard can strike a target Slag Elemental, disabling any protection their elemental nature would normally provide and causing the target to take 50% more damage for 20 sec.
- Foreman Feldspar
- Pyroclasm – The caster hurls a massive glob of pyroclastic sludge at a random target for 3240 Fire damage.
- Rupture – The ground beneath the target's feet rips open, revealing pyroclastic flows that inflict 30 Fire damage to all players in the vicinity every second.
- Hot Blooded – Foreman Feldspar's very presence burns his enemies with Fire damage.
Stage Two: The Heart Exposed
The Heart of the Mountain escapes from the Blast Furnace! Primal Elementalists join the fight in an effort to keep the Heart of the Mountain from destroying everything.
- Primal Elementalist
- Damage Shield – The caster raises a shield of elemental forces, making them immune to all damage.
- Shields Down – Primal Elementalists are vulnerable to damage when their Damage Shield has been removed.
- Reactive Earth Shield – The Reactive Earth Shield will heal the target after 8 sec.
- Firecaller
- Cauterize Wounds – The caster seals the target's wounds with flames, cauterizing them and healing the target for 30% of their maximum health.
Players healed in this way are healed for 1/10th this value. - Lava Burst – The caster hurls a massive glob of lava at a random target for 3564 Fire damage.
- Volatile Fire – Afflicts random enemies with a seed of Volatile Fire that will explode after 8 sec. When the seed explodes, it inflicts 4618 Fire damage to all enemies within 8 yards of the explosion.
- Erupt – When mind-controlled, Firecallers can cause lava underneath a target Slag Elemental to rise up out of the ground, heating them up. The Slag Elemental is energized to full.
- Slag Elemental – Slag Elementals will go Dormant and remove the Damage Shield of any nearby Primal Elementalist when they are reduced to 1 hitpoint. While Dormant, the Fury's Blasts will restore 34 Energy. When the Slag Elemental reaches 100 Energy they will revive.
- Burn – The caster inflicts 45500 Fire damage to their current target.
- Fixate – Slag Elementals fixate on a random target, focusing their spells on the victim.
- Slag Bomb – Upon reaching zero health remaining, the Slag Elemental explodes for 3408 Fire damage to all enemies within 8 yards and goes Dormant.
- Hardened Slag – Hardened Slag is impervious to nearly all damage.
- Security Guard
- Defense – Throws a shield on the ground, reducing damage taken by most allies within 7 yards by 90%.
- Slay Elemental – When mind controlled, a Security Guard can strike a target Slag Elemental, disabling any protection their elemental nature would normally provide and causing the target to take 50% more damage for 20 sec.
Stage Three: Freedom!
With all of the Primal Elementalists defeated, the Heart of the Mountain attacks everything in sight.
- Heart of the Mountain
- Blast – The Blast Furnace periodically unleashes a burst of heat upon the whole room. All players suffer 4090 Fire damage.
- Tempered – Exposure to Heat from the Heart of the Mountain's attacks gradually increases damage taken from Heat. Tempered will only increase its efficacy when exposed to greater Heat levels than your current Tempered level and any time Heat is initially applied to you.
- Heat – Heats up the victim's arms and armor. This heat inflicts 1296 Fire damage every second for each application and is increased by the victim's Tempered level.
- Melt – Afflicts a random enemy, causing the floor beneath them to melt after 6 sec. Players entering the affected area will suffer 37 Fire damage every second.
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