"They recognize that this leads to inflexible when trying to pug."Well no %^&*, we've been asking at least fix the lockouts on Mythic raiding so people at least can hop too another group and not be stuck too 1 Lockout and also make it less realm only. Why should I be punished if the raid can't progress in Mythic raiding compared to M+ being that I can go to another group try again. Just make it so people can't get gear from a certain boss(After defeating one of them) and let people do whatever they want in Mythic raiding. It's not hard and you can get more participation for Hardcore content than gatekeeping people out from trying or even bothering in the first place.
Book Collection and unified crafting reagent bank for your characters in a server. That would be amazing.Also, updating some of the character customizations to match the recent ones (at least when you have allied races that are just an old race with a new skin, give some of their base customizations to the original race).
Every time I read/watch an Ion Hazzikostas interview, I have started to realize that I only agree with about 10-20% of what he says and the direction he wants to take the game and the reasoning behind his decisions. And I realize now that I think I'm playing the wrong game. Old habits die hard. But it's being run by people that just have fundamentally different views than I do about what makes a good game, what is fun, and what is important to focus on. I know no one cares, but it feels good to just yell out to the twisting nether that I think Ion Hazzikostas has been terrible for the game. I disagree with almost every single decision he makes, and I hate his explanations for why he makes those decisions. I held out hope for a long time that he would eventually be replaced, but he seems firmly entrenched, and the Microsoft acquisition now seems on shaky ground, which I saw as kind of a last hope that they would come in and really shake things up there. Oh well, I guess congrats to anyone who is excited about the stuff he talked about.
Honestly, I wonder a few things with classes, more with class fantasy, but I would actually like to see a return for Paladin seals, buffing themselves with various effects and judging effects - I'd also like to see a return on Stormlash totem shamans had in MoP, I thought that was a nice addition for extra damage.I can't think of others right now, but I hope single-minded fury gets a rework because even though it's awesome you can choose, TG will still always be the talent Warriors will use.
> Ctrf+F PVP> 3 results found, just a quick mention about tier sets being nerfed.> Close tab đŸ˜ª
1) scrap the pronouns bull%^&*. stop trying to turn wow into twitter: the game2) in pvp, you either have tier sets at full potential or you don't have them at all. the 50% nerf just feels awful for certain classes3) 20 years in and we're still figuring out the gearing system. wow had this problem solved 14 years ago. ion is willing to die on the rng hill. rng is fun in moderation, not as only option.4) make timewalking weekly. it legit harms no one. you don't have to do the turbulent blah blah blah. just give people more options to play the game.
Sometimes reading these interviews it becomes very clear that the reason we can't get major desperately needed improvements is because the people in charge don't have the guts to actually do it.
using the new system youre implementing for upgrades as the main reason against letting people spam lower keys to target pieces they arent getting to drop is kinda weird imo
Edit: I'll just blank this.Honestly I don't even see the point of discussing this game at this stage, the level of apathy and lack of ambition when it comes to... literally anything in the game is very sad.
Personally I like homogenization for some things like survivability. Just give every class and spec the same tools or close enough.Just because a player has the tools doesn't mean they will use them. The skill difference will still determine who rises to the top and who doesn't.
"However, cross-faction queued content is violating the opt-in mentality that they currently have. They want to move carefully but they are moving in that direction of tearing down barriers."I am 95% sure that when they first announced cross faction content, they mentioned they wanted it as "opt in" as possible, and gave the example of a check box, that starts disabled by default, that enables cross faction instanced content.They added that check box to custom group finder (The check box only LIMITS it to your own faction, and starts disabled by default, making it very much NOT opt in) to expand forming groups for M+ and pugging raids but not for random group finder.Just add that check box to the random dungeon queue UI, there's open space directly left of the drop down to choose what you want to queue for.If theyre concerned with new players queuing with opposite faction and getting confused why theyre doing a dungeon with other factions, make it like they do with every other major cosmetic option, lock it behind having a max level character that has cleared certain content/questlines.
You guys really need to proofread your posts.
With CrossFaction guilds coming they should really consider unlocking the 8th tab for guild banks this point instead of having it locked behind an achievement
I disagree with Ion about additional Evoker races being tricky. It's really not tricky at all, just make the race options replace the visage form. IMO Evoker should have worked that way from day 1.