Heroic | | Mythic |
Deadly | | Important |
Tank | | DPS |
Healer | | Interruptible |
Magic | | Curse |
Poison | | Disease |
Enrage |
Overview
– Before reaching full power, the Iron Reaver fights enemies on the ground, leveraging her size and technological superiority against opponents. Upon reaching full power, the Iron Reaver takes to the skies. While flying, the Reaver takes 95% reduced damage and has access to an arsenal of new devastating abilities.
Tanks
–
When the Iron Reaver marks you for
[Artillery], move away from other raid members before the Reaver finishes locking on.
Healers
–
[Pounding] inflicts high raid-wide damage.
Spread out to reduce the chance that
[Unstable Orb] damages multiple allies.
Damage Dealers
–
Spread out to reduce the chance that
[Unstable Orb] damages multiple allies.
When the Iron Reaver marks you for
[Artillery], move away from other raid members before the Reaver finishes locking on.
Ground Operation
Before reaching full power, the Iron Reaver fights enemies on the ground, leveraging her size and technological superiority against opponents.
Immolation
–
A sticky, fiery patch burns the ground, inflicting 631 Fire damage every second for 9 sec. This effect stacks.
Various abilities in the encounter may manipulate these patches. Artillery
–
Fires an overheated Artillery shell at a target, inflicting 20696 Fire damage to all targets, decreasing in damage based on distance from the impact point, up to 40 yards. Overall damage is decreased by 65% while flying. Unstable Orb
–
Fires an Unstable Orb at targets, burning all targets within 8 yards for 818 Fire damage every second for 15 sec. This effect stacks. Barrage
–
Fires a massive barrage of superheated shells in a frontal cone, inflicting 27267 Fire damage to enemies within 5 yards of each impact location. Pounding
–
Pounds the ground for 741 damage every half-second for 6 sec. Blitz
–
Charges in a targeted direction, grabbing all enemies within her path. Targets are silenced and pacified while moving.
Being struck by Blitz inflicts 6135 Fire damage and an additional 346 Fire damage every half-second for 15 sec. This effect stacks. Blitz
–
Charges in a targeted direction, grabbing all enemies within her path. Targets are silenced and pacified while moving.
Being struck by Blitz inflicts 6135 Fire damage and an additional 346 Fire damage every half-second for 15 sec. This effect stacks. Firebomb
–
Launches a Firebomb at a targeted location, inflicting 9203 Fire damage to enemies within 5 yards of the impact location and creating a Firebomb.Volatile Firebomb
–
This Volatile Firebomb detonates if not defeated within 25 sec, inflicting 52 Fire damage to all enemies and increasing Firebomb damage taken by 50% for 30 sec. This effect stacks and also knocks away nearby Immolation patches.
Air Operation
Upon reaching full power, the Iron Reaver takes to the skies. While flying, the Reaver takes 95% reduced damage and has access to an arsenal of new devastating abilities.
Immolation
–
A sticky, fiery patch burns the ground, inflicting 631 Fire damage every second for 9 sec. This effect stacks.
Various abilities in the encounter may manipulate these patches. Artillery
–
Fires an overheated Artillery shell at a target, inflicting 20696 Fire damage to all targets, decreasing in damage based on distance from the impact point, up to 40 yards. Overall damage is decreased by 65% while flying. Firebomb
–
Launches a Firebomb at a targeted location, inflicting 9203 Fire damage to enemies within 5 yards of the impact location and creating a Firebomb.Volatile Firebomb
–
This Volatile Firebomb detonates if not defeated within 25 sec, inflicting 52 Fire damage to all enemies and increasing Firebomb damage taken by 50% for 30 sec. This effect stacks and also knocks away nearby Immolation patches. Quick-Fuse Firebomb
–
This Quick-Fuse Firebomb detonates if not defeated within 12 sec, inflicting 19 Fire damage to all enemies and increasing Firebomb damage taken by 50% for 30 sec. This effect stacks. Burning Firebomb
–
Attacks against the Burning Firebomb afflict the attacker with Flame Vulnerability, increasing Fire damage taken by 15% for 6 sec. This effect stacks.
This Burning Firebomb detonates if not defeated within 40 sec, inflicting 49 Fire damage to all enemies and increasing Firebomb damage taken by 50% for 30 sec. This effect stacks. Reactive Firebomb
–
Leaping on top of a Reactive Firebomb destroys it, inflicting 233 Physical damage.
This Burning Firebomb detonates if not defeated within 30 sec, inflicting 194 Fire damage to all enemies and increasing Firebomb damage taken by 50% for 30 sec. This effect stacks. Reinforced Firebomb
–
This Reinforced Firebomb detonates if not defeated within 1.3 min, inflicting 194 Fire damage to all enemies and increasing Firebomb damage taken by 50% for 30 sec. This effect stacks.
Fuel Streak
–
Coats the ground in sticky fuel, reducing movement speed by 50% for 5 sec.Flash Fire
–
The Immolation ignites the Fuel Streak, inflicting 13634 Fire damage to enemies within 3 yards of the impact location.
Falling Slam
–
Leaps at a targeted location, inflicting 87750 Nature damage to all enemies and an additional 80609 Nature damage to all targets within 30 yards.Energized Fist
–
Each successive Falling Slam increases the damage of Pounding by 25%.
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