Heroic | | Mythic |
Deadly | | Important |
Tank | | DPS |
Healer | | Interruptible |
Magic | | Curse |
Poison | | Disease |
Enrage |
Overview
– Brackenspore emerges from the infested waters beneath the cliffs of Highmaul, spreading fungal growth that will engulf the beach if left unchecked. Players must use available Flamethrowers to keep Creeping Moss in check, while defeating hostile fungi that Brackenspore creates in his wake.
Tanks
–
Grab the attention of Fungal Flesh-Eaters as they stream in from the sea.
Interrupt
[Decay] which is cast by the Fungal Flesh-Eaters.
Damage Dealers
–
Interrupt
[Decay] which is cast by the Fungal Flesh-Eaters.
Intercept the damage from
[Spore Shot] away from other players, to avoid splashing the damage.
Healers
–
Heal friendly mushrooms to full to gain their effects. Once they are healed to full they will begin to wither and die at an increasing rate. Keep them healed in order to maintain their beneficial effects.
Heal Living Mushrooms to full to gain
[Living Spores] in order to survive the damage caused by
[Infesting Spores].
Creeping Moss
–
Inflicts 1610 Nature damage every second to players and reduces their movement speed by 50%.
This effect will heal fungal creatures for 2% of their health every 2 sec. Creeping Moss
–
Tangles of moss rejuvenate Fungal Spawns, regenerating 2% of their health every 2 seconds. This also increases their damage done by 50%. Rot
–
Inflicts 320 Nature damage every second. This effect stacks. Necrotic Breath
–
Inflicts 2045 Nature damage every second to frontal enemies, and reduces their healing taken by 99%. Infesting Spores
–
Inflicts 239 Nature damage every second to all enemy players. This effect stacks up to 10 times and lasts 3 sec. Call of the Tides
–
A mighty stomp calls forth the sea, crashing in on players for 97 Frost damage. Exploding Fungus
–
Sprouts exploding mushrooms that inflict 136 Fire damage to players within 3 yards of the detonation.
Hostile Fungus
Spore Shooter
Spore Shot
–
Shoots an exploding spore at a random enemy, inflicting 3136 Nature damage within 8 yards on contact.
Mind Fungus
Mind Fungus
–
Summons a Mind Fungus whose ooze seeps into your veins, affecting your brain. Casting speed reduced by 75%.
Fungal Flesh-Eater
Flesh Eater
–
Consumes the flesh of his enemy, increasing damage dealt by 15%,
attack speed by 15%, and
casting speed by 15%. This effect stacks. Decay
–
Inflicts 5880 Nature damage to all enemies.
Beneficial Mushrooms
Living Mushroom
– Heal this unit to full to gain the effects of Living Spores.
Living Spores
–
Heals all units within 20 yards for 760 every second. Withering
– This mushroom will wither away and die over time. The rate at which this mushroom decays increases over time.
Rejuvenating Mushroom
– Heal this unit to full to gain Rejuvenating Spores.
Withering
– This mushroom will wither away and die over time. The rate at which this mushroom decays increases over time.
Blackfuse Company 9000
Players may use this weapon to burn away Creeping Moss.
Flamethrower
– This flamethrower will generate heat based on the duration that it is used. If it overheats, it must cool for at least 10 seconds before use.
Burning Infusion
– Adrenaline burns in your veins, increasing your damage and healing dealt. This effect stacks up to 30 times. Every 4 sec, an application of this aura is removed.
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