thats fine i love spamming this dungeon i hope we get more WoD dungeons
Can they hotfix it so my BDK and Bear don't have to be inside the 3rd boss to apply Disease/Thrash Bleed stacks? So many specs' DPS just plummet because all their attacks don't work right.
I have never not once gotten % from those spirits in 20s or below.
Meh, that's fine. I think you might just make up the missing count with either the other pair of spiders or with that Exhumer people skip.
How many % does the count equal to
So, judging by this hotfix, there were people who killed adds on boss to skip later packs?
Makes sense, boss adds never count for %
"Ritual of Bones will now scale with key level making it much more deadly than before.." AKA now one shots on 20+ keys... hopefully that clip makes them realize how punishing that will be even for a tank.
The fix to the wall skip should've just been to make the dot last X amount of time instead of making it tick harder. This change now just hurts less skilled players more than anything else.
Just why
I am thoroughly shocked they would fix such a blatant exploit as immuning the wall until it despawns and removes the dot. That was clearly intentional design.
If you weren't shrouding or invising anything, this changes nothing count wise. Still the same key.
3 1/2 weeks on live btw.
It's sad to see they are ruining the only somewhat correctly tuned dungeon.
This doesn't really affect the dungeon much besides making it slightly less chees-able. Most people weren't doing these strats and it's still the easiest dungeon to time.
These pre-Legion dungeons are a much more enjoyable M+ experience than the current stuff. I hope Blizzard sees engagement and stops over-complicating modern dungeons. WoW needs to take a hard look at accessibility.