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WoW Q&A - No Current Plan to Address Faction Imbalance, But Priority for Future
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Criado
20/2/2021 em 14:54
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Archimtiros
During the World of Warcraft Q&A panel, Game Director Ion Hazzikostas stated there are no current short term plans to address faction imbalance, although he recognized that it is an ongoing issue and a top priority. Calling it an issue of social dynamics more than one of balance, he called the Alliance and Horde factions pillars of the Warcraft franchise and not something they could just brush away, but they had begun to ask what they could do to improve the situation, similar to Mercenary Mode, that might address the issue.
Fundamentally this is a social issue that's likely to need a social solution.
Citing it as primarily a social problem, the game director recognized that while it began with an imbalance between racials, with Horde being much better for a short time during
Mists of Pandaria
(specifically the Troll racial,
Matança de Feras
, which at the time gave a 5% damage increase against notable beast bosses such as
Horridon
and
Thok, o Sedento de Sangue
). Since that time, racials have been fairly well balanced, with Alliance racials even being slightly better at many times - a handful of late encounters such as Kil'Jaeden and Jaina Proudmoore favored specific Horde racials (
Salto do Foguete
and
Ginga Vodu
respectively), but those were unplanned events that nobody really knew about until the guilds got to them - they were patched out very quickly and the groups that took advantage of them were already Horde to begin with, so it didn't really cause a substantial number of more guilds to move away from Alliance.
He was also quick to point out that across the entire game, the faction balance is relatively even, but that the real problem exists within Mythic raiding and Mythic+ groups. This again indicates a social issue - while it may have started with players switching to Horde for a short term advantage many years ago, it has grown into a problem of opportunity: players who want the best chance to succeed are Horde, because that's where the groups are. The top end being Horde dominated is caused by players simply wanting the largest pool of players available to play with, and there's no simple solution to that, even buffing Alliance racials to obscene proportions would be a stopgap at best and would at worst probably result in the opposite problem as everyone flocked back to Alliance.
Referred to by interview host Scott Johnson as "one of the most common questions they received", this question has been raised time and time again with no solution - it was similarly dodged in a
Forbes interview last November
, in which a lot of the same excuses were made - faction identity is paramount to the game, and the developers are unwilling to compromise on that. The most common counter argument has been that factions could remain from a story standpoint, simply allowing cross-faction grouping for instanced content without abolishing factions entirely, although that may still be too much for the developers and it doesn't seem like there will be any solution coming anytime soon.
Several questions later, the talk turned to faction imbalance again. When asked if Alliance and Horde would
never
raid together, Ion replied he'd never say "never" and cited the example of competitive arena, where players of the same faction can face off against each other. While Blizzard does want to preserve faction and identity, they also want to make the game enjoyable. So perhaps we'll see something similar to Mercenary Mode in the future!
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