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Court of Stars Trash Count Tuning on Dragonflight Beta - More Trash Required
Dragonflight
Criado
12/10/2022 em 13:14
por
Squishei
In the latest Dragonflight Beta build, Court of Stars got some buffs to its trash count, requiring significantly more trash to be killed before the Mythic+ dungeon will complete.
Returning Dungeon Changes
Check out all the datamined changes coming to the returning dungeons in Dragonflight Season 1: Halls of Valor, Shadowmoon Burial Grounds, Court of Stars and Temple of the Jade Serpent.
Dragonflight Season 1 Returning Dungeon Changes
Court of Stars Enemy Forces Trash Count Changes
Some changes to the Enemy Forces trash count changes have been made in the recent Dragonflight Beta build!
Court of Stars Enemy Forces Total Count now requires 190 (was 160)
Energia Aprisionada
count decreased to 3 (was 4)
Manifestação Arcana
count increased to 8 (was 4)
Manassabre
count decreased to 2 (was 3)
Sentinela da Vigia Crepuscular
count decreased 1 (was 3)
Farejador Legionário
count decreased to 2 (was 4)
Impositora Aviltada
count decreased to 10 (was 12)
Gerenth, o Torpe
count increased to 12 (was 0)
Arcanista da Vigia Crepuscular
continues to give 4 count
Guarda da Vigia Crepuscular
continues to give 4 count
Guarda da Vigia Crepuscular
continues to give 4 count
Constructo Guardião
continues to give 8 count
Moreia de Mana
continues to give 1 count
Diabrete Fulgurante
continues to give 1 count
Inquisidor Vigilante
continues to give 4 count
Donzela Sombria
continues to give 4 count
Brief Thoughts
Overall, you're likely going to have to kill significantly more trash in Court of Stars now. You'll pick up an additional 12 count for completing the dungeon by kilo ling
Gerenth, o Torpe
to unlock the final boss, but the rest of the trash is mostly nerfs and overall count has increased by 30 as well.
Many groups in Court of Stars already went over count when just completing the dungeon normally with no skips (otherwise known as W key through the dungeon). There was a lot of count that was just obtained from doing the dungeon regularly that these changes probably just makes it so you kill both sides of the second area, rather than being able to skip half of it with good RNG spawns, and you don't feel as bad when you still need to kill another Enforcer or two having already done trash count.
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