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Imperator Mar'gok <Sorcerer King>
This NPC can be found in Highmaul
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Encounter Journal
Heroic | Mythic | |
Deadly | Important | |
Tank | DPS | |
Healer | Interruptible | |
Magic | Curse | |
Poison | Disease | |
Enrage |
- Overview – Imperator Mar'gok assaults players with destructive Arcane magic and summons Arcane Aberrations to fight for him.
When Imperator Mar'gok reaches 85%, 55% and 25% health remaining, he activates one of the runestones in his throne room, augmenting his abilities with additional effects.
The runestones activated at 55% and 25% must be awakened from their dormant state. As they charge, guards arrive to defend the Imperator as Volatile Anomalies pour from the stone.In Mythic difficulty, Imperator Mar'gok maintains the effects of 2 runestones at once and begins to awake a new runestone at 66% and 33% health remaining.
- Damage Dealers –
[Arcane Wrath] spreads to nearby allies.
[Destructive Resonance] will inflict lethal damage if triggered.
Arcane Aberrations inflict heavy raid wide damage as long as they are alive. - Healers –
[Arcane Wrath] inflicts heavy damage when it expires from a target.
Arcane Aberrations will inflict raid wide damage every second that they are alive.
[Force Nova] inflicts heavy damage to players as it moves over them. - Tanks –
[Accelerated Assault] will stack indefinitely until Imperator Mar'gok melee attacks a different target.
[Mark of Chaos] will inflict damage to allies within 35 yards when it expires.
Imperator Mar'gok will periodically summon Arcane Aberrations.
Stage One: Might of the Crown
- Arcane Wrath – Imperator Mar'gok blasts a random player with Arcane energy, branding them for 4 sec.
When Branded expires it inflicts 41 Arcane damage to the wearer and jumps to their closest ally within 200 yards.
Each time Arcane Wrath jumps, its damage increases by 25% and range decreases by 50%. - Destructive Resonance – Imperator Mar'gok summons an Arcane mine that persists for 1 minute.
If triggered, Destructive Resonance inflicts 44 Arcane damage to all players. In addition, this effect inflicts 103 Arcane damage to the player that triggered it, increasing their Arcane damage taken by 45% for 1 min and stunning them for 1.5 sec whenever they take Arcane damage. - Arcane Aberration – Imperator Mar'gok summons an Arcane Aberration.
- Collapsing Entity – Arcane Aberrations pulse with unstable energy, inflicting 576 Arcane damage to all players every second.
- Mark of Chaos – Imperator Mar'gok marks a player with chaotic magic. After 8 sec., the magic explodes, inflicting 132 Arcane damage to their allies within 35 yards.
- Force Nova – Imperator Mar'gok releases a nova of Arcane energy that inflicts 8 Arcane damage every 0.3 sec. to all players within the nova's area of effect.
- Accelerated Assault – With each consecutive melee attack against the same target, Imperator Mar'gok's attack speed increases by 4%. This effect stacks.
Stage Two: Rune of Displacement
When Imperator Mar'gok reaches 85% health remaining, he activates the Rune of Displacement.
In Mythic difficulty, Imperator Mar'gok begins the fight with both the Rune of Displacement and Rune of Replication active.
- Arcane Wrath: Displacement – In addition to Arcane Wrath's normal effects, Branded Players are unable to move more than 10 yards from the location they were marked. Attempting to leave the marked area will teleport the player back to the location they were originally marked.
- Destructive Resonance: Displacement – In addition to Destructive Resonance's normal effects, it grows to twice its original size over 30 seconds.
- Displacing Arcane Aberration – Imperator Mar'gok summons a Displacing Arcane Aberration.
- Impactful Pulse – Upon death, Displacing Arcane Aberrations knock all players away.
- Mark of Chaos: Displacement – In addition to Mark of Chaos' normal effects, the target is teleported to a random location.
- Force Nova: Displacement – In addition to Force Nova's normal effects, it now also pushes players away as the nova moves outwards.
Intermission: Dormant Runestones
When Imperator Mar'gok reaches 55% health remaining, he begins to awaken the Rune of Fortification. The rune charges for 1 minute before releasing its power.
In Mythic difficulty, Imperator Mar'gok begins to awaken the Rune of Fortification at 66% health remaining. This causes the Rune of Replication to become dormant.
- Gorian Warmage – Two Gorian Warmages come to defend Imperator Mar'gok as he charges the Rune of Fortification.
- Dominance Aura – Empowers allies within 25 yards, increasing damage done by 100% and
melee, ranged and spell casting speed haste by 100%. - Nether Blast – Gorian Warmages blast a player with arcane energy, inflicting 3292 Arcane damage to any player within 5 yards.
- Nether Energy – Each succesful cast of Nether Blast increases all damage done by 25% for 6 sec. This effect stacks.
- Slow – Gorian Warmages slow a random player, reducing their movement, attack and spell casting speed by 50% for 45 sec.
- Fixate – Gorian Warmages fixate on a random player, attacking only them for 15 sec.
- Volatile Anomaly – As the Rune of Fortification charges, Volatile Anomalies pour from the rune stone every 12 sec.
- Destabilize – Volatile Anomalies explode upon death, inflicting 1841 Arcane damage to all players.
Stage Three: Rune of Fortification
- Arcane Wrath: Fortification – In addition to Arcane Wrath's normal effect, the jump range of Arcane Wrath is only decreased by 25% with each jump.
- Destructive Resonance: Fortification – In addition to Destructive Resonance's normal effects, it persists for 2 minutes.
- Fortified Arcane Aberration – Imperator Mar'gok summons a Fortified Arcane Aberration.
- Fortified – Fortified Arcane Aberrations are immune to all crowd-controlling effects and have 75% more health.
- Mark of Chaos: Fortification – In addition to Mark of Chaos' normal effects, the target is rooted in place.
- Force Nova: Fortification – In addition to Force Nova's normal effects, an additional nova is released every 8 sec,. for 16 sec.
Intermission: Lineage of Power
When Imperator Mar'gok reaches 25% health remaining, he begins to awaken the Rune of Replication. The rune charges for 1 minute before releasing its power.
In Mythic difficulty, Imperator Mar'gok begins to awaken the Rune of Replication at 33% health remaining. This causes the Rune of Displacement to become dormant.
- Gorian Reaver – A Gorian Reaver comes to defend Imperator Mar'gok as he charges the Rune of Replication.
- Devastating Shockwave – Gorian Reavers send a wave of force in a frontal cone, inflicting 11555 Physical damage to all players within 20 yards.
- Crush Armor – Gorian Reavers crush a player, increasing their Physical damage taken by 15% for 25 sec. This effect stacks.
- Kick to the Face – Gorian Reavers kick a player in the face, inflicting 9203 Physical damage. This effect clears all threat and knocks the target back.
- Gorian Warmage – Two Gorian Warmages come to defend Imperator Mar'gok as he charges the Rune of Replication.
- Dominance Aura – Empowers allies within 25 yards, increasing damage done by 100% and
melee, ranged and spell casting speed haste by 100%. - Nether Blast – Gorian Warmages blast a player with arcane energy, inflicting 3292 Arcane damage to any player within 5 yards.
- Nether Energy – Each succesful cast of Nether Blast increases all damage done by 25% for 6 sec. This effect stacks.
- Slow – Gorian Warmages slow a random player, reducing their movement, attack and spell casting speed by 50% for 45 sec.
- Fixate – Gorian Warmages fixate on a random player, attacking only them for 15 sec.
- Volatile Anomaly – As the Rune of Replication charges, Volatile Anomalies pour from the rune stone every 12 sec.
- Destabilize – Volatile Anomalies explode upon death, inflicting 1841 Arcane damage to all players.
Stage Four: Rune of Replication
- Arcane Wrath: Replication – In addition to Arcane Wrath's normal effects, a second player will be Branded the first time Arcane Wrath jumps.
- Destructive Resonance: Replication – In addition to Destructive Resonance's normal effects, two additional Destructive Resonances are created nearby when it detonates or expires.
- Replicating Arcane Aberration – Imperator Mar'gok summons a Replicating Arcane Aberration.
- Replicate – Upon death, Replicating Arcane Aberrations split into 7 Arcane Remnants.
- Mark of Chaos: Replication – In addition to Mark of Chaos' normal effects, 8 Orbs of Chaos are conjured when Mark of Chaos expires. Each orb flies out from the wearer and inflicts 105 Arcane damage to all players that they move through.
- Force Nova: Replication – In addition to Force Nova's normal effects, players who are damaged by Force Nova will inflict 9 Arcane damage to their allies within 4 yards.
Quotes (23)
- Imperator Mar'gok yells: Look upon the tools of your demise! The ancient stones grant me unimaginable power!
- Imperator Mar'gok yells: Begone from my sight.
- Imperator Mar'gok yells: Come, see the error of your ways.
- Imperator Mar'gok yells: I command the arcane!
- Imperator Mar'gok yells: End this now, Mal'gris. Remove them from my throne room.
- Imperator Mar'gok yells: Highmaul will never fall. The Gorian empire will not be overthrown by these peasants!
- Imperator Mar'gok yells: King's guard, to my side! I must focus my power and awaken the stone!
- Imperator Mar'gok yells: Cho'gall?! Traitorous scum - I knew you were behind this!
- Imperator Mar'gok yells: Enough! Long have the Sorcerer Kings guarded these chambers. Today you will see our secret power.
- Imperator Mar'gok yells: Guards, remove these peasants.
- Imperator Mar'gok yells: Such power! It takes form to destroy you!
- Imperator Mar'gok yells: You will learn why I am king, and you are little more than peasants.
- Imperator Mar'gok yells: Its energy overflows! Soon it will be unleashed!
- Imperator Mar'gok yells: I... am... king...
- Imperator Mar'gok yells: The boundless power of the stones flows through me! Your destruction comes!
- Imperator Mar'gok yells: Its power grows beyond comprehension!
- Imperator Mar'gok yells: You have seen but a fraction of my power. Behold the ancient magics unearthed by my empire!
- Imperator Mar'gok yells: You can never challenge my rule! I command the power of the stones and know no equal!
- Imperator Mar'gok yells: My power knows no limit!
- Imperator Mar'gok yells: You have earned my wrath!
Guides
Highmaul Raid Overview and Strategy Guides
Imperator Mar'gok (Highmaul Raid) Strategy Guide
Method's Mythic Imperator Mar'gok Guide
Overview: Legendary ring questline
The Arcway Dungeon Ability Guide
WoD Rings
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