hmm 6:1 seems kinda high. I don't think it should be 1:1 or maybe not even 2:1 but 6:1 feels extreme
What i wanna know is does the 15 crests you get when trading up count with the weekly cap or not? For example, if I already have the weekly 90, can I still trade up for an extra 15?
just make it so anything that rewards aspect also rewards the lower ones. if a player can consistently clear aspect content they shouldnt have to farm lower difficulty content to upgrade their items.
This is great, makes doing all the crappy public content at least worth more than vendor.
Bro, why u need to go to a vendor and buy it? you complicated the system so much . This system would be viable if you could pupgrade an item from 1 to max, the same item, but no, you need to farm it again on higher dif...broo...
6:1 FFS thats high. Sure you dont want to promote farming lower content to upgrade gear. But 2:1 or even 3:1 is a better ratio.
6:1 seems a little over the top. But perhaps this is only true for whelplings that you get in abundance and are very much worthless, so nobody feels compelled to do completely pointless content like world quests for end level gearing.Let's wait and see what the numbers for the interesting conversions are.
So if I pay someone to craft a piece of gear for me, but it only crafts at 460 (or whatever the value below 463 would be), I'd be unable to upgrade the rest of my gear until I pay someone else to recraft that piece gear at 463 or higher? Sounds dumb. Just let us trade up the tokens when we've determined we no longer need them; it's not that hard.
Ah yes. The tried and true classic Blizz fumble for a sad attempt at retaining a fleeing player base. Step 1: Introduce a convoluted and messy gear progression system that half the player base doesn't understand. Step 2: Have the playerbase yell at blizz as to exactly how to fix it. Step 3: Ignore said advice.Step 4: Continue to ignore the player feedback.Step 5: Continue to ignore the player feedback only this time by now, a good chunk of the playerbase have given up and quit.Step 6: After waiting for the premature end of the expac (due to mass exodus of players), now implement **the exact thing the players told you to do 6-12 months ago**.Step 7: Fumble the implementation by completely messing up the detail (in this case the ridiculous conversation rate for crests).Step 8: After new changes are implemented, log that the players do not re-engage with the new gear progression system due to the aforementioned fumbled implementation and continue to unsub.Step 9: Point triumphantly at the metrics that show said same, proceed to completely misinterpret the data and conclude that the players "think they do but they don't". Step 10: SurprisePikachuface.jpg when the playerbase halves itself for the release of the next expac. Step 11: Watch the game get shut down and blame it on the fickle playerbase. Note Step 11 hasn't happened yet but we're pretty close based on the hard empirical data coming out of raider.io, warcraftlogs etc.
all this stuff gives me a headache already
Very good change, love it. I almost have 900 lowest tier crest on a character
6 for 1 seeems good. Like if you accumulate them randomly you might have some use but at least you wont feel like doing easy content is the fastest way to gear like some seasons where you spammed +2s.
The main question is, if it's 6:1 for exchanging Drake to Wyrm or Wyrm to Aspect as well. Because exchanging 90 Wyrm to 15 Aspect is pretty steep, compared to exchanging 90 Whelp to 15 Drake, because Whelp crests are just rotting away anyway with barely any purpose.
As someone who hasn't done keys much at all in season 2 but did a crap ton of heroic raiding, those wyrm crests added up. honestly, i never got any aspect crests until Dawn of the Infinites came out, so while 6:1 sounds high, just being able to trade up period is better than nothing
I don't get how people still claim that the upgrade system is complex.It isn't, not even close to complex. Perfect reforging in MoP was complex. But not this upgrade system.