Good tidings await, adventurer.
Since our last encounter, many adventurers have found good fortune in Tong-Shi’s Renewal, escaped the recesses of their mind in the Fractured Plane, and tinkered with 36 new Legendary Items to dream up unspeakably powerful class builds. The Burning Hells have much in store for you, so grab your favorite elixir and let’s dive in.
A third wave of Server Merges are coming to Diablo Immortal on February 22. This wave will focus on our servers in the East Asia and Southeast Asia regions, improving the ability for players in these regions to Party up with others regardless of the server they play on. Know that we will continue to monitor player populations across all servers and merge additional servers as needed. Here’s a complete list of all servers that will merge in wave three:
Region
|
Merging Servers
|
East Asia
|
維雷克
基德
喬森
|
亞特瑪
多頭蛇
霸圖克
|
馬利杜思
拉庫尼
維拉
|
|
Southeast Asia
|
Anu
Blood Raven
Zann Esu
Peth
|
Bloodrime
Ghirn
Yl'nira
|
Enigma
Agronix
Verathiel
|
Vasily
Nilfur
Gillian
|
For more information on how Server Merge works, please see our previous blog where we announced the first wave of Server Merges.
Also on February 22, we’ll be making some adjustments to Normal Gems. These gems will receive an additional attribute which modifies the base stats of the item they’re socketed into. This change will ultimately provide more uses for Normal Gems; therefore, to maintain the integrity of Wynton’s Grand Market, all Normal Gems will be removed from the market on February 22 during the server maintenance period. All current rules for listing Normal Gems in the market will remain unchanged and these gems can be relisted in the market once the server maintenance period ends. Additionally, we’ll be modifying Hidden Lairs to provide players with additional ways to obtain tradeable gems.
Before delving further into this Content Update, let’s take a moment to welcome Turkish speakers to Diablo Immortal! After the server maintenance, players can now slay demons across Sanctuary with in-game text-based Turkish language support.
As with previous Content Updates, there will be server maintenance starting on February 7, from 4 p.m.–6 p.m. PST for Oceania, China, East Asia, Southeast Asia, and Europe Servers, and on February 8, from 12 a.m.–2 a.m. PST for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any content going live afterward are provided below.
Codex
Feature Updates
Perils of the Fen Limited-Time Event
Season 10 Battle Pass: Alchemist’s Admixture
Void Beyond Cosmetic Set
Bug Fixes
Diablo Immortal Developer Q&A Series
Feature Updates
Additional Stash Tabs
The ability for players to have additional storage tabs in their Stash is one of our most requested feature updates. Now, players can unlock up to two additional Stash tabs from within the Stash menu for their character.
The first Stash tab can be permanently unlocked for 2,000 Platinum.
The second Stash tab can be unlocked while you have an active Boon of Plenty and will only provide additional storage space during this duration. If your Boon of Plenty expires, any items stored within this Stash tab will remain there until you withdraw them. Additional items cannot be stored in this Stash tab unless you have an active Boon of Plenty.
Adjustments to Boss Invulnerable Phrases
In our previous Content Update, we made a change that removed the invulnerability phases between killing Segithis’ Left and Right Legs. In this Content Update, we are removing or shortening the invulnerability phase duration from many boss encounters, such as the Ancient Nightmare and Glacial Colossus fights. Going forward, we will continue to evaluate the player’s experience in boss encounters and will make additional adjustments as needed.
Developer’s Note: Boss invulnerability phases break the flow of combat, making them one of the most noticeable forms of downtime in a dungeon, but they also allow for storytelling and gameplay pacing. In some cases, we can completely remove an invulnerability phase but in many we need to reduce the overall duration of the phase to ensure the encounter functions ideally. Our goal is to reduce the overall downtime in dungeons, especially during combat, but we don't want this reduction to come at a cost to players’ experiences. Many of these changes result in only a few seconds saved here and there, but added up, they should be noticeable.
Path of Blood Rewards
Several improvements have been made to the Path of Blood system:
- Upon completion of a floor, players will now receive gold, experience, and items as a reward.
- You may now skip directly to the nearest boss floor to your current floor, such as Floor 10 if you have completed Floor 7. If you complete that boss floor, you’ll receive credit and rewards for all skipped floors, the boss floor, and will receive the option to skip directly to the next boss floor.
Developer’s Note: As players continue to flow through the Cycle of Strife, we understand that some players will successfully climb through the entire Path of Blood, only to be forced to slowly trudge back to the top in the next Cycle. While we still believe in the importance of this reset, we wanted to focus on improving the rewards and speed of progression for Path of Blood. This way, those players that wish to breeze through the system can more readily accomplish this feat, while also being better rewarded for their efforts.
Hell Difficulty Notification
Even in a place like Sanctuary, reaching a new Hell Difficulty level calls for celebration. Now, when a player unlocks a new Hell Difficulty level, a congratulations screen detailing the new features available to them will pop up.
Auto-Follow Party Member
By clicking or tapping on a member of their Party, players can now automatically follow that player. Any movement or combat that you manually initiate or being attacked by a monster will interrupt auto-following.
Player Profile Display
If a player is part of a Warband, their Warband’s name can be seen in the Player Profile menu.
Combat Rating Visibility
Combat Rating is an integral aspect of Diablo Immortal. To aid players in easily accessing their Combat Rating, we have moved this statistic to a higher location within the Attributes interface.
Bounty Rewards Increase
Any bounty that previously provided 1.2x rewards will now provide 5x rewards.
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Perils of the Fen Limited-Time Event
A dangerous torrent of demonic destruction has flooded the murky waterways of Bilefen, grinding daily life to a sludgy halt. Sanctuary’s citizens who call this precarious network of swamps home are on their last leg—coming to their rescue is imperative.
Channel the arcane energy coursing through your mortal vessel to overcome the Perils of the Fen limited-time event. From February 8 at 3 a.m.–February 16 at 3 a.m. server time, as you complete Perils of the Fen tasks, you’ll receive rewards for your heroics. Racking up enough completed tasks will also unlock milestone rewards for you—a testament to your valor.
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Season 10 Battle Pass: Alchemist’s Admixture
“Despite centuries of setbacks and misunderstandings, the alchemist’s creed is unchanged: anything is possible if you are curious enough.”
-Rogue Alchemist
The Alchemist’s Admixture, a new Battle Pass devoted to unwavering curiosity, has been uncovered in Diablo Immortal, and with it, the Season 10 Battle Pass on February 16, at 3:00 a.m. server time. This Battle Pass hosts 40 ranks worth of challenges and rewards, such as Legendary Gems, Crests, Hilts, and more.
The Season 10 Battle Pass only runs until March 16, at 2:59 a.m. server time—begin slaying demons and climbing your way through the ranks today!
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Void Beyond Cosmetic Set
The stars are eyes that do not blink for thousands of years. They see all, poring over each being’s soul like pages in a tome. Stars evoke a sense of wonder, serve as a source of light, and can even guide us through confounding places such as the void beyond our understanding.
Allow the cosmos to predict your path through Hell and back—the Void Beyond Standard Cosmetic Set is available in the in-game shop for 1,000 Eternal Orbs.
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Bug Fixes
Looking for the newest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes and our known issues blog for PC-specific fixes.
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Diablo Immortal Developer Q&A Series
Have questions about Diablo Immortal? We have answers. Check out our Diablo Immortal Developer Q&A series for answers to some of the community’s burning questions about the game. We will post a new set of questions and answers periodically.
We’ll see you in Sanctuary!
-The Diablo Immortal Team