This is it? I look forward to seeing 9/10 dps playing melee.
That 40 yard range for evoker fluttering seedlings talent, rest of the skills when lol
Good to see constant work being done week after week to all the classes.
Is the removal of Unbreakable Will supposed to be the Prot Warrior utility nerfs? That's one of those talents no one was going to take unless it was a very particular situation.
Fun to see how devs slowly going for the 40 yard change for preservation evokers while slowly realizing noone gona play it, alongside hps buffs here and there, trying to push the class to be top among the hps classes. I wonder whats gona happen with holy priest in its current state where u can easily push 3 Salvations in some longer fights as for druid so far was "tamed" with nerfs, and MW is getting some odd nerf-in-to-buff from tuning to tuning on the same spells, where its obvious to see devs dont know whats going on there aswell... healing section is proving to be real pain for devs to fix with the new dungeon scaling alongside new talents with overpowered overlaping mechanics, i just hope they dont mess it up at the end.
Guess they forgot Deva exists and is still trash but they just keep addressing Preservation
Not enough BM buffs.
Removing double shadowy apparitions on a spell crit for Shadow Priest is an awful change, there was nothing cooler visually than seeing loads of spirits flying out of you when you burst. What a shame.
Hopefully the Thunderclap Blood and Thunder talent is able to cycle through and apply rend to new targets every CD rather than continuously refreshing rend on the 5 which already have it.
Did the Fury Raging Blow build just get nerfed hard? Reckless Abandon seems less tasty now, and Odyn's Fury doesn't boost it as much. This feels rather harsh, though I'm no theorycrafter. Fury felt absolutely wonderful yesterday with how you could spam Raging Blow. GRANTED, chain casting 3-4 Raging Blows before Rampage and following it up with another 3-4 Raging Blows without ever running out of charges was a bit silly, but still.
So... if I'm reading this correctly, Blood and Thunder now does literally nothing for Prot unless you have rend as well? It's literally a dead talent point unless you've also specced into Rend?