Blizzard
We're working on several pieces of targeted class tuning that we intend to make to the game with maintenance in each region:
Classes- Items
Heart of Azeroth
Essence of the Focusing Iris major effect damage reduced by 15%.
Mage - Arcane
Damage for all spells and abilities increased by 6%.
Player versus Player- Oceanic Restoration's (weapon enchant) mana granted is reduced by 50% in PvP situations.
Developers' notes: At the start of BFA Season 2, we made changes to mana regeneration in PvP to increase the impact mana management has on long engagements. Similarly, Rise of Azshara introduced new methods of mana regeneration in the forms of a weapon enchant and Essences (below) that need to be reduced in the same fashion.
Druid - Restoration
Healing reduced by 10% in PvP situations.
Developers' notes:Throughout Season 2, Restoration Druid's raw healing throughput paired very well with their crowd control, defensive abilities, and ability to sneak away and regain mana through drinking. This is intended to bring their healing throughput more in line with other healer specializations in PvP.
Items - Trident of Deep Ocean absorb effect is now reduced by 80% in PvP (was 75%).
- Mindthief's Eldritch Clasp healing and self-damage effect is now reduced by 60% in PvP (was 50%).
- Void Stone effect is reduced in PvP by 45% for healers (was 30%) and 70% for non-healers (was 60%)
Developers' notes: Due to the scaling increase that some trinkets received with the release Rise of Azshara, the PvP-specific reductions put in place for Season 3 did not have the impact we were going for. These are items that we previously noted were intended to be scaled out this season.
Heart of Azeroth - Memory of Lucid Dreams (Essence) now refunds 50% less mana in PvP situations, now heals for 50% less in PvP situations when it refunds resources, and now provides 50% less Leech when activated in PvP situations.
- Vision of Perfection (Essence) heals for 50% less in PvP situations.
- Purification Protocol (Essence) heals for 50% less in PvP situations.
- The Ever-Rising Tide (Essence) grants 50% less mana in PvP situations.
Developers' notes: These Essences provide additional passive self-healing that we feel should be reduced to the same degree as tier 3 Azerite traits.
As always, these are not necessarily final numbers until we've completed our testing of the changes, and if we add any more tweaks or adjust the numbers further, I'll update this thread. Ultimately, you'll see these adjustments in
our regularly-updated hotfixes blog post tomorrow.