Got to love some SCIENCE!
yep, i got the same conclusions
When are we not screwed? Lets see....undead, demons, orcs, trolls, sha, mogu, elementals, dragons, voidlings, titans, old gods, time traveling corrupted dragons, the nightmare, nightborne, randomly created monsters.....ya....we were screwed from the start. lol
Can anyone give a TLDR? I cannot watch Youtube on this connection.
TLDR: Armageddon. Imagine a crap ton of nuclear bombs going off and all that entails. Add the largest earthquakes along ever fault line and a meteor strike bigger than the one that killed the dinosaurs and there you have it. Nuclear winter, tidal waves, sound waves that can kill, volcanoes erupting, etc etc. Armageddon. Oh and math. Lots of trigonometry.
just like GT to jump on a trendy topic and make a garbage video, i'm surprised matpat found time between his FnaF and Fortnite videos to make this.
My only issue with this is he doesn't take into account Azeroths ACTUAL size. The video game world Azeroth is WAAAAY smaller than it is supposed to be in the actual lore. In books they talk about it taking months to sail from the Eastern Kingdoms to Kalimdor.
Love stuff like this! Really cool to see the math!
He didn't seem to take into account all the possible Silithid caverns under Silithus. Maybe there's not as much mass being displaced as he thinks.
What was the point of this poor guy torturing himself on this 11th grade math, when anyone with common knowledge knows that just Sargeras entering the atmosphere will most likely wipe all life. Could have been a great episode about how gravily works with planet sized objects. Instead we get some pointless calculations and getting Azeroth's size wrong, because he used the cinematic as a reference. Deconstructing fantasy impossibilities should shouldn't be 10 minutes of math and 10 seconds of "haHaa we are screwed because earthquakes". Uncle Thete made a better video about Argus by just rambling.
One VERY MAJOR problem with the video is that it assumes the in-game world size is the lore canon size, which it isn't. From what I hear, the developers have stated that the canonical size of Azeroth is actually roughly equivalent to Earth's size.
I think most people realize a hell of a lot more zones than Silithus would've been destroyed from Sargeras stabbing the planet (and Silithus would be far more damaged than it currently is; hell, it would be completely obliterated). Nevertheless, it was a fun watch. That said, I guess the best explanation for this absolute betrayal of physics is Azeroth's world-soul is what prevented the planet from being blasted into an ice age. (Works for me if that were the case, really)
Yes.Science.In a fantasy game, where the setting isn't even remotely accurate to how large the world really is, because of resources and the age of the game.Can we stop with the linking to these ridiculous view-grabbing videos.Seriously, anyone with a bit of a brain would know that a COSMIC ENTITY STABBING A SWORD INTO THE PLANET would cause a LOT more damage than to just a single in-game zone.But that's just a theory. A gæme theory.
TDLR Azeroth is the size of an asteroid and a 1.5km buried sword would completely decimate it.But if Azeroth was the size of earth, that sword would hardly do anything.That being said, Austin does a good job with what he does. It'd just be nice if he admitted he wasn't 100% on size based on lore, but GT doesn't do that in general because its less spectacular.