That's good, but it wasn't just the Nerubians.It was ALL the casters that did the same thing.The Mystics that casted Fireball had the same problem (I think it's them, like I said, it's the casters). And there's another one that's missing.
There are some caster mobs that acted like nerubian threadmancers, I wonder if they fix those too.
Good, those bolts were hitting quite hard and forced me to take 1 pack at a time when they were in them.
In my opinion plenty of mobs cast a bit too fast in this expansion: Web bolt being the worst. But the other casters seem to be on speed as well.
Now nerf chomp from kobold skullfaces or whatever it is called, the dot is eating through like 80% hp
I fail to see how this fixes things for my Sin rogue getting fkin smashed for half health on auto attacks.
thank GOD
So can we make more casters not spam cast too, or...?Also can we nerf the freaking melees of mobs? Its genuinely impossible to solo a 10 or 11 on some specs because any pack of 3-4 mobs will just clap you instantly when they all melee you. I went into a 11 on my rogue to finish an 11 for the achieve and the second I go into a 3-4 pack without evasion up, I literally eat 3x 1.1m melees and a 2m melee and instantly die. There is no skill expression to be had, and no amount of gear will change this, its just dumb.? Zekvir is also just straight up impossible as well now, the people who abused the bran bug to kill him are now the only people who can have it because it 100% aint possible on rogue to solo, and I dont think 20+ more ilvl will change things.
As I mentioned in previous articles, Blizzard's way of making things "difficult" for DPS is simply adding multiple mobs with spammable bolts and call it a win!Oh, and add some bleeding dots abilities on melee mobs as well, while at it, to ensure the game for DPS specs is no different than Tank or Healer, survive survive survive until the damage overwhelm you and you die.And don't forget, with all this nonsense of spammable bolts being the "difficult" thing, non Melee DPS specs STILL have 22+ secs interrupt CD. đŸ˜‘
Thank you blizzard! This was very annoying as a shadow priest with my 1 single 45 second interrupt lol
Good change.
Thank goodness! Those things are absolute evil. Plus, like the warlock said, they chain cast on me even with a real tank in the party who keeps taunting them. Why?
Can they also make them stop ignoring my pets when playing my hunters (even with Misdirect up)?