Blizzard
Hey guys! We've been discussing the continued concerns about the speed of leveling since the pre-patch and we have a couple of updates to share with you.
Since the pre-patch we've made a large number of hotfixes and changes to leveling content, and are continuing to find and fix bugs wherever possible. The intention was never to make leveling slower than it was in 7.3.5.
If you're still finding it slower that it was a couple of weeks ago after those hotfixes, specifics about where you are, what you're fighting, and what spec you're playing would be extremely helpful for identifying any remaining issues.
There is also a bit of weirdness at the moment with mob HP once you reach Legion content. Essentially due to de-powering the Artifact, we needed to make outdoor Legion mobs weaker than earlier content; otherwise, max level players would find themselves suddenly having a much harder time with outdoor world content such as World Quests. The development team realizes that this is resulting in a very jarring experience moving from Draenor to the Broken Isles, and plans to adjust Legion content to be more in-line with where it should be as leveling content in a future patch.
Thank you guys for your continued feedback on this!
Thanks for an actual response this time Ythisens. Unlike last time when you were discussing philosophy with the playerbase instead of acknowledging the elephant in the room.