Sure, I agree. +15s (at least on fort, don't know tyrr) are all doable on below 220.I just think this valor upgrade is redundant as a reward for KSM. You've done all of them on 15s, the only reason to keep pushing is your own fun. You can have your fun by reaching your desired ilvl too, but you already "beat" this part of the game.Theres Heroic/mythic raiding, sure, but heroics give you more ilvl and are generally easier than 15s, making the m+ gearing even more redundant.
I am all in for an in-client scoring system, but I do not for the life of me understand why Blizzard seems to be under the impression that people are ever going to enjoy Tyrannical if they just push it hard enough. It's so obnoxious for players of every skill level, be it beginner pushing +7s or a pro pushing +20's. There is no balancing around it that is going to solve the problem with player perception without making Fortified even worse or Tyrannical completely irrelevant.I understand that large-scale system redesigns won't happen mid-expansion unless they're Torghast or Azerite Armor, but my long term suggestion would be to rehaul the affix-system entirely. Affixes are always either barely noticeable or completely insufferable, so I'd remove all the minor affixes (necrotic, bolstering, storming, etc.) and redesign Fortified and Tyrannical to no longer affect mob health and damage, but rather power trash and bosses up by giving them new abilities to play around. We can keep the seasonal affixes, since with Reaping, Awakened, Prideful and Tormented they confirm to have figured out how to make them impactful and fun.In short-term, nerf Tyrannical into obscurity. The sooner the better. If it takes players not noticing it for it to be enjoyable, then even that is better than having players loathe a key gameplay system every other week.
i would like to see how many 10+ 15+ 20+ etc... keys that person did because it is also thing you sometimes consider because if you need to choose one last dps and both of them have like 2000score then i would probably everytime choose that one who has 50keys and not 12 for example...
This system is actually really good.To the people crying about Tyrannical:1. If you're really struggling to time +15s on Tyrannical, then just do +13s; that will be enough to get to a rating of 2000 if you manage to offset that with some Fortified runs at +16.2. You're going to do at least 1 run during Tyrannical weeks anyway for the Vault reward.3. There is no rush to getting KSM, because the bottlenecks for upgrading items with Valor are: a) low drop rates of items you actually want, b) high Valor costs, and c) Valor caps.4. We now have 5 instead of 3 Valor upgrade ranks. So if you focus on pushing Fortified and slack on Tyrannical, you'll get to the 4th upgrade rank very quickly.5. Failing a key is far less punishing than with the old system - you'll only lose a few rank points, rather than making zero progress towards the achievement.If you Tyrannical haters continue playing like you did in season 1 by just doing 1 run during Tyrannical weeks, you'll still make KSM and upgrade your M+ gear with Valor roughly as quickly as you did in the past.On the other hand, this system gently encourages players to be more active during Tyrannical weeks. Because they will reward rating, and because failures won't feel as bad, I think people's hate for Tyrannical will significantly drop.
Well, it's already better than Raider.io. Both in completion tracking and just the very nature that it's not some third-party software running on unofficial rules. However, the concern for me is that as I player that really does not like Mythic+, but is being forced to play it to keep up with gearing since raid loot is pathetic...the extreme time investment in M+ due to people just declining groups for seemingly no reason AND classes without a lust getting rejected a lot more than those with it...I feel I'm just gonna spend a ton of time sitting there requesting invites again :/However, I understand that this is mostly due to my low IO and not wanting to grind through for the rating. I hope, as I plan to grind this official rating, if I keep up my rating at a normal pace with other players that I can get invited a decent bit. However, people seem to literally look at tier listing for 20+ keys and apply that to +7s which slows everything down too. Additionally, and this is my main concern, is that even though Blizz is making this official, they still won't severely punish time wasters...and I don't mean bad players. I mean the people that hop into lower keys or middle keys and leave after 10 minutes due to the tank making a single mistake or an extra pack being pulled. THAT is the main reason I've been extremely hesitant to play M+ to grind out the gear. However, the official nature of it has me wanting to play in 9.1, but a combination of the people leaving without punishment, low priority of invites for Destro locks due to a variety of reasons that are mostly unfounded other than the lack of lust, and the generally ridiculous time investment without having a solid 5-man that runs all the time...has me worried that the system will AGAIN be only used by the few players that can bare it.
To me i find Tyranical more easy than Fortified. Yeah i get Tyranical, the bosses are hard to kill. But Fortified with the one shot mobs on Teather of Pain is hell. I mean in my experience is better, why? because you fight 5 bosses at max on dungeon, but how many packs of mobs you encounter on dungeons.). I dont want to grind dungeons twice to get a better rating.
Only the venerable Acti-Blizz could take a system that *mostly* worked, and implement it into their game in a state and manner so terrible that it ACTUALLY makes it worse than if there was nothing at all. This might be the most vindictive thing blizz has done. Implementing their own system is one thing. making the score tie directly to KSM was bad. All but forcing people to do the 2 least interesting, least interactive, least intuitive, and often the most frustating/painful affixes to acheive it is nearly a deathblow. For those who might not be clear just how bad a change this is. Imagine that in order for guilds to hall of fame acheive.. they had to not only kill the mythic bosses, but also get the Glory meta-cheives completed when they get the kills. For all the bosses. Now imagine that this will affect a heck of a lot more than the top 100 H and A guilds. This is so much more than a train wreck, and one of the reasons I am not even participating in M+ this season.
"Based on the 9.1 PTR, Blizzard's Mythic Rating does NOT appear to be account-wide"...alt friendly expansion btw.....i am so sick of this %^&*they literally had one job, to copy paste all the raiderio features (which also includes showing your main score on an alt to make it easier to get started) but as it is right now this "system" is dead on arrival
R.io is a comprehensive tool that goes so much beyond showing one’s score on M+ runs.R.io shows raid progress. If the built-in system doesn’t (and I don’t think it does?) then raid leaders will keep it at least just to pick pugs.R.io also shows you how long ago someone has timed a key and what was the comp used to do it (allowing you to know if that player’s been carried for instance). As already said before, it also links alts and mains.From what I can see, blizzard’s built-in system is only useful to keep track of your own progress on the new KSM achievement.Other than that it doesn’t seem to bring any improvement whatsoever to R.io, and I fail to see why anyone building a M+ group or a raid would stop using it.For the time being, I’m certainly not even remotely considering dropping it.
tl;dr:Blizzard's rating is only for achievementsraider.io rating is the true rating
Why stop at having different scores for Tyrannical and Fort. There should be different scores for every affix.When Necrotic comes up you should get scored differently for necrotic than you would for grievous. They are are arguably just as important to watch out for as Tyrannical and Fortified are.
There are some really salty people in comments complaining for the heck of complaining. How many of those NEVER step inside a dungeon on tyrannical week? Not even for at least ONE run for weekly chest? Are they REALLY claiming to not be able to do a dungeon on tyrannical week when they can "easily" do at least +15 on Fortified?Sometimes seeing how toxic some players can be, maybe it's a good thing devs keep adding all the time gated grind and not enough class balance to passively punish these complainers.
Still no indication if the scores are achieved as dps, tank, or heal. If there is a 1500 player in que and I need a healer, I want to know if that player got to 1500 as a healer or as a dps or a tank.EDIT: And it doesn't keep track of your main's score.Looks like we'll still be using Raider.io's system in 9.1.