Monster density was crap in Act 1. I doubt seasons add anything to it to make it faster so the comment seems off point.
The UI is horrendous in this game, atleast give us the ability to customize it like the "edit mode" function added to WoW recently. I do not want to play D4 with a mobile style UI when the game has been in development for nearly 10 years. Diablo deserves much better.
"Not enough time" says everything. Appreciate his honesty.
idk if it's considered UI but not having a tab map overlay and not being able to get force move to work with mousewheel up/down definitely didn't feel great. The mousewheel force move thing is completely personal pref (no idea why it can't be an option) but the no map overlay is just.... bizarre for a modern arpg.
I wonder what "post-launch" means. A month? Six months? One year?
I just keep reading these to see if druid werebear is getting a panda/pandaren skin. I may be waiting for quite a while I suspect.
"Starting with Season 30 previous Seasons will be repeated. There will be "a mix and match of previous cosmetics and features that made up previous Seasons". "Good, then I can finally get old missed rewards.
It would be nice to get a bit more clarification on what is and isn't part of the seasons system in regards to endgame content, for those of use who do not want to engage with the seasons and instead just focus on the same character(s) all the time.If there are new systems or features introduced in a season, will those then come into the proper game afterwards for example?
The only thing I want them to change with this game is the UI (just redo the entire thing at this point, for PC) and add WASD movement.I love everything else about this game, sure there could be some more skill choices and build diversity but I'm sure they are going to add that over seasons and such.