Hungering Maw: Whenever a Bloodthirsty Crawg deals damage, they heal for 100% of the damage dealt.
Stage Two: Zul, Awakened:
At 40% health, Zul allows the full power of G'huun to overcome him, granting him newfound power.
Wave of Corruption: When Zul enters Stage Two, he consumes all of his Elder Blood to cast Wave of Corruption, applying one stack of Corrupted Blood to all players per 5 energy consumed.
Corrupted Blood: Inflicts 2 Shadow damage every 2 sec. This effect stacks and lasts until the end of the encounter.
Rupturing Blood: Afflicts targets in a cone in front of Zul with Rupturing Blood, dealing 31 Physical damage every 2 sec. for 20 sec, and creating a pool of Ruptured Blood upon expiration.
This effect stacks.
Ruptured Blood: Creates a large pool of blood that periodically applies Corrupted Blood to any players inside it.
Deathwish: Fills a player with a Deathwish, causing them to walk towards the edge of the arena and jump off the platform to their death upon reaching it.
When the player jumps, or when Deathwish is dispelled, several Minions of Zul are created.
Guise of Horror: Inflicts 1 Shadow damage every 2 sec. for 8 sec. This effect stacks.
At 5 stacks, this effect is removed and replaced with Pit of Despair.