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Battle for Azeroth 26010 Updates and Class Changes
BFA
Publié
09/02/2018 à 21:04
par
perculia
Another Battle for Azeroth alpha build has arrived. There are no new development notes indicating what new content unlocks with this build or what to test. Of particular note are some new talents for hunters and warlocks.
We also have posts covering
creature models
and a new
Gorgrond map
.
Some of the class changes reflect live 7.3.5 hotfixes such as the warlock nerfs.
Edit: Updated Database and Talent Calcs now live.
BFA Talent Calculator
Hunter and Warlock Updates
Marque du chasseur
is a level 60 MM Talent and several other talents were renamed.
Born to be Wild
is a level 75 Survival Talent
For Discipline Priests, the level 45 and 60 talents have swapped rows.
For Shadow Priests,
Mot de l’ombre : Mort
and
Tour du destin
have swapped places in the 75 and 45 rows.
Implosion
is a level 30 Demonology talent
The level 30 Destruction talent row has been changed to
Entropie inversée
,
Internal Combustion
,
Brûlure de l’ombre
The level 90 Destruction talent row was originally missing two talents, they are now
Brasier rugissant
and
Grimoire of Supremacy
Spécialiste des armes
is a level 30 Arms talent
ItemHighlights:
All Datamined Items
Raptor zombifié zinzin
Chapeau des Mort-aux-Dents
Chapeau des Soutaillons
NEW
Complete the Blood Gate questline in Zuldazar.
NEW
Earn 4 caches of Jani in each zone of Zandalar.
NEW
Complete the Vol'dun storylines listed below.
NEW
Complete the Zandalar Forever scenario.
NEW
Complete the following achievements on the continent of Zandalar.
Le trône de Zuldazar
Complete the Zuldazar storylines listed below.
Rosser
Strikes all nearby enemies, dealing (8.4%6.552% of Attack power) Bleed damage and an additional (25.2%19.656% of Attack power) Bleed damage over 15 sec.
Awards 1 combo point.
Chasseur
Marksmanship
Tirs mortels
BombardmentTrick Shots now also increases the damage of your next Aimed Shot or Rapid Fire by 25%.
Name changed from Bombardier to Lethal Shots
Marque du chasseur
Apply Hunter's Mark to the target, When damaged by Aimed Shot and for an additional 5 sec afterwards, all of your damaging shots will cause the target to instantly take (Ranged attack power * .2) additional Physical damage.increasing all damage you deal to the marked target by 5%. If the target dies while affected by Hunter's Mark, you instantly gain 20 Focus.
Only one Hunter's Mark can be applied at a time.
Now a Marksmanship spell
Now requires Level 60, up from 25
Range changed from 40 yd range to 60 yd range
Cooldown changed from 40 sec cooldown to 0.5 sec cooldown
Maître tireur
When Aimed Shot activates Hunter's Mark, a Sentinel swoops into the battle, applying Hunter's Mark to all other targets within 10 yards.Multi-Shot critical strikes generate 3 Focus.
Name changed from Sentinel to Bombardment
Survival
NEW
The cooldowns of
Survival
Aspect of the Eagle
Aspect of the Cheetah and Exhilaration are reduced by 20%.
Tier 5 Talent, in place of
Prochainement
Prêtre
Shadow
Mot de l’ombre : Mort
A word of dark binding that inflicts (187.5% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 20% health.
Generates 20 Insanity, or 2515 Insanity, or 30 Insanity if the target dies.
Now requires Level 75, up from 45
Tier 5 Talent, in place of
Tour du destin
Tour du destin
After damaging a target below 35% health, you gain 20% increased damage and healing for 8 sec.
Now requires Level 45, down from 75
Tier 3 Talent, in place of
Mot de l’ombre : Mort
Torrent du Vide
Channel a torrent of void energy into the target, dealing (330%300% of Spell power) Shadow damage over 4 sec. Insanity does not drain during this channel.
Requires Voidform.
Cooldown changed from 1 min cooldown to 45 sec cooldown
Démoniste
Destruction
Flammes infernales
Engulfs the surrounding area in hellfire, causing (40% of Spell power) Fire damage to yourself, and (40% of Spell power) Fire damage to all nearby enemies every sec.
Costs 4 Soul Shard Fragments per sec.1 sec.
You may move while channeling Hellfire.
Costs 4 Soul Shard Fragments per sec.
NEW
Chaos Bolt consumes up to 5 sec of Immolate's damage over time effect on your target, instantly dealing that much damage.
Tier 2 Talent, in place of
Brûlure de l’ombre
Entropie inversée
Chaos Bolt and Rain of Fire restore 35% of your maximum mana and deal 10% increased damage.Your spells have a chance to grant you 15% Haste for 8 sec.
Now a Destruction spell
Procs per minute changed from None to 2.5
Brasier rugissant
Conflagrate burns the target for an additional (33% of Spell power) Fire damage over 6 sec.
Now requires Level 90, up from 30
Guerrier
Arms
Spécialiste des armes
One of your abilities is improved, based on the weapon you are wielding:
Swords reduce the cooldown of Die by the Sword by 1 min, and you will counterattack all melees against you while it is active.
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Axes and Polearms cause Hamstring to immobilize the enemy for 6 sec if they are already snared.
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Arms (Level 36)
Swords reduce the cooldown of Die by the Sword by 30 sec, and you will counterattack all melees against you while it is active
Sword bonus unlocked at Level 36.
Arms (Level 70)
Axes and Polearms reduce the cooldown of Rallying Cry and Intimidating Shout by 20%, and increase their duration by 50%
Axe and Polearm bonus unlocked at Level 70.
Now a Arms level 30 Talent
Class Tools
Blood
Talents
Honor Talents
Artifact Calc
Frost
Talents
Honor Talents
Artifact Calc
Unholy
Talents
Honor Talents
Artifact Calc
Specialization (5)
Furoncle sanglant
Deals (63%49.14% of Attack power) Shadow damage and infects all enemies within 10 yds with Blood Plague.
Blood Plague
A shadowy disease that drains 0 health from the target over 24 sec.
Effect #1 School Damage
Value: 1 (AP mod: 0.630.4914)
Mort et décomposition
Blood:
Corrupts the targeted ground, causing 4.62%3.6036% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Heart Strike will hit up to 3 additional targets.Scourge Strike will hit all enemies near the target.
Unholy:
Corrupts the targeted ground, causing 4.62%3.6036% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Scourge Strike will hit all enemies near the target.
Caresse de la mort
Reach out with necrotic tendrils, dealing (18.9%14.742% of Attack power) Shadow damage and applying Blood Plague to your target.
Blood Plague
A shadowy disease that drains 0 health from the target over 24 sec.
Effect #1 School Damage
Value: 1 (AP mod: 0.1890.14742)
Frappe au cœur
Instantly strike the target and 1 other nearby enemy, causing (69%31.05% of Attack power) Physical damage, and reducing enemies' movement speed by 20% for 8 sec.
Generates
Heartbreaker
5
5 bonus Runic Power
Heartbreaker
plus 2 Runic Power per additional enemy struck
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3105)
Déchirure de moelle
Smash the target, dealing (107%48.15% of Attack power) Physical damage and generating 3 charges of Bone Shield.
Bone Shield
Surrounds you with a barrier of whirling bones, increasing Armor by 50% of your Strength, and your Haste by 10%. Each melee attack against you consumes a charge. Lasts 30 sec or until all charges are consumed.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.4815)
Specialization (4)
Frappe de givre
Chill your weapons with icy power, and quickly strike the enemy with both weapons, dealing a total of (95% + 95%) Frost damage.1% + 1%) Frost damage.
Rafale hurlante
Blast the target with a frigid wind, dealing (17.22%13.4316% of Attack power)
Northrend Winds
Frost damage and applying Frost Fever to the target
Frost damage to that foe, and (8.61%6.7158% of Attack power) Frost damage to all other enemies within 10 yards, infecting all targets with Frost Fever.
Frost Fever
A disease that deals 11.55%9.009% of Attack power)] Frost damage over 24 sec and has a chance to grant the Death Knight 5 Runic Power each time it deals damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.17220.134316)
Anéantissement
A brutal attack with both weapons that deals a total of (155% + 155%) Physical damage.1% + 1%) Physical damage.
Hiver impitoyable
Drain the warmth of life from all nearby enemies, dealing 6.09%4.7502% of Attack power)] Frost damage over 8 sec and reducing their movement speed by 20%.
Talents (6)
Avalanche
While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing (10.5%8.19% of Attack power) Frost damage.
Souffle de Sindragosa
Continuously deal (66.36%51.7608% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.
Faux de givre
A sweeping attack that strikes all enemies in front of you for 36%0 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.162)
Onde gelée
While you have fewer than 2 full Rune, your auto attacks radiate intense cold, inflicting (6.72%5.2416% of Attack power) Frost damage on all nearby enemies.
Avancée glaciale
Summon glacial spikes from the ground that advance forward, each dealing (78.75%61.425% of Attack power) Frost damage to enemies near their eruption point.
Assaut inexorable
While in combat with no enemy within 8 yards, you gain Inexorable Assault every 5 sec. Each stack causes your next autoattack to deal (21%16.38% of Attack power) additional Frost damage.
Specialization (5)
Voile mortel
Fires a blast of unholy energy at the target, causing (46.746%36.4619% of Attack power) Shadow damage to an enemy
Unholy
and restoring 10 Energy to your
abomination
ghoul
Mort et décomposition
Blood:
Corrupts the targeted ground, causing 4.62%3.6036% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Heart Strike will hit up to 3 additional targets.Scourge Strike will hit all enemies near the target.
Unholy:
Corrupts the targeted ground, causing 4.62%3.6036% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Scourge Strike will hit all enemies near the target.
Frappe purulente
Deals (129.6%101.088% of Attack power) Physical damage and infects the target with 2 to 4 Festering Wounds.
Festering Wound
A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing 1 Shadow damage and generating 1 Runic Power.
Effect #2 School Damage
Value: 0 (AP mod: 1.2961.01088)
Poussée de fièvre
Deals (10.5%8.19% of Attack power) Shadow damage and surrounds the target in a miasma lasting for 6 sec that causes the target and all nearby enemies to be infected with Virulent Plague.
Virulent Plague
A disease that deals 9.45%7.371% of Attack power)] Shadow damage over 21 sec. It erupts when the infected target dies, dealing (22.26%17.3628% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.1050.0819)
Frappe du Fléau
An unholy strike that deals (44%27.28% of Attack power) Physical damage and (23%14.26% of Attack power)% Shadow damage, and causes 1 Festering Wound to burst.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.2728)
Talents (3)
Plaies purulentes
Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer (18.9%14.742% of Attack power) Shadow damage.
Griffes des ombres
Deals (56%34.72% of Attack power) Shadow damage and causes 1 Festering Wound to burst.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3472)
Epidémie
Causes each of your Virulent Plagues within 100 yds to flare up, dealing 0 Shadow damage to the infected enemy, and an additional (4.41%3.4398% of Attack power) Shadow damage to all other enemies near them.
Spells (4)
Frappe de mort
Blood, Unholy:
Focuses dark power into a strike that deals 96%1 Physical damage and heals you for 30% of all damage taken in the last 5 sec, minimum 10% of maximum health.
Frost:
Focuses dark power into a strike with both weapons, that deals a total of (96% + 85%1 + 0%) Physical damage and heals you for 30% of all damage taken in the last 5 sec, minimum 10% of maximum health.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.5952)
Mort et décomposition
Corrupts the ground targeted by the Death Knight, causing Shadow damage every sec that targets remain in the area for 10 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.04620.036036)
Fièvre de givre
A disease that deals 11.55%9.009% of Attack power)] Frost damage over 24 sec and has a chance to grant the Death Knight 5 Runic Power each time it deals damage.
Rune de Trancheglace
Affixes your weapon with a rune that causes (3%1.35% of Attack power)% extra weapon damage as Frost damage and increases enemies' vulnerability to your Frost attacks by 3%, stacking up to 5 times. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
Class Tools
Havoc
Talents
Honor Talents
Artifact Calc
Vengeance
Talents
Honor Talents
Artifact Calc
Specialization (2)
Frappe du chaos
Slice your target for (103% + 103%0% + 0%) Chaos damage. Chaos Strike has a 40% chance to refund 0 Fury.
Morsure du démon
Quickly attack for (129% Physical damage.58.05% of Attack power) Physical damage.
Generates 20 to 30 Fury.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.5805)
Talents (6)
Dégradation d’essence
Slash an enemy for (153%68.85% of Attack power) Physical damage, and increase the damage your Chaos Strike deals to them by 40% for 8 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.6885)
Barrage gangrené
Unleash a torrent of Fel energy over 3 sec, inflicting 40%31.2% of Attack power)] Chaos damage to all enemies within 8 yds.
Éruption gangrenée
Impales the target for (42%32.76% of Attack power) Chaos damage and stuns them for 4 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.420.3276)
Gangrelame
Havoc:
Charge to your target and deal (190% Fire damage.85.5% of Attack power)% Fire damage.
Demon's Bite has a chance to reset the cooldown of Felblade.
Generates 50 Fury.
Vengeance:
Charge to your target and deal (190% Fire damage.85.5% of Attack power)% Fire damage.
Shear has a chance to reset the cooldown of Felblade.
Generates 30 Pain.
Aura d’immolation
Engulf yourself in flames, instantly causing (11.76%9.1728% of Attack power) Fire damage to enemies within 8 yards and radiating (11.76%9.1728% of Attack power) Fire damage every sec. Lasts 10 sec.
Generates 80 Fury over 10 sec.
Sillage de ruines
The final slash of Blade Dance inflicts an additional (48%37.44% of Attack power) Chaos damage over 4 sec.
Specialization (9)
Pointes démoniaques
Surge with fel power, increasing your Armor by 80% of your Agiliry, and youyAgility, and your Parry chance by 15%, for 6 sec.
Marque enflammée
Brand an enemy with a demonic symbol, instantly dealing (170.73%133.169% of Attack power)% Fire damage and reducing the damage they deal to you by 40% for 8 sec.
Effect #2 School Damage
Value: 0 (AP mod: 1.70731.33169)
Engulf yourself in flames, instantly causing (51.03%39.8034% of Attack power) Fire damage to enemies within 8 yards and radiating (14.49%11.3022% of Attack power) Fire damage every sec. Lasts 6 sec.
Generates 20 Pain over 6 sec.
Frappe infernale
Leap through the air toward a targeted location, dealing (39.9%31.122% of Attack power) Fire damage to all enemies within 6 yards.
Ames brisées
Killing a target will sometimes shatter their soul, leaving a Soul Fragment behind for 20 sec.
The Soul Fragment will be consumed when you approach it, healing you for (446.25%348.075% of Attack power) health.
Consuming a Lesser Soul Fragment heals you for 8% of all damage taken in the last 5 sec, minimum 1% of maximum health.
Consuming a Demon's soul will grant you 20% increased damage for 15 sec.
Entaille
Shears an enemy for (115%51.75% of Attack power) Physical damage, and shatters a Lesser Soul Fragment from your target.
Generates 10 Pain.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.5175)
Sigil de feu
Place a Sigil of Flame at the target location that activates after 2 sec.
Deals (33.6%26.208% of Attack power) Fire damage, and an additional (33.39%26.0442% of Attack power) Fire damage over 6 sec, to all enemies affected by the sigil.
Division de l’âme
Viciously strike all enemies in front of you for 93%1% Physical damage and heal yourself for (100%58.5% of Attack power).
Consumes up to 3 Soul Fragments within 25 yds.
Effect #4 Heal
Value: 0 (AP mod: 10.585)
Lancer de glaive
Throw a demonic glaive at the target, dealing (45%20.25% of Attack power) Physical damage. The glaive can ricochet to 2 additional enemies within 10 yards. Generates high threat.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.2025)
Talents (6)
Festin d’âmes
Soul Cleave heals you for an additional (50.4%39.312% of Attack power) over 6 sec.
Dévastation gangrenée
Unleash the fel within you, damaging enemies directly in front of you for 52.5%40.95% of Attack power) * 10] Fire damage over 2 sec. Causing damage also heals you for up to 52.5%40.95% of Attack power) * 10] health.
Gangrelame
Havoc:
Charge to your target and deal (190% Fire damage.85.5% of Attack power)% Fire damage.
Demon's Bite has a chance to reset the cooldown of Felblade.
Generates 50 Fury.
Vengeance:
Charge to your target and deal (190% Fire damage.85.5% of Attack power)% Fire damage.
Shear has a chance to reset the cooldown of Felblade.
Generates 30 Pain.
Fracture
Rapidly slash your target for 304% + 304%136.8% of Attack power)% + (136.8% of Attack power)%] Physical damage, and shatter 2 Lesser Soul Fragments from them.
Generates 25 Pain.
Barrière d’âme
Shield yourself for 12 sec, absorbing (1000600 / 100 * Attack power * Percent health) damage.
Consumes all Soul Fragments within 25 yds to add (200120 / 100 * Attack power * Percent health) to the shield per fragment.
Bombe spirituelle
Consume up to 3 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for (28.35%22.113% of Attack power) Fire per fragment.
You heal for 10% of all damage you deal to enemies with Frailty.
Spells (7)
Danse des lames
Strike all nearby enemies for 3 * 56% + 56%] Physical damage, and increase your chance to dodge by 100% for 1 sec.
Nova du chaos
Unleash an eruption of fel energy, dealing (26.25%20.475% of Attack power) Chaos damage and disorienting all nearby enemies for 5 sec. Damage will cancel the effect.
Each enemy disoriented by Chaos Nova has a 50% chance to generate a Lesser Soul Fragment.
Effect #2 School Damage
Value: 1 (AP mod: 0.26250.20475)
Frappe du chaos
Slice your target for (103% + 103%0% + 0%) Chaos damage. Chaos Strike has a 40% chance to refund 0 Fury.
Ruée fulgurante
Rush forward, incinerating anything in your path for (19.95%15.561% of Attack power) Chaos damage.
Métamorphose
Leap into the air and land with explosive force, dealing (42%32.76% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead.
Upon landing, you are transformed into a hellish demon for 30 sec, greatly empowering your Chaos Strike and Blade Dance abilities, gaining 20% Leech, and 25% Haste.
Lancer de glaive
Throw a demonic glaive at the target, dealing 119%0 Physical damage. The glaive can ricochet to 2 additional enemies within 10 yards.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.5355)
Retraite vengeresse
Remove all snares and vault away. Nearby enemies take 34%0% Physical damage and have their movement speed reduced by 70% for 3 sec.
Class Tools
Balance
Talents
Honor Talents
Artifact Calc
Feral
Talents
Honor Talents
Artifact Calc
Guardian
Talents
Honor Talents
Artifact Calc
Restoration
Talents
Honor Talents
Artifact Calc
Specialization (5)
Morsure féroce
Finishing move that causes Physical damage per combo point and consumes up to
Feral (Level 40)
12.5
25 additional Energy to increase damage by up to 100%.
Feral (Level 66)
When used on targets below 25% health
Ferocious Bite will also refresh the duration of your Rip on your target
1 point : 126%98.28% of Attack power) * 1 / 5] damage
2 points: 126%98.28% of Attack power) * 2 / 5] damage
3 points: 126%98.28% of Attack power) * 3 / 5] damage
4 points: 126%98.28% of Attack power) * 4 / 5] damage
5 points: 126%98.28% of Attack power) * 5 / 5] damage
Effect #1 School Damage
Value: 1 (AP mod: 1.260.9828)
Estropier
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point:
1 point : (238%40.46% of Attack power)% damage, 1 sec
2 points: (238%40.46% of Attack power)% damage, 2 sec
3 points: (238%40.46% of Attack power)% damage, 3 sec
4 points: (238%40.46% of Attack power)% damage, 4 sec
5 points: (238%40.46% of Attack power)% damage, 5 sec
NEW Effect #3 School Damage
Value: 0
Griffure
Rake the target for (23.3654%18.225% of Attack power) Bleed damage and an additional (99.75%77.805% of Attack power) Bleed damage over 15 sec.
Feral (Level 54)
Reduces the target's movement speed by 20% for 12 sec
Feral (Level 25)
While stealthed, Rake will also stun the target for 4 sec, and deal 100% increased damage
Awards 1 combo point.
Effect #1 School Damage
Value: 1 (AP mod: 0.2336540.18225)
Déchirure
Finishing move that causes Bleed damage over 24 sec. Damage increases per combo point:
1 point : 3.465%2.7027% of Attack power)) * 12)] damage
2 points: 3.465%2.7027% of Attack power)) * 12)] damage
3 points: 3.465%2.7027% of Attack power)) * 12)] damage
4 points: 3.465%2.7027% of Attack power)) * 12)] damage
5 points: 3.465%2.7027% of Attack power)) * 12)] damage
Lambeau
Shred the target, causing * ((min(Level - 1, 19) * 18 + 353) / 695)] Physical damage to the target.
Feral (Level 44)
Deals 20% increased damage against bleeding targets
Feral (Level 56)
While stealthed, Shred deals 50% increased damage, and has double the chance to critically strike
Awards 1 combo point.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.4879)
Talents (1)
Entaille brutale
Strikes all nearby enemies with a massive slash, inflicting (408% Physical damage.69.36% of Attack power) Physical damage.
Awards 1 combo point.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.6936)
Specialization (3)
Ferpoil
Increases armor by 40%35% of your Agility for 7 sec.
Guardian (Level 54)
Multiple uses of this ability may overlap
Mutilation
Mangle the target for (131% Physical damage.56.33% of Attack power) Physical damage.
Guardian (Level 44)
Deals 20% additional damage against bleeding targets
Generates 8 Rage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.5633)
Mutiler
Maul the target for (255%109.65% of Attack power) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 1.0965)
Talents (3)
Ronces
Sharp brambles protect you, absorbing and reflecting up to (Attack power * 0.2) damage from each attack.
Guardian (Level 26)
While Barkskin is active, the brambles also deal (3.36%2.6208% of Attack power) Nature damage to all nearby enemies every 1 sec
Rayon lunaire
Summons a beam of lunar light at your location, dealing 13.65%10.647% of Attack power) * 8] Arcane damage and healing you for 63%49.14% of Attack power) * 8] over 8 sec.
Pulvérisation
A devastating blow that consumes 2 stacks of your Thrash on the target to deal (289%124.27% of Attack power) Physical damage, and reduces all damage you take by 9% for 20 sec.
NEW Effect #1 School Damage
Value: 0 (AP mod: 1.2427)
Specialization (1)
Fleur de vie
Heals the target for (93.75%120% of Spell power) over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (62.5%80% of Spell power). Limit 1.
Spells (4)
Force de fauve
Maul the target for (170%28.9% of Attack power) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.289)
Fleur de vie
Heals the target for (93.75%120% of Spell power) over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (62.5%80% of Spell power). Limit 1.
Effect #1 Heal
Value: 0 (SP mod: 0.6250.8)
Rosser
Strikes all nearby enemies, dealing (7.98%6.2244% of Attack power) Bleed damage and an additional (5.4%4.212% of Attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times.
Generates 5 Rage.
Effect #1 School Damage
Value: 1 (AP mod: 0.07980.062244)
Rosser
Strikes all nearby enemies, dealing (8.4%6.552% of Attack power) Bleed damage and an additional (25.2%19.656% of Attack power) Bleed damage over 15 sec.
Awards 1 combo point.
Effect #1 School Damage
Value: 1 (AP mod: 0.0840.06552)
Class Tools
Beast Mastery
Talents
Honor Talents
Artifact Calc
Marksmanship
Talents
Honor Talents
Artifact Calc
Survival
Talents
Honor Talents
Artifact Calc
Specialization (2)
Tir du cobra
A quick shot causing 35.36% of Attack power) * ((min(Level - 1, 19) * 12 + 112) / 340)] Physical damage.
Reduces the cooldown of Kill Command by 1 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3536)
Flèches multiples
Fires several missiles, hitting your current target and all enemies within 8 yards for (27% Physical damage14.04% of Attack power) Physical damage
Beast Mastery (Level 50)
and triggering Beast Cleave
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1404)
Talents (6)
Corbeaux hargneux
Summons a flock of crows to attack your target, dealing 34.02%26.5356% of Attack power) * 16] Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Aspect de la bête
Beast Mastery
Kill Command causes
Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.
Ferocity
The target also bleeds for (56.7%44.226% of Attack power) Physical damage over 6 sec.
Tenacity
Your pet also takes 30% reduced damage for 6 sec.
Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Barrage
Rapidly fires a spray of shots for 3 sec, dealing an average of 35%18.2% of Attack power)% * 10] Physical damage to all enemies in front of you. Usable while moving.
Tir de la chimère
A two-headed shot that hits your primary target and another nearby target, dealing (195%101.4% of Attack power)% Nature damage to one and (195%101.4% of Attack power)% Frost damage to the other.
Generates 10 Focus for each target hit.
Cobra cracheur
Summons a Spitting Cobra for 20 sec that attacks your target for (40%31.2% of Attack power) Nature damage every 2 sec.
While the Cobra is active you gain 2 Focus every sec.
Piétinement
Dire Beast
When your Dire Beasts charge in they will stomp the ground
When you cast Dire Frenzy, your pet stomps the ground, dealing 50.4%39.312% of Attack power)) * 1.4] Physical damage to all nearby enemies.
Specialization (9)
Visée
A powerful aimed shot that deals * ((max(0, min(Level - 10, 10)) * 8 + 130) / 210)] Physical damage. Damage increased by 50% against a target you have not yet damaged.
NEW Effect #2 School Damage
Value: 0 (AP mod: 1.43)
Tirs piégés
When you use Multi-ShotMulti-Shot hits 2 or more targets, your next Aimed Shot will ricochet and hit up to 5 additional targets, or each shot of your next Rapid Fire will ricochet to an additional nearby target.
Name changed from Bombardment to Trick Shots
Tir détonant
Fires an explosion of bolts at all enemies in front of you, knocking them back, disorienting themback,snaring them by 50% for 4 sec, and dealing (13% Physical damage.6.76% of Attack power) Physical damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.0676)
Loup solitaire
Increases your damage by 18%, but only when you do not have your pet out.an active pet.
Flèches multiples
Fires several missiles, hitting your current target and all enemies within 8 yards for (51%26.52% of Attack power) Physical damage
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.2652)
Tir des Arcanes
A quick shot that causes (37%19.24% of Attack power) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1924)
Tir rapide
Shoot a stream of arrows at your target, dealing (11%5.72% of Attack power)% Physical damage every 0.3 sec for 3 sec.
Each arrowshot generates 3 Focus.
Usable while moving.
Tir assuré
A steady shot that causes (37% Physical damage.19.24% of Attack power) Physical damage.
Usable while moving.
Generates 10 Focus.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1924)
NEW
Increase all damage done by 20%.
Talents (12)
Corbeaux hargneux
Summons a flock of crows to attack your target, dealing 34.02%26.5356% of Attack power) * 16] Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
Barrage
Rapidly fires a spray of shots for 3 sec, dealing an average of 35%18.2% of Attack power)% * 10] Physical damage to all enemies in front of you. Usable while moving.
Tirs mortels
BombardmentTrick Shots now also increases the damage of your next Aimed Shot or Rapid Fire by 25%.
Name changed from Bombardier to Lethal Shots
Instinct du tireur
Casting Quick Shot reduces the cooldown of Hunter's Mark by 2.0 sec.Trueshot by 3.0 sec.
Tir explosif
Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to (168%131.04% of Attack power) Fire damage to all enemies within 8 yds.damage based on proximity.
Marque du chasseur
Apply Hunter's Mark to the target, When damaged by Aimed Shot and for an additional 5 sec afterwards, all of your damaging shots will cause the target to instantly take (Ranged attack power * .2) additional Physical damage.increasing all damage you deal to the marked target by 5%. If the target dies while affected by Hunter's Mark, you instantly gain 20 Focus.
Only one Hunter's Mark can be applied at a time.
Now a Marksmanship spell
Now requires Level 60, up from 25
Range changed from 40 yd range to 60 yd range
Cooldown changed from 40 sec cooldown to 0.5 sec cooldown
Prêt à tirer
Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed ShotsAimed Shot to cost no Focus and be instant.
Tir perforant
A powerful shot which deals up to (25 / 10 * 210%] Physical damage to the target and up to (210%109.2% of Attack power)% Physical damage to all enemies between you and the target.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.728)
NEW Effect #4 School Damage
Value: 0 (AP mod: 1.092)
Tir précis
When Aimed Shot activates your Hunter's Mark, the cost of all of your abilities is reduced by 50% for 5 sec.Aimed Shot causes your next 1-2 Quick Shots to consume 100% less Focus.
Tir éclair
When you cast Hunter's Mark, your next 3 Quick Shots within 20 sec will consume no Focus.
Removed
Double dose
Each extra target that Aimed Shot hits during Bombardmentfrom the Trick Shots effect reduces the cooldown of Hunter's MarkAimed Shot by 1.0 sec and each ricochet of Rapid Fire during Bombardment reduces the cooldown of Hunter's MarkRapid Fire by 1.0 sec.
Maître tireur
When Aimed Shot activates Hunter's Mark, a Sentinel swoops into the battle, applying Hunter's Mark to all other targets within 10 yards.Multi-Shot critical strikes generate 3 Focus.
Name changed from Sentinel to Bombardment
Specialization (6)
Aspect of the Eagle grants you and your pet 10% increased Critical Strike chance on all abilities.
Survival (Level 54)
Grants you and your pet 0% increased Critical Strike chance on all abilities, and the
The range of your
Mongoose Bite
Mongoose Bite
Raptor Strike is increased to 0 to 5 yds. Lasts 20 sec.15 sec.
Now requires Level 54, up from 40
Cooldown changed from 2 min cooldown to 1.5 min cooldown
NEW
You and your pet attack as one, increasing all damage you both deal by 20% for 20 sec.
While Coordinated Assault is active, Kill Command's chance to reset is increased by 30%.
Attaque du raptor
A vicious slash dealing (130%80.6% of Attack power) Physical damage.
NEW Effect #1 School Damage
Value: 395999 (AP mod: 0.1)
NEW Effect #1 School Damage
Value: 1495999 (AP mod: 0.1)
NEW Effect #1 School Damage
Value: 1107999 (AP mod: 0.1)
NEW Effect #1 School Damage
Value: 791999 (AP mod: 0.1)
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.806)
Morsure de serpent
Fire a poison-tipped arrow at an enemy, dealing (42%26.04% of Attack power) Nature damage instantly and an additional (121.8%95.004% of Attack power) damage over 12 sec.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.2604)
Bombe de feu de brousse
Hurl a wildfire bomb at the target, exploding for 0 Fire damage against themand coating them in wildfire, scorching themselves and nearby enemies and an additional (126%for of Attack power) * (6)] Fire damage over 6 sec.While burning, they scorch other enemies within 8 yds for (14.7% of Attack power) Fire damage every 1 sec.
Talents (8)
Bolas arctiques
Throw an icy bola at an enemy, inflicting (204%126.48% of Attack power) Frost damage and reducing their movement speed by 30% for 5 sec.
NEW Effect #1 School Damage
Value: 0 (AP mod: 1.2648)
Oiseaux de proie
Mongoose Bite
Mongoose Biting
Raptor Striking your pet's target extends the duration of Aspect of the EagleCoordinated Assault by 1 sec.
NEW
The cooldowns of
Survival
Aspect of the Eagle
Aspect of the Cheetah and Exhilaration are reduced by 20%.
Tier 5 Talent, in place of
Prochainement
Boucherie
Strike all nearby enemies in a flurry of strikes, inflicting (120%74.4% of Attack power) Physical damage to each.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.744)
Frappe latérale
When you Kill Command you will also strike the enemy for (100%62% of Attack power)% Physical damage and generate 10 Focus, if you are within melee range.
Morsure de mangouste
A brutal attack that deals (102%63.24% of Attack power) Physical damage and grants you Mongoose Fury.
Mongoose Fury
Increases the damage of Mongoose Bite by 20% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.6324)
Instincts primaux
Harpoon increases the Critical Strike chance of your abilities by 15% for 12 sec.10 sec.
Disengage increases your Haste by 15% for 12 sec.
You may only have one of these effects active at once.10 sec.
Piège d’acier
Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 30 sec and dealing (450%351% of Attack power) Bleed damage over 30 sec. Damage other than Steel Trap may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Spells (1)
Lancer de glaives
Effect #1 School Damage
Value: 1 (AP mod: 0.10920.085176)
Class Tools
Arcane
Talents
Honor Talents
Artifact Calc
Fire
Talents
Honor Talents
Artifact Calc
Frost
Talents
Honor Talents
Artifact Calc
Specialization (1)
Mage Feu
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 912%
Affected Spells:
Class Tools
Brewmaster
Talents
Honor Talents
Artifact Calc
Mistweaver
Talents
Honor Talents
Artifact Calc
Windwalker
Talents
Honor Talents
Artifact Calc
Specialization (4)
Frappe du voile noir
Strike with a blast of Chi energy, dealing (78.435%61.1793% of Attack power) Physical damage
Brewmaster (Level 78)
and generating a stack of Elusive Brawler
Effect #1 School Damage
Value: 0 (AP mod: 0.784350.611793)
Souffle de feu
Breathe fire on targets in front of you, causing (30.45%23.751% of Attack power) Fire damage.
Targets affected by Keg Smash will also burn, taking (25.2%19.656% of Attack power) Fire damage and dealing 5% reduced damage to you for 12 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.30450.23751)
A fast and efficient spell, healing the target for (42%32.76% of Attack power).
Effect #1 Heal
Value: 0 (AP mod: 0.420.3276)
Fracasse-tonneau
Smash a keg of brew on the target, dealing (110.25%85.995% of Attack power) damage to all enemies within 8 yds and reducing their movement speed by 20% for 15 sec.
Reduces the remaining cooldown on your Brews by 4 sec.
Effect #2 School Damage
Value: 1 (AP mod: 1.10250.85995)
Talents (3)
Œil du tigre
Tiger Palm also applies Eye of the Tiger, dealing (36.12%28.1736% of Attack power) Nature damage to the enemy and (36.12%28.1736% of Attack power) healing to the Monk over 8 sec.
Vent de jade fulgurant
Summons a whirling tornado around you, causing 11.76%9.1728% of Attack power)] damage over 6 sec to enemies within 8 yards.
Livraison spéciale
Drinking Ironskin or Purifying Brew has a 100% chance to toss a keg high into the air that lands nearby after 3 sec, dealing (42%32.76% of Attack power) damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec.
Specialization (4)
A fast and efficient spell, healing the target for (42%32.76% of Attack power).
Effect #1 Heal
Value: 0 (AP mod: 0.420.3276)
Boisson fortifiante
Turns your skin to stone, increasing your current and maximum health by 20%, and reducing damage taken by 20%.
Now a Mistweaver spell
Coup de pied du soleil levant
Mistweaver:
Kick upwards, dealing (137%106.86% of Attack power) damage
Windwalker:
Kick upwards, dealing (137%106.86% of Attack power) damage, and reducing the effectiveness of healing on the target for 10 sec
Coup tournoyant de la grue
Mistweaver:
Spin while kicking in the air, dealing 21%16.38% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Windwalker:
Spin while kicking in the air, dealing 21%16.38% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind.
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick.
Talents (1)
Summons an effigy of Chi-Ji, the Red Crane for 45 sec. Chi-Ji heals nearby allies with Crane Heal for (28.35%22.113% of Attack power).
Specialization (7)
Au-delà
When you kill an enemy, you summon a Healing Sphere, healing you for (252%196.56% of Attack power) when you walk through it.
When you kill an enemy with Blackout Kick, you have a 50% chance to summon a Chi Sphere, granting 1 Chi when you walk through it.
Marque de la grue
Spin while kicking in the air, dealing 21%16.38% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Windwalker
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick
A fast and efficient spell, healing the target for (42%32.76% of Attack power).
Effect #1 Heal
Value: 0 (AP mod: 0.420.3276)
Poings de fureur
Pummels all targets in front of you, dealing 120.75%94.185% of Attack power)] damage over 4 sec to your primary target and 120.75%94.185% of Attack power) * 50 / 100] damage over 4 sec to other targets. Can be channeled while moving.
Effect #5 School Damage
Value: 0 (AP mod: 1.20750.94185)
Coup du serpent volant
Soar forward through the air at high speed for 2 sec.
If used again while active, you will land, dealing (11.2682%8.78918% of Attack power) damage to all enemies within 8 yards and reducing movement speed by 70% for 4 sec.
Coup de pied du soleil levant
Mistweaver:
Kick upwards, dealing (137%106.86% of Attack power) damage
Windwalker:
Kick upwards, dealing (137%106.86% of Attack power) damage, and reducing the effectiveness of healing on the target for 10 sec
Coup tournoyant de la grue
Mistweaver:
Spin while kicking in the air, dealing 21%16.38% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Windwalker:
Spin while kicking in the air, dealing 21%16.38% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind.
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick.
Talents (5)
Œil du tigre
Tiger Palm also applies Eye of the Tiger, dealing (36.12%28.1736% of Attack power) Nature damage to the enemy and (36.12%28.1736% of Attack power) healing to the Monk over 8 sec.
Poing du Tigre blanc
Strike your target with the technique of the White Tiger, dealing 250%112.5% of Attack power) + 3%] Physical damage to your target while generating 3 Chi.
NEW Effect #1 School Damage
Value: 0 (AP mod: 1.125)
Invocation de Xuen, le Tigre blanc
Summons an effigy of Xuen, the White Tiger for 20 sec. Xuen attacks your primary target, and strikes 3 enemies within 10 yards every 1 sec with Tiger Lightning for (5.25%4.095% of Attack power) Nature damage.
Vent de jade fulgurant
Summons a whirling tornado around you, causing 11.76%9.1728% of Attack power)] damage over until cancelled to enemies within 8 yards.
Frappes des vents
When you use Fists of Fury, you next 3 Tiger Palm attacks release a gust of wind that deals (150%67.5% of Attack power)% Physical damage to all enemies 8 yards in front of you.
Spells (9)
Frappe du voile noir
Brewmaster, Mistweaver:
Kick with a blast of Chi energy, dealing (98.637%76.9369% of Attack power) Physical damage.
Windwalker:
Kick with a blast of Chi energy, dealing (98.637%76.9369% of Attack power) Physical damage.
Reduces the cooldown of Rising Sun Kick and Fists of Fury by 1.0 sec when used.
Effect #1 School Damage
Value: 0 (AP mod: 0.986370.769369)
Souffle de feu
Breathe fire on targets in front of you, causing (30.45%23.751% of Attack power) Fire damage.
Targets affected by Keg Smash will also burn, taking (25.2%19.656% of Attack power) Fire damage and dealing 5% reduced damage to you for 12 sec.
Onde de chi
A wave of Chi energy flows through friends and foes, dealing (18.207%14.2015% of Attack power) Nature damage or (18.207%14.2015% of Attack power) healing. Bounces up to 7 times to targets within 0 yards.
Effect #1 School Damage
Value: 1 (AP mod: 0.182070.142015)
Éclair de jade crépitant
Channel Jade lightning, causing (35.868%27.977% of Attack power) Nature damage over 4 sec to the target and sometimes knocking back melee attackers.
Poings de fureur
Pummels all targets in front of you, dealing 120.75%94.185% of Attack power)] damage over 4 sec to your primary target and 120.75%94.185% of Attack power) * 50 / 100] damage over 4 sec to other targets. Can be channeled while moving.
Coup du serpent volant
Soar forward through the air at high speed for 2 sec.
If used again while active, you will land, dealing (11.2682%8.78918% of Attack power) damage to all enemies within 8 yards and reducing movement speed by 70% for 4 sec.
Effect #1 School Damage
Value: 1 (AP mod: 0.1126820.0878918)
Sphère de soins
When you kill an enemy, you summon a Healing Sphere, healing you for (252%196.56% of Attack power) when you walk through it.
When you kill an enemy with Blackout Kick, you have a 50% chance to summon a Chi Sphere, granting 1 Chi when you walk through it.
Effect #1 Heal
Value: 1 (AP mod: 2.521.9656)
Coup tournoyant de la grue
Brewmaster, Mistweaver:
Spin while kicking in the air, dealing 21%16.38% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Windwalker:
Spin while kicking in the air, dealing 21%16.38% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind.
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick.
Effect #1 School Damage
Value: 0 (AP mod: 0.210.1638)
Paume du tigre
Mistweaver:
Attack with the palm of your hand, dealing (34.65%27.027% of Attack power) damage.
Brewmaster:
Attack with the palm of your hand, dealing (34.65%27.027% of Attack power) damage.
Reduces the remaining cooldown on your Brews by 1 sec.
Windwalker:
Attack with the palm of your hand, dealing (34.65%27.027% of Attack power) damage.
Tiger Palm has an 8% chance to make your next Blackout Kick cost no Chi.
Generates 0 Chi.
Effect #1 School Damage
Value: 1 (AP mod: 0.34650.27027)
Talents (1)
Onde de chi
A wave of Chi energy flows through friends and foes, dealing (18.207%14.2015% of Attack power) Nature damage or (18.207%14.2015% of Attack power) healing. Bounces up to 7 times to targets within 0 yards.
Class Tools
Holy
Talents
Honor Talents
Artifact Calc
Protection
Talents
Honor Talents
Artifact Calc
Retribution
Talents
Honor Talents
Artifact Calc
Specialization (1)
Consécration
Consecrates the land beneath you, causing 2.94%2.2932% of Attack power) * 9] Holy damage over 9 sec to enemies who enter the area.
Talents (1)
Auras miséricordieuses
Restores (3.75%7.5% of Spell power) health to 3 injured allies within 10 yds every 1 sec.2 sec.
While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
Specialization (6)
Bouclier du vengeur
Hurls your shield at an enemy target, dealing (67.2%52.416% of Attack power) Holy damage
Protection (Level 42)
interrupting and silencing the non-Player target for 3 sec
and then jumping to 2 additional nearby enemies.
Effect #1 School Damage
Value: 0 (AP mod: 0.6720.52416)
Consécration
Consecrates the land beneath you, causing 2.94%2.2932% of Attack power) * 9] Holy damage over 9 sec to enemies who enter the area.
Marteau du vertueux
Hammers the current target for (38% Physical damage.17.1% of Attack power)% Physical damage.
Protection (Level 14)
Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for (18% Holy damage11.16% of Attack power)% Holy damage
While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for (18% Holy damage11.16% of Attack power)% Holy damage
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.171)
Calls down the Light to heal you for (150%200% of Spell power), increased by up do 200% based on your missing health.
Protection
While you are standing in your Consecration, Light of the Protector's healing is increased by 20%
Effect #1 Heal
Value: 0 (SP mod: 1.52)
Cooldown changed from 15 sec recharge to 20 sec recharge
Paladin Protection
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 12%
Affected Spells:
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Bouclier du vertueux
Slams targets in front of you with your shield, causing (42%32.76% of Attack power) Holy damage, and increasing your Armor by 250% of your Strength for 4.50 sec.5 sec.
Protection
While you are standing in your Consecration, Shield of the Righteous' effects are increased by 20%
Effect #1 School Damage
Value: 1 (AP mod: 0.420.3276)
Talents (3)
Calls down the Light to heal a friendly target for (125%250% of Spell power), increased by up do 200% based on your missing health.
Protection
While you are standing in your Consecration, Hand of the Protector's healing is increased by 20%
Effect #1 Heal
Value: 0 (SP mod: 1.252.5)
Cooldown changed from 10 sec recharge to 15 sec recharge
Bouclier sacré
Increases your block chance by 15%, allows you to block spells, and your successful blocks deal (12.6%9.828% of Attack power) Holy damage to your attacker.
Protects yourself and all party or raid members within 60 yards with an aura that deals (0.945%0.7371% of Attack power) Holy damage when melee attacked.
Specialization (3)
Lame de justice
Strikes an enemy with the Blade of Justice, dealing 158.72% of Attack power) * ((max(0, min(Level - 16, 4)) * 12 + 352) / 400)] Physical damage.
Generates 2 Holy Power.
NEW Effect #2 School Damage
Value: 0 (AP mod: 1.5872)
Tempête divine
Unleashes a whirl of divine energy, dealing (83%51.46% of Attack power)% Holy damage to all nearby enemies.
Verdict du templier
A powerful weapon strike that deals 130.2% of Attack power)% * ((max(0, min(Level - 10, 10)) * 11 + 290) / 400)] Holy damage.
Talents (7)
Consécration
Consecrates the land beneath you, causing 2.94%2.2932% of Attack power) * 12] Holy damage over 12 sec to enemies who enter the area.
Marteau divin
Divine Hammers spin around you, damaging enemies within 8 yds for 7 * 20%] Holy damage over 9 sec.
Generates 2 Holy Power.
A hammer slowly falls from the sky, dealing (453.6%353.808% of Attack power) Holy damage after 7 sec.
Œil pour œil
Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for (73%45.26% of Attack power)% Physical damage. Lasts 10 sec.
Vengeance du justicier
A weapon strike that deals (210%163.8% of Attack power) Holy damage and restores health equal to the damage done.
Deals 100% additional damage and healing when used against a stunned target.
Traînée de cendres
Lash out at your enemies, dealing (210%163.8% of Attack power)% Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec.
Demon and Undead enemies are also stunned for 5 sec.
Generates 5 Holy Power.
Effect #1 School Damage
Value: 1 (AP mod: 2.11.638)
Zèle
Strike the target for (153% Physical damage. Maximum 2 charges.94.86% of Attack power) Physical damage.
Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.
Generates 1 Holy Power.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.9486)
Spells (1)
Consécration
Deals (2.94%2.2932% of Attack power) Holy damage every 1 sec to enemies within 8 yards.
Effect #1 School Damage
Value: 1 (AP mod: 0.02940.022932)
Class Tools
Discipline
Talents
Honor Talents
Artifact Calc
Holy
Talents
Honor Talents
Artifact Calc
Shadow
Talents
Honor Talents
Artifact Calc
Talents (1)
When you cast Renew on yourself, it reduces all damage you take by 10%.
Specializations changed from Discipline/Holy to Holy
Talents (3)
Plume angélique
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
Specializations changed from Holy to Discipline/Holy
Ondulation cosmique
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for (30% of Spell power).
Effect moved to
Ondulation cosmique
.
When you cast Renew on yourself, it reduces all damage you take by 10%.
Specializations changed from Discipline/Holy to Holy
Artifact Traits (1)
Ondulation cosmique
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for (30% of Spell power).
Now a Talent
Talents (6)
Manie
Your movement speed is increasedIncreases your movement speed by up to 35% based on your current Insanity.
Infusion de puissance
Infuses you with power for 20 sec, increasing Haste by 25% and Insanity generation by 25%.
Mot de l’ombre : Mort
A word of dark binding that inflicts (187.5% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 20% health.
Generates 20 Insanity, or 2515 Insanity, or 30 Insanity if the target dies.
Now requires Level 75, up from 45
Tier 5 Talent, in place of
Tour du destin
Blasts the target with a word of void for (180%175% of Spell power) Shadow damage.
Shadow (Level 20)
Generates 15 Insanity.
Effect #1 School Damage
Value: 1 (SP mod: 1.81.75)
Tour du destin
After damaging a target below 35% health, you gain 20% increased damage and healing for 8 sec.
Now requires Level 45, down from 75
Tier 3 Talent, in place of
Mot de l’ombre : Mort
Torrent du Vide
Channel a torrent of void energy into the target, dealing (330%300% of Spell power) Shadow damage over 4 sec. Insanity does not drain during this channel.
Requires Voidform.
Cooldown changed from 1 min cooldown to 45 sec cooldown
Class Tools
Assassination
Talents
Honor Talents
Artifact Calc
Outlaw
Talents
Honor Talents
Artifact Calc
Subtlety
Talents
Honor Talents
Artifact Calc
Specialization (8)
Envenimer
Finishing move that drives your poisoned blades in deep, dealing instant Nature damage and increasing your poison application chance by 30%. Damage and duration increased per combo point.
1 point : 15.75%12.285% of Attack power) * 1] damage, 2 sec
2 points: 15.75%12.285% of Attack power) * 2] damage, 3 sec
3 points: 15.75%12.285% of Attack power) * 3] damage, 4 sec
4 points: 15.75%12.285% of Attack power) * 4] damage, 5 sec
5 points: 15.75%12.285% of Attack power) * 5] damage, 6 sec
Deeper Stratagem
6 points: 15.75%12.285% of Attack power) * 6] damage, 7 sec
Effect #1 School Damage
Value: 1 (AP mod: 0.15750.12285)
Eviscération
Finishing move that disembowels the target, causing damage per combo point.
1 point : 20.6073%16.0737% of Attack power) * 1] damage
2 points: 20.6073%16.0737% of Attack power) * 2] damage
3 points: 20.6073%16.0737% of Attack power) * 3] damage
4 points: 20.6073%16.0737% of Attack power) * 4] damage
5 points: 20.6073%16.0737% of Attack power) * 5] damage
Deeper Stratagem
6 points: 20.6073%16.0737% of Attack power) * 6] damage
Effect #1 School Damage
Value: 0 (AP mod: 0.2060730.160737)
Garrot
Garrote the enemy, causing (94.5%73.71% of Attack power) Bleed damage over 18 sec.
Assassination (Level 42)
Silences the target for 3 sec when used from Stealth
Awards 1 combo point.
Estropier
Attack with both weapons, dealing a total of 122% + 122%) Physical damage.37.82% of Attack power)% + (37.82% of Attack power)%] Physical damage.
Awards 2 combo point.
Couteau empoisonné
Throws a poison-coated knife, dealing (12.6%9.828% of Attack power) damage and applying your active Lethal and Non-Lethal Poisons.
Awards 1 combo point.
Effect #1 School Damage
Value: 0 (AP mod: 0.1260.09828)
Rupture
Finishing move that tears open the target, dealing Bleed damage over time. Lasts longer per combo point.
1 point : 17.85%13.923% of Attack power) * 8 / 2] over 8 sec
2 points: 17.85%13.923% of Attack power) * 12 / 2] over 12 sec
3 points: 17.85%13.923% of Attack power) * 16 / 2] over 16 sec
4 points: 17.85%13.923% of Attack power) * 20 / 2] over 20 sec
5 points: 17.85%13.923% of Attack power) * 24 / 2] over 24 sec
Deeper Stratagem
6 points: 17.85%13.923% of Attack power) * 28 / 2] over 28 sec
Attaque pernicieuse
An instant strike that causes (242% Physical damage.27.9% of Attack power) Physical damage.
Awards 1 combo point.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.279)
Poison douloureux
Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy, which instantly inflicts (2.73%2.1294% of Attack power) Nature damage and reduces all healing received for 12 sec.
Talents (5)
Tempête cramoisie
Finishing move that slashes at all enemies within 10 yards, dealing (21%16.38% of Attack power) Physical damage and causing victims to bleed for additional damage over 12 sec:
1 point : 3.57%2.7846% of Attack power) * 12 / 2 * 1] damage
2 points: 3.57%2.7846% of Attack power) * 12 / 2 * 2] damage
3 points: 3.57%2.7846% of Attack power) * 12 / 2 * 3] damage
4 points: 3.57%2.7846% of Attack power) * 12 / 2 * 4] damage
5 points: 3.57%2.7846% of Attack power) * 12 / 2 * 5] damage
Effect #1 School Damage
Value: 1 (AP mod: 0.210.1638)
Angle mort
Exploits the vulnerability of foes with less than 30% health, causing (240%74.4% of Attack power) Physical damage to the target.
Mutilate has a 35% chance to make your next Dispatch free and usable on any target, regardless of their health.
Awards 1 combo point.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.744)
Hémorragie interne
Kidney Shot also deals up to
Deeper Stratagem
24%18.72% of Attack power)]
24%18.72% of Attack power)] Bleed damage over 12 sec, based on combo points spent.
Bombe de poison
Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 12.6%9.828% of Attack power) * 6] Nature damage over 3 sec to all enemies within it.
Lame toxique
Stab your enemy with a toxic poisoned blade, dealing (272% Nature damage.84.32% of Attack power) Nature damage.
The damage of your poisons against the target is increased by 30% for 9 sec.
Awards 1 combo point.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.8432)
Specialization (7)
Embuscade
Ambush the target, causing (289% Physical damage.25% of Spell power + 89.59% of Attack power) Physical damage.
Awards 1 combo point.
NEW Effect #2 School Damage
Value: 0 (SP mod: 0.25) (AP mod: 0.8959)
Finishing move that deals damage with your pistol and stuns the target.
Outlaw (Level 42)
Critical strikes with this ability deal four times normal damage
1 point : 23.205%18.0999% of Attack power) * 1] damage, 1 sec
2 points: 23.205%18.0999% of Attack power) * 2] damage, 2 sec
3 points: 23.205%18.0999% of Attack power) * 3] damage, 3 sec
4 points: 23.205%18.0999% of Attack power) * 4] damage, 4 sec
5 points: 23.205%18.0999% of Attack power) * 5] damage, 5 sec
Deeper Stratagem
6 points: 23.205%18.0999% of Attack power) * 6] damage, 6 sec
Effect #1 School Damage
Value: 1 (AP mod: 0.232050.180999)
Maîtrise : Main gauche
Your main-hand attacks have a 17.6% chance to trigger an attack with your off-hand that deals (71%31.95% of Attack power)% Physical damage.
Coup de pistolet
Draw a concealed pistol and fire a quick shot at an enemy, dealing (45.045%35.1351% of Attack power) Physical damage and reducing movement speed by 50% for 6 sec.
Awards 1 combo point.
Effect #1 School Damage
Value: 0 (AP mod: 0.450450.351351)
Riposte
Grants 100% chance to parry for 10 sec, and each time you parry an attack you will riposte the target for 44%0% Physical damage. Cannot occur more often than once per 1 sec.
Couperet
Lunging finishing move that causes damage per combo point and has increased range:
1 point : 38.766%30.2375% of Attack power) * 1] damage
2 points: 38.766%30.2375% of Attack power) * 2] damage
3 points: 38.766%30.2375% of Attack power) * 3] damage
4 points: 38.766%30.2375% of Attack power) * 4] damage
5 points: 38.766%30.2375% of Attack power) * 5] damage
Deeper Stratagem
6 points: 38.766%30.2375% of Attack power) * 6] damage
Effect #1 School Damage
Value: 0 (AP mod: 0.387660.302375)
Attaque pernicieuse
Viciously slash an enemy, causing * ((max(0, min(Level - 10, 10)) * 8 + 195) / 275)] Physical damage.
Saber Slash has a 35% chance to strike an additional time, making your next Pistol Shot free.
Awards 1 combo point each time it strikes.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.5805)
Talents (3)
Command a ghost ship crew to barrage the target area with cannonballs doing 33.6%26.208% of Attack power) * 6] Physical damage over 2 sec and slowing enemies by 50% for 1.50 sec.
Frappe fantomatique
Strikes an enemy with your cursed weapon, dealing (85%38.25% of Attack power) Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.
Awards 1 combo point.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3825)
Série meurtrière
Teleport to an enemy within 10 yards, attacking 6 times over 2 sec with both weapons for a total of 136% * 6 + 136%61.2% of Attack power)% * 6 + 0% * 6] Physical damage.
While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
Specialization (6)
Attaque sournoise
Stab the target, causing 52.7% of Attack power) * ((max(0, min(Level - 10, 10)) * 11 + 260) / 370)] Physical damage. Damage increased by 20% when you are behind your target.
Awards 1 combo point.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.527)
Eviscération
Finishing move that disembowels the target, causing damage per combo point.
1 point : 20.6073%16.0737% of Attack power) * 1] damage
2 points: 20.6073%16.0737% of Attack power) * 2] damage
3 points: 20.6073%16.0737% of Attack power) * 3] damage
4 points: 20.6073%16.0737% of Attack power) * 4] damage
5 points: 20.6073%16.0737% of Attack power) * 5] damage
Deeper Stratagem
6 points: 20.6073%16.0737% of Attack power) * 6] damage
Effect #1 School Damage
Value: 0 (AP mod: 0.2060730.160737)
Lamenuit
Finishing move that infects the target with shadowy energy, dealing Shadow damage over time and causing attacks against the target to reduce movement speed by 20% for 8 sec. Lasts longer per combo point.
1 point : 16.17%12.6126% of Attack power) * 8 / 2] over 8 sec
2 points: 16.17%12.6126% of Attack power) * 10 / 2] over 10 sec
3 points: 16.17%12.6126% of Attack power) * 12 / 2] over 12 sec
4 points: 16.17%12.6126% of Attack power) * 14 / 2] over 14 sec
5 points: 16.17%12.6126% of Attack power) * 16 / 2] over 16 sec
Deeper Stratagem
6 points: 16.17%12.6126% of Attack power) * 18 / 2] over 18 sec
You deal 15% increased damage to enemies afflicted by your Nightblade.
Frappe-ténèbres
Strike the target, dealing (289% Physical damage.89.59% of Attack power) Physical damage.
Subtlety (Level 42)
While Stealth is active, you strike through the shadows and appear behind your target up to 25 yds away, dealing 25% additional damage
Awards 2 combo point.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.8959)
Tempête de shurikens
Sprays shurikens at all targets within 10 yards, dealing (20.16%15.7248% of Attack power) Physical damage.
Damage increased by 100% while Stealth or Shadow Dance is active.
Awards 1 combo points per target hit.
Effect #1 School Damage
Value: 1 (AP mod: 0.20160.157248)
Lancer de shuriken
Throws a shuriken at an enemy target for (25.2%19.656% of Attack power) Physical damage.
Awards 1 combo point.
Effect #1 School Damage
Value: 0 (AP mod: 0.2520.19656)
Talents (2)
La mort venue d’en haut
Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.
You whirl around, dealing up to (73.5%57.33% of Attack power) damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 200% stronger effect.
Effect #2 School Damage
Value: 1 (AP mod: 0.7350.5733)
Triste-lame
Punctures your target with your shadow-infused blade for (195%60.45% of Attack power) Shadow damage, bypassing armor.
Awards 1 combo point.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.6045)
Spells (4)
Main gauche
A vicious attack that deals (71%31.95% of Attack power)% Physical damage with your off-hand.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3195)
Estropier
Instantly attacks for (122%37.82% of Attack power) Physical damage. Awards 2 combo points.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3782)
Estropier
Instantly attacks for (122%37.82% of Attack power) Physical damage. Awards 2 combo points.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3782)
Poison douloureux
Coats a weapon with poison that lasts for 1 hour.
Each strike has a 30% chance of poisoning the enemy, which instantly inflicts (2.73%2.1294% of Attack power) Nature damage and reduces the effect of healing received for 12 sec.
Effect #1 School Damage
Value: 12 (AP mod: 0.02730.021294)
Class Tools
Elemental
Talents
Honor Talents
Artifact Calc
Enhancement
Talents
Honor Talents
Artifact Calc
Restoration
Talents
Honor Talents
Artifact Calc
Specialization (1)
Élémentaire de feu
Calls forth a Greater Fire Elemental to rain destruction on your enemies for 30 sec.
While the Greater Fire Elemental is active, Lava Surge recharges 0% faster and Flame Shock generates 03 Maelstrom when it deals damage over time.
Talents (1)
Élémentaire de tempête
Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
While the Storm Elemental is active, each time you cast Lightning Bolt or Chain Lightning, the cast time of Lightning Bolt and Chain Lightning is reduced by 3%, stacking up to 30 times.20 times.
Specialization (5)
Impact foudroyant
Electrocutes all enemies in front of you, dealing (40%18% of Attack power) Nature damage. Hitting 2 or more targets enhances your weapons for 10 sec, causing Stormstrike and Lava Lash to also deal 51%0% Nature damage to all targets in front of you.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.18)
Scorches your target, dealing (31.5%24.57% of Attack power) Fire damage, and enhances your weapons with fire for 16 sec, causing each weapon attack to deal up to (0.044 * Attack power) Fire damage, based on weapon speed.
Effect #2 School Damage
Value: 1 (AP mod: 0.3150.2457)
Chills your target, dealing (19.425%15.1515% of Attack power) Frost damage and reducing the target's movement speed by 50% for 3 sec, and enhances your weapons with frost for 16 sec, causing each weapon attack to reduce the target's movement speed by 50% for 3 sec.
Effect #1 School Damage
Value: 1 (AP mod: 0.194250.151515)
Fouet de lave
Charges your off-hand weapon with lava and burns your target, dealing (134 to 156% Fire damage.119.25% of Attack power) Fire damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 1.1925)
Arme Furie-des-vents
Each of your main hand attacks has a 20% chance to trigger two extra attacks, dealing (34%15.3% of Attack power)% Physical damage each.
Talents (8)
Tempête écrasante
Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 2.73%2.1294% of Attack power)] Nature damage over 6 sec.
Summons an Earthen Spike under an enemy, dealing (288.75%225.225% of Attack power) Physical damage and increasing Physical and Nature damage you deal to the target by 30% for 10 sec.
Effect #1 School Damage
Value: 0 (AP mod: 2.88752.25225)
Impulsion farouche
Lunge at your enemy as a ghostly wolf, biting them to deal (42%32.76% of Attack power) Physical damage.
Fureur de l’Air
Creates a vortex of wind 8 yards around you, dealing (7.98%6.2244% of Attack power) Nature damage every 1 sec to enemies caught in the storm, and slowing them by 30% for 3 sec.
Assaut élémentaire
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 10%0% Frost damage.
Bouclier de foudre
Surround yourself with a shield of lighting for 1 hour which has a chance to deal (12.6%9.828% of Attack power) Nature damage when you deal or take melee damage.
Fracture
Shatters a line of earth in front of you with your main hand weapon, causing (400%312% of Attack power) Physical damage and Incapacitating any enemy hit for 2 sec.
Effect #1 School Damage
Value: 1 (AP mod: 43.12)
Vents vigoureux
Drop a Windfury Totem at your side, enhancing the next 20 auto-attacks of all allies within 20 yards to deal an additional 75%33.75% of Attack power)% * 2] Physical damage to the target.
Spells (9)
REMOVED
Placeholder for level 45 talented active ability.
Attaque Langue de feu
Scorches your target, dealing (31.5%24.57% of Attack power) Fire damage, and enhances your weapons with fire for 16 sec, causing each weapon attack to deal up to (0.044 * Attack power) Fire damage, based on weapon speed.
Attaque Furie-des-vents
Each of your main hand attacks has a 20% chance to trigger two extra attacks, dealing (34%15.3% of Attack power)% Physical damage each.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.153)
Attaque Furie-des-vents
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.153)
Fouet de vent
A massive gust of air that deals (34%15.3% of Attack power) Physical damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.153)
Fouet de vent (main gauche)
A massive gust of air that deals (34%15.3% of Attack power) Physical damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.153)
Frappevent
Hurl a staggering blast of wind at an enemy, dealing a total of 255% + 255%114.75% of Attack power)% + (114.75% of Attack power)%] Physical damage, bypassing armor.
NEW Effect #1 School Damage
Value: 0 (AP mod: 1.1475)
Frappevent
Hurl a staggering blast of wind at an enemy, dealing a total of 255% + 255%114.75% of Attack power)% + (114.75% of Attack power)%] Physical damage, bypassing armor.
Frappevent (main gauche)
Hurl a staggering blast of wind at an enemy, dealing a total of 255% + 255%114.75% of Attack power)% + (114.75% of Attack power)%] Physical damage, bypassing armor.
NEW Effect #1 School Damage
Value: 0 (AP mod: 1.1475)
Class Tools
Affliction
Talents
Honor Talents
Artifact Calc
Demonology
Talents
Honor Talents
Artifact Calc
Destruction
Talents
Honor Talents
Artifact Calc
Artifact Traits (1)
Nuit obscure de l’âme
Increases healing you receive from
Drain Soul
Drain Soul
Drain Life by 10%.3%.
Rank 2: Increases healing you receive from
Drain Soul
Drain Soul
Drain Life by 20%.6%.
Rank 3: Increases healing you receive from
Drain Soul
Drain Soul
Drain Life by 30%.9%.
Rank 4: Increases healing you receive from
Drain Soul
Drain Soul
Drain Life by 40%.12%.
Rank 5: Increases healing you receive from
Drain Soul
Drain Soul
Drain Life by 50%.15%.
Rank 6: Increases healing you receive from
Drain Soul
Drain Soul
Drain Life by 60%.18%.
Rank 7: Increases healing you receive from
Drain Soul
Drain Soul
Drain Life by 70%.21%.
Rank 8: Increases healing you receive from
Drain Soul
Drain Soul
Drain Life by 80%.24%.
Talents (1)
Implosion
Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing (46.25% of Spell power) Shadowflame damage to all enemies within 8 yards.
Now a Demonology spell
Talents (6)
Cataclysme
ConjuresCalls forth a cataclysm at the target location, dealing (180% of Spell power) Shadowflame damage to all enemies within 8 yards and afflicting them with
Destruction
Immolate
NEW
While you have an Infernal active, every Soul Shard you spend increases the damage of your Chaos Bolt by 5%.
Flammes infernales
Engulfs the surrounding area in hellfire, causing (40% of Spell power) Fire damage to yourself, and (40% of Spell power) Fire damage to all nearby enemies every sec.
Costs 4 Soul Shard Fragments per sec.1 sec.
You may move while channeling Hellfire.
Costs 4 Soul Shard Fragments per sec.
NEW
Chaos Bolt consumes up to 5 sec of Immolate's damage over time effect on your target, instantly dealing that much damage.
Tier 2 Talent, in place of
Brûlure de l’ombre
Entropie inversée
Chaos Bolt and Rain of Fire restore 35% of your maximum mana and deal 10% increased damage.Your spells have a chance to grant you 15% Haste for 8 sec.
Now a Destruction spell
Procs per minute changed from None to 2.5
Brasier rugissant
Conflagrate burns the target for an additional (33% of Spell power) Fire damage over 6 sec.
Now requires Level 90, up from 30
Spells (1)
Captation de vie
Sacrifices 24%25% of your maximum health to heal your summoned Demon for twice as much over 65 sec.
Class Tools
Arms
Talents
Honor Talents
Artifact Calc
Fury
Talents
Honor Talents
Artifact Calc
Protection
Talents
Honor Talents
Artifact Calc
Specialization (12)
Tempête de lames
Become an unstoppable storm of destructive force, striking all targets within 8 yards for 7 * 600%] Physical damage over 6 sec.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Frappe du colosse
Smashes the enemy's armor, dealing 210%0 Physical damage, and increasing damage you deal to them by 30% for 10 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 1.302)
Blessures profondes
Mortal Strike and Execute inflict Deep Wounds, causing (60%46.8% of Attack power) Bleed damage over 3 sec.
Exécution
Attempts to finish off a foe, causing up to 4.0 * 65%] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.
Arms (Level 28)
If your foe survives, they take 25% more damage from your next Mortal Strike. Stacks up to 2 times
Brise-genou
Maims the enemy for (35%21.7% of Attack power) Physical damage, reducing movement speed by 50% for 15 sec.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.217)
Maîtrise : Blessures profondes
Deep Wounds damage is increased by 8.0%, dealing (60%46.8% of Attack power) Bleed damage over 3 sec.
Striking an enemy with Mortal Strike
Cleave
Cleave
or Execute inflicts Deep Wounds.
Frappe mortelle
A vicious strike that deals (180%111.6% of Attack power) Physical damage and reduces the effectiveness of healing on the target by 25% for 10 sec.
NEW Effect #3 School Damage
Value: 0 (AP mod: 1.116)
Fulgurance
Overpower the enemy, critically striking them for 80%49.6% of Attack power) * 2] Physical damage. Cannot be blocked, dodged, or parried.
Increases the damage of your next Mortal Strike or Execute by 30%.20%, stacking up to 2 times.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.496)
Heurtoir
Slams an opponent, causing (117%72.54% of Attack power) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.7254)
Tacticien
You have a 0.75% chance per Rage spent on damaging abilities to reset the remaining cooldown on Overpower.and Mortal Strike.
Ivresse de la victoire
Strikes the target, causing (42%32.76% of Attack power) damage and healing you for 30% of your maximum health.
Only usable within 20 sec after you kill an enemy that yields experience or honor.
Effect #2 School Damage
Value: 0 (AP mod: 0.420.3276)
Tourbillon
Unleashes a whirlwind of steel, striking
Fervor of Battle
your primary target for 24%14.88% of Attack power)%) * 3] Physical damage, and all other
all enemies within 8 yards for 3 * 24%) Physical damage. Physical damage.
Talents (9)
Enchaînement
Strikes all enemies in front of you with a sweeping attack for (100%62% of Attack power) Physical damage, inflicting Deep Wounds.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.62)
Prochainement
This talent is not yet implemented.
Specializations changed from Arms/Fury to Fury
Pourfendre
Wounds the target, causing (51%31.62% of Attack power) Physical damage instantly and an additional (136%106.08% of Attack power) Bleed damage over 8 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3162)
Casse-crâne
Bash an enemy's skull, dealing (140% Physical damage.86.8% of Attack power) Physical damage.
Generates 30 Rage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.868)
Éclair de tempête
Hurls your weapon at an enemy, causing (21%16.38% of Attack power) Physical damage and stunning for 4 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.210.1638)
Mort subite
Your damaging melee abilities have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 3040 Rage.
Machine de guerre
Your auto attacks generate 10% more Rage. Killing an enemy instantly generates 20 Rage, and increases your movement speed by 30% for 158 sec.
Brise-guerre
Smash the ground and shatter the armor of all enemies within 8 yds, dealing (250%155% of Attack power) Physical damage and increasing damage you deal to them by 30% for 10 sec.
NEW Effect #1 School Damage
Value: 0 (AP mod: 1.55)
Spécialiste des armes
One of your abilities is improved, based on the weapon you are wielding:
Swords reduce the cooldown of Die by the Sword by 1 min, and you will counterattack all melees against you while it is active.
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Axes and Polearms cause Hamstring to immobilize the enemy for 6 sec if they are already snared.
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Arms (Level 36)
Swords reduce the cooldown of Die by the Sword by 30 sec, and you will counterattack all melees against you while it is active
Sword bonus unlocked at Level 36.
Arms (Level 70)
Axes and Polearms reduce the cooldown of Rallying Cry and Intimidating Shout by 20%, and increase their duration by 50%
Axe and Polearm bonus unlocked at Level 70.
Now a Arms spell
Specialization (6)
Sanguinaire
Assault the target in a bloodthirsty craze, dealing 55.18% of Attack power) * ((max(0, min(Level - 10, 10)) * 8 + 137) / 217)] Physical damage and restoring 4% of your health.
Generates 10 Rage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.5518)
Exécution
Attempt to finish off a wounded foe, causing 136% + 136%84.32% of Attack power) + (84.32% of Attack power)%] Physical damage. Only usable on enemies that have less than 20% health.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.8432)
Entaille furieuse
Aggressively strike with your off-hand weapon for 64.48% of Attack power) * ((max(0, min(Level - 10, 10)) * 10 + 171) / 271)] Physical damage.
Fury (Level 22)
Increases your Bloodthirst critical strike chance by 20% until it next deals a critical strike, stacking up to 6 times
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.6448)
Coup déchaîné
A mighty blow with both weapons that deals a total of 85% + 85%52.7% of Attack power)% + (52.7% of Attack power)%) * ((max(0, min(Level - 13, 7)) * 4 + 118) / 146)] Physical damage. Only usable while Enraged.
Generates 5 Rage.
Saccager
Enrages you and unleashes a series of 5 brutal strikes over 2 sec for a total of (37% + 37% + 37% + 37% + 37%) Physical damage.0% + 0% + 0% + 0% + 0%) Physical damage.
Tourbillon
Unleashes a whirlwind of steel, striking all enemies within 8 yards for 6% + 6%)] Physical damage.3.72% of Attack power)% + (3.72% of Attack power)%)] Physical damage.
Fury (Level 55)
Causes your next Bloodthirst or Rampage to strike up to 4 additional targets for 40% damage
Talents (4)
Tempête de lames
Become an unstoppable storm of destructive force, striking all targets within 8 yards
Fury
with both weapons for 600% + 42%)] Physical damage43.4% of Attack power)% + (26.04% of Attack power)%)] Physical damage
for (7 * 0%) Physical damage over 6 sec.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Prochainement
This talent is not yet implemented.
Specializations changed from Arms/Fury to Fury
Rugissement de dragon
Roar explosively, dealing (28.35%22.113% of Attack power) damage to all enemies within 8 yards and increasing all damage you deal by 15% for 6 sec. Dragon Roar ignores all armor and always critically strikes.
Effect #1 School Damage
Value: 0 (AP mod: 0.28350.22113)
Éclair de tempête
Hurls your weapon at an enemy, causing (21%16.38% of Attack power) Physical damage and stunning for 4 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.210.1638)
Specialization (7)
Blessures profondes
Your
Devastator
Devastator
Devastate and Revenge also cause (75%58.5% of Attack power) Bleed damage over 15 sec.
Dévaster
A direct strike, dealing 42.3% of Attack power) * ((max(0, min(Level - 12, 8)) * 8.5 + 241) / 309)] Physical damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.423)
Interception
Run at high speed toward an ally or enemy.
When targeting an enemy, Intercept deals (14.7%11.466% of Attack power) Physical damage, roots the target for 1 sec and then reduces the target's movement speed by 50% for 6 sec, but has a minimum range of 8 yds.
When targeting an ally, Intercept will intercept the next melee or ranged attack against the ally within 10 sec while the target remains within 10 yards.
Generates 15 Rage.
Revanche
Swing in a wide arc, dealing (58.8%45.864% of Attack power) damage to all enemies in front of you.
Your successful dodges and parries cause your next Revenge to become free.
Effect #1 School Damage
Value: 1 (AP mod: 0.5880.45864)
Heurt de bouclier
Slams the target with your shield, causing (103.488%80.7206% of Attack power) Physical damage.
Protection (Level 34)
Devastate, Thunder Clap, and Revenge have a 30% chance to reset the cooldown of Shield Slam
Generates 15 Rage.
Effect #1 School Damage
Value: 1 (AP mod: 1.034880.807206)
Coup de tonnerre
Blasts all enemies within 8 yards for (50.4%39.312% of Attack power) damage
Thunderstruck
rooting them for 1 sec and reducing their movement speed by 20% for 10 sec
and reduces their movement speed by 20% for 10 sec.
Generates 5 Rage.
Effect #1 School Damage
Value: 1 (AP mod: 0.5040.39312)
Ivresse de la victoire
Strikes the target, causing (42%32.76% of Attack power) damage and healing you for 30% of your maximum health.
Only usable within 20 sec after you kill an enemy that yields experience or honor.
Effect #2 School Damage
Value: 0 (AP mod: 0.420.3276)
Talents (4)
Dévastateur
Your auto attacks deal an additional 42.3% of Attack power)% * ((max(0, min(Level - 12, 8)) * 8.5 + 241) / 309)] Physical damage, generate 2 Rage, and have a 30% chance to reset the remaining cooldown on Shield Slam.
Victoire imminente
Instantly attack the target, causing (50.4%39.312% of Attack power) damage and healing you for 15% of your maximum health.
Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.
Effect #2 School Damage
Value: 1 (AP mod: 0.5040.39312)
Onde de choc
Sends a wave of force in a frontal cone, causing (9.975%7.7805% of Attack power) damage and stunning all enemies within 10 yards for 2 sec.
Effect #2 School Damage
Value: 0 (AP mod: 0.099750.077805)
Éclair de tempête
Hurls your weapon at an enemy, causing (21%16.38% of Attack power) Physical damage and stunning for 4 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.210.1638)
Spells (10)
Tempête de lames
You become a whirling storm of destructive force, striking all nearby targets with your main hand weapon for (600%43.4% of Attack power) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.434)
Tempête de lames (main gauche)
You become a whirling storm of destructive force, striking all nearby targets with your off-hand weapon for (42%26.04% of Attack power) Physical damage.
Effect #2 School Damage
Value: 0 (AP mod: 00.2604)
Charge
Charge to an enemy, dealing (14.7%11.466% of Attack power) Physical damage, rooting it for 1 sec
Warbringer
and stunning it for until cancelled
Generates 20 Rage.
Blessures profondes
Your
Devastator
Devastator
Devastate and Revenge also cause (75%58.5% of Attack power) Bleed damage over 15 sec.
Exécution (main gauche)
Attempt to finish off a wounded foe, causing 136% + 136%84.32% of Attack power) + (84.32% of Attack power)%] Physical damage. Only usable on enemies that have less than 20% health.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.8432)
Lancer héroïque
Throws your weapon at the enemy, causing (17%10.54% of Attack power) Physical damage. Generates high threat.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1054)
Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 100%0% Physical damage and generates 5 Rage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.62)
Coup déchaîné
A mighty blow with both weapons that deals a total of 85% + 85%52.7% of Attack power)% + (52.7% of Attack power)%) * ((max(0, min(Level - 13, 7)) * 4 + 118) / 146)] Physical damage. Only usable while Enraged.
Generates 5 Rage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.527)
Ivresse de la victoire
Strikes the target, causing (42%32.76% of Attack power) damage and healing you for 30% of your maximum health.
Only usable within 20 sec after you kill an enemy that yields experience or honor.
Tourbillon (main gauche)
Arms, Protection:
Unleashes a whirlwind of steel, striking all enemies within 8 yards for 6% + 6%)] Physical damage.3.72% of Attack power)% + (3.72% of Attack power)%)] Physical damage.
Fury:
Unleashes a whirlwind of steel, striking all enemies within 8 yards for 6% + 6%)] Physical damage.3.72% of Attack power)% + (3.72% of Attack power)%)] Physical damage.
Causes your next Bloodthirst or Rampage to strike up to 4 additional targets for 40% damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.0372)
Specialization (1)
Your melee attacks have up to a 8.0% chance, based on the target's missing health, to trigger an extra attack that deals 100%0% Physical damage and generates 5 Rage.
Item - Death Knight T17 Frost 4P Bonus
While Pillar of Frost is active, your special attacks trap a soul in your rune weapon. When Pillar of Frost fades, your rune weapon discharges the souls at your current target, dealing (10%4.5% of Attack power)% damage per soul.
Item - Death Knight T21 Frost 4P Bonus
When you deal Frost damage, you have a chance to release a barrage of icy spikes at your target dealing 35%15.75% of Attack power)% * 3] Frost damage.
Item - Hunter T21 Beast Mastery 4P Bonus
When you use Kill Command, the cooldown of Aspect of the Wild is reduced by up to 2.53.0 sec.
NEW
Summons and dismisses your Tomb Stalker.
Évitement
Reduces the damage your summoned ghoul takes from creature area of effect attacks by an additional 80%.
Reduces the range at which enemies detect your pet.
Évitement
Reduces all damage taken from area-of-effect attacks by 80%.the damage your pet takes from area of effect attacks by an additional 80%.
Reduces the range at which enemies detect your pet.
Griffe
Claw the enemy, dealing (42%14.28% of Attack power)% of normal melee damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.1428)
Griffe
Claw the enemy, dealing (42%14.28% of Attack power)% of normal melee damage.
Fendoir
Hack at the enemy, dealing (42%14.28% of Attack power)% of normal melee damage.
Fendoir
Hack at the enemy, dealing (42%14.28% of Attack power)% of normal melee damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.1428)
Dévorer la magie
Purges 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for (80% of Spell power) and gain 60 Fel Energy.
Auto-Cast:
Use onif the Felhunter's current target
(Right - Click to toggle)has a beneficial magic effect.
(Right - Click to toggle)
Gangrorage
The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for (100%34% of Attack power)% weapon damage every sec for 5 sec. The Felguard cannot take any other action during Felstorm.
Météore
Inflicts Fire damage to nearby enemies.your target and all other enemies near your target.
Effect #1 School Damage
Value: -1 (SP mod: 10.25)
REMOVED Effect #1 School Damage
Value: 4374 (SP mod: 1)
REMOVED Effect #1 School Damage
Value: 4374 (SP mod: 1)
Cost changed from 95 Mana to 30 Mana
Range changed from None to 40 yd range
Furie-des-tempêtes
Invoke a gale, which instantly knocks up an enemy.Channel the energy of the storms at your target, causing (10% of Spell power) Nature damage every 1 sec.
The damage of this ability increases by 5% every time it deals damage.
Name changed from Gale Force to Eye of the Storm
Cast Time changed from Instant to Channeled
Range changed from 30 yd range to 40 yd range
Ronger
Bite and tear at a target's limbs, stunning it for 1 sec and dealing damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.0136)
Ronger
Unholy:
Bite and tear at a target's limbs, dealing light damage and stunning for 1 sec.
Dark Transformation: Strike an enemy with a smashing attack, dealing (42%14.28% of Attack power)% of normal melee damage and stunning for 2 sec.
Durcissement de la peau
The caster's skin hardensPrimal Earth Elemental hardens its own skin and the Shaman's skin into pure granite, reducing all damage taken by 40% for 10 sec.
Range changed from None to 100 yd range
Frappe de la Légion
A sweeping attack that does (200%68% of Attack power)% of the Felguard's weapon damage to all enemies in front of it, and reduces the effectiveness of any healing the victim receives by 10% for 6 sec.
(Right - Click to toggle)
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.68)
Coup monstrueux
Strike an enemy with a smashing attack, dealing (42%14.28% of Attack power)% of normal melee damage and stunning for 2 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1428)
Enchaînement mortel
A sweeping attack that does (81%27.54% of Attack power)% of the Wrathguard's weapon damage to all enemies in front of it, and reduces the effectiveness of any healing received by 10% for 6 sec.
(Right - Click to toggle)
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.2754)
Écrasement puissant
Unholy:
Smash the target with the blunt side of the cleaver, dealing light damage and stunning for 1 sec.
Dark Transformation: Strike an enemy with a smashing attack, dealing (42%14.28% of Attack power)% of normal melee damage and stunning for 2 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1428)
Poursuite
The Felguard charges an enemy, causing (50%17% of Attack power)% weapon damage and increasing its movement speed by 30% for 8 sec.
Auto-Cast:
Use anytime the Felguard's target is further than 8 yards away.
(Right - Click to toggle)
Poursuite
Charge an enemy, instantly causing (50%17% of Attack power)% weapon damage and increasing the Felguard's movement speed by 30% for 8 sec.
Auto-Cast:
Use anytime the Felguard's target is further than 8 yards away.
(Right - Click to toggle)
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.17)
Rempart de l’ombre
Temporarilty increases current and maximum health by 30% for 20 sec.
Auto-Cast:
Use this ability when below 20% health.
(Right - Click to toggle)
Cost changed from 10 Energy to None
Choc
Unholy:
Smash the target with the blunt side of the cleaver, dealing light damage and stunning for 1 sec.
Dark Transformation: Strike an enemy with a smashing attack, dealing (42%14.28% of Attack power)% of normal melee damage and stunning for 2 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.0136)
Choc
Unholy:
Smash the target with the blunt side of the cleaver, dealing light damage and stunning for 1 sec.
Dark Transformation: Strike an enemy with a smashing attack, dealing (42%14.28% of Attack power)% of normal melee damage and stunning for 2 sec.
Coups de griffes circulaires
Rakes an enemy with deformed claws, dealing 80% of normal damage as Shadow to the target and nearby enemies.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.0918)
Gaz abominable
Hack at the enemy, dealing (42%14.28% of Attack power)% of normal melee damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.0578)
Tempête du courroux
The Wrathguard recklessly swings its weapon, striking all nearby targets within 8 yards for (100%34% of Attack power)% weapon damage every 1 sec for 5 sec. The Wrathguard cannot perform any other abilities during Wrathstorm.
Fires a spray of arrows, hitting your current target and all enemies within 8 yards for Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.2652)
Souffle de feu
Targets in front of the caster take (131.076% of Attack power) Fire damage. If affected by Keg Smash, they will also burn for (25.2%19.656% of Attack power) Fire damage over 12 sec.
Frappe du chaos
Slice your target for (500% + 103%0%) Chaos damage. Critical strikes do not consume Fury.
Charge
Charge to an enemy, dealing (14.7%11.466% of Attack power) Physical damage, rooting it for 1 sec
Warbringer
and stunning it for until cancelled
Generates 20 Rage.
Charge
Charge to an enemy, dealing (14.7%11.466% of Attack power) Physical damage, rooting it for 1 sec
Warbringer
and stunning it for until cancelled
Generates 20 Rage.
Crachat du cobra
Deals poison damage to the target.
Effect #1 School Damage
Value: 1 (AP mod: 0.40.312)
Chi-Ji dashes to three allies, healing them for (28.35%22.113% of Attack power).
Bond défensif
Leap backwards quickly.
Drain de vie
Drains life from the target and restores it to the caster.
Morsure de l’effroi
Bite the target, dealing Shadow damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.3468)
Gangrorage
The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for (100%34% of Attack power)% weapon damage every sec for 5 sec. The Felguard cannot take any other action during Felstorm.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.34)
Nova de feu
Inflicts Fire damage to nearby enemies.
Fragilité
Consume up to 3 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for (28.35%22.113% of Attack power) Fire per fragment.
You heal for 10% of all damage you deal to enemies with Frailty.
Éclair de givre
Inflicts Frost damage to an enemy and reduces its movement speed for 4 sec.
Effect #1 School Damage
Value: 3205
Frappe de la Gargouille
Inflicts Plague (Nature and Shadow) damage to an enemy.
Effect #1 School Damage
Value: 1 (AP mod: 0.2940.22932)
Marteau du vertueux
Hammer the current target for (38%17.1% of Attack power)% weapon damage, causing a wave of light that hits all targets within 8 yards for (18%.11.16% of Attack power)%.
Frappe au cœur
Instantly strike the target and 1 other nearby enemy, causing (76%34.2% of Attack power) Physical damage, and reducing enemies' movement speed by 50% for 8 sec.
Generates 5 bonus Runic Power
Heartbreaker
plus 2 Runic Power per additional enemy struck
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.342)
Toucher de glace
Chills the target for 3355 to 3645 Frost damage and infects them with Frost Fever, a disease that deals periodic damage and reduces melee and ranged attack speed by (11.55%9.009% of Attack power)% for 24 sec.
Aura d’immolation
Engulf yourself in flames, instantly causing (51.03%39.8034% of Attack power) Fire damage to enemies within 8 yards and radiating (14.49%11.3022% of Attack power) Fire damage every sec. Lasts 6 sec.
Generates 20 Pain over 6 sec.
Aura d’immolation
Engulf yourself in flames, instantly causing (51.03%39.8034% of Attack power) Fire damage to enemies within 8 yards and radiating 0 Fire damage every sec. Lasts 6 sec.
Susciter la folie
Drives all nearby targets insane, reducing Sanity by 100%.
Hémorragie interne
Kidney Shot also deals up to
Deeper Stratagem
24%18.72% of Attack power)]
24%18.72% of Attack power)] Bleed damage over 12 sec, based on combo points spent.
Fouet de lave
Charges your off-hand weapon with lava and burns your target, dealing 134 to 156% Fire damage.
Mitrailleuse
Fire machine guns at enemy stealth fighters for 04000 damage out to a range of 0 to 100 yards.
Estropier
Instantly attacks with both weapons for (122%37.82% of Attack power)% weapon damage with each weapon. Awards 0 combo point.
Explosion de plasma
A stream of plasma errupts from the cannon, dealing 2500012500 Spellfire damage per second for 6 sec. This effect cannot be resisted.
Griffure
Feral:
Rake the target for (23.3654%18.225% of Attack power) Bleed damage and an additional (99.75%77.805% of Attack power) Bleed damage over 15 sec. Reduces the target's movement speed by 20% for 12 sec.
While stealthed, Rake will also stun the target for 4 sec, and deal 100% increased damage.
Awards 1 combo point.
Balance, Guardian, Restoration:
Rake the target for (23.3654%18.225% of Attack power) Bleed damage and an additional (99.75%77.805% of Attack power) Bleed damage over 15 sec.
Awards 1 combo point.
Trancheglace
Affixes your weapon with a rune that causes (3%1.35% of Attack power)% extra weapon damage as Frost damage and increases enemies' vulnerability to your Frost attacks by 3%, stacking up to 5 times. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
Revanche !
Swing in a wide arc, dealing (58.8%45.864% of Attack power) damage to all enemies in front of you.
Your successful dodges and parries cause your next Revenge to become free.
Trait de l’ombre
Inflicts Shadow damage to an enemy.
REMOVED Effect #1 School Damage
Value: 50000
Tir
Shoots at an enemy, inflicting Physical damage.
Châtiment
Piétinement
Stomps the ground, dealing (21%16.38% of Attack power) Physical damage to all nearby enemies.
Effect #1 School Damage
Value: 1 (AP mod: 0.210.1638)
Piétinement
Dire Beast
When your Dire Beasts charge in they will stomp the ground
When you cast Dire Frenzy, your pet stomps the ground, dealing 50.4%39.312% of Attack power)) * 1.4] Physical damage to all nearby enemies.
Effect #1 School Damage
Value: 1 (AP mod: 0.5040.39312)
Éclair de tempête
Hurls your weapon at an enemy, causing (21%16.38% of Attack power) Physical damage and stunning for 4 sec.
Frappe de la montagne
Summons a pair of stone hands, which move inwards and explode for 0 Nature damage on contact.
Fracassement
Bashes an enemy for 427500 to 472500 Nature damage.
Hyper frappe
Strikes the enemy for 100% weapon damage as Shadow, and increases damage dealt by 10% for 1520 sec.
Frappe de Val’kyr
Inflicts Shadow damage to an enemy.
Effect #1 School Damage
Value: 0 (AP mod: 0.4620.36036)
Peste virulente
A disease that deals 9.45%7.371% of Attack power)] Shadow damage over 21 sec. It erupts when the infected target dies, dealing (22.26%17.3628% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.
Totem Furie-des-vents
Summons a Windfury Totem with 5 health at the target destination for 1 min. If the totem is destroyed, Windfury Totem incurs a 30 sec cooldown.
Windfury Totem enchants all allies' weapons within 10 yards with wind causing attacks to have a 40% chance to generate an additional 3 extra attacks, dealing (34% Physical damage.15.3% of Attack power)% Physical damage.
Tempête du courroux
The Wrathguard recklessly swings its weapon, striking all nearby targets within 8 yards for (100%34% of Attack power)% weapon damage every 1 sec for 5 sec. The Wrathguard cannot perform any other abilities during Wrathstorm.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.2244)
Interaction de coffre de Maokka
Feels like radiation exposure
Corbeaux hargneux
Deals (34.02%26.5356% of Attack power) physical damage.
Effect #1 School Damage
Value: 1 (AP mod: 0.34020.265356)
NEW
REMOVED
Your Blood Strike and Obliterate abilities have a chance to increase the attack power by 10% of all raid members within 20 yards for 10 sec.
NEW
NEW
Activation de la tourelle de mitrailleuse
10 mana per second.
Automatically fires a shot at the nearest enemy tonk within 030 yards every 1 sec, dealing 04000 damage per shot.
NEW
Aimed Shot
A powerful aimed shot that deals 306%0 Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 1.5912)
NEW
Throws a vial of alchemical at a target location, burning the corpses of nearby Deathtouched Slavers.
NEW
Embuscade
NEW Effect #1 School Damage
Value: 5000
NEW
Roots the target and increases damage taken by 10% for 20 sec.
Annihiler
Slice your target for (134% + 134%0% + 0%) Chaos damage. Critical strikes refund 0 Fury.
Annihiler
Slice your target for (134% + 134%0% + 0%) Chaos damage. Critical strikes refund 0 Fury.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.603)
Arc
All of the Electrified Snakes form a circuitfield of Arcing Electricity, inflicting Nature damage to all players caught in the circuit or standing too close to any Electrified Snake.field.
REMOVED Effect #1 School Damage
Value: 500
NEW
All of the Electrified Snakes form a field of Arcing Electricity, inflicting Nature damage to all players caught in the field.
REMOVED
Blasts a target for 0 Arcane damage.
NEW
Infuses the target with brilliance, increasing their Intellect by 10% for until cancelled.
Arcane Shot
A quick shot that causes (102%53.04% of Attack power) Arcane damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.5304)
Archeus
Blasts a target for 0 Arcane damage.
NEW
NEW
REMOVED
Your attacks ignore 300 of your opponent's armor.
NEW
Pay respects.
NEW
Grants you use of an Ashvane Uniform.
Aspect de l’aigle
Survival (Level 54)
Grants you and your pet 0% increased Critical Strike chance on all abilities, and your
Beast Mastery and Marksmanship
Your
<brYour pet's attacks have a
Mastery: Hunting Companion
n additional
25% chance to grant you a charge of Mongoose Bite. Lasts 10 sec.
Auras miséricordieuses
Restores (3.75%7.5% of Spell power) health to 3 injured allies within 10 yds every 1 sec.2 sec.
While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
Effect #1 Heal
Value: 0 (SP mod: 0.03750.075)
Avalanche
While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing (10.5%8.19% of Attack power) Frost damage.
Effect #1 School Damage
Value: 1 (AP mod: 0.1050.0819)
Bouclier du vengeur
Hurls your shield at an enemy target, dealing (82.215%64.1277% of Attack power) Holy damage, interrupting and silencing the target for 3 sec, and then jumping to 2 additional nearby enemies.
Effect #1 School Damage
Value: 0 (AP mod: 0.822150.641277)
NEW
Awakens a nearby troll's spirit to march towards a nearby enemy. If the spirit reaches the enemy it explodes, inflicting Shadow damage.
NEW
NEW
Your abilities have a chance to spawn an Azerite Globule that seeks out a nearby enemy and explodes, dealing 0 damage to enemies within 8 yards.
NEW
NEW
NEW
Recrutement
Recruits an ally to fight by your side.
Stab the target, causing (125%25% of Spell power + 38.75% of Attack power) Physical damage. Awards 1 combo point.
NEW Effect #2 School Damage
Value: 0 (SP mod: 0.25) (AP mod: 0.3875)
Filet barbelé
Hurl a barbed net onto an enemy, immobilizing them and inflicting physical damage over 3 sec.
Barrage
Rapidly fires a spray of shots for 3 sec, dealing an average of 35%18.2% of Attack power)% * 10] Physical damage to all enemies in front of you. Usable while moving.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.182)
NEW
NEW
Inflicts 60000 Physical damage to the target and knocks them back. The damage is reduced for every player hit by Barreling Through.
NEW
Increases the Strength and Agility of the target by 10% for until cancelled.
NEW
The caster forms an array of beams that rotate, cutting through all players caught in their path for Nature damage.
NEW
Inflicts Nature damage to all targets caught in the beam.
Ruse bestiale
Marksmanship, Survival:
Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.
Ferocity
The target also bleeds for (56.7%44.226% of Attack power) Physical damage over 6 sec.
Tenacity
Your pet also takes 30% reduced damage for 6 sec.
Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Beast Mastery:
Kill Command causes an additional effect, based on your pet's Specialization.
Ferocity
The target also bleeds for (56.7%44.226% of Attack power) Physical damage over 6 sec.
Tenacity
Your pet also takes 30% reduced damage for 6 sec.
Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Férocité bestiale
Marksmanship, Survival:
Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.
Ferocity
The target also bleeds for (56.7%44.226% of Attack power) Physical damage over 6 sec.
Tenacity
Your pet also takes 30% reduced damage for 6 sec.
Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Beast Mastery:
Kill Command causes an additional effect, based on your pet's Specialization.
Ferocity
The target also bleeds for (56.7%44.226% of Attack power) Physical damage over 6 sec.
Tenacity
Your pet also takes 30% reduced damage for 6 sec.
Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Ténacité bestiale
Marksmanship, Survival:
Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.
Ferocity
The target also bleeds for (56.7%44.226% of Attack power) Physical damage over 6 sec.
Tenacity
Your pet also takes 30% reduced damage for 6 sec.
Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Beast Mastery:
Kill Command causes an additional effect, based on your pet's Specialization.
Ferocity
The target also bleeds for (56.7%44.226% of Attack power) Physical damage over 6 sec.
Tenacity
Your pet also takes 30% reduced damage for 6 sec.
Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Repoussement puissant
Deals Nature damage to all nearby enemies, knocking them back.
NEW
Donning the regalia of a Cutwater Corsair immediately ingratiates you with their crew.
NEW
NEW
Activate the goblin flamethrower, dealing fire damage to enemies in front of you over 5 seconds.
Oiseau de proie
Heal for 130%80.6% of Attack power)% * .1]
Flèche noire
Fires a Black Arrow at the target, dealing (109.2%85.176% of Attack power) Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration.
When you kill an enemy, the remaining cooldown on Black Arrow will reset.
Frappe du voile noir
Brewmaster, Mistweaver:
Kick with a blast of Chi energy, dealing (98.637%76.9369% of Attack power) Physical damage.
Windwalker:
Kick with a blast of Chi energy, dealing (98.637%76.9369% of Attack power) Physical damage.
Reduces the cooldown of Rising Sun Kick and Fists of Fury by 1.0 sec when used.
Frappe du voile noir
Kick with a blast of Chi energy, dealing (80.85%63.063% of Attack power) Physical damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.80850.63063)
NEW
Donning the regalia of a Cutwater Corsair immediately ingratiates you with their crew.
Danse des lames
Fury:
Become an unstoppable storm of destructive force, striking all targets within 8 yards with both weapons for 600% + 42%43.4% of Attack power)% + (26.04% of Attack power)%)] Physical damage over 6 sec.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Danse des lames
Strike all nearby enemies for 3 * 56% + 56%] Physical damage, and increase your chance to dodge by 100% for 1 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.252)
Tempête de lames (main gauche)
You become a whirling storm of destructive force, striking all nearby targets with your off-hand weapon for 42%0% Physical damage.
Brasier
Bénédiction d’Akunda
Shocks your target with the might of Akunda, dealing damage.
Bénédiction d’Akunda
Shocks your target with the might of Akunda, jolting stormhides to life, and doing damage to enemies.
Bénédiction d’Akunda
Shocks your target with the might of Akunda, jolting them to life.
NEW
Places a blessing on a target that causes them to regenerate 1% of maximum health and mana per 10 sec.
Sable aveuglant
The caster exhales a cone of Blinding Sand, inflicting Physical damage to all enemies in a 2060 yard cone in front of them. Victims are blinded for 4 sec.
Festin sanglant
Heals you for 69%31.05% of Attack power)% * 0.25].
NEW
Geyser de sang
A geyser of corrupted blood inflicts 8550 to 9450 Shadow damage to all players within 1 yards. Affected players gain a stack of Lingering Infection.
NEW
Frappe de sang
Savagely strike for (36%16.2% of Attack power) Physical damage, reducing the target's movement speed by 30% for 8 sec.
Generates 5 bonus Runic Power.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.162)
Éclair de sang
Hurl a glob of blood at an enemy, dealing (6.3%4.914% of Attack power) damage to them and (3.15%2.457% of Attack power) damage to nearby enemies. All affected targets are infected with Blood Plague.
Blood Plague
A shadowy disease that drains 0 health from the target over 24 sec.
Replaces Death's Caress.
Effect #1 School Damage
Value: 1 (AP mod: 0.0630.04914)
Effect #2 School Damage
Value: 0 (AP mod: 0.03150.02457)
Fléchette de sarbacane
Shoots a blow dart at the enemy, dealing (17%10.54% of Attack power) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1054)
Tirs mortels
BombardmentTrick Shots now also increases the damage of your next Aimed Shot or Rapid Fire by 25%.
Tirs piégés
When you use Multi-ShotMulti-Shot hits 2 or more targets, your next Aimed Shot will ricochet and hit up to 5 additional targets, or each shot of your next Rapid Fire will ricochet to an additional nearby target.
Trick Shots Aimed Shot Targeting
Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.
If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Trick Shots Rapid Fire Targeting
Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.
If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Bouclier d’os
NEW
Hurls a jagged splinter of bone at the enemy, inflicting 4500 Physical damage and additional 1000 Physical damage every 1 sec for 10 sec.
Marteau os-transis
Blasts a target for 0 Frost damage.
Ronces
Guardian:
Sharp brambles protect you, absorbing and reflecting up to (Attack power * 0.2) damage from each attack.
While Barkskin is active, the brambles also deal (3.36%2.6208% of Attack power) Nature damage to all nearby enemies every 1 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.03360.026208)
NEW
NEW
Souffle de Sindragosa
Continuously deal (66.36%51.7608% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.
Effect #2 School Damage
Value: 1 (AP mod: 0.66360.517608)
NEW
Disorients the target and increases damage taken by 10% for 20 sec.
NEW
Grant yourself an application of the Power of the Storm. Each application increases the damage you deal by 2%, your health by 1%, and increasing your movement speed by 5%.
Stackable up to 10 times.
NEW
Use the torch!
NEW
Mends the target's wounds.
NEW
NEW
Burrows into the ground to conserve energy and wait for unsuspecting prey.
Submergé
This creature is burrowedsubmerged underneath the ground. You must stand over it to attack it.
Tir détonant
Fires an explosion of bolts at all enemies in front of you, knocking them back, disorienting themback,snaring them by 50% for 4 sec, and dealing (13% Physical damage.6.76% of Attack power) Physical damage.
Plaies purulentes
Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer (18.9%14.742% of Attack power) Shadow damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.1890.14742)
Clé
Opens a cage on this island.Carrying a key.
NEW
Grunt de la Horde
Calls forth warriorsRecruits members of the Horde to aid you in battle for 10 min.
NEW
Blessed with the Call of the Storm. Increasing the damage you deal by 200%, your health by 100%, and increasing your movement speed by 50%.
All nearby friendly troops and players also deal more damage and have increased health.
Scatters Caltrops in an area for 15 sec. Enemies who step on Caltrops will take (7.56%5.8968% of Attack power) Bleed damage every 1 sec, and have 70% reduced movement speed for 6 sec.
Scatters Caltrops in an area for 15 sec. Enemies who step on Caltrops will take (7.56%5.8968% of Attack power) Bleed damage every 1 sec, and have 70% reduced movement speed for 6 sec.
NEW
Fire a barrage of cannon balls into the air over 6 sec. After a moment, they land around you, each dealing 3700 to 4300 Fire damage to all enemies caught in the blast.
NEW
Inflicts 4625 to 5375 Fire damage to enemies within 8 yards.
Coup au canon
Fire a barrage of cannon balls into the air over 6 sec. After a moment, they land around you, each dealing 3700 to 4300 Fire damage to all enemies caught in the blast.
Command a ghost ship crew to barrage the target area with cannonballs doing 33.6%26.208% of Attack power) * 6] Physical damage over 2 sec and slowing enemies by 50% for 1.50 sec.
Effect #1 School Damage
Value: 1 (AP mod: 0.3360.26208)
NEW
NEW
With each release of energy, this creature becomes stronger.
Niveau d’énergie
As this creature gains energy, its damage will increase.While Galvanized this creature will gain energy. When this creatures reaches full energy it will cast Consume Charge and gain a stack of Capacitance.
Libération du rak’jani
Absorb nearby lightning into this crystalDisrupt nearby lightning cages, freeing an imprisoned pterrordax.Rak'jani.
NEW
Écharper
A sweeping attack that strikes all enemies in front of you for 90% Physical damage.
Écharper
A sweeping attack that strikes all enemies in front of you for (90%10% of Attack power) Physical damage.
NEW Effect #1 School Damage
Value: 395999 (AP mod: 0.1)
NEW Effect #1 School Damage
Value: 1495999 (AP mod: 0.1)
NEW Effect #1 School Damage
Value: 1107999 (AP mod: 0.1)
NEW Effect #1 School Damage
Value: 791999 (AP mod: 0.1)
NEW Effect #1 School Damage
Value: 1109999 (AP mod: 0.1)
Chakrams
Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path for 350% Physical damage. The chakrams will return to you, damaging enemies again as they return.
NEW Effect #2 School Damage
Value: 0 (AP mod: 1.054)
Lames du chaos
Attack with pure Fel power, dealing Chaos damage equal to (85%38.25% of Attack power)% off-hand weapon damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.3825)
Lames du chaos
Attack with pure Fel power, dealing Chaos damage equal to (85%38.25% of Attack power)% weapon damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.3825)
Frappe du chaos
Slice your target for (103% + 103%0% + 0%) Chaos damage. Chaos Strike has a 40% chance to refund 0 Fury.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.4635)
NEW
Charge to an enemy, dealing (14.7%11.466% of Attack power) Physical damage, rooting it for 1 sec
Warbringer
and stunning it for until cancelled
Generates 20 Rage.
Effect #2 School Damage
Value: 1 (AP mod: 0.1470.11466)
NEW
Hurls a bolt of lightning at the target, dealing 2242 to 2358 Nature damage and stunning the target for 10 sec sec.
NEW
Jet de lance chargé
Hook an enemy drawingand pull them toward the caster.
Orbite de chi
Every 5 sec, an orb of energy forms, and rotates around you until it impacts an enemy, dealing (31.5%24.57% of Attack power) damage to all nearby enemies. Maximum 4 orbs.
Effect #1 School Damage
Value: 0 (AP mod: 0.3150.2457)
Orbite de chi
Every 5 sec, an orb of energy forms, and rotates around you until it impacts an enemy, dealing (31.5%24.57% of Attack power) damage to all nearby enemies. Maximum 4 orbs.
Sphère de chi
When you kill an enemy, you summon a Healing Sphere, healing you for (252%196.56% of Attack power) when you walk through it.
When you kill an enemy with Blackout Kick, you have a 50% chance to summon a Chi Sphere, granting 1 Chi when you walk through it.
Tir de la chimère
A two-headed shot that hits your primary target and another nearby target, dealing (195%101.4% of Attack power)% Nature damage to one and (195%101.4% of Attack power)% Frost damage to the other.
Generates 10 Focus for each target hit.
NEW Effect #2 School Damage
Value: 0 (AP mod: 1.014)
NEW
Inflict 0 Nature damage to an enemy in melee range, plus 0 damage over 10 sec. If they die while this effect is active, it spreads to nearby enemies.
NEW
Deals Physical damage.
NEW
NEW
Strikes all enemies in front of you with a sweeping attack for (100%62% of Attack power) Physical damage, inflicting Deep Wounds.
Dynamite grossière
Inflicts 46 to 600 Fire damage in a 5 yard radius.
Tir du cobra
A quick shot that causes (42%21.84% of Attack power) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.2184)
Venin du cobra
Causes (60.9%47.502% of Attack power) Nature damage over 12 sec.
NEW
Smashes the enemy's armor, dealing 68%1 Physical damage, and increasing damage you deal to them by 20% for 6 sec.
Also resets the cooldown of Mortal Strike.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.4216)
Smash the enemy, dealing 100%1 Physical damage and reducing the Rage cost of your abilities by 100% for 8 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.62)
Frappe du colosse
Smashes the enemy's armor, dealing 210%0 Physical damage, and increasing damage you deal to them by 30% for 10 sec.
Communing with Jani Clean-up
Turn in the Feathered Serpent Scale to the Scavenger Loa.
Reagent removed:
Écaille de vipère à plumes
.
New reagent required:
Sabot strié poli
x1.
NEW
Turn in the Sturdy Redrock Jaw to the Scavenger Loa.
NEW
Turn in the Charged Ranishu Antennae to the Scavenger Loa.
NEW
Consécration
Consecrates the land beneath you, causing 2.94%2.2932% of Attack power) * 9] Holy damage over 9 sec to enemies who enter the area.
Consécration
Consecrates the land beneath you, causing 2.94%2.2932% of Attack power) * 9] Holy damage over 9 sec to enemies who enter the area.
NEW
The caster consumes all of their energy, inflicting 10000 Nature damage to all players. Consuming the energy also grants the caster a stack of Capacitance.
Consommer la corruption
Consumes a Corruption Corpuscle, healing the Trash Chimaera for 10% and granting 20 Energy.0% and granting 10 Energy.
NEW
Siphons health from the target every 1 second for 10 sec.
Consumer l’âme
Consume a Soul Fragment, healing you for (446.25%348.075% of Attack power) health.
Effect #1 Heal
Value: 0 (AP mod: 4.46253.48075)
Consumer l’âme
Killing a target will sometimes shatter their soul, leaving a Soul Fragment behind for 20 sec.
The Soul Fragment will be consumed when you approach it, healing you for (446.25%348.075% of Attack power) health.
Consuming a Lesser Soul Fragment heals you for 8% of all damage taken in the last 5 sec, minimum 1% of maximum health.
Consuming a Demon's soul will grant you 20% increased damage for 15 sec.
Pointes convergentes
Your special attacks have a 10% chance to impale the target with metal spikes, dealing 1 Physical damage.
Effect #1 School Damage
Value: 1 (AP mod: 0.210.1638)
Conversation: That's Mine!
Frappe latérale
When you Kill Command you will also strike the enemy for (100%62% of Attack power)% Physical damage and generate 10 Focus, if you are within melee range.
REMOVED
Your attacks ignore 126 of your opponent's armor.
REMOVED
Your attacks ignore 140 of your opponent's armor.
REMOVED
Your attacks ignore 588 of your opponent's armor.
NEW
NEW
NEW
Fury, Protection:
Increases your parry chance by 100% and reduces all damage you take by 30% for 8 sec. You will counterattack all melees against you, dealing 100% Physical damage.
Arms:
Increases your parry chance by 100% and reduces all damage you take by 30% for 8 secOne of your abilities is improved, based on the weapon you are wielding:
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Sword bonus unlocked at Level 36.
Axe and Polearm bonus unlocked at Level 70.
Arms:
One of your abilities is improved, based on the weapon you are wielding:
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Swords reduce the cooldown of Die by the Sword by 30 sec, and you will counterattack all melees against you dealing 100% Physical damage.while it is active.
Axes and Polearms reduce the cooldown of Rallying Cry and Intimidating Shout by 20%, and increase their duration by 50%.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.62)
Cachette
REMOVED Effect #1 School Damage
Value: 0
Éclair de jade crépitant
Channel Jade lightning, causing (35.868%27.977% of Attack power) Nature damage over 4 sec to the target and sometimes knocking back melee attackers.
Horion de jade crépitant
Channel Jade lightning, causing (35.868%27.977% of Attack power) Nature damage over 4 sec to the target and sometimes knocking back melee attackers.
Éclair du Tigre crépitant
Summons an effigy of Xuen, the White Tiger for 20 sec. Xuen attacks your primary target, and strikes 3 enemies within 10 yards every 1 sec with Tiger Lightning for (5.25%4.095% of Attack power) Nature damage.
Effect #1 School Damage
Value: 1 (AP mod: 0.05250.04095)
Soins de la Grue
Chi-Ji dashes to three allies, healing them for (28.35%22.113% of Attack power).
Chi-Ji dashes to three allies, healing them for (28.35%22.113% of Attack power).
Effect #2 Heal
Value: 0 (AP mod: 0.28350.22113)
Impact foudroyant
Electrocutes all enemies in front of you, dealing (40%18% of Attack power) Nature damage. Hitting 2 or more targets enhances your weapons for 10 sec, causing Stormstrike and Lava Lash to also deal 51%0% Nature damage to all targets in front of you.
Impact foudroyant
Electrocutes all enemies in front of you, dealing (40%18% of Attack power) Nature damage. Hitting 2 or more targets enhances your weapons for 10 sec, causing Stormstrike and Lava Lash to also deal 51%0% Nature damage to all targets in front of you.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.2295)
Tempête écrasante
Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 2.73%2.1294% of Attack power)] Nature damage over 6 sec.
Effect #1 School Damage
Value: 1 (AP mod: 0.02730.021294)
Coin Missile 3
NEW
NEW
Finishing move that slashes at all enemies within 10 yards, dealing (21%16.38% of Attack power) Physical damage and causing victims to bleed for additional damage over 12 sec:
1 point : 3.57%2.7846% of Attack power) * 12 / 2 * 1] damage
2 points: 3.57%2.7846% of Attack power) * 12 / 2 * 2] damage
3 points: 3.57%2.7846% of Attack power) * 12 / 2 * 3] damage
4 points: 3.57%2.7846% of Attack power) * 12 / 2 * 4] damage
5 points: 3.57%2.7846% of Attack power) * 12 / 2 * 5] damage
Regard pétrifiant
Projects a magical gaze at a target, inflictingGaze at the target, dealing Nature damage and increasing Magical damage taken by 50% within a frontal 25 yard cone for 9 sec.stunning them for 3 sec.
REMOVED Effect #1 School Damage
Value: 100
NEW
NEW
Frappe du croisé
Holy, Protection:
An instant strike that causes (34% Physical damage21.08% of Attack power) Physical damage
Retribution:
An instant strike that causes (34%21.08% of Attack power) Physical damage and grants 1 Holy Power
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.2108)
Frappe du croisé
Strike the target for Physical damage.
Retribution (Level 10)
Generates 1 Holy Power
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.6076)
Feu du croisé
An instant strike that causes (23%14.26% of Attack power) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1426)
Bouclier de croisé
Hurls a holy shield at the enemy, dealing 185 to 21592 to 108 Holy damage, Stunning them and then jumping to additional nearby enemies. Affects 2 total targets.
Heurt écrasant
Slams the ground, inflicting Physical damage and knocking the player back. In addition, the target's threat is cleared.
NEW
Vie et mort
Enemies healed while afflicted by your Festering Wounds have a chance to take (21%16.38% of Attack power) Shadow damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.210.1638)
NEW
Ablation de l’estomac
Cut out the stomach of a dead ranishu, and then quickly throw the knife away.Remove the stomachs of all nearby dead ranishu.
Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 30 sec and dealing (450%351% of Attack power) Bleed damage over 30 sec. Damage other than Steel Trap may break the immobilization effect. Limit 1. Trap will exist for 1 min.
NEW
The casting spits a glob of cytotoxins at the target, inflicting 6000 Nature damage over 6 sec.
Hurlement sonore
Projects a magical gaze at a target, inflicting Shadow damage, silencing and pacifying them for 2 sec.
REMOVED Effect #1 School Damage
Value: 150
NEW
A shadowy arc of lightning strikes an enemy, inflicting 5000 Shadow damage and then jumping to additional nearby enemies.
Pointe-de-Darrow
Blasts a target for 0 Frost damage.
Paroxysme putride
Inflicts 450014400 Nature damage every 2 sec. for 6 sec.
Chaîne mortelle
Chains 3 enemies together, dealing (37.8%29.484% of Attack power) Shadow damage and causing 25% of all damage taken to also be received by the others in the chain. Lasts for 15 sec.
Voile mortel
Fire a blast of unholy energy, causing Shadow damage to an enemy target or healing a friendly Undead target.
Effect #1 School Damage
Value: 0 (AP mod: 0.467460.364619)
NEW
NEW
NEW
Channels a beam of death energy at the enemy, stunning them and inflicting 2500 Shadow damage every 1 second for until cancelled. This effect stacks. Stepping inbetween the caster and target switches the beam to the new target.
Frappe de mort
Blood, Unholy:
Focuses dark power into a strike that deals 96%1 Physical damage and heals you for 30% of all damage taken in the last 5 sec, minimum 10% of maximum health.
Frost:
Focuses dark power into a strike with both weapons, that deals a total of (96% + 85%1 + 0%) Physical damage and heals you for 30% of all damage taken in the last 5 sec, minimum 10% of maximum health.
Frappe de mort (main gauche)
Blood, Unholy:
Focuses dark power into a strike that deals 96%1 Physical damage and heals you for 30% of all damage taken in the last 5 sec, minimum 10% of maximum health.
Frost:
Focuses dark power into a strike with both weapons, that deals a total of (96% + 85%1 + 0%) Physical damage and heals you for 30% of all damage taken in the last 5 sec, minimum 10% of maximum health.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3825)
Balayage mortel
Strike all nearby enemies for 3 * 99% + 99%] Physical damage, and increase your Dodge chance by 100% for 1 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.4455)
Balayage mortel
Strike all nearby enemies for 3 * 99% + 99%] Physical damage, and increase your Dodge chance by 100% for 1 sec.
Mort et décomposition
Blood:
Corrupts the targeted ground, causing 4.62%3.6036% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Heart Strike will hit up to 3 additional targets.Scourge Strike will hit all enemies near the target.
Frost, Unholy:
Corrupts the targeted ground, causing 4.62%3.6036% of Attack power) * 11] Shadow damage over 10 sec to targets within the area. While you remain within the area, your Scourge Strike will hit all enemies near the target.
Mort et décomposition
Blood:
Corrupts the ground underneath 3 nearby enemies within 40 yards causing 28.35%22.113% of Attack power) * 10] Shadow damage over 12 sec. While you remain within the area, your Heart StrikeScourge Strike will hit 3 additional targets.
Frost, Unholy:
Corrupts the ground underneath 3 nearby enemies within 40 yards causing 28.35%22.113% of Attack power) * 10] Shadow damage over 12 sec. While you remain within the area, your Scourge Strike will hit 3 additional targets.
Effect #1 School Damage
Value: 0 (AP mod: 0.28350.22113)
Mort et décomposition
Blood:
Corrupts the ground underneath 3 nearby enemies within 40 yards causing 28.35%22.113% of Attack power) * 10] Shadow damage over 12 sec. While you remain within the area, your Heart StrikeScourge Strike will hit 3 additional targets.
Frost, Unholy:
Corrupts the ground underneath 3 nearby enemies within 40 yards causing 28.35%22.113% of Attack power) * 10] Shadow damage over 12 sec. While you remain within the area, your Scourge Strike will hit 3 additional targets.
Mort et décomposition
Blood:
Corrupts the ground underneath 3 nearby enemies within 40 yards causing 28.35%22.113% of Attack power) * 10] Shadow damage over 12 sec. While you remain within the area, your Heart StrikeScourge Strike will hit 3 additional targets.
Frost, Unholy:
Corrupts the ground underneath 3 nearby enemies within 40 yards causing 28.35%22.113% of Attack power) * 10] Shadow damage over 12 sec. While you remain within the area, your Scourge Strike will hit 3 additional targets.
Mort et décomposition
Corrupts the ground targeted by the Death Knight, causing Shadow damage every sec that targets remain in the area for 10 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.05670.044226)
La mort venue d’en haut
Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.
You whirl around, dealing up to (73.5%57.33% of Attack power) damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 200% stronger effect.
NEW
Imbued witch's magic, causing melee attacks to inflict Shadow damage.
NEW
Imbued witch's magic, causing melee attacks to inflict Shadow damage.
NEW
Wallops her current target with a Debilitating Backhand, inflicting 40000 Physical damage, knocking them back, confusing them for until cancelled, and applying Shattered Defenses to them.
NEW
Blessures profondes
Deep Wounds damage is increased by 8.0%, dealing (60%46.8% of Attack power) Bleed damage over 3 sec.
Striking an enemy with Mortal Strike
Cleave
Cleave
or Execute inflicts Deep Wounds.
Lames du démon
Inflicts 17%0 Shadow damage and generates 12 to 20 Fury.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.0765)
Déchirure démoniaque
A quick attack that causes 102%45.9% of Attack power) * 0.7] Physical damage and generates 20 to 30 Fury.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.459)
Tueur de démon
Increases attack power by 19 when fighting Demons.
Lames jumelles d’Azzinoth
Increases attack power by 100 when fighting Demons.
Tueur de démon
Increases attack power by 075 when fighting Demons.
Pointes démoniaques
Surge with fel power, increasing your Armor by 80% of your Agiliry, and youyAgility, and your Parry chance by 15%, for 6 sec.
NEW
NEW
Dévastateur
Your auto attacks deal an additional 42.3% of Attack power)% * ((max(0, min(Level - 12, 8)) * 8.5 + 241) / 309)] Physical damage, generate 2 Rage, and have a 30% chance to reset the remaining cooldown on Shield Slam.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.423)
Dévorer
Rezan tries to eat the victim whole, inflicting 348 to 3524972 to 5028 Physical damage every 1 sec. for 8 sec.
Dévorer
Rezan tries to eat the victim whole, inflicting 348 to 3524972 to 5028 Physical damage every 1 sec. for 8 sec.
Dévorer
Lashed by a spirit for Shadow damage.
NEW Effect #2 School Damage
Value: 30000
Âmes dévorantes
Gain 30% Leech, but There is a chance when you are struck by a melee attack that one of the souls will lash out at you dealing 30% of maximum health as Shadow damage.and your current target, dealing Shadow damage.
NEW
Use the shovel!
NEW
Digging through a filthy bucket.
Frénésie
Causes your pet to enter a frenzy, performing a flurry of attacks on the target, and gaining 30% increased attack speed for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.2444)
Libération
Alleria manipulates the void energies within her enemy's reality, increasing damage taken by 50% and critical hit chance by 25% for 15 sec.
NEW
Angle mort
Exploits the vulnerability of foes with less than 30% health, causing (240%74.4% of Attack power) Physical damage to the target.
Mutilate has a 35% chance to make your next Dispatch free and usable on any target, regardless of their health.
Awards 1 combo point.
Inspection
Removes Extraction Suit.
NEW
NEW
Summons forth 5 Shambling Skeletons to assist the caster.
NEW
Marteau divin
Divine Hammers spin around you, damaging enemies within 8 yds for 7 * 20%] Holy damage over 9 sec.
Generates 2 Holy Power.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.124)
Tempête divine
A whirl of divine energy, dealing (47%29.14% of Attack power) Holy damage to all enemies within 8 yds.
Effect #3 Heal
Value: 1 (AP mod: 0.3150.2457)
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.2914)
Tempête divine
Unleashes a whirl of divine energy, dealing (83%51.46% of Attack power)% Holy damage to all nearby enemies.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.5146)
Regard funeste
Beams of energy strike the target inflicting 200 Nature damage every 1.5 sec for 3 sec.
Summons an effigy of Chi-Ji, the Red Crane for 15 sec. Chi-Ji heals nearby allies with Crane Heal for (28.35%22.113% of Attack power).
NEW
Charge de dragon
Run at high speed at a distance in front of you. All enemies in your path will take 1 Physical damage and be knocked back.
Effect #1 School Damage
Value: 1 (AP mod: 3.52.73)
NEW
Let loose a bone-shattering roar, dealing (85%52.7% of Attack power) damage to all enemies within 12 yards and slowing them by 70% for 6 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.527)
Déflagration de feu draconique
Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 151.2%117.936% of Attack power) + (54.6%42.588% of Attack power)] Fire damage over 6 sec and reducing movement speed by 30%. The volatile flames on the target also scorch nearby enemies.
Effect #2 School Damage
Value: 0 (AP mod: 0.34230.266994)
Grenade de feu draconique
Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 151.2%117.936% of Attack power) + (54.6%42.588% of Attack power)] Fire damage over 6 sec and reducing movement speed by 30%. The volatile flames on the target also scorch nearby enemies.
Grenade de feu draconique
Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 151.2%117.936% of Attack power) + (54.6%42.588% of Attack power)] Fire damage over 6 sec and reducing movement speed by 30%. The volatile flames on the target also scorch nearby enemies.
Effect #3 School Damage
Value: 0 (AP mod: 0.5460.42588)
NEW
Drains the target's life essence, inflicting 2500 Shadow damage every 2 sec for 8 sec.
NEW
Fires a bolt of darkened energy at the enemy, inflicting 5000 Shadow target.
NEW
At 100 energy, the caster releases a torrent of dark energy, inflicting 9000 Shadow damage to all enemies. Additionally, all Deathtouched Slavers are resurrected and brought back to their maximum health.
NEW
Wisp Credit
NEW
Throws a hunk of azure iron ore.
NEW
NEW
NEW
Trait du Vide
Inflicts ArcaneShadow damage to an enemy.
NEW
Your abilities have a chance to Earthrend, dealing 0, then (0 * 3) then (0 * 5) Physical damage to all enemies between you and your target. Earthrend cannot occur more than once every 2 sec.
Barrage de Vorrik
Order Thrakne to activateVorrik to unleash the power of the skycaller staff. Requires a fully charged staffhis staff. Requires Vorrik to be ready and Rak'jan to be positioned in front of the electric wall.
NEW
Electrocutes a random enemy for Nature damage.
Réactivateur de gigaflux électromagnétique
Channels a bolt of lightning and hurls it towards all enemies in front of the caster causing 01 Nature damage. The caster is then surrounded by a barrier of electricity for 10 min.
NEW
Players standing in between Galvazzt and the energy core will prevent Galvazzt from gaining energy; but will take damage themselves. Too much damage in this manner will stun the victim.
NEW
Players standing in between Galvazzt and the energy core will prevent Galvazzt from gaining energy; but will take damage themselves. Too much damage in this manner will stun the victim.
NEW
Armes améliorées
You imbue your weapons with the power of wind and fire.
Each of your main-hand weapon attacks has a 20% chance of triggering three extra attacks dealing (34% Physical damage.15.3% of Attack power)% Physical damage.
Each of your off-hand weapon attacks causes up to (0.149 * Attack power) additional Fire damage, based on weapon speed.
Mutilation enragée
You deal (204%34.68% of Attack power) Physical damage and incapacitate the target for 5 sec.
Mutilation enragée
Balance, Guardian, Restoration:
Mangle the target for (183%78.69% of Attack power) Physical damage Deals 20% additional damage against bleeding targets.
Feral:
Mangle the target for (183%78.69% of Attack power) Physical damage, reducing the target's movement speed by 20% for 12 sec Deals 20% additional damage against bleeding targets.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.7869)
Mutilation enragée
Balance, Guardian, Restoration:
Mangle the target for (183%78.69% of Attack power) Physical damage Deals 20% additional damage against bleeding targets.
Feral:
Mangle the target for (183%78.69% of Attack power) Physical damage, reducing the target's movement speed by 20% for 12 sec Deals 20% additional damage against bleeding targets.
Essence attirante
Releases pheromones, drawing the Trash Chimera to Consume the Corruption Corpuscle.
NEW
Inflicts Shadow damage every 1.5 sec while standing within the shadowy pool.
Epidémie
Causes each of your Virulent Plagues within 100 yds to flare up, dealing 0 Shadow damage to the infected enemy, and an additional (4.41%3.4398% of Attack power) Shadow damage to all other enemies near them.
Effect #2 School Damage
Value: 0 (AP mod: 0.04410.034398)
NEW
NEW
The caster creates two shadowy essences that mimic the caster's abilities.
NEW
The avatar is shielded from all healing until
NEW
NEW
Attempt to finish off a foe, causing up to 4.0 * 65%] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.
If your foe survives, your next Mortal Strike against them deals 30% increased damage. Stacks up to 2 times.
Attempts to finish off a foe, causing (55%34.1% of Attack power) Physical damage, and consuming up to 30 additional Rage to deal up to 55%34.1% of Attack power) * 3] additional damage. Only usable on enemies that have less than 5% health.
If your foe survives, 30% of the Rage spent is refunded.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.341)
Exécution
Fury, Protection:
Attempts to finish off a foe, causing up to 4.0 * 65%] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.
Arms:
Attempts to finish off a foe, causing up to 4.0 * 65%] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.
If your foe survives, they take 25% more damage from your next Mortal Strike. Stacks up to 2 times.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.403)
Attempt to finish off a wounded foe, causing 136% + 136%84.32% of Attack power) + (84.32% of Attack power)%] Physical damage. Only usable on enemies that have less than 20% health.
If your foe survives, you become Enraged for 6 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.8432)
Mortal Strike and Execute hit 2 additional nearby target for 50% damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.4216)
Attempt to finish off a wounded foe, causing 136% + 136%84.32% of Attack power) + (84.32% of Attack power)%] Physical damage. Only usable on enemies that have less than 25% health.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.8432)
Attempt to finish off a wounded foe, causing 136% + 136%84.32% of Attack power) + (84.32% of Attack power)%] Physical damage. Only usable on enemies that have less than 20% health.
Grants a charge of Raging Blow.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.8432)
Attempt to finish off a wounded foe, causing 136% + 136%84.32% of Attack power) + (84.32% of Attack power)%] Physical damage. Only usable on enemies that have less than 20% health.
Generates 20 Rage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.8432)
Attempt to finish off a wounded foe, causing 136% + 136%84.32% of Attack power) + (84.32% of Attack power)%] Physical damage. Only usable on enemies that have less than 20% health.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.7006)
Précision du bourreau
Fury, Protection:
Attempts to finish off a foe, causing up to 4.0 * 65%] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.
Arms:
Attempts to finish off a foe, causing up to 4.0 * 65%] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.
If your foe survives, they take 25% more damage from your next Mortal Strike. Stacks up to 2 times.
Munitions exotiques
Allows you to modify your ranged weapon to use exotic munitions:
Incendiary Ammo
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each auto shot deals (7%3.64% of Attack power)% additional Fire damage to all enemies within 8 yards of the initial target.
Poisoned Ammo
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each auto shot deals (7.728%6.02784% of Attack power) additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect.
Frozen Ammo
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each auto shot deals 17% additional Frost damage and reduces the target's movement speed by 50% for 4 sec.
Only one exotic munition can be active at one time.
All of your traps are improved in the following ways:
Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.
Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.
Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.
Steel Trap
Your Steel Trap also deals an immediate (105%81.9% of Attack power) Bleed damage when triggered.
Caltrops
Increases Caltrops damage by 50%.
NEW
Pay respects.
Explosion
REMOVED Effect #1 School Damage
Value: 24986
Tir explosif
Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to (168%131.04% of Attack power) Fire damage to all enemies within 8 yds.damage based on proximity.
Effect #1 School Damage
Value: 0 (AP mod: 1.681.3104)
Tir explosif : détonation !
Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to (168%131.04% of Attack power) Fire damage to all enemies within 8 yds.damage based on proximity.
Piège explosif
Hurls a fire trap to the target location that explodes when an enemy approaches, causing (69.3%54.054% of Attack power) Fire damage and burning all enemies within 8 yards for (69.3%54.054% of Attack power) additional Fire damage over 10 sec. Trap will exist for 1 min.
Piège explosif
Hurls a fire trap to the target location that explodes when an enemy approaches, causing (69.3%54.054% of Attack power) Fire damage and burning all enemies within 8 yards for (69.3%54.054% of Attack power) additional Fire damage over 10 sec. Trap will exist for 1 min.
Piège explosif
Hurls a fire trap to the target location that explodes when an enemy approaches, causing (69.3%54.054% of Attack power) Fire damage and burning all enemies within 8 yards for (69.3%54.054% of Attack power) additional Fire damage over 10 sec. Trap will exist for 1 min.
Effect #1 School Damage
Value: 0 (AP mod: 0.6930.54054)
Launch a fire trap to the target location that explodes when an enemy approaches, causing (69.3%54.054% of Attack power) Fire damage and burning all enemies within 8 yards for 6.93%5.4054% of Attack power) * 10] additional Fire damage over 10 sec. Trap will exist for 1 min.
Déguisement corsandre
Wear an Extraction SuitAshvane Uniform to disguise yourself as an Ashvane Scout, making youryou more difficult to detect.
Only in Redrock Harbor and Ashvane Encampment.Vol'dun.
Déguisement corsandre
You may wear the Extraction Suit while in Redrock Harbor and Ashvane Encampment.Applies the disguise of an Ashvane Scout.
Only while in Ashvane occupied areas within Vol'dun.
Œil pour œil
Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for (73%45.26% of Attack power)% Physical damage. Lasts 10 sec.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.4526)
Œil du tigre
Tiger Palm also applies Eye of the Tiger, dealing (36.12%28.1736% of Attack power) Nature damage to the enemy and (36.12%28.1736% of Attack power) healing to the Monk over 8 sec.
Souffle de pierre
Eat a heap of rice, restoring 10% health. Jeeze... there's so much left!Breathe stone breath at the enemy, dealing Nature damage.
NEW
Festin d’âmes
Soul Cleave heals you for an additional (50.4%39.312% of Attack power) over 6 sec.
Nourrir le dino
Reagent removed:
Croquettes pour jeune dino
.
New reagent required:
Pâtée pour dino avec morceaux
x1.
NEW
Barrage gangrené
Unleash a torrent of Fel energy over 3 sec, inflicting 40%31.2% of Attack power)] Chaos damage to all enemies within 8 yds.
Effect #1 School Damage
Value: 0 (AP mod: 0.40.312)
Dévastation gangrenée
Unleash the fel within you, damaging enemies directly in front of you for 52.5%40.95% of Attack power) * 10] Fire damage over 2 sec. Causing damage also heals you for up to 52.5%40.95% of Attack power) * 10] health.
Effect #1 Heal
Value: 0 (AP mod: 0.5250.4095)
Éruption gangrenée
Impales the target for (42%32.76% of Attack power) Chaos damage and stuns them for 4 sec.
Impales the target for (42%32.76% of Attack power) Chaos damage and stuns them for 4 sec.
Effect #1 School Damage
Value: 0 (AP mod: 2.86652.23587)
Lance gangrenée
While in demon form, your auto-attack is now 40 yard ranged Chaos damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.153)
Ruée fulgurante
Rush forward, incinerating anything in your path for (19.95%15.561% of Attack power) Chaos damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.19950.15561)
Ruée fulgurante
Rush forward, incinerating anything in your path for (19.95%15.561% of Attack power) Chaos damage.
Gangrelame
Havoc:
Charge to your target and deal (190% Fire damage.85.5% of Attack power)% Fire damage.
Demon's Bite has a chance to reset the cooldown of Felblade.
Generates 50 Fury.
Vengeance:
Charge to your target and deal (190% Fire damage.85.5% of Attack power)% Fire damage.
Shear has a chance to reset the cooldown of Felblade.
Generates 30 Pain.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.855)
Gangrelame
Havoc:
Charge to your target and deal (190% Fire damage.85.5% of Attack power)% Fire damage.
Demon's Bite has a chance to reset the cooldown of Felblade.
Generates 50 Fury.
Vengeance:
Charge to your target and deal (190% Fire damage.85.5% of Attack power)% Fire damage.
Shear has a chance to reset the cooldown of Felblade.
Generates 30 Pain.
Impulsion farouche
Lunge at your enemy as a ghostly wolf, biting them to deal (42%32.76% of Attack power) Physical damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.420.3276)
Balayage farouche
Swipe at the target, causing 1 Physical damage, and an additional (65.1%50.778% of Attack power) Bleed damage over 10 sec.
Morsure féroce
Balance, Guardian, Restoration:
Finishing move that causes damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.
Critical strike chance doubled against bleeding targets.
1 point : 84%65.52% of Attack power) * 1 / 5] damage
2 points: 84%65.52% of Attack power) * 2 / 5] damage
3 points: 84%65.52% of Attack power) * 3 / 5] damage
4 points: 84%65.52% of Attack power) * 4 / 5] damage
5 points: 84%65.52% of Attack power) * 5 / 5] damage
Feral:
Finishing move that causes damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.
When used on targets below 25% health, Ferocious Bite will also refresh the duration of your Rip on your target.
Critical strike chance doubled against bleeding targets.
1 point : 84%65.52% of Attack power) * 1 / 5] damage
2 points: 84%65.52% of Attack power) * 2 / 5] damage
3 points: 84%65.52% of Attack power) * 3 / 5] damage
4 points: 84%65.52% of Attack power) * 4 / 5] damage
5 points: 84%65.52% of Attack power) * 5 / 5] damage
Effect #1 School Damage
Value: 1 (AP mod: 0.840.6552)
Frénésie fétide
At 50% Health, Trash Chimaera frenzies, increasing damage dealt by 50%25% and damage taken by 50%.
Marque enflammée
Brand an enemy with a demonic symbol, instantly dealing (170.73%133.169% of Attack power)% Fire damage and reducing the damage they deal to you by 40% for 8 sec.
Marque enflammée
Brand an enemy with a demonic symbol, instantly dealing (170.73%133.169% of Attack power)% Fire damage and reducing the damage they deal to you by 40% for 8 sec.
Sales tours
Vanish deals 1 Shadow damage to all enemies within 8 yards, and disorients them for 2 sec.
Effect #1 School Damage
Value: 1 (AP mod: 0.840.6552)
NEW
The caster slams the ground, inflicting Shadow damage to all enemies within 15 yards and creating an area of Enveloping Shadows that last for 2 min.
NEW
Shoot Fire from all 3 heads.
NEW
Shoot poison from all 3 heads.
NEW
Shoot Fire from all 3 heads.
Élémentaire de feu
Calls forth a Greater Fire Elemental to rain destruction on your enemies for 30 sec.
While the Greater Fire Elemental is active, Lava Surge recharges 0% faster and Flame Shock generates 03 Maelstrom when it deals damage over time.
Choc de feu
Does 140 additional Fire damage to the target.
Éclair de feu
5% chance of dealing 50 to 700 Fire damage on a successful melee attack.
Éclair de feu
Blasts the enemy for 50 to 700 Fire damage.
NEW
Fire a barrage of cannon balls into the air over 6 sec. After a moment, they land around you, each dealing 3700 to 4300 Fire damage to all enemies caught in the blast.
Poing du Tigre blanc
Strike your target with the technique of the White Tiger, dealing 250%112.5% of Attack power) + 3%] Physical damage to your target while generating 3 Chi.
Poings de fureur
Pummels all targets in front of you, dealing 120.75%94.185% of Attack power)] damage over 4 sec to your primary target and 120.75%94.185% of Attack power) * 50 / 100] damage over 4 sec to other targets. Can be channeled while moving.
Langue de feu
Scorches your target, dealing (31.5%24.57% of Attack power) Fire damage, and enhances your weapons with fire for 16 sec, causing each weapon attack to deal up to (0.044 * Attack power) Fire damage, based on weapon speed.
Frappe latérale
When you Kill Command you will also strike the enemy for (100%62% of Attack power)% Physical damage and generate 10 Focus, if you are within melee range.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.62)
NEW
Command the pterrordax to flap its wings vigorously to gain altitude.
Coup du serpent volant
Land yourself, dealing (11.2682%8.78918% of Attack power) damage to all enemies within 8 yards, and slowing them by 70% for 4 sec.
Coup du serpent volant
Soar forward through the air at high speed for 2 sec.
If used again while active, you will land, dealing (11.2682%8.78918% of Attack power) damage to all enemies within 8 yards, and slowing them by 70% for 4 sec.
NEW
Fourche d'éclairs
The caster exhales a cone of Forked Lightning, inflicting Nature damage to all enemies in a 2060 yard cone in front of them. Victims are slowed for 4 sec.
NEW
Brutally slam your target for 304% + 304%136.8% of Attack power)% + (136.8% of Attack power)%] Physical damage, and shatter two Lesser Soul Fragments from them.
Fracture
Brutally slam your target for 304% + 304%136.8% of Attack power)% + (136.8% of Attack power)%] Physical damage, and shatter two Lesser Soul Fragments from them.
NEW Effect #1 School Damage
Value: 0 (AP mod: 1.368)
Francesco Test - Aura
Fire a blast of unholy energy, causing Shadow damage to an enemy target or healing a friendly Undead target.
Effect #1 School Damage
Value: 0 (AP mod: 0.467460.364619)
Gel
When struck in combat has a 1% chance of inflicting 500 Frost damage to the attacker and freezing them for 5 sec.
Froideur de la mort
When you deal Frost damage, you have a chance to release a barrage of icy spikes at your target dealing 35%15.75% of Attack power)% * 3] Frost damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.1575)
NEW
NEW
Shoot Frost from all 3 heads.
NEW
Shoot Frost from all 3 heads.
REMOVED
Blasts a target for 0 Frost damage.
NEW
Shoot Frost from all 3 heads.
Frappe de givre
Chill your weapons with icy power, and quickly strike the enemy with both weapons, dealing a total of (78% + 95%1%) Frost damage.
Frappe de givre
Instantly strike the enemy with your off-hand weapon, causing (95%42.75% of Attack power) Frost damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.4275)
Frappe de givre (main gauche)
Instantly strike the enemy with your off-hand weapon, causing (95%42.75% of Attack power) Frost damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.4275)
Arme de givre
Chills your target, dealing (19.425%15.1515% of Attack power) Frost damage and reducing the target's movement speed by 50% for 3 sec, and enhances your weapons with frost for 16 sec, causing each weapon attack to reduce the target's movement speed by 50% for 3 sec.
Onde gelée
While you have fewer than 2 full Rune, your auto attacks radiate intense cold, inflicting (6.72%5.2416% of Attack power) Frost damage on all nearby enemies.
Effect #1 School Damage
Value: 1 (AP mod: 0.06720.052416)
Lame runique givrée
While Pillar of Frost is active, your special attacks trap a soul in your rune weapon. When Pillar of Frost fades, your rune weapon discharges the souls at your current target, dealing (10%4.5% of Attack power)% damage per soul.
Lame runique givrée
While Pillar of Frost is active, your special attacks trap a soul in your rune weapon. When Pillar of Frost fades, your rune weapon discharges the souls at your current target, dealing (10%4.5% of Attack power)% damage per soul.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.045)
Frozen Runeblade Visual
While Pillar of Frost is active, your special attacks trap a soul in your rune weapon. When Pillar of Frost fades, your rune weapon discharges the souls at your current target, dealing (10%4.5% of Attack power)% damage per soul.
Strike quickly for 31.62% of Attack power) * ((max(0, min(Level - 10, 10)) * 10 + 171) / 271)] Physical damage.
Increases the critical strike chance of Bloodthirst by 25%, stacking up to 4 times.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3162)
Strike quickly for 61% *) Physical damage.37.82% of Attack power) *] Physical damage.
Generates 5 Rage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3782)
Creates a vortex of wind 8 yards around you, dealing (7.98%6.2244% of Attack power) Nature damage every 1 sec to enemies caught in the storm, and slowing them by 30% for 3 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.07980.062244)
NEW
The caster causes a gust of wind to lift enemies off their feat, inflicting Nature damage to all enemies within 4 yards of the impact and sending them into the air.
NEW
Deals Physical damage every 0.3 sec. for 5 sec.
Gestation
Inflicts 2500 damage every 1 sec to a random player and all players within 8 yards for 5 sec. Stuns the initial target while a Plague Amalgam gestates within the player.
On expiration, the Plague Amalgam will spawn 5 yards from that player.
Gestation
Inflicts 2500 damage every 1 sec to a random player and all players within 8 yards for 5 sec. Stuns the initial target while a Plague Amalgam gestates within the player.
On expiration, the Plague Amalgam will spawn 5 yards from that player.
Gestation
Inflicts 2500 damage every 1 sec to a random player and all players within 8 yards for 5 sec. SummonsStuns the initial target while a Plague Amalgam gestates within the player.
On expiration, the Plague Amalgam will spawn 5 yards from that player.
NEW
NEW
Disorients the target and increases damage taken by 10% for 20 sec.
Avancée glaciale
Summon glacial spikes from the ground that advance forward, damaging enemies near their eruption point for (78.75%61.425% of Attack power) frost damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.78750.61425)
Lancer de glaives
You hurl two glaives toward a target, each dealing (10.92%8.5176% of Attack power) damage to each enemy struck and reducing movement speed by 30% for 3 sec. The primary target will take 4 times as much damage from each strike.
The Glaives will return back to you, damaging and snaring targets again as they return.
NEW
Stuns the target and increases damage taken by 10% for 20 sec.
NEW
Bite enemies in a cone, dealing Physical damage and reducing movement speed by 40% for 6 sec.
Mortier gobelin
Inflicts 383 to 5170 Fire damage and causes 0 damage over 3 sec to targets in a 10 yard radius.
NEW
While you have an Infernal active, every Soul Shard you spend increases the damage of your Chaos Bolt by 5%.
NEW
While you have an Infernal active, every Soul Shard you spend increases the damage of your Chaos Bolt by 5%.
NEW
Your abilities have a chance to deal 0 Physical damage to the nearest enemy. The frequency of this effect increases the lower their health.
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 10%0% Frost damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.045)
Marteau du vertueux
Holy, Retribution:
Hammers the current target for (38% Physical damage.17.1% of Attack power)% Physical damage.
Protection:
Hammers the current target for (38% Physical damage.17.1% of Attack power)% Physical damage.
Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for (18% Holy damage.11.16% of Attack power)% Holy damage.
While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for (18% Holy damage.11.16% of Attack power)% Holy damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.1116)
Marteau du vertueux
Hammer the current target for (38%17.1% of Attack power)% weapon damage. If empowered by Holy Well it also causes a wave of light that hits all targets within 8 yards for (18%.11.16% of Attack power)%.
NEW
NEW
NEW
Récolte des cultures
Inflicts 250%300% Physical damage to all enemies in front of you within 10 yards.
Éclosion
The embryo within the egg is beginning to hatch. When complete, a snake will emerge and attack the players.
Lancer de hachette
Tosses a hatchet at an enemy, dealing (2.1%1.638% of Attack power) Physical damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.0210.01638)
NEW
NEW
Heals the friendly target for 3700 to 4300.
Captation de vie
Sacrifices 24%25% of your maximum health to heal your summoned Demon for twice as much over 65 sec.
Journal de Rakera
Bourreau des cœurs
Instantly strike the target and 1 other nearby enemy, causing (69%31.05% of Attack power) Physical damage, and reducing enemies' movement speed by 20% for 8 sec.
Generates
Heartbreaker
5
5 bonus Runic Power
Heartbreaker
plus 2 Runic Power per additional enemy struck
NEW
Stuns the target and increases damage taken by 10% for 20 sec.
Coquille épaisse
Fling a giant starfish at a target, disorienting them and increasingDisorients the target and increases damage taken by 10% for 20 sec.
Coquille épaisse
Hurl a heavy shell at a target, dealing 10% of the target's health as Physical damage and stunning them for 10 sec.Stuns the target and increases damage taken by 10% for 20 sec.
Flammes infernales
Engulfs the surrounding area in hellfire, causing (40% of Spell power) Fire damage to yourself, and (40% of Spell power) Fire damage to all nearby enemies every sec.
Costs 4 Soul Shard Fragments per sec.1 sec.
You may move while channeling Hellfire.
Costs 4 Soul Shard Fragments per sec.
Hémorragie
Rips a gushing wound in the target, dealing (34%10.54% of Attack power) Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.
Awards 1 combo point.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1054)
Piège hautement explosif
Hurls a fire trap to the target location that explodes when an enemy approaches, causing (73.5%57.33% of Attack power) Fire damage and knocking all enemies away. Trap will exist for 1 min.
Effect #1 School Damage
Value: 0 (AP mod: 0.7350.5733)
Piège hautement explosif
Hurls a fire trap to the target location that explodes when an enemy approaches, causing (69.3%54.054% of Attack power) Fire damage and burning all enemies within 8 yards for (69.3%54.054% of Attack power) additional Fire damage over 10 sec. Trap will exist for 1 min.
NEW
Déflagration sacrée
Blasts the target with Holy energy, causing (84%65.52% of Attack power) Holy damage to an enemy.
Effect #1 School Damage
Value: 1 (AP mod: 0.840.6552)
Bouclier sacré
Increases your block chance by 15%, allows you to block spells, and your successful blocks deal (12.6%9.828% of Attack power) Holy damage to your attacker.
Effect #1 School Damage
Value: 1 (AP mod: 0.1260.09828)
Châtiment sacré
Smites an enemy, inflicting 228 to 265 Holy damage.243 to 257 Holy damage.
Rafale hurlante
Blast the target with a frigid wind, dealing (17.22%13.4316% of Attack power)
Northrend Winds
Frost damage and applying Frost Fever to the target
Frost damage to that foe, and (8.61%6.7158% of Attack power) Frost damage to all other enemies within 10 yards, infecting all targets with Frost Fever.
Frost Fever
A disease that deals 11.55%9.009% of Attack power)] Frost damage over 24 sec and has a chance to grant the Death Knight 5 Runic Power each time it deals damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.08610.067158)
Glaive insatiable
Strike an enemy with a glaive of fel energy, dealing (189%147.42% of Attack power) Chaos damage
Effect #1 School Damage
Value: 0 (AP mod: 1.891.4742)
Glaive insatiable
Strike an enemy with a glaive of fel energy, dealing (189%147.42% of Attack power) Chaos damage and weakening them to your Demon's Bite.
For 12 sec, Demon's Bite will generate the maximum amount of Fury and deal 200% increased damage against them.
Effect #1 School Damage
Value: 0 (AP mod: 1.891.4742)
Marque du chasseur
Apply Hunter's Mark to the target, When damaged by Aimed Shot and for an additional 5 sec afterwards, all of your damaging shots will cause the target to instantly take (Ranged attack power * .2) additional Physical damage.increasing all damage you deal to the marked target by 5%. If the target dies while affected by Hunter's Mark, you instantly gain 20 Focus.
Only one Hunter's Mark can be applied at a time.
REMOVED Effect #1 School Damage
Value: 1 (AP mod: 0.042)
Marque du chasseur
Apply Hunter's Mark to the target, When damaged by Aimed Shot and for an additional 5 sec afterwards, all of your damaging shots will cause the target to instantly take (Ranged attack power * .2) additional Physical damage.increasing all damage you deal to the marked target by 5%. If the target dies while affected by Hunter's Mark, you instantly gain 20 Focus.
Only one Hunter's Mark can be applied at a time.
REMOVED Effect #1 School Damage
Value: 1 (AP mod: 0.042)
NEW
A pool of blood forms, erupting for 14250 to 15750 Shadow damage to players within 6 yards after 8 sec.
If no players are hit by the eruption, it instead inflicts 17100 to 18900 Shadow damage to all players.
NEW
A pool of blood forms, erupting for 14250 to 15750 Shadow damage to players within 6 yards after 8 sec.
If no players are hit by the eruption, it instead inflicts 17100 to 18900 Shadow damage to all players.
NEW
A pool of blood forms, erupting for 14250 to 15750 Shadow damage to players within 6 yards after 8 sec.
If no players are hit by the eruption, it instead inflicts 17100 to 18900 Shadow damage to all players.
Siphon de sang
Increases haste ratingmastery and leech by 0.
Emprise d’Illidan
Throw the target to a location within 40 yards, stunning them and all nearby enemies for 3 sec and dealing (13.23%10.3194% of Attack power) Shadow damage.
Effect #1 School Damage
Value: 1 (AP mod: 0.13230.103194)
Emprise d’Illidan
Throw the target to a location within 40 yards, stunning them and all nearby enemies for 3 sec and dealing (13.23%10.3194% of Attack power) Shadow damage.
Emprise d’Illidan : Lancer
Throw the target to a location within 40 yards, stunning them and all nearby enemies for 3 sec and dealing (13.23%10.3194% of Attack power) Shadow damage.
Burns nearby enemies for (51.03%39.8034% of Attack power) Fire damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.51030.398034)
Aura d’immolation
Engulf yourself in flames, instantly causing (11.76%9.1728% of Attack power) Fire damage to enemies within 8 yards and radiating (11.76%9.1728% of Attack power) Fire damage every sec. Lasts 10 sec.
Generates 80 Fury over 10 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.11760.091728)
Deals Fire damage to all nearby enemies.
Effect #1 School Damage
Value: 0 (AP mod: 0.14490.113022)
Victoire imminente
Instantly attack the target, causing (50.4%39.312% of Attack power) damage and healing you for 15% of your maximum health.
Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.
Munitions incendiaires
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each auto shot deals (7%3.64% of Attack power)% additional Fire damage to all enemies within 8 yards of the initial target.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.0364)
Munitions incendiaires
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each auto shot deals (7%3.64% of Attack power)% additional Fire damage to all enemies within 8 yards of the initial target.
Bombe incendiaire
Hurls an incendiary bomb at the target that explodes into flames, inflicting 151.2%117.936% of Attack power) + (54.6%42.588% of Attack power)] Fire damage over 6 sec and reducing movement speed by 30%. The volatile flames on the target also scorch nearby enemies.
Increases spell power by 1614.
Increases spell power by 1570.
Vengeance de Raine
Increases Intellect by 10.
Dents de diablosaure
Increases your critical strike by 20.
Restores 396 mana per 5 sec.
Assaut inexorable
While in combat with no enemy within 8 yards, you gain Inexorable Assault every 5 sec. Each stack causes your next autoattack to deal (21%16.38% of Attack power) additional Frost damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.210.1638)
Assaut inexorable
While in combat with no enemy within 8 yards, you gain Inexorable Assault every 5 sec. Each stack causes your next autoattack to deal (21%16.38% of Attack power) additional Frost damage.
NEW
Infected with parasitic maggots, which explode out of the target upon their death.
Frappe infernale
Leap through the air toward a targeted location, dealing (39.9%31.122% of Attack power) Fire damage to all enemies within 6 yards.
Effect #1 School Damage
Value: 1 (AP mod: 0.3990.31122)
Frappe infernale
Crash down with the force of an infernal at a target location, burning the area with (39.9%31.122% of Attack power) Fire damage to all enemies within 6 yards.
NEW
Increases the Strength and Agility of the target by 10% for until cancelled.
NEW
Infuses the target with vitality, increasing their Stamina by 10% for until cancelled.
NEW
Infuses the target with brilliance, increasing their Intellect by 10% for until cancelled.
NEW
Places a blessing on a target that causes them to regenerate 1% of maximum health and mana per 10 sec.
An instant shot that causes (42%21.84% of Attack power) Physical damage and increases the damage your pet and guardians deal by 0% for until cancelled.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.2184)
NEW
Chaos Bolt consumes up to 5 sec of Immolate's damage over time effect on your target, instantly dealing that much damage.
Item - Death Knight T17 Frost 4P Bonus
While Pillar of Frost is active, your special attacks trap a soul in your rune weapon. When Pillar of Frost fades, your rune weapon discharges the souls at your current target, dealing (10%4.5% of Attack power)% damage per soul.
Item - Death Knight T17 Frost 4P Driver
While Pillar of Frost is active, your special attacks trap a soul in your rune weapon. When Pillar of Frost fades, your rune weapon discharges the souls at your current target, dealing (10%4.5% of Attack power)% damage per soul.
Item - Death Knight T17 Frost 4P Driver
While Pillar of Frost is active, your special attacks trap a soul in your rune weapon. When Pillar of Frost fades, your rune weapon discharges the souls at your current target, dealing (10%4.5% of Attack power)% damage per soul.
Item - Death Knight T21 Frost 4P Bonus
When you deal Frost damage, you have a chance to release a barrage of icy spikes at your target dealing 35%15.75% of Attack power)% * 3] Frost damage.
Item - Hunter T21 Beast Mastery 4P Bonus
When you use Kill Command, the cooldown of Aspect of the Wild is reduced by up to 2.53.0 sec.
NEW
Let out a Motivating Howl, granting 0 Versatility split among you and up to 4 nearby allies. For each ally you motivate, you gain an additional 0 Versatility. Lasts 12 sec.
Judges the target
Greater Judgment
and up to 2 other nearby enemies
, dealing (75% of Spell power) Holy damage
Retribution (Level 78)
and causing them to take 0% increased damage taken from your Holy Power spenders for 8 sec
Holy (Level 42)
and causing the target to take 30% increased damage from your Crusader Strike and Holy Shock for 6 sec
Protection (Level 42)
and reducing the remaining cooldown on Shield of the Righteous by 2 sec, or 4 sec on a critical strike
Effect #1 School Damage
Value: 1 (AP mod: 0.420.3276)
Coup du jugement
Strike the target for (40%24.8% of Attack power) Physical damage. Each strike with Crusader's Justice reduces the remaining cooldown of your Judgment by 2 sec.
Generates 1 Holy Power.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.248)
NEW
NEW
Finish off Emperor Korthek.
Fracasse-tonneau
Smash a keg of brew on the target, dealing (110.25%85.995% of Attack power) damage to all enemies within 8 yds and reducing their movement speed by 20% for 15 sec.
Reduces the remaining cooldown on your Brews by 4 sec.
Série meurtrière
Teleport to an enemy within 10 yards, attacking 6 times over 2 sec with both weapons for a total of 136% * 6 + 136%61.2% of Attack power)% * 6 + 0% * 6] Physical damage.
While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.612)
Série meurtrière
Teleport to an enemy within 10 yards, attacking 6 times over 2 sec with both weapons for a total of 136% * 6 + 136%61.2% of Attack power)% * 6 + 0% * 6] Physical damage.
While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.612)
NEW
Lacérer
Tears a bleeding wound in the target, dealing 202.608%158.034% of Attack power) + (39.312%30.6634% of Attack power)] Physical damage over 12 sec.
Effect #2 School Damage
Value: 0 (AP mod: 0.393120.306634)
Lacérer
Tears a bleeding wound in the target, dealing 270%210.6% of Attack power) + (80%49.6% of Attack power)] Physical damage over 18 sec.
Generates 36 Focus over 18 sec.
Tears a bleeding wound in the target, dealing 270%210.6% of Attack power) + (80%49.6% of Attack power)] Physical damage over 18 sec.
Generates 36 Focus over 18 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.496)
Instantly shocks the target with burning force, causing (15.625% of Spell power) Fire damage and dealing (104.643%81.6215% of Attack power) damage per second for 15 sec. Generates (15.625% of Spell power)% Maelstrom Charge.
Fleur de vie
Heals the target for (- 0.036729% of Spell power) over until cancelled. When Lifebloom expires or is dispelled, the target is instantly healed for (62.5%80% of Spell power).
Duration refreshed by casting Regrowth or Healing Touch on the target.
Lifebloom can be active only on one target at a time.
Fleur de vie
Heals the target for (112.5% of Spell power) over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (62.5%80% of Spell power).
Lifebloom can be active only on two targets at a time.
Foudre
5% chance of dealing 15 to 250 Nature damage on a successful melee attack.
Foudre
Blasts the enemy for 15 to 250 Nature damage.
Bouclier de foudre
Surround yourself with a shield of lighting for 1 hour which has a chance to deal (12.6%9.828% of Attack power) Nature damage when you deal or take melee damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.1260.09828)
NEW
Mini Schlingo
Whenever your Ghoul uses Claw, it exhales a gaseous cloud that damages nearby enemies for 6 seconds.
Effect #1 School Damage
Value: 0 (AP mod: 0.0630.04914)
Dés pipés : Sur le pont !
All hands on deck! Basic attacks made by Harlan Sweete strike his target twice.
Harlan Sweete's abilities target additional enemies.
Loup solitaire
Increases your damage by 18%, but only when you do not have your pet out.an active pet.
Rayon lunaire
Summons a beam of lunar light at your location, dealing 13.65%10.647% of Attack power) * 8] Arcane damage and healing you for 63%49.14% of Attack power) * 8] over 8 sec.
Effect #1 Heal
Value: 0 (AP mod: 0.630.4914)
Effect #2 School Damage
Value: 0 (AP mod: 0.13650.10647)
Mitrailleuse
NEW Effect #1 School Damage
Value: 4000
Estropier
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.4046)
Estropier
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point:
1 point : (238%40.46% of Attack power)% damage, 1 sec
2 points: (238%40.46% of Attack power)% damage, 2 sec
3 points: (238%40.46% of Attack power)% damage, 3 sec
4 points: (238%40.46% of Attack power)% damage, 4 sec
5 points: (238%40.46% of Attack power)% damage, 5 sec
Estropier
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point:
1 point : (238%40.46% of Attack power)% damage, 1 sec
2 points: (238%40.46% of Attack power)% damage, 2 sec
3 points: (238%40.46% of Attack power)% damage, 3 sec
4 points: (238%40.46% of Attack power)% damage, 4 sec
5 points: (238%40.46% of Attack power)% damage, 5 sec
NEW
Miasme malodorant
The foul stench of the area sickens players, inflicting 12504500 Nature damage to afflicted players every 1.5 sec. for 15 sec.18 sec.
When this effect expires, it applies Retching Convulsions to the affected player.
REMOVED
Reduces the mana cost of your spells by 3%.
Manie
Your movement speed is increasedIncreases your movement speed by up to 35% based on your current Insanity.
Marque de la grue
Brewmaster, Mistweaver:
Spin while kicking in the air, dealing 21%16.38% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Windwalker:
Spin while kicking in the air, dealing 21%16.38% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind.
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick.
Canon dévastateur
Inflicts Physical damage.
Métamorphose
Leap into the air and land with explosive force, dealing (42%32.76% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead.
Upon landing, you are transformed into a hellish demon for 30 sec, greatly empowering your Chaos Strike and Blade Dance abilities, gaining 20% Leech, and 25% Haste.
Effect #2 School Damage
Value: 0 (AP mod: 0.420.3276)
Métamorphose
Leap into the air and land with explosive force, dealing (42%32.76% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead.
Upon landing, you are transformed into a hellish demon for 30 sec, greatly empowering your Chaos Strike and Blade Dance abilities, gaining 20% Leech, and 25% Haste.
Métamorphose
Leap into the air and land with explosive force, dealing (42%32.76% of Attack power) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Players are Dazed for 3 sec instead.
Upon landing, you are transformed into a hellish demon for 30 sec, greatly empowering your Chaos Strike and Blade Dance abilities, gaining 20% Leech, and 25% Haste.
Coup de poing puissant
Strikes the target with a strong punch for Physical damage.
Poison de distraction mentale
Casting spells while under the effects of Mind-numbing Poison will cause you to take (8.4%6.552% of Attack power) Nature damage.
Poison de distraction mentale
Casting spells while under the effects of Mind-numbing Poison will cause you to take (8.4%6.552% of Attack power) Nature damage.
Effect #1 School Damage
Value: -1 (AP mod: 0.0840.06552)
Marche-brume
Instantly dash to a friendly player and heal them for (352.8%275.184% of Attack power).
Instantly dash to a friendly player and heal them for (352.8%275.184% of Attack power).
Effect #2 Heal
Value: 0 (AP mod: 3.5282.75184)
Peau en fusion
When the core hound takes melee attacks, it infuses its hide with molten lava, causing 0 to 2 Fire damage to all further melee attackers for 10 sec. Molten Hide can only activate every 60 sec.
Effect #1 School Damage
Value: -1 (AP mod: 0.1050.0819)
Morsure de mangouste
Attempts to sever the target's limbs with a brutal attack that deals 153%0 Physical damage and grants you Mongoose Fury.
Mongoose Fury increases Mongoose Bite damage by 15%, stacking up to 2 times. Flanking Strike refreshes Mongoose Fury.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.9486)
Morsure de mangouste
A brutal attack that deals 102% Physical damage and grants you Mongoose Fury.
Mongoose Fury
Increases the damage of Mongoose Bite by 20% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration.
Removed
Morsure de mangouste
Attempts to sever the target's limbs with a brutal attack that deals 102%0 Physical damage and grants you Mongoose Fury.
Mongoose Fury increases Mongoose Bite damage by 50% for 14 sec, stacking up to 6 times. Successive attacks do not increase duration.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.6324)
Morsure de mangouste
Replaces Raptor Strike.
A brutal attack that deals (102%63.24% of Attack power) Physical damage and grants you Mongoose Fury.
Mongoose Fury
Increases the damage of Mongoose Bite by 20% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration.
Fureur de la mangouste
Attempts to sever the target's limbs with a brutal attack that deals 102%0 Physical damage and grants you Mongoose Fury.
Mongoose Fury increases Mongoose Bite damage by 50% for 14 sec, stacking up to 6 times. Successive attacks do not increase duration.
Fureur de la mangouste
A brutal attack that deals (102%63.24% of Attack power) Physical damage and grants you Mongoose Fury.
Mongoose Fury
Increases the damage of Mongoose Bite by 20% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration.
Éclat lunaire
A quick beam of lunar light burns the enemy for (28.8225%22.4815% of Attack power) Arcane damage and then an additional (156.923%122.4% of Attack power) Arcane damage over 14 sec.
Awards 1 combo point.
Effect #2 School Damage
Value: 0 (AP mod: 0.2882250.224815)
Frappe mortelle
A vicious strike that deals 76%225% Physical damage and reduces the effectiveness of healing on the target for 10 sec.
Replaces Heroic Strike.
Frappe mortelle
A vicious strike that deals (76%47.12% of Attack power) Physical damage and reduces the effectiveness of healing on the target for 10 sec.
Replaces Heroic Strike.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.4712)
Frappe mortelle
A vicious strike that deals (119%73.78% of Attack power) Physical damage and reduces the effectiveness of healing on the target for 10 sec.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.7378)
A vicious strike that deals 114.7% of Attack power) * ((max(0, min(Level - 5, 15)) * 8 + 207) / 327)] Physical damage and reduces the effectiveness of healing on the target for 10 sec.
NEW Effect #3 School Damage
Value: 0 (AP mod: 1.147)
Blessures mortelles
A vicious strike that deals (180%111.6% of Attack power) Physical damage and reduces the effectiveness of healing on the target by 25% for 10 sec.
Explosifs de Moxi
This Quick-Fuse Firebomb detonates if not defeated within 10 sec, inflicting 48750 to 51250 Fire damage to all enemies and increasing Firebomb damage taken by 50% for 30 sec. This effect stacks.
Flèches multiples
Fires several missiles, hitting your current target and all enemies within 8 yards for 20%100% Physical damage.
Multi-Shot
Fires several missiles, hitting your current target and all enemies within 8 yards for (20%10.4% of Attack power) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.104)
Estropier
Instantly attacks with both weapons for (122%37.82% of Attack power)% weapon damage with each weapon. Awards 2 combo points.
Estropier (main gauche)
Instantly attacks with both weapons for (122%37.82% of Attack power)% weapon damage with each weapon. Awards 2 combo points.
Frappe nécrotique
A vicious strike that deals (51%31.62% of Attack power) Plague damage, and inflicts a Necrotic Wound, absorbing the next (1000 / 100 * Attack power) healing received by the target.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.3162)
Frappe nécrotique
A vicious strike that deals (17%10.54% of Attack power)% weapon damage, absorbs the next (100 / 100 * Attack power) healing received by the target. Lasts 10 sec.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1054)
Blessure nécrotique
A vicious strike that deals (34%21.08% of Attack power) Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing the next (900 / 100 * Attack power) healing received by the target.
NEW
Neurotoxine
Stabs the target with your off-hand weapon, causing (34%10.54% of Attack power) Nature damage, and applies a deadly neurotoxin for 10 sec. The neurotoxin causes any ability used to incur a 3 sec cooldown.
Emprise de l’ombre
Finishing move that infects the target with shadowy energy, dealing Shadow damage over time and causing attacks against the target to reduce movement speed by 20% for 8 sec. Lasts longer per combo point.
1 point : 16.17%12.6126% of Attack power) * 8 / 2] over 8 sec
2 points: 16.17%12.6126% of Attack power) * 10 / 2] over 10 sec
3 points: 16.17%12.6126% of Attack power) * 12 / 2] over 12 sec
4 points: 16.17%12.6126% of Attack power) * 14 / 2] over 14 sec
5 points: 16.17%12.6126% of Attack power) * 16 / 2] over 16 sec
Deeper Stratagem
6 points: 16.17%12.6126% of Attack power) * 18 / 2] over 18 sec
You deal 15% increased damage to enemies afflicted by your Nightblade.
Souffle nauséabond
The caster exhales a cone of foul breath, inflicting Nature damage to all enemies in a 20 yard cone60 yards in front of them Victimsand leaves several Toxic pools on the floor.
Victims take additional Nature damage over 9 sec.
Voile nocif
Spews spores at a target that persist for 30 sec. This effect inflicts 3500 Nature damage to all enemies within the area every 1 sec for 12 sec.
Voile nocif
Anéantissement
A brutal attack with both weapons that deals a total of (155% + 155%) Physical damage.1% + 1%) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.6975)
Anéantissement (main gauche)
A brutal attack with both weapons that deals a total of (155% + 155%) Physical damage.1% + 1%) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.6975)
NEW
Leaves a trail of oil, slowing enemies movement speed by 50% and increasing Fire damage taken by 100%.
NEW
Leaves a trail of oil, slowing enemies movement speed by 50% and increasing Fire damage taken by 100%.
NEW
Leaves a trail of oil, slowing enemies movement speed by 50% and increasing Fire damage taken by 100%.
Deal (110%68.2% of Attack power) damage. Becoming Enraged has a chance reset the cooldown.
Generates 20 Rage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.682)
Occasion
Viciously slash an enemy, causing * ((max(0, min(Level - 10, 10)) * 8 + 195) / 275)] Physical damage.
Saber Slash has a 35% chance to strike an additional time, making your next Pistol Shot free.
Awards 1 combo point each time it strikes.
Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 100%0% Physical damage and generates 5 Rage.
NEW
Poussée de fièvre
Deals (10.5%8.19% of Attack power) Shadow damage and surrounds the target in a miasma lasting for 6 sec that causes the target and all nearby enemies to be infected with Virulent Plague.
Virulent Plague
A disease that deals 9.45%7.371% of Attack power)] Shadow damage over 21 sec. It erupts when the infected target dies, dealing (22.26%17.3628% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.
NEW
Fire a barrage of cannon balls into the air over 6 sec. After a moment, they land around you, each dealing 3700 to 4300 Fire damage to all enemies caught in the blast.
Overpowers the enemy, critically striking them for (51%31.62% of Attack power) Physical damage and leaving them Off Balance. Cannot be blocked, dodged, or parried.
Your other melee abilities have a chance to activate Overpower.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.3162)
Overpower the enemy, critically striking them for 80%49.6% of Attack power) * 2] Physical damage. Cannot be blocked, dodged, or parried.
Increases the damage of your next Mortal Strike or Execute by 30%.20%, stacking up to 2 times.
NEW
Renversement
Charge to an enemy, stunning them for 3 sec and knocking back their allies within 15 yards.
Effect #1 School Damage
Value: 0 (AP mod: 0.1890.14742)
NEW
Your abilities have a chance to grant you 25 applications of Overwhelming Power. Each stack of Overwhelming Power grants 0 Haste. Every time you cast a spell or take damage, an application of Overwhelming Power is removed.
Pandémie
When you use Outbreak, all enemies within 25 yards afflicted by your diseases take (21%16.38% of Attack power) Shadow damage and the duration of your diseases on them are refreshed.
Effect #1 School Damage
Value: 0 (AP mod: 0.210.1638)
Palourde perlescente
Deals 10% of the target's health in damage and roots themRoots the target and increases damage taken by 10% for 20 sec.
Palourde perlescente
Fling a giant starfish at a target, disorienting them and increasingDisorients the target and increases damage taken by 10% for 20 sec.
Triple morsure
Bite into the starchy vegetable, restoring 10% health. the target 3 times, dealing Frost damage and slowing the target.
Regard de cristal
Projects a magical gaze at a target, inflictingGaze at enemies in a cone, dealing Nature damage and stunning them for 2 sec.6 sec.
REMOVED Effect #1 School Damage
Value: 100
Tir perforant
A powerful shot which deals up to (25 / 10 * 210%] Physical damage to the target and up to (210%109.2% of Attack power)% Physical damage to all enemies between you and the target.
NEW Effect #2 School Damage
Value: 0 (AP mod: 1.092)
NEW
NEW
NEW
NEW
Ping Rak'jani Hatchling Guardian
NEW
Placer le totem vaudou de Jangalar
connect to the minds of endangered brutosaurs.
Triple morsure
Eat the pile of fruit, restoring 10% health.Bite the target 3 times, dealing Fire damage and additional Fire damage over time.
NEW
Shoot poison from all 3 heads.
NEW
Shoot poison from all 3 heads.
NEW
Shoot poison from all 3 heads.
Bombe de poison
Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 12.6%9.828% of Attack power) * 6] Nature damage over 3 sec to all enemies within it.
Effect #1 School Damage
Value: 1 (AP mod: 0.1260.09828)
Munitions empoisonnées
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each auto shot deals (7.728%6.02784% of Attack power) additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect.
Munitions empoisonnées
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each auto shot deals (7.728%6.02784% of Attack power) additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect.
NEW
Carrying a torch.
NEW
Traquenard
Leaps at the target and stuns them.deals Physical damage.
Traquenard
Stuns the target for 2 sec.Deals Physical damage.
NEW
NEW
Infuses the target with vitality, increasing their Stamina by 10% for until cancelled.
NEW
Recruits warriors of the Horde to fight amongst your ranks.
NEW
Prayer of Healing
A powerful prayer that heals the target and the 4 nearest allies within 40 yards for 740 to 860.925 to 1075.
Tirs précis
When Aimed Shot activates your Hunter's Mark, the cost of all of your abilities is reduced by 50% for 5 sec.Aimed Shot causes your next 1-2 Quick Shots to consume 100% less Focus.
Instinct primal : férocité
Harpoon increases the Critical Strike chance of your abilities by 15% for 12 sec.10 sec.
Disengage increases your Haste by 15% for 12 sec.
You may only have one of these effects active at once.10 sec.
Instinct primal : rapidité
Harpoon increases the Critical Strike chance of your abilities by 15% for 12 sec.10 sec.
Disengage increases your Haste by 15% for 12 sec.
You may only have one of these effects active at once.10 sec.
Instincts primaux
Perform a sweeping attack when you Disengage, damaging enemies in front of you for 120% Physical.
Harpoon increases your Haste by 15% for 12 sec.10 sec.
NEW
NEW
A devastating blow that consumes 2 stacks of your Thrash on the target to deal (289%124.27% of Attack power) Physical damage, and reduces all damage you take by 9% for 20 sec.
Bombe de piquants
Throws an explosive filled with quilboar quills at a location, inflicting 9750 to 10250 Physical damage to all enemies within 10 yards and stunning them for 3 sec sec.
A mighty blow with both weapons that deals a total of 85% + 85%)] Physical damage.52.7% of Attack power)% + (52.7% of Attack power)%)] Physical damage.
Requires a charge to use, max 1 charge.
Generates 20 Rage.
A mighty blow with both weapons that deals a total of 85% + 85%52.7% of Attack power)% + (52.7% of Attack power)%) * ((max(0, min(Level - 13, 7)) * 4 + 118) / 146)] Physical damage.
Generates 10 Rage.
A mighty blow with both weapons that deals a total of 85% + 85%52.7% of Attack power)% + (52.7% of Attack power)%) * ((max(0, min(Level - 13, 7)) * 4 + 118) / 146)] Physical damage.
Becoming Enraged grants 1 charge of Raging Blow, max 2 charges.
Generates 4 Rage.
Griffure
Feral:
Rake the target for (23.3654%18.225% of Attack power) Bleed damage and an additional (99.75%77.805% of Attack power) Bleed damage over 15 sec. Reduces the target's movement speed by 20% for 12 sec.
While stealthed, Rake will also stun the target for 4 sec, and deal 100% increased damage.
Awards 1 combo point.
Balance, Guardian, Restoration:
Rake the target for (23.3654%18.225% of Attack power) Bleed damage and an additional (99.75%77.805% of Attack power) Bleed damage over 15 sec.
Awards 1 combo point.
Unleash a series of 5 brutal strikes over 2 sec for a total of (37% + 37% + 37% + 37% + 37%) Physical damage.0% + 0% + 0% + 0% + 0%) Physical damage.
Unleash a series of 5 brutal strikes over 2 sec for a total of (37% + 37% + 37% + 37% + 37%) Physical damage.
Enrages you for 6 sec.0% + 0% + 0% + 0% + 0%) Physical damage.
Enrages you for 6 sec.
Unleash a series of 5 brutal strikes over 2 sec for a total of (37% + 37% + 37% + 37% + 37%) Physical damage.
Rampage Enrages you.0% + 0% + 0% + 0% + 0%) Physical damage.
Rampage Enrages you.
Saccager
Enrages you and unleashes a series of 5 brutal strikes over 2 sec for a total of (37% + 37% + 37% + 37% + 37%) Physical damage.0% + 0% + 0% + 0% + 0%) Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.2294)
NEW
Tir rapide
Shoot a stream of arrows at your target every, dealing (115.72% of Attack power) damage every 5 sec.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.0572)
Tir rapide
Shoot a stream of arrows at your target, dealing (11%5.72% of Attack power)% Physical damage every 0.3 sec for 3 sec.
Each arrowshot generates 3 Focus.
Usable while moving.
Attaque du raptor
A vicious slash dealing (102%63.24% of Attack power) Physical damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.6324)
Triple morsure
Pick through the spines to eat the fruit, restoring 10% health.Bite the target 3 times, dealing Nature damage and additional Nature damage over time.
Trancheglace
Affixes your weapon with a rune that causes (3%1.35% of Attack power)% extra weapon damage as Frost damage and increases enemies' vulnerability to your Frost attacks by 3%, stacking up to 5 times. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.0135)
Orbe recouvré
One of the Sethrak fanatics has stolen the orb back!
Frappe de mort récente
Blood, Unholy:
Focuses dark power into a strike that deals 96%1 Physical damage and heals you for 30% of all damage taken in the last 5 sec, minimum 10% of maximum health.
Frost:
Focuses dark power into a strike with both weapons, that deals a total of (96% + 85%1 + 0%) Physical damage and heals you for 30% of all damage taken in the last 5 sec, minimum 10% of maximum health.
NEW
Libération de la charge
Releases all stored charge, inflicting Nature damage to all enemies within 100 yards. Consumes all applications of Accumulate Charge.
NEW Effect #1 School Damage
Value: 7399
NEW
Hiver impitoyable
Drain the warmth of life from all nearby enemies, dealing 6.09%4.7502% of Attack power)] Frost damage over 8 sec and reducing their movement speed by 20%.
Effect #1 School Damage
Value: 0 (AP mod: 0.06090.047502)
Hiver impitoyable
Drain the warmth of life from all nearby enemies, dealing 6.09%4.7502% of Attack power)] Frost damage over 8 sec and reducing their movement speed by 20%.
NEW
Deals Physical damage and causes the enemy to bleed for 20 sec.
Balayage tranchant
Swipes at enemies in a frontal 1512 yard cone, bleeding them for 1220 sec.
NEW
NEW
Représailles
Fury, Protection:
Increases your parry chance by 100% and reduces all damage you take by 30% for 8 sec. You will counterattack all melees against you, dealing 100% Physical damage.
Arms:
Increases your parry chance by 100% and reduces all damage you take by 30% for 8 secOne of your abilities is improved, based on the weapon you are wielding:
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Sword bonus unlocked at Level 36.
Axe and Polearm bonus unlocked at Level 70.
Arms:
One of your abilities is improved, based on the weapon you are wielding:
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Swords reduce the cooldown of Die by the Sword by 30 sec, and you will counterattack all melees against you dealing 100% Physical damage.while it is active.
Axes and Polearms reduce the cooldown of Rallying Cry and Intimidating Shout by 20%, and increase their duration by 50%.
Protects yourself and all party or raid members within 60 yards with an aura that deals (0.945%0.7371% of Attack power) Holy damage when melee attacked.
Effect #1 School Damage
Value: 0 (AP mod: 0.009450.007371)
NEW
NEW
Your spells have a chance to grant you 15% Haste for 8 sec.
NEW
Flips behind the target and inflicts Physical damage.
Riposte
An instant strike that causes 44%0 Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.198)
Coup de pied du soleil levant
Windwalker:
Kick upwards, dealing (137%106.86% of Attack power) damage, and reducing the effectiveness of healing on the target for 10 sec
Brewmaster, Mistweaver:
Kick upwards, dealing (137%106.86% of Attack power) damage
Effect #1 School Damage
Value: 0 (AP mod: 1.371.0686)
Fusée à turbopropulsion
Shoot a rocket propelled rocket, dealing 925 to 10752312 to 2688 Fire damage to enemy units and 3002000 damage to enemy structures.
NEW
NEW
NEW
Régurgitation putride
When Trash Chimaera reaches 100 Energy, he unleashes a Heinous Regurgitation, inflicting 20000 Nature damage30000 Nature damage immediately and an additional 40000 Nature damage every 2 sec. in a cone in front of him for 8 sec.
Régurgitation putride
When Trash Chimaera reaches 100 Energy, he unleashes a Heinous Regurgitation, inflicting 20000 Nature damage30000 Nature damage immediately and an additional 40000 Nature damage every 2 sec. in a cone in front of him for 8 sec.
NEW
NEW
Vent de jade fulgurant
Summons a whirling tornado around you, causing 11.76%9.1728% of Attack power)] damage over 6 sec to enemies within 8 yards.
Effect #1 School Damage
Value: 0 (AP mod: 0.11760.091728)
Vent de jade fulgurant
Brewmaster, Mistweaver:
Summons a whirling tornado around you, causing 11.76%9.1728% of Attack power) * 9] damage over until cancelled to enemies within 8 yards.
Windwalker:
Summons a whirling tornado around you, causing 11.76%9.1728% of Attack power) * 9] damage over until cancelled to enemies within 8 yards. Applies Mark of the Crane to up to 0 nearby targets.
Attaque pernicieuse
Viciously slash an enemy, causing * ((max(0, min(Level - 10, 10)) * 8 + 195) / 275)] Physical damage.
Saber Slash has a 35% chance to strike an additional time, making your next Pistol Shot free.
Awards 1 combo point each time it strikes.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.5805)
NEW
NEW
NEW
Feu de brousse brûlant
Hurl a wildfire bomb at the target, exploding for 0 Fire damage against themand coating them in wildfire, scorching themselves and nearby enemies and an additional (126%for of Attack power) * 6] Fire damage over 6 sec.While burning, they scorch other enemies within 8 yds for (14.7% of Attack power) Fire damage every 1 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.1470.156)
Scott Test
NEW Effect #1 School Damage
Value: 9464000
NEW Effect #1 School Damage
Value: 5070000
NEW Effect #1 School Damage
Value: 12800000
Frappe du Fléau
An unholy strike that deals (47%29.14% of Attack power) Physical damage and (23%14.26% of Attack power)% Shadow damage. Triggers a single stack of Festering Wound, if it is present on the target.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.2914)
Frappe du Fléau
An unholy strike that deals (44%27.28% of Attack power) Physical damage and (23%14.26% of Attack power)% Shadow damage, and causes 1 Festering Wound to burst.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1426)
Pour la Horde !
Multi-Shot critical strikes generate 3 Focus.
Morsure de serpent
Fire a poison tipped arrow from a hidden crossbow at an enemy, dealing 28.35%22.113% of Attack power) * 15 / 3] nature damage over 15 sec.
Morsure de serpent
Fire a poison-tipped arrow at an enemy, dealing (51%31.62% of Attack power) Nature damage instantly and an additional (94.5%73.71% of Attack power) damage over 9 sec.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.3162)
Semblance du traqueur de serpent
When you use Kill Command, the cooldown of Aspect of the Wild is reduced by up to 2.53.0 sec.
Dents de diablosaure dentelées
Your attacks have a chance to cause your target to bleed for 0 Physical damage over 8 sec.until cancelled.
Section
Strike an enemy for (138%62.1% of Attack power) Physical damage, and shatter a Lesser Soul Fragment from your target that heals you for 0 health when consumed.
Generates 10 Pain.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.621)
REMOVED
Maims the enemy for 35% Physical damage, reducing movement speed by 50% for 15 sec. If they are already slowed, Severance will instead immobilize them for 6 sec.
REMOVED
Maims the enemy for 35% Physical damage, reducing movement speed by 50% for 15 sec. If they are already slowed, Severance will instead immobilize them for 6 sec.
NEW
Inflicts 15000 Physical damage every 2 sec. for 1 min.
NEW
Causes sewage to erupt from beneath players, inflicting 0 Plague damage and incapacitating them for until cancelled.
NEW
NEW
Causes sewage to erupt from beneath players, inflicting 0 Plague damage and incapacitating them for until cancelled.
Lame de l’ombre
Strike with dark energy, dealing Shadow damage equal to (34%10.54% of Attack power)% weapon damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.1054)
Lame de l’ombre en main gauche
Strike with dark energy, dealing Shadow damage equal to (34%10.54% of Attack power)% weapon damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.1054)
Nova de l’ombre
Your Mongoose Bite has a 50% chance to reset the cooldown of Lacerate.
Effect #1 School Damage
Value: 1 (AP mod: 0.060480.0471744)
Esprits de l’ombre
Every 5 sec, an orb of energy forms, and rotates around you until it impacts an enemy, dealing (31.5%24.57% of Attack power) damage to all nearby enemies. Maximum 4 orbs.
A word of dark binding that inflicts (187.5% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 20% health.
Generates 20 Insanity, or 2515 Insanity, or 30 Insanity if the target dies.
A word of dark binding that inflicts (140% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 35% health.
Generates 25 Insanity.0 Insanity.
Reaper of Souls
A word of dark binding that inflicts (140% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 35% health.
Generates 25 Insanity.0 Insanity.
A word of dark binding that inflicts (187.5% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 20% health.
Generates 20 Insanity, or 2515 Insanity, or 30 Insanity if the target dies.
NEW
NEW
Increases physical damage taken by 200%.
Entaille
Shears an enemy for (115%51.75% of Attack power) Physical damage, and has a small chance to shatter a Lesser Soul Fragment from your target that heals you for 0 health when consumed.
Generates 8 Pain.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.5175)
Bouclier du vertueux
Slams targets in front of you with your shield, causing 3800 Holy damage, and increasing your Armor by 250% for 4.50 sec.5 sec.
Bouclier du vertueux
Holy, Retribution:
Slams targets in front of you with your shield, causing (42%32.76% of Attack power) Holy damage, and increasing your Armor by 250% of your Strength for 4.50 sec.5 sec.
Protection:
Slams targets in front of you with your shield, causing (42%32.76% of Attack power) Holy damage, and increasing your Armor by 250% of your Strength for 4.50 sec.5 sec.
While you are standing in your Consecration, Shield of the Righteous' effects are increased by 20%.
Onde de choc
Sends a wave of force in a frontal cone, causing (9.975%7.7805% of Attack power) damage and stunning all enemies within 10 yards for 2 sec.
Outil de désarmement de Shoni
Blasts a target for 0 Arcane damage.
NEW
Inflicts Nature damage to the target, slowing their attack and casting speeds by 90% for 15 sec.
NEW
Raises the energy level of the target by 15.
Charge à l’épaule
Charges a nearby unit, inflicting Physical damage to the target.
NEW
Carrying a shovel.
Sigil de feu
Place a Sigil of Flame at the target location that activates after 2 sec.
Deals (33.6%26.208% of Attack power) Fire damage, and an additional (33.39%26.0442% of Attack power) Fire damage over 6 sec, to all enemies affected by the sigil.
Effect #1 School Damage
Value: 0 (AP mod: 0.3360.26208)
Sigil de feu
Place a Sigil of Flame at your location that activates after 2 sec.
Deals (33.6%26.208% of Attack power) Fire damage, and an additional 0 Fire damage over 6 sec, to all enemies affected by the sigil.
Sigil de feu
Place a Sigil of Flame at your location that activates after 2 sec.
Deals (33.6%26.208% of Attack power) Fire damage, and an additional (33.39%26.0442% of Attack power) Fire damage over 6 sec, to all enemies affected by the sigil.
NEW
Inflicts Nature damage to a target.
NEW
NEW
Tas de sable
NEW
Deals Nature damage to all nearby enemies, knocking them back.
NEW
NEW
Command your Pterrordax to glide and regain its energy.
NEW
Division de l’âme
Viciously strike all enemies in front of you for 93%1% Physical damage and heal yourself for (100%58.5% of Attack power).
Consumes up to 3 Soul Fragments within 25 yds.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.4185)
NEW
Siphons the essence of a Depleted Soul.
Fragment d’âme
Consume a Soul Fragment, healing you for (446.25%348.075% of Attack power) health.
NEW
NEW
Livraison spéciale
Drinking Ironskin or Purifying Brew has a 100% chance to toss a keg high into the air that lands nearby after 3 sec, dealing (42%32.76% of Attack power) damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.420.3276)
Livraison spéciale
Drinking Ironskin or Purifying Brew has a 100% chance to toss a keg high into the air that lands nearby after 3 sec, dealing (42%32.76% of Attack power) damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec.
Piège à clous
Hurls a fire trap to the target location that explodes when an enemy approaches, causing (69.3%54.054% of Attack power) Fire damage and burning all enemies within 8 yards for (69.3%54.054% of Attack power) additional Fire damage over 10 sec. Trap will exist for 1 min.
Effect #1 School Damage
Value: 1 (AP mod: 0.630.4914)
Piège à clous
Place a spike trap that shoots metal spikes upwards when an enemy approaches, causing (63%49.14% of Attack power) Physical damage. Trap will exist for 1 min.
Coup tournoyant de la grue
Brewmaster, Mistweaver:
Spin while kicking in the air, dealing 21%16.38% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Windwalker:
Spin while kicking in the air, dealing 21%16.38% of Attack power)] damage over 1.50 sec to enemies within 8 yds.
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, Rising Sun Kick, or Rushing Jade Wind.
Spinning Crane Kick's damage is increased by 10% for each unique target you've struck in the last 1.50 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick.
Floraison de feu tournoyante
Deals (22.05%17.199% of Attack power) Fire damage to your target.
Spinning Fire Blossom always triggers Combo Strikes, and if cast ouside of melee range, damage is increased by 50%, and you root the target for 1.50 sec.
Generates 1 Chi.
Effect #1 School Damage
Value: 0 (AP mod: 0.22050.17199)
Floraison de feu tournoyante
Deals (22.05%17.199% of Attack power) Fire damage to your target.
Spinning Fire Blossom always triggers Combo Strikes, and if cast ouside of melee range, damage is increased by 50%, and you root the target for 1.50 sec.
Generates 1 Chi.
Bombe spirituelle
Consume up to 3 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for (28.35%22.113% of Attack power) Fire per fragment.
You heal for 10% of all damage you deal to enemies with Frailty.
Effect #1 School Damage
Value: 0 (AP mod: 0.28350.22113)
Cracher
Spits a caustic fluid at an enemy, inflicting 1250 Nature damage and additional 250 to 750 Nature damage every 1 sec for 10 sec.
Pulvérisation immonde
The caster sprays filth about, inflicting 06337 to 6663 Plague damage to enemies every 2 sec for 6 sec.
NEW Effect #1 School Damage
Value: 6336
NEW Effect #1 School Damage
Value: 11499
NEW Effect #1 School Damage
Value: 8239
Pulvérisation immonde
The caster sprays filth about, inflicting 06337 to 6663 Plague damage to enemies every 2 sec for 6 sec.
Piège à clous à ressort
Hurls a fire trap to the target location that explodes when an enemy approaches, causing (69.3%54.054% of Attack power) Fire damage and burning all enemies within 8 yards for (69.3%54.054% of Attack power) additional Fire damage over 10 sec. Trap will exist for 1 min.
Tourbillon élémentaire
Your attacks grant you Alacrity. Alarcrity grants an additional 0 haste and stacks up to 0 times.abilities have a chance to grant you Elemental Whirl. Elemental Whirl grants between 0 and (0 * 4) critical strike, haste, mastery, or versatility for 10 sec.
Posture de la montagne
NEW
NEW
NEW
Steady Shot
A steady shot that causes (51%26.52% of Attack power) Physical damage and generates 10 Focus.
Usable while moving.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.2652)
NEW
Piège d’acier
Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 30 sec and dealing (450%351% of Attack power) Bleed damage over 30 sec. Damage other than Steel Trap may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Piège d’acier
Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 30 sec and dealing (450%351% of Attack power) Bleed damage over 30 sec. Damage other than Steel Trap may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Piège d’acier
Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 30 sec and dealing (450%351% of Attack power) Bleed damage over 30 sec. Damage other than Steel Trap may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Expert en pièges d’acier
Your Steel Trap also deals an immediate (105%81.9% of Attack power) Bleed damage when triggered.
Effect #1 School Damage
Value: 0 (AP mod: 1.050.819)
Lancer de mine
Inflicts Nature damage to an enemy, reducing movement speed by 70% for 5 sec.0% for 30 sec.
Étoile de mer collante
Fling a giant starfish at a target, disorienting them and increasingDisorients the target and increases damage taken by 10% for 20 sec.
Étoile de mer collante
Fling a giant starfish at a target, disorienting them and increasingDisorients the target and increases damage taken by 10% for 20 sec.
NEW
Inflicts Nature damage to all enemies within 8 yards every 5 sec for 5 min.
Chargement…
Inflicts Nature damage to all enemies within 8 yards every 25 sec for 5 min.
Tonnerre volé
Inflicts Nature damage to all enemies within 8 yards every 25 sec for 5 min.
NEW
Leap onto the targeted mine, stomping it into the ground to soften the detonation.
NEW
Spits a massive rock, dealing 43 to 57 damage and knocking back any nearby enemies.
Élémentaire de tempête
Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
While the Storm Elemental is active, each time you cast Lightning Bolt or Chain Lightning, the cast time of Lightning Bolt and Chain Lightning is reduced by 3%, stacking up to 30 times.20 times.
NEW
Deals 100% lightning damage.
NEW
Increases damage done by 100% and reduces damage taken by 30%.
NEW
Roots the target and increases damage taken by 10% for 20 sec.
Défense solide
Shores up the caster's defenses, reducing damaging taken by 50%35% for 4 sec.
NEW
Mort subite
Your damaging melee abilities have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 3040 Rage.
NEW
Summons forth a Deathtouched Slaver to assist the caster.
NEW
Summons forth a Deathtouched Slaver to assist the caster. Upon death, a Deathtouched Slaver remains, and can be reanimated by Dread Essence.
NEW
Invocation de Golly
Summons Golly, your faithful parrot.
NEW
Summons Golly, your faithful parrot.
NEW
NEW
NEW
NEW
NEW
NEW
Summons a swarm of Jani's children to Sezahjin's location.
NEW
NEW
NEW
Fracture
Shatters a line of earth in front of you with your main hand weapon, causing (400%312% of Attack power) Physical damage and Incapacitating any enemy hit for 2 sec.
Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 30 sec and dealing (450%351% of Attack power) Bleed damage over 30 sec. Damage other than Steel Trap may break the immobilization effect. Limit 1. Trap will exist for 1 min.
Surv 8 - Frappe latérale
A coordinated attack on the target, where you deal 132%81.84% of Attack power) *] Physical damage and your pet deals Physical damage.
If the target is attacking you, your pet's attack will deal 50% increased damage and 400% increased threat. Otherwise, your attack will deal 50% increased damage.
Mastery: Hunting Companion
Flanking strike has double the normal chance to trigger Hunting Companion
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.8184)
Fureur de la mangouste - Survie
Attempts to sever the target's limbs with a brutal attack that deals 102%0 Physical damage and grants you Mongoose Fury.
Mongoose Fury increases Mongoose Bite damage by 50% for 14 sec, stacking up to 6 times. Successive attacks do not increase duration.
Balayage
Feral:
Swipe nearby enemies, inflicting (164%27.88% of Attack power) Physical damage. Deals 20% increased damage against bleeding targets.
Awards 1 combo point.
Balance, Guardian, Restoration:
Swipe nearby enemies, inflicting (164% Physical damage.
Awards 1 combo point.27.88% of Attack power) Physical damage.
Awards 1 combo point.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.2788)
Balayage
Swipe nearby enemies, inflicting (34%14.62% of Attack power) Physical damage.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.1462)
Choc systémique
Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 1 Nature damage, and reduces their movement speed by 90% for 2 sec.
Effect #1 School Damage
Value: 1 (AP mod: 0.420.3276)
Tacticien
You have a 0.75% chance per Rage spent on damaging abilities to reset the remaining cooldown on Overpower.and Mortal Strike.
NEW
NEW
NEW
NEW
NEW
Frappe du templier
Blast an enemy from range with a hammer of light for (37%22.94% of Attack power) Holy damage. Generates 1 Holy Power.
Replaces Crusader Strike.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.2294)
Verdict du templier
A powerful weapon strike that deals (210%130.2% of Attack power) Holy damage.
NEW Effect #1 School Damage
Value: 0 (AP mod: 1.302)
Verdict du templier
A powerful weapon strike that deals 210%240% Holy damage.
NEW
NEW
Deals Physical damage and snares the target by 40% for 10 sec.
Terrible rossée
Thrashes the target, for 300%inflicting 300% of a standard melee attack to them.
NEW
Your abilities have a chance to apply Test of Might, lasting 6 sec. If you deal (s1 * 20) damage before Test of Might expires, it explodes, dealing (0 * 10) Shadow damage to enemies within 8 yards.
NEW
Rosser
Strikes all nearby enemies, dealing (7.98%6.2244% of Attack power) Bleed damage and an additional (5.4%4.212% of Attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times.
Generates 5 Rage.
Rosser
Strikes all nearby enemies, dealing (7.98%6.2244% of Attack power) Bleed damage and an additional (5.4%4.212% of Attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times.
Generates 5 Rage.
Lancer
Hurl a dagger at an enemy target.
Effect #1 School Damage
Value: 0 (AP mod: 0.0210.01638)
Lancer de hache
Hurl an axe, dealing 3700 to 4300 Physical damage, then bouncing to other nearby targets.
NEW Effect #1 School Damage
Value: 3699
Lancer de hache
Hurl an axe at your target, dealing (129% Physical damage.79.98% of Attack power)% Physical damage.
Generates 30 Focus.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.7998)
Lancer de hache
Hurl an axe at your target, dealing (129% Physical damage.79.98% of Attack power)% Physical damage.
Generates 30 Focus.
NEW
Throws a hunk of azure iron ore.
Mine
Throws a mine that inflicts 6337 to 6663 Fire damage.
NEW Effect #1 School Damage
Value: 6336
Lancer de mine
Lancer une torche
Throw torches at a slave market in Slithering Gulch, burning it down.
NEW
Blasts all enemies within 8 yards for (100%62% of Attack power) Physical damage, inflicts Deep Wounds, and reduces their movement speed by 30% for 6 sec.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.62)
REMOVED
Blasts nearby enemies with thunder increasing the time between their attacks by 11% for 10 sec and doing 7 Nature damage to them. Will affect up to 4 targets.
Soif du tigre
Summons an effigy of Xuen, the White Tiger for 20 sec. Xuen attacks your primary target, and strikes 3 enemies within 10 yards every 1 sec with Tiger Lightning for (5.25%4.095% of Attack power) Nature damage.
Emprise implacable
Corrupts the ground targeted by the Death Knight, causing (4.62%3.6036% of Attack power) Shadow damage every sec to targets that remain in the area for 10 sec.
Etincelle de Titan
Chancre de crapaud
Upon death, the caster explodes and leaves a pool of blight at their location, paralyzing anyone who enters for 5 sec.
Force de fauve
Maximum health while in Bear Form increased by 15% and damage while in Bear Form increased by 30%.
You also learn:
Enraged Maul
Maul the target for (170% Physical damage.28.9% of Attack power) Physical damage.
NEW
NEW
Heals the target for 100 every 0.5 sec, stacking up to 12 times. Healing starts low and increases over the duration.
Lame toxique
Stab your enemy with a toxic poisoned blade, dealing (272% Nature damage.84.32% of Attack power) Nature damage.
The damage of your poisons against the target is increased by 30% for 9 sec.
Awards 1 combo point.
Stab your enemy with a toxic poisoned blade, dealing (272% Nature damage.84.32% of Attack power) Nature damage.
The damage of your poisons against the target is increased by 30% for 9 sec.
Awards 1 combo point.
Bassin toxique
The caster's Noxious Breath leaves behind Toxic Pools that cause any player stepping intoin the pool to take Nature damage.for 15 sec.
Bassin toxique
The caster's Noxious Breath leaves behind Toxic Pools that cause any player stepping intoin the pool to take Nature damage.for 15 sec.
Sillage de ruines
The final slash of Blade Dance inflicts an additional (48%37.44% of Attack power) Chaos damage over 4 sec.
NEW
NEW
NEW
Triple coup de corne
Deal 0 Physical damage to all enemies in a 1520 yd cone.
NEW
NEW
Spit a huge boulder, inflicting Physical damage and stunning the target.
NEW
Ultimate 1
Strike all nearby enemies, instantly dealing 0% Fire damage, and 0.84%0.6552% of Attack power) * 5] over 10 sec. Burning enemies have their movement reduced by 50%.
Ultimate 2
Strike all nearby enemies, instantly dealing 0% Fire damage, and 0.84%0.6552% of Attack power) * 5] over 10 sec. Burning enemies have their movement reduced by 50%.
Ultimate 3
Strike all nearby enemies, instantly dealing 0% Fire damage, and 0.84%0.6552% of Attack power) * 5] over 10 sec. Burning enemies have their movement reduced by 50%.
Tueur de morts-vivants
Increases attack power by 0 when fighting Undead.
Déverrouillage
Opens a lock.something locked.
Déracinement
Thorned roots appear on the targetat the target's location, inflicting 1750 Nature damage to all enemies within 4 yards of the target and knocking them updwardsupwards. Additionally, the roots remain at the target's location, inflicting 5001000 Nature damage every 1 sec for 10 sec.and reducing movement speed by 50%.
Épines déracinées
Thorned roots appear on the targetat the target's location, inflicting 1750 Nature damage to all enemies within 4 yards of the target and knocking them updwardsupwards. Additionally, the roots remain at the target's location, inflicting 5001000 Nature damage every 1 sec for 10 sec.and reducing movement speed by 50%.
Retraite vengeresse
Deals 34%0 Physical damage and reduces the movement speed of all nearby enemies by 70% for 3 sec.
NEW Effect #3 School Damage
Value: 0 (AP mod: 0.153)
Blessure venimeuse
Venom seeps into your enemies bleeding wounds, dealing (8.463%6.60114% of Attack power) Nature damage.
Effect #1 School Damage
Value: 1 (AP mod: 0.084630.0660114)
Oisif
NEW
NEW
Strikes the target, causing (32.76% of Attack power) damage and healing you for 15% of your maximum health.
Killing an enemy that yields experience or honor resets the cooldown of Victory Rush.
NEW
Strikes the target, causing (32.76% of Attack power) damage and healing you for 15% of your maximum health.
Killing an enemy that yields experience or honor resets the cooldown of Victory Rush.
NEW
Fury, Protection:
One of your abilities is improved, based on the weapon you are wielding:
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Sword bonus unlocked at Level 36.
Axe and Polearm bonus unlocked at Level 70.
Arms:
One of your abilities is improved, based on the weapon you are wielding:
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Swords reduce the cooldown of Die by the Sword by 30 sec, and you will counterattack all melees against you while it is active.
Axes and Polearms reduce the cooldown of Rallying Cry and Intimidating Shout by 20%, and increase their duration by 50%.
Violente réaction
Serpent Sting damage reacts violently with your Wildfire Bomb, causing an explosion of (31.5%24.57% of Attack power) Nature damage to all enemies within 8 yds.
Effect #1 School Damage
Value: 0 (AP mod: 0.3150.2457)
Éruption virulente
A disease that deals 9.45%7.371% of Attack power)] Shadow damage over 21 sec. It erupts when the infected target dies, dealing (22.26%17.3628% of Attack power) Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.22260.173628)
Vitalité
Restores 160 health per 5 sec.
Fouet du Vide
Inflicts 19500 to 20500 Shadow damage in a frontal cone, and reduces healing received by 50%.
Fouet du Vide
Inflicts 19500 to 20500 Shadow damage in a frontal cone, and reduces healing received by 50%.
Fouet du Vide
Inflicts 19500 to 20500 Shadow damage in a frontal cone, and reduces healing received by 50%.
NEW
Pulls in a blast wave of magic, inflicting 1387 to 1613 Shadow damage to nearby enemies.
Fracasser
Pierce the target, inflicting 19500 to 20500 Physical damage and an additional 4875 to 5125 Physical damage every 2 sec for 20 sec.
Fracasser
Pierce the target, inflicting 19500 to 20500 Physical damage and an additional 4875 to 5125 Physical damage every 2 sec for 20 sec.
NEW Effect #1 School Damage
Value: 19499
Mixture instable
Serpent Sting damage reacts violently with your Wildfire Bomb, causing an explosion of (31.5%24.57% of Attack power) Nature damage to all enemies within 8 yds.
Salve
While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing (16.8%13.104% of Attack power) additional Physical damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.1680.13104)
Salve
While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing (16.8%13.104% of Attack power) additional Physical damage.
NEW
Traînée de cendres
Lash out at your enemies, dealing (210%163.8% of Attack power)% Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec.
Demon and Undead enemies are also stunned for 5 sec.
Generates 5 Holy Power.
Machine de guerre
Your auto attacks generate 10% more Rage. Killing an enemy instantly generates 20 Rage, and increases your movement speed by 30% for 158 sec.
NEW
Fury, Protection:
One of your abilities is improved, based on the weapon you are wielding:
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Sword bonus unlocked at Level 36.
Axe and Polearm bonus unlocked at Level 70.
Arms:
One of your abilities is improved, based on the weapon you are wielding:
Maces allow you to cast Victory Rush without killing an enemy, and killing an enemy will reset its cooldown.
Swords reduce the cooldown of Die by the Sword by 30 sec, and you will counterattack all melees against you while it is active.
Axes and Polearms reduce the cooldown of Rallying Cry and Intimidating Shout by 20%, and increase their duration by 50%.
NEW
Brise-vague
The caster smashes the target, inflicting Physical damage and reducing damage dealt by the victim for 8 sec.
NEW
Bien nourri
Eating this Arakkoan dish will increase your Versatility by 600 for 30 min.
This buff only persists while in the area of the Skettis Ruins of the Spires of Arak.
NEW
Throws whirling axes which inflict 2500 Physical damage every 2 for 10 sec to players who come into contact with them, and knocking them back.
NEW
Throws whirling axes which inflict 2500 Physical damage every 2 for 10 sec to players who come into contact with them, and knocking them back.
NEW
Tourbillon
Fury:
In a whirlwind of steel you attack all enemies within 8 yards, causing 70% Physical damage with your main-hand weapon and (6%3.72% of Attack power)% Physical damage with your off-hand weapon to each enemy.
For 20 sec after using Whirlwind, your Raging Blow will strike 4 additional targets.
Tourbillon
Arms, Protection:
Unleashes a whirlwind of steel, striking all enemies within 8 yards for 6% + 6%)] Physical damage.3.72% of Attack power)% + (3.72% of Attack power)%)] Physical damage.
Fury:
Unleashes a whirlwind of steel, striking all enemies within 8 yards for 6% + 6%)] Physical damage.3.72% of Attack power)% + (3.72% of Attack power)%)] Physical damage.
Causes your next Bloodthirst or Rampage to strike up to 4 additional targets for 40% damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.0372)
Unleashes a whirlwind of steel, striking all enemies within 8 yards for 3 * 24%) Physical damage. Physical damage.
Arms, Protection:
Unleashes a whirlwind of steel, striking all enemies within 8 yards for 6% + 6%)] Physical damage.3.72% of Attack power)% + (3.72% of Attack power)%)] Physical damage.
Fury:
Unleashes a whirlwind of steel, striking all enemies within 8 yards for 6% + 6%)] Physical damage.3.72% of Attack power)% + (3.72% of Attack power)%)] Physical damage.
Causes your next Bloodthirst or Rampage to strike up to 4 additional targets for 40% damage.
Tourbillon
Unleashes a whirlwind of steel, striking
Fervor of Battle
your primary target for 24%14.88% of Attack power)%) * 3] Physical damage, and all other
all enemies within 8 yards for 3 * 24%) Physical damage. Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1488)
Unleashes a whirlwind of steel, striking all enemies within 8 yards for 6% + 6%)] Physical damage.3.72% of Attack power)% + (3.72% of Attack power)%)] Physical damage.
Damaging 3+ targets causes your next Raging Blow or Rampage to hit all nearby enemies for 50% damage.
NEW
NEW
NEW
Bombe de feu de brousse
Hurl a wildfire bomb at the target, exploding for 0 Fire damage against themand coating them in wildfire, scorching themselves and nearby enemies and an additional (126%for of Attack power) * 6] Fire damage over 6 sec.While burning, they scorch other enemies within 8 yds for (14.7% of Attack power) Fire damage every 1 sec.
Bombe de feu de brousse
Hurl a wildfire bomb at the target, exploding for 0 Fire damage against themand coating them in wildfire, scorching themselves and nearby enemies and an additional (126%for of Attack power) * 6] Fire damage over 6 sec.While burning, they scorch other enemies within 8 yds for (14.7% of Attack power) Fire damage every 1 sec.
Rafale de vent
Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
While the Storm Elemental is active, each time you cast Lightning Bolt or Chain Lightning, the cast time of Lightning Bolt and Chain Lightning is reduced by 3%, stacking up to 30 times.20 times.
Frappe des vents
When you use Fists of Fury, you next 3 Tiger Palm attacks release a gust of wind that deals (150%67.5% of Attack power)% Physical damage to all enemies 8 yards in front of you.
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.675)
Frappes des vents
When you use Fists of Fury, you next 3 Tiger Palm attacks release a gust of wind that deals (150%67.5% of Attack power)% Physical damage to all enemies 8 yards in front of you.
Furie des vents
Each of your main hand attacks has a 20% chance to trigger two extra attacks, dealing (34%15.3% of Attack power)% Physical damage each.
Attaque Furie-des-vents
While Feral Spirits is active, you also turn into a Feral Spirit. While you are transformed, you move 25% faster, and your wolves can proc Windfury.
Effect #1 School Damage
Value: 0 (AP mod: 0.1470.11466)
Attaque Furie-des-vents
Each of your main-hand weapon attacks has a 20% chance of triggering three extra attacks dealing (34%15.3% of Attack power)% Physical damage.
NEW Effect #2 School Damage
Value: 0 (AP mod: 0.1215)
NEW Effect #1 School Damage
Value: 0 (AP mod: 0.3375)
Flap your wings, knocking back and dealing (5.25%4.095% of Attack power) damage to all nearby enemies.
Effect #1 School Damage
Value: 0 (AP mod: 0.05250.04095)
Entendez mon appel
Your abilities have a chance to grant you 0 primary statof your second-largest combat rating for 6 sec.
NEW
Globule flétrissant
Injects the target with a concoction of diseases, inflicting 500 Nature damage, additional 250 Nature damage every 1 sec, and reducing all stats by 5% for 10 sec.
NEW
Blessure
Wounds the target for 50 to 1500 damage and deals an additional 60 damage every 1 sec for 25 sec.
Poison douloureux
Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, which instantly inflicts (2.73%2.1294% of Attack power) Nature damage and reduces all healing effects on them for 12 sec.
REMOVED
Blasts a target for 0 Nature damage.
Tempête du courroux
The Wrathguard recklessly swings its weapon, striking all nearby targets within 8 yards for (100%34% of Attack power)% weapon damage every 1 sec for 5 sec. The Wrathguard cannot perform any other abilities during Wrathstorm.
Lancer de hachette wyverne
Toss a Hatchet covered in stinging poison that puts the target to sleep, incapacitating them for 30 sec. Any damage will cancel the effect.
Replaces Hatchet Toss.
Effect #1 School Damage
Value: 0 (AP mod: 0.0210.01638)
Libération de Yenniku
Will release Yenniku from his imprisonment.
REMOVED Effect #1 School Damage
Value: 1
NEW
Summons a ridable zombie raptor in Kul Tiras or Zandalar. This is a very, VERY fast mount.
_JKL - SQL Helper
NEW Effect #1 School Damage
Value: 2
Toutes résistances augmentées
+0 All Resistances.
NEW
Gorgrond
Orgrimmar EmbassyHorde Battleship - The Windrunner
Stormwind EmbassyAlliance Battleship - Wind's Redemption
Essence of Storms
GatheExtremely rared, from powerful troops throughout the warfront. Used to summon heroeound while killing enemies in the warfront. Used to unleash powerful abilities from the Altar of Storms.
Freehold
Freehold
Infiltrate Freehold and disperse the Irontide Raiders.
Freehold
Infiltrate Freehold and disperse the Irontide Raiders.
Random 8.0Battle For Azeroth Heroic
Come then, seeI am the true power of the sethrak!
No more talking, Korthek! Hand over the key to Mythrax. Do one last decent thing with your life.old friend. Surrender your key to Mythrax's prison. You would doom us all!
Intercept the Alliance in the courtyard! Make haste to Nathanos!EVERYBODY, MOBILIZE! CUT THEM OFF WITH THE RESERVES! DO NOT LET THEM PASS! Saurfang, where the hell did you go?
Saurfang, now iso good of your time. You may claim the warrior's death you so sorely desireo finally show up, High Overlord.
We'll need toa travel through theda swamp. As long as we stay in the air and out of sight, we shouldn't have too much trouble.
Soldiers of the Horde! Your brothers and sisters lie wounded on the battlefield! There is no honor in this victory if we abandon our own!
Vorrik! You sEnough, Vorrik! I should hamve the sethrak, allying with these scumkilled you and your pathetic followers long ago.
You are right about one thing, though. The time for talking is over!
Impressive, Vorrik."old friend." But it will not be enough to stop me!
Temporary rally speech! Use Control + E to get through the wall, because the door doesn't open!Is the Undercity evacuated?
NEW
PH Vulture
PH
PH
NEW
Tomb Stalker
The favored companion of Zandalari Kings, these fierce beasts are mummified and buried with their masters, so they may carry them through the afterlife.
PH
NEW
ERR_VOICE_CHAT_GENERIC_UNABLE_TO_CONNECT
Unable to connect to voice chat service. Voice chat is unavailble.
NEW
COMMUNITY_MEMBER_NOTE_FORMAT
|TInterface\\FriendsFrame\\UI-FriendsFrame-Note:0:0:0:0:1:1:0:1:0:1:255:209:0|t%s
NEW
COMMUNITY_MEMBER_LIST_DROP_DOWN_ROLES
Roles
NEW
COMMUNITY_MEMBER_ROLE_NAME_LEADER
Leader
NEW
COMMUNITY_MEMBER_ROLE_NAME_MEMBER
Member
CHAT_BUBBLES_TEXT
Player Chat Bubbles
OPTION_TOOLTIP_CHAT_BUBBLES
Shows player chat text in speech bubblesbubbles of text above their heads of the speaker.
NEW
COMMUNITY_MEMBER_ROLE_NAME_MODERATOR
Moderator
NEW
COMMUNITY_MEMBER_ROLE_NAME_OWNER
Owner
NEW
COMMUNITY_MEMBER_LIST_DROP_DOWN_SET_NOTE
Set Member Note
NEW
ERR_VOICE_CHAT_SERVICE_LOST
Connection to voice chat service has been lost. Voice chat is unavailble.
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