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Best Profession bonuses for locks?
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Post by
152066
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Post by
asakawa
grats on 80!
now you've got a max level warlock you'll have a lot ahead of you to learn about the class. take some time to go and read the stickies and specifically the FAQ (linked in my sig). in it you'll find entries like:
Q: What are the best professions?
A:
Professions can be chosen for various reasons but the two main ones are; a) to help you main end-game activity, and b) to make money.
I'll only cover the benefits professions give to a raiding/PvP warlock. Advice on the money-making side of things can, I'm sure, be found in Wowhead's
professions forum
.
The essential benefits of each profession are:
Tailoring
's
Lightweave
enchant for cloaks gives 295 spellpower for 15 seconds with a 45second internal cooldown. This equates to a buff of up to (
295 * 15 / 60 =
)
74sp
, one of the best that is given by any profession for PvE.
Jewelcrafting
has the ability to use better gems, notably the
Runed Dragon's eye
. 3 of these gives
48sp
more than using normal gems.
Enchanting
allows us to
enchant our rings
for a total of
46sp
Alchemy
receives the passive buff,
mixology
which increases the effect of a
Flask of the Frost Wyrm
by
47sp
. It also has the extra benefit of doubling its duration, saving you money.
Leatherworking
can enchant bracers with
Fur Lining - spell power
for a
46sp
gain over the normal bracer enchant.
Inscription
has the
Master's Inscription of the storm
providing a
46sp
gain over the Sons of Hodir exalted enchant.
Blacksmithing
can add
extra
sockets
to gloves and bracers. a gain of
46sp
when using epic gems.
Engineering
most notably provides a
Haste enchant
for gloves. Like the tailoring enchant this is a large effect for a limited time but works out as a buff of up to (
340 x 12 / 60 =
)
68Haste
. Engineers also have access to a
cloak enchant
which is better than the normal haste one. Engineers also have access to items and enchants which don't directly increase DPS but have utility.
Skinning
is the best of the poorer professions in that at max level it does provide a
+40 crit rating buff
. This is clearly much weaker than the professions listed above but still provides an actual DPS increase for a PvE Warlock.
Mining
gives the passive buff
Toughness
. Great for tanks. Stam is nice for PvP. Not much use for a raiding lock.
Herbalism
has
Lifeblood
a nice instant cast heal but not much use in end-game PvE.
PvE
The various professions in WoW essentially boil down into two categories, the good and the bad.
Good:
Tailoring, Jewelcrafting, Enchanting, Alchemy, Leatherworking, Inscriptions, Engineering, Blacksmithing
Bad:
Skinning, Mining, Herbalism
PvP
PvPers can make more use of Engineering's long list of toys (such as
frag belts
and
rocket boots
). Jewelcrafting is favoured highly and more use is found for Mining's stamina and Herbalism's heal than in PvE.
most of the things you'll need to know are there. if you do have any questions after reading it through then feel free to ask.
Post by
152066
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Post by
535434
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Post by
asakawa
as a personal recommendation, i have 7 80s, 5 of which have inscription.
once you have one high level scribe (or a friend with high level inscriptions and a spare 30-45minutes) you can simply buy a large amount of high level, cheap herbs (cheap because people actively farm them as opposed to lower level ones for which there isn't enough demand) send them to your high level scribe to mill and turn into high level inks.
these inks can then be traded for any of the low level inks (in dalaran) you need to level up.
this allows you to max a profession (you need 400 to get the shoulder enchant) in about 3 hours and for as low as 1kgold (depending on server prices).
Post by
356172
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Post by
asakawa
yeah i think engineering is pretty strong for casters. it's a biatch to level though and sadly i've got engineering on my hunter which is about the worst class i could've chosen >.<
Post by
340720
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Post by
asakawa
i have tailoring enchanting but there was no plan behind that. i've had those profs since vanilla.
(btw, drop tailoring (~74sp) for enchanting (46sp)? i know it's a proc but it's not a bad one)
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356172
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221275
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354473
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Post by
asakawa
i must admit i don't understand all of that.
i don't rely on gathering for cash. it's reliable money but it's so low in terms of gold-per-hour i'd rather make money in a more focussed way and buy anything i need.
as for the crafting professions, they all provide basically the same benefit. there's a couple that are nice but they're not so different that it's worth swapping (and if anything ever did get that far ahead blizz would, i'm sure, nerf it).
is it just because i have plenty of alts?
Post by
340720
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Post by
asakawa
ah, ok. that's an interesting thing that i'd just never considered.
if you culd be sure that the DP procs would line up with lightweave then tailoring would become very strong but, you're right, you can't be sure of that now DP's cooldown is 20seconds.
that said, you can be sure of getting the first one since, with the ICD up, lightweave will proc within the first few seconds of the fight and DP will proc sometime shortly thereafter. after that you're hoping that a 15 second duration and a 20 second cooldown will line up but... you know, it's such a strong proc (in terms of rDPS as well as pDPS) that the ~3-in-4 chance for them to line up might be worth it.
...or at least not nearly such a vast difference that it's something you need to swap a craft for.
i wonder if there's any way we can test/theorycraft how often the procs and cooldowns will line up and what the net benefit to DP is.
edit to add: also, enchanting isn't the only one that provides the benefit you want but it is one of the most expensive. i'm sure you know that and also want enchanting for other reasons but, if not, inscription is probably the cheapest way to achieve the same thing.
Post by
340720
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Post by
asakawa
P.S: I feel dirty saying DP.
lol, definitely this ^_^
there's a high street shop in the UK that uses "dP" as their logo. makes me chuckle every time.
yes it allows RNG into the equation which is a con but it's a very strong buff. what i'm saying is that the 295 spellpower averages out for the player to be 70ish because the ICD regulates things so well. however, a DP proc at any point during the 15 second duration means that lightweave has a 20second duration for the raid.
so the raid has a slightly more erratic buff but with a longer duration. we're weighting up a 4.6 constant spellpower buff against a 28.9 spellpower proc. if this were pDPS it's a no brainer and i'm not sure it's not almost as clear in terms of rDPS. with such a big difference in benefit the uptime doesn't have to be very high to make it totally worth it.
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