2020 wasn't the best year for everyone. So in keeping with good traditions, we'll send it into the past where it belongs, with a good helping of explosives!
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- Character animation, camera work, directing, sound: Pivotal
- VFX, compositing, simulations: Dedrich
- Rigging, lighting, maya/houdini pipeline: MasterVertex
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This is a project that went from idea to finished product in 21 days, as we wanted to make for a new years release. We implemented all tech and lessons learnt from this year onto this project. It's been stressful, but we've also learned a lot. We've focused on improving our pipeline so that we can get more projects out faster next year!
See you folks in 2021! Social Media: