Quick Facts
Screenshots
Videos

Crown of Arcane Truths

Crown of Arcane Truths
Damage
215
Attributes
[2-3] Random Attributes
Magic
[1-3] Random Magic Attributes
Sockets
Empty
Legendary
Scorch now launches an arcane orb that explodes when activated again or when it expires, damaging all nearby enemies. Damage and explosion radius grow as it travels.
Scorch damage increased by 10%. (Awakened)
Bonuses
Bonus ability (Rank 6)
Bonus ability (Rank 11)
Bonus ability (Rank 16)
Required Level: 55
Class: Wizard

Potential Attributes

+[6-1000] Intelligence
+[6-1000] Willpower
+[6-1000] Vitality
+[6-1000] Fortitude

Potential Magic Attributes

Critical Hit Damage increased by 1%
Critical Hit Chance increased by 1%
Primary Attack damage increased by 10%
Skill damage increased by 5%
Item base Damage increased by 1%
Attack Speed increased by 1%
Damage increased 10% to enemies below 30% Life
Damage to full Life enemies increased by 10%
Accuracy Rating increased by 1%
Primary Attacks reduce enemy healing by 5%
Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds by 20% for 3 seconds.
Conjures 1 Arcane bolt to orbit around you, dealing 224 damage
Grants you a 25% chance of being immune to Knockback, Chill, and Slow effects
Has a 15% chance of striking again
Cooldown reduced by 0.1 seconds whenever your Primary Attack hits an enemy
Reduces the damage enemies deal by 5%
Increases your Movement Speed by 10% for 3 seconds
Increases your Movement Speed by 8%
Causes your Primary Attacks to launch water blades at enemies, dealing 207 damage
Range increased by 8%
Has a 20% chance to trigger an explosion every 0.5 seconds, dealing 333 damage to all nearby enemies
Cooldown reduced by 0.02 seconds for every yard you traveled
Throws 1: additional blade: additional blades;, increasing its radius
Increases Attack Speed by 5%
Range increased by (0.08)*100%
Cooldown reduced by 0.1 seconds whenever your Primary Attack hits an enemy
Range increased by 8%
Refracts 1:additional ray:additional rays; from beam attacks
Cooldown reduced by 0.02 seconds for every yard you traveled
Increases Evasion Rating by 7%
Spins 1 blade around you for 5 seconds, dealing 237 damage
Cooldown reduced by 0.1 seconds whenever your Primary Attack hits an enemy
Cast a Dark Curse shield that absorbs 2296 damage
Increases the chance for enemies to be Critically Hit by 8% for 3 seconds
Increases Critical Hit Chance against enemies hit by (B108433,1,criResistanceRateMAdditionVal)*(-100)% for 3 seconds
Increases your Attack Speed by 8% for 3 seconds
Cooldown reduced by 0.1 seconds whenever your Primary Attack hits an enemy
Has a 5% chance to explode when damaging a Bleeding enemy
Has a (0.15)*100% chance to fire an additional bolt dealing 508 damage
Increases your Movement Speed by 8%
Cooldown reduced by 0.02 seconds for every yard you traveled
Range increased by 8%
Deals 10% increased Critical Hit Damage for each Zephyr consumed

Bonus Abilities

Primary Attack damage increased 2%
All skill damage increased 1%
Damage done to enemies below 30% Life increased 10%
Critical Hit Damage increased by 1.5%
Heal party members for 1% on death
Your Primary Attacks reduce enemy healing by 5%
Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds by 20% for 3 seconds.
Continual damage taken reduced by 3%
Stun resistance increased 3%
Knockback resistance increased 3%
Damage taken from players reduced 1.5%
Damage taken while suffering loss of control decreased by 2%
Cheat Death chance increased 3%
Duration of beneficial effects increased 2%
Slow resistance increased by 3%
Attack Speed increased 2%
Damage to players increased 3%
Damage to demons increased 3%
Damage to enemies suffering loss of control increased 2.5%
Damage to shielded enemies increased by 3%
Damage to undead increased 3%
Maximum Life increased 1.5%
Damage taken from nearby enemies decreased by 1%
Block Chance increased by 1%
Fear resistance increased 3%
Healing Potion cooldown reduced 1%
Life Regeneration increased 0.5%
Damage to elite enemies increased 3%
Damage done by your summons increased 2%
Damage taken by your summons decreased by 2%

Guides

Related

Contribute