- With the new season, you'll see increased item levels for rewards and new seasonal rewards. The new seasonal rewards for PvP include a new Arena title: "Eternal Gladiator", a new weapon illusion: Eternal Flux, new coloration of the Gladiator Soul Eater mount, and new Vicious mounts–Alliance and Horde themed Warstalker.
- Additional PvP class tuning for Season 4 is underway. We'll update this section with further adjustments soon.
- DEATH KNIGHT
(PvP Talent) now grants a 25% increased effectiveness to Руна защиты от магии (was 50%).
Developers' note: With the baseline increase to Зона антимагии in 9.2.5, we've seen Рыцарь смерти defensives be stronger than we would like against casters.
Жестокая хватка (Necrolord Conduit) effectiveness reduced by 50% in PvP combat.
- Developers' note: Рука поганища's contribution in a Рыцарь смерти's damage profile is substantial, so we are looking to bring it down.
DEMON HUNTER - HAVOC
Танец с судьбой is now 75% effective in PvP combat (was 100%).
Developers' note: Demon Hunter's damage is slightly higher than we would like, so we are reducing the Dancing of Fate conduit to tone it down.
MAGE - Дитя смерти (Necrolord Ability) increased spell damage decreased to 10% in PvP combat (was 15%).
- Колдовской поток (Talent) no longer has a reduced effect when engaged in PvP combat (was 25% reduction).
- ARCANE
Чародейская стрела damage increased by 15% in PvP combat.
Developers' note: Arcane Mages continue to be underrepresented so we are looking to increase damage opportunities for them through various parts of their kit, including Чародейские стрелы, Ясность мысли, and Колдовской поток.
FIRE - Горящая душа now ignites a Улучшенная пылающая преграда at 50% effectiveness in PvP combat.
Developers' note: Fire Mage survivability has continued to be higher than we would like, so we are targeting Blazing Soul to address that while keeping the overall feel of Маг gameplay intact.
FROST - Ледяное копье damage increased by 15% in PvP combat.
- Ледяной шар damage increased by 20% in PvP combat.
Developers' note: A substantial portion of a Frost Mage's damage profile has come from Ледяная стрела, particularly around the Некролорды class ability Дитя смерти. We're looking to reduce Дитя смерти and increase some of their base abilities to have a better distribution of damage in their kit.
MONK PALADIN - RETRIBUTION
Клинок справедливости damage increased by 20% in PvP combat. - Удар воина Света damage increased by 30% in PvP combat.
- Молот гнева damage increased by 15% in PvP combat.
- Гнев карателя increases damage, healing, and critical strike chance by 15% in PvP combat (was 20%).
- Священная война (Talent) effectiveness reduced by 25% while in PvP combat.
Developer's note: The damage dealt in Гнев карателя's window can be volatile, so we would like to bring that down while increasing some of Retribution Paladins' base damage abilities.
PRIEST - HOLY
(PvP Talent) now has a 60 second cooldown (was 45 seconds). - (4) Set Bonus: Divine Conversation increases the healing of your next Holy-word affecting spell by 24% in PvP combat (was 36%).
- Быстрое исцеление heals for an additional 20% in PvP combat (was 30%).
- Исцеление heals for an additional 25% in PvP combat (was 35%).
Developers' note: Holy Priests continue to outperform other healers, and we are looking to target various areas of their kit to better fit within other spec representation and performance.
ROGUE - Живительная темная пыльца (Runecarving Power) now reduces the cooldown of your other abilities by 10 seconds in PvP combat (was 20 seconds).
- Септический шок (Night Fae Conduit) effectiveness reduced by 50% in PvP combat.
- SUBTLETY
Потрошение damage reduced by 10% in PvP combat. - Resolved an issue that caused Длинные клинки (Conduit) to affect non-Разбойник abilities.
Developers' note: Разбойникs have been overperforming across all specs so we are looking to tone down damage within burst windows for Subtlety and Assassination while reducing Outlaw's cooldown recovery potential.
SHAMAN - RESTORATION
(4) Set Bonus: Chain Heal cast by Регалии говорящего со звездами is no longer reduced in PvP combat (was 30% reduction).
Developers' note: Resto Shaman's Tier Set bonus has not had as much impact as we initially suspected so we are nullifying the reduction of power it previously had.
WARLOCK - Канал здоровья effectiveness increased by 20% in PvP combat.
- AFFLICTION
Нестабильное колдовство damage increased by 15% in PvP combat. - Нестабильное колдовство backlash damage when dispelled deals 20% more damage, but can no longer critically strike.
- Corruption damage increased by 30% in PvP combat.
- Черная душа: страдание (Talent) increases Haste by 20% in PvP combat (was 30%).
Developer's note: For Affliction, we want to smooth out some of the spiky damage that results from Dark Soul windows and the occasional Нестабильное колдовство critical strikes, while at the same time allowing them to maintain consistent pressure outside of these windows.
DEMONOLOGY - Вызов охотника Скверны (PvP Talent) cooldown increased to 30 seconds (was 24 seconds).
Developers' note: Overall Demonology has high utility potential, so we are increasing the cooldown to Call Felhunter to bring it more in line with what we are comfortable with. Additionally, Warlock pets can have difficulty with survival, especially when being focused, so we are increasing Канал здоровья as a tool to help that.