What even are those stats? Spirit used to be for mana regen, but I don't know about the rest.
Hmmm... my guess would be: Demonbane = +Damage to Demons Scourgebane = +Damage to Undead Timestrike = +Damage to Infinite Dragons(?)
Interesting that the 2H Mace lists "Uldaz" as a place where the effect is active in, considering it doesn't exist yet...
Preeeeeetty sure these are just flavor stats and don't do anything.
NIFTY
I always love these datamining things. Yeah, there is an effect. It has a 10% chance on it. It does... something? Maybe? Not sure yet. And there is another weapon. It gives you a buff. The buff isn't doing anything. But you get it!
This is so cool :O
Lmao, I was excited for a second but these are just joke stats that do nothing.
These are cool, I do hope this is a way to slowly psy-op the community into accepting a more complex stat/ability system though, and not just a fun gag for the dungeon. There's a lot of old stats I wouldn't want to see come back, but you know, the mana metagame and spirit? I wouldn't mind that layer of gameplay tbh, if it was done more cleanly than the past.
So the gear is Veteran track? With no way to improve it?So this isn't really content in 10.1.5. It's fake content that awards vendor trash until 10.2. Got it.
I really wonder how Spirit will affect in PvP.Those three other stats seems very situational for PvE but I like them.
I recognize that these are words.... and yet... Yeah I got nothing. What in the hell of all @#$%s does this mean?
Timestrike could be a bit of a revisit to the old multistrike. But perhaps instead of instantly dealing additional replicated damage, it deals the replicated damage like 2-3 seconds later.
I'm surprised no one mentioning that the Gorehowl has 2.6 atk speed... Am I the only one who thinks that's bonkers for a two-handed str weapon?:D
Hey! I've seen this one, I've seen this one! This is a classic. This is where Blizzard gives Spirit to our gear to make us increase our mana regen!