Asap, 10.0.7 at the latest, Retribution paladin needs a gap closer. Nearly every other class or spec has a instant or near instant way to move a given distance, some specs have multiple abilities that do this or multiple charges or both. In PVP the second a Paladin uses divine steed they are crowd controlled, and the same thing happnes when wings is pressed or proced, and we must consume other defensives if mobility or damage at that moment is paramount. A better defensive to stuns than the immediately dispelled far too long on cool down divine shield
On my wishlist is currently only one thing, and that's a solo challenge that's repeatable and motivating. Something like the mage tower with various class (or spec) specific rewards. Maybe even something like Torghast should've been, without boring restrictions to the perks and without any mandatory grind. A challenge that can somewhat be outscaled by farming a little bit of gear so I am incentivized to play another class/twink for some nice looking, character specific rewards.I personally have the feeling that blizzard would be capable of introducing a fun (maybe even whacky fun) mode with cool rewards.
I'm pretty sure that this will not be on 10.1 but, I write it as a wish. I would love two things for monks: That they can use the idle animation of their artifact weapons on polearms and staffs. And also, that you can have a barrel in the back slot.Blingtron 8000 would be good too.
Nr. 1 on my wishlist would Def. Be some kind of a rework on holy priest. They feel out of order right now. In som cases they are average-good. But so far behind our 2 Meta healers. Played it since vanilla, and there is something wrong. Specc tree, buffs(heal and dmg!) Utility compared to others. I know what they have, and some of it are fine but nothing more.
Currency from the vault to get deterministic loot would be great somehow. I love needing a Whispering Incarnate on 3 characters but never winning the roll/seeing it in vault...
A buff to Moonkin single target….
Crafting is missing on the list, there should be improvement to get the basic crafting skill to 100 without the need of BoE materials like sparks, where the availability is very limited.The inability to reset crafting skill trees is also a problem, as long as some crafting skill trees have the potential to become deadlocked, because there is no way to gain skill points and to invest into another tree locked behind a min skill requirement.
A Vendor selling trinkets weapons and items of interest for a currency earned by raiding - like in the last days of shadowland - should be baseline for every raid. Maybe not selling mythic quality, but normal and heroic should be available.It would dampen the bad luck experience some players get.In M+ we are able to farm an item and then farm valor (as long as it is uncapped). So it may be a hard grind, but you actually are able to farm your gear. With Raids being weekly lockout - please don't change that - you are not able to farm your gear. Therefore a bad luck protection of some sort should be implemented.I like the Catalyst for Set. It is one step in that direction, and it addresses the most crucial aspect, but some trinkets or special items change your playstyle in an equal manner. Therefor this should be addressed equally.This is missing.
Let's talk about world boss loot drops. On four maxxed characters only one 395 armor drop since launch. I get a few primal chaos and a handful of dragonflight resources every week. It was better in Shadowlands.
Make raiders be able to get M+/PvP loot by raiding. At a slower pace of course.Make M+ers be able to get raid/PvP loot by M+ing. At a slower pace of course.Make PvPers be able to get M+/raid loot by PvPing. At a slower pace of course.That'd make me happy, since I need to pug raids now to be better at M+. And I couldn't care less about raiding, since my friends can't go due to IRL reasons like having an infant to take care of...
i wish they would stop locking hunter bis weapon behind end boss and very rare loot walls most of the time trying to get the bow farming lfr, normal, heroic everyweek is tedious i made the 418 bow but the heroic bow is least a 6k plus dps upgrade. if it wasnt so high gain ill probly just say wait and see but not have to farm every time.
Elemental shaman tree rework ...
And bring back Double Tap for marksman.Update:Also Sidewinders from Legion would be an interesting alternative to multishot in the talent tree.
Hunters - They need to make Serpent Sting baseline. I think that one dot alone (not including any mechanic-altering talents) would probably solve a ton of problems that BM has in M+ when comparing themselves to Marksmanship. It would also make the rotation a tiny bit more interesting.
I'm DYING for BFA raids to go legacy damage! These raids also need some reworks to adjust for difficulty with fewer players (ex: G'huun, Jaina, N'Zoth)Also Shadowlands raids should go to legacy loot, and LFR should be queue-able in 10.1. I really hope this isn't forgotten, as this is typically X.1 content.
Human Shaman + Shaman 2h Weapon Glyph/Transmog