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Diablo 4 Vessel of Hatred Datamined Item Changes - New Mythic Uniques and Unique Items
Diablo IV
Posted
16 days ago
by
Wowhead
We've been hard at work datamining all the new Item changes for Diablo 4: Vessel of Hatred Patch 2.0.2! Take a look at the raw data we've gathered below.
This datamined information comes directly from the Diablo 4 client. While some of it may differ from what was described in patch notes, this is the current information in the Vessel of Hatred Expansion Patch 2.0.2.
These changes may have already entered the game due to the nature of Blizzard's release process - while the items aren't necessarily new to this specific patch release, they are new to the latest comparison of patch changes.
Important to note in this datamined information is that due to the drastic changes coming to Diablo 4, including squishing the maximum level from 100 to 60, this information is much denser than prior posts. Please bear with us as we continue to refine the information below, and keep in mind that many parts of this may change when Live.
Vessel of Hatred Now Live
Please note that performance on this page may lag due to the sheer amount of data. For improved performance, close any togglers you are not actively reading.
Here are the datamined changes for build 2.0.2.58474, compared to the latest Season 6 PTR.
100 128 Armor
Contains a guaranteed Ancestral Legendary with 925 item power powerful items and two Greater Affixes as well as a Resplendent Spark.
100 128 Armor
100 128 Armor
Give in Succumb to hatred and earn Lilith's Mother's Favor, increasing your damage dealt by 60%\. Slaughter enemies to briefly steal Lilith's Mother's Favor from Nearby allies.
NEW
Nesēkēm, Nesekem, the Herald
+\% 400.0% Damage to Elites
+\ to Apex
+10 to 200 All Skills
+\% Stats
+464 Maximum Life
+250.0% Critical Strike Damage
+\ to Diminishment 450.0% Overpower Damage
Every 5 seconds an enemy is marked for your next \ hits. seconds, you randomly mark a Nearby enemy. Marked enemies are Vulnerable Vulnerable, and your attacks against them are guaranteed to Critical Critically Strike and Overpower.
Hitting a marked enemy 10 times clears the mark from them.
Salvaged from A rare material used by
theBlacksmith to Forge a Mythic Unique equipment. Transmute it Cache.
Also used at the Alchemist theJeweler with Rune Crafting to create new craft a Mythic Unique equipment. Item
Collected fromSalvaging a Mythic Unique at theBlacksmith
Execute enemies Enemies afflicted by more Damage over Time than remaining Life. Life are Executed.
Barbarian, Druid, Necromancer, Rogue, Sorcerer Spiritborn
Unlocks new look on salvage
140 224 Armor
If you haven't attacked dealt damage in the last 2 seconds, gain Stealth and 40%\ Movement Speed.
140 224 Armor
Legendary Mythic Unique Journey Cache
Contains an Infernal Hordes Compass a Resplendent Spark and Consumables, such as Elixirs and Opals, Elixirs, Scrolls of Amnesia. Amnesia and a Scroll of Restoration.
Greater Triune Arms Cache
Mythic Severed Hand of the Zakarum
An innocuous strongbox from a bygone age, whose normalcy begets a strange discomfort. Contains a guaranteed Ancestral Legendary with 925 item power Legendaries, Ancestral Uniques, and two Greater Affixes as well as a Resplendent Spark. vast amount of materials.
+\ \]% Non-Physical Damage
\ \]% Resource Generation
+\ \]% Lucky Hit Chance
\ \]% Cooldown Reduction
40 64 Armor
+\ \]% Movement Speed
+\ \ Strength
80 160 Armor
80 160 Armor
+12.5% 37.5% Lightning Resistance to All Elements
+5.0% Resistance to All Elements
+\ to Auspicious
+\
+130 Armor
+\% Damage for 4 Seconds After Gaining Resolve
+\]% Lucky Hit Chance while You Have a Barrier
+\% Damage
26.0%
\% Maximum Life
Evading
+\ to Auspicious
Casting Evade consumes 1 stack of Resolve to generate \ Vigor.
A gentle whisper glides on upon the wind, winds. The words eluding elude the grasp of mortal ken. It weaves They weave through the soul like a melody forgotten, leaving naught but and from this arises a name: Adarja, the First-Breather. the First-Breather.
40 64 Armor
+\ \]% Movement Speed
40 64 Armor
140 224 Armor
+\ \ Maximum Life
80 160 Armor
+\ \ Intelligence
+74.0% 20.0% Damage to Close Enemies
+8.0% \% Attack Speed
+\ \]% Damage to Injured Enemies
+\ \]% Overpower Damage
+\ \]% Damage to Healthy Enemies
100 128 Armor
\ \]% Damage Reduction from Distant Enemies
\ \]% Cooldown Reduction
80 160 Armor
\ \]% Damage Reduction from Distant Enemies
+\ \ Life per 5 Seconds
Lucky Hit: Up to a +16.0% \% Chance to Execute Injured Non-Elites
+16.0% \% Attack Speed
+\ \]% Damage to Injured Enemies
+\ \]% Overpower Damage
+\ \]% Damage to Healthy Enemies
+16.0% \% Attack Speed
+\ \]% Damage to Injured Enemies
+\ \]% Overpower Damage
+\ \]% Damage to Healthy Enemies
NEW
+\ \ Dexterity
100 128 Armor
40 64 Armor
+\ \ to Antivenom
+\% Poison Damage Over Time
+\% Damage \ to Poisoned Enemies
+\% Healing Received Nourishment
+\ to Touch of Death
+\% Critical Strike Chance
When you would take direct damage you damage, it is instead receive \% of it in the form of distributed as Poisoning over the next 10 seconds.
Based seconds but increased by \%.
Lucky Hit: Direct damage has up to a 25% chance based on your Poisoned Life amount, dealing direct damage has up to a 10% chance percentage to infect an enemy with Touch of Death and clear the Poisoning from you. Death.
100 128 Armor
40 64 Armor
100 128 Armor
Casts of Landslide leave behind Tectonic Spikes that deal \ \ Physical damage over 2 seconds.
40 64 Armor
When you would be damaged for at least 40% of your Maximum Life at once, it is instead distributed over the next 2 seconds and reduced by \%\. %.
40 64 Armor
+\ \]% Movement Speed
80 160 Armor
+\ \ Maximum Life
+\ \ Strength
40 64 Armor
+\ \ Intelligence
+\% \% Chance for Incinerate Size to Deal Double Damage
40 64 Armor
+\ \ Willpower
+\ Maximum Life
\% \ to Backlash
\% Defensive Cooldown Reduction
40 64 Armor
+\ \]% Movement Speed
+30.0% Resistance to All Elements
Conjuration Cooldowns are Reduced by +0.3 Seconds when a Frozen Orb Explodes
Conjuration Cooldowns are Reduced by +\ Seconds when a Frozen Orb Explodes
+\% Resistance to All Elements
40 64 Armor
40 64 Armor
100 128 Armor
40 64 Armor
40 64 Armor
+\% Critical \% Chance for Storm Strike Damage to Hit Twice
Claw is now also a Storm Skill and also casts Storm Strike at \ \]% normal damage.
40 64 Armor
+\ to Reaper's Pursuit \% Movement Speed
+\% Chance for Sever Projectiles to Cast Twice Deal Double Damage
100 128 Armor
+18 \ All Stats
+\% Damage
+\% Critical Strike Chance
10.0% \% Movement Speed
\% Damage Reduction
Your
+\ to Velocity
According to your secondary Spirit Hall choice, your Skills are all additionally Jaguar, Eagle, Gorilla, or Centipede Skills.
Your Skills based on your secondary Spirit Hall choice.
Each deal \%\ increased damage per Spirit type a Skill has increases its damage by \%\. they have.
+\ \ Strength
Upheaval ignites the ground Burning enemies for an additional \ \ damage over 4 seconds increased by 20% 25%\ for every 100 Strength you have.
40 64 Armor
80 160 Armor
+\ \ Maximum Life
140 224 Armor
NEW
140 224 Armor
\ \]% Damage Reduction while Injured
+\ Maximum Life
+\ Life On Hit
+\ to Endurance
+\% Damage
+\ Maximum Life
Every second, your active Cooldowns now each drain 10% of your Maximum Life from you to reduce their durations by 3 seconds.
60 96 Armor
+\ Armor \% Chance for Bone Storm to Deal Double Damage
100 128 Armor
+18 \ All Stats
+\% Damage
+\% Critical Strike Chance
10.0% \% Movement Speed
\% Damage Reduction
+\ to Velocity
While your Spirit Hall choices match, their match:
Their bonuses are 100% more potent and potent.
Skills with that of their Base Spirit cost gain \% less and have Vigor Cost Reduction.
Skills of their Base Spirit gain \% reduced Cooldowns. Cooldown Reduction.
140 224 Armor
+\ \ Maximum Life
Werewolf form is now your true form, and you gain \ \ Ranks to all Werewolf Skills.
+\ \ Willpower
140 224 Armor
+\% \% Chance for Blood Lance Duration to Deal Double Damage
40 64 Armor
+\ \]% Lucky Hit Chance
+\ \ Strength
Death Blow creates a shockwave, dealing \ \]% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown.
PH Unique Quarterstaff
+117.3% 35.0% Critical Strike Damage
PH
40 64 Armor
+\ \]% Damage when Swapping Weapons
+\ \]% Movement Speed
+\ \]% Damage while Healthy
\ \]% Resource Generation
40 64 Armor
40 64 Armor
+\ \]% Movement Speed
+12.5% 37.5% Fire Resistance to All Elements
+5.0% Resistance to All Elements
\
+130 Armor
\]% Dodge Chance
+\% Damage for 4 Seconds After Killing an Elite
+\ \ All Stats per Ferocity or Resolve Stack
+\ to Perseverance
+\ \ to Fueled
Generate \ Vigor per second while While you have at least 4 stacks of Ferocity. Ferocity, you gain \ Vigor per second.
"In Natsalarwaka, no blood shall mar the earth. Even bitter enemies must forgo their blades before entering the haven. Breaking this accord will invoke Wasipotsu's wrath." - Oral Umbuntu Oaxazi Scripture
40 64 Armor
80 160 Armor
+70.5% Damage while Healthy
+\ Life per 5 Seconds
+5.0% Maximum Resistance to All Elements
+\% Damage for 4 Seconds After Dodging an Attack
\% Damage Reduction while Standing Still
+\ to Defensive Skills
While moving moving, you gain \ \]% Dodge Chance or after Chance.
After standing still for 2 seconds seconds, you become Unstoppable. Unstoppable until you move.
"To commune with spirits, listen to whispers unseen. Root yourself to unto the earth and let its pulse still the mind. Hear the ancient guardians. They guardians – they rise to aid you." – Ysevete, -Ysevete, the First Spiritborn
140 224 Armor
140 224 Armor
+\ \ Intelligence
40 64 Armor
+\ \]% Movement Speed
140 224 Armor
After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow within 5 seconds is a guaranteed Critical Strike and deals \ \]%\ bonus Critical Strike Damage.
+12.5% 37.5% Lightning Resistance to All Elements
+5.0%
+37.5% Poison Resistance to All Elements
+\
+\]% Critical Strike Chance
+17.5% \% Movement Speed
Every 10 seconds a Power
A Pestilent Swarm spawns from you which deals every 10 seconds, dealing \ Poison damage per hit.
Your Pestilent Swarms now always spawn orbiting orbit around you and generate 1 Vigor per hit.
+12.5% 37.5% Fire Resistance to All Elements
+5.0%
+37.5% Poison Resistance to All Elements
\% Cooldown Reduction
+\% Movement Speed for 2 Seconds After Killing an Enemy
+\ Life On Kill
+\% Attack Speed
\% Resource Generation
+\ Life On Kill
Your Maximum Vigor is increased by 50% 50%, and every kill killing an enemy grants you \ Vigor.
While you have any Ferocity Ferocity, your Poisonings Poisoning effects deal their damage in across 33% of the normal duration.
+12.5% 37.5% Fire Resistance to All Elements
+5.0%
+37.5% Lightning Resistance to All Elements
+\% Damage to Elites
+\% Attack Speed
+\ to Mirage
+\ Dexterity
\% Cooldown Reduction
Critical Strikes restore \
+\ to Mirage
When you Critically Strike, you regain \]%\ of the Vigor you have you've spent in the last 2 seconds, increased by your Critical Strike Damage Bonus. seconds.
+6.0% \% Lucky Hit Chance
+\ \]% Movement Speed
+\% Critical Strike Damage
+\ Maximum Vigor
+\ Vigor per Second
+\ Resource
+\ to Velocity
+\% Chance for Core Skills
+12.0% Critical Strike Chance to Hit Twice
Your Core Skills are now additionally Basic Skills, Skills and free to cast, and but deal up to 30% less reduced damage based on their cost.
At Vigor Cost.
When cast at Maximum Vigor Vigor, your Core Skills instead deal normal damage and consume all Vigor to Critically Strike return to full damage, cast at their largest Size, and become guaranteed Critical Strikes, with \%\ increased Critical Strike Damage for each point spent. of Vigor spent this way.
40 64 Armor
+3 2 Maximum Evade Charges
Attacks Reduce Evade's Cooldown by 0.5 Seconds
+\% Movement Speed
+\ to Soar
Soar Deals Up to +\% Damage Based on Distance Traveled
Soar Grants \% Maximum Life as Barrier for 1.5 Seconds
\% Resource Generation
+\% Damage
\% Cooldown Reduction Your Evade is now Soar.
Soar deals \%\ increased damage and your Evade is now Soar. damage.
140 224 Armor
+\ \ Maximum Life
14.0% Cooldown Reduction
+141.0%
+\% Chance for Basic Skills to Deal Double Damage while Healthy
+72 All Stats
+\
+\ to Follow Through
+\ Dexterity
+\% Basic Lucky Hit Chance
Your Basic Skills deal \ \]% increased damage, damage and always use their 3rd attack, and every attack.
Every 3rd cast unleashes triple strikes. of a Basic Skill strikes three times.
NEW
+58.7% 17.5% Critical Strike Damage
140 224 Armor
40 64 Armor
Unlocks new look on salvage
NEW
140 224 Armor
+\ \ Intelligence
+\ \ Intelligence
100 128 Armor
+\ \ Intelligence
+\ \ Willpower
80 160 Armor
Casting a Pyromancy, Shock, or Frost Skill increases your damage by \%\ for 5 8 seconds, stacking once per element. Casting again refreshes all bonuses if the previous skill was a different Element.
80 160 Armor
+\ \]% Movement Speed
80 160 Armor
100 128 Armor
+\ \]% Movement Speed
+\ \ Intelligence
Hewed Flesh also grant a Barrier for Grants \% of Maximum Life as Barrier for 4 seconds. Seconds
+74.0% 20.0% Damage to Close Enemies
+\% \% Chance for Teleport Nova Size
+\ to Deal Double Damage
+\ Intelligence
+\ \ Strength
100 128 Armor
+\ to \% Chance for Soulrift to Deal Double Damage
Unlocks new look on salvage
80 160 Armor
Tribute of Ascendance (Resolute)
Challenge Tier 4 Resolute Tributes reward only the Player who offers the Tribute.
Only usable in Torment Difficulties.
Offer to the Undercity's Spirit Brazier in Kurast to alter enhance its rewards:
Completing the dungeon with at least Attunement Rank 1 will reward several Uniques, with an increased chance of a Mythic Unique.
Very Found rarely found from defeating Summoned Bosses, as well as randomly in Sanctuary. Whisper Caches.
NEW
Contains the Endurant Faith Unique Gloves with 850 Item Power, as well as other powerful items and crafting materials.
100 128 Armor
40 64 Armor
After casting Double Swing 4 times, your next Double Swing will hit 2 additional times, each dealing \ \]%\ increased damage.
100 128 Armor
+\% Fire Resistance
+\% \ to Aggressive Resistance to All Elements
Casting Wrath of the Berserker causes you to explode, dealing \ Fire damage. While Berserking, all your direct damage you would deal dealt is converted into Fire.
You deal \ \]%\ increased Fire damage.
"Ah, Burning Hells. You look like one of Zolmog's inbred bastards." -Varyana - Varyana
Requires Level 73
+\ \]% Movement Speed
40 64 Armor
100 128 Armor
+\ \ Intelligence
+117.3% 35.0% Damage to Crowd Controlled Enemies
40 64 Armor
+\ \]% Movement Speed
+\ \]% Chance for Rain of Arrows Waves to Cast Twice
+\ Deal Double Damage
+\ to Imbuement Skills
+12.5% 37.5% Poison Resistance to All Elements
+5.0% Resistance to All Elements
+\% Total
+130 Armor
+\ \ Thorns
+\ to Patient Guard
\
\]% Damage Reduction from Poisoned Enemies
Generate \ Vigor each
+\% Damage to Poisoned Enemies
+\ to Toxic Skin
Every time you deal Thorns damage. damage, you gain \ Vigor.
Wūshe Wushe Nak Pa
+\% Damage to Elites
+\
Attacks Reduce Ultimate Cooldown by 0.4 Seconds
+\]% Ultimate Damage
+\ Vigor On Kill
+\ \ Dexterity
Casting Ultimate Skills Restores +\ Primary Resource
+\ to Supremacy
+16.0% Critical Strike Chance
Casting an Ultimate Skill grants you or amplifies its matching Primary Spirit Hall Bonus and increases All Skill Ranks by \\ with \%\+] potency for 15 seconds.
"Fear not the limits of your flesh, Spiritborn! As our ancestors said: wūshe wushe nak pa! Transcend your being!" - Maka
+6.0% \% Lucky Hit Chance
40 64 Armor
+\ \]% Movement Speed
40 64 Armor
+\ \]% Movement Speed
REMOVED
REMOVED
REMOVED
REMOVED
40 64 Armor
+\ \]% Lightning Resistance
100 128 Armor
+\ \]% Lightning Resistance
REMOVED
100 128 Armor
+\ \]% Damage for 4 Seconds After Picking Up a Blood Orb
+\ \]% Blood Orb Healing
+\ \ Maximum Life
80 160 Armor
+\ \ Maximum Life
+\ \]% Potion Drop Rate
+\% 63.0% Damage to Elites
+\ \]% Lucky Hit Chance
+\ \]% Critical Strike Damage
REMOVED Elegant Quarterstaff
100 128 Armor
140 224 Armor
80 160 Armor
40 64 Armor
40 64 Armor
100 128 Armor
+117.3% 35.0% Critical Strike Damage
40 64 Armor
100 128 Armor
+\% 63.0% Damage to Elites
+\ \]% Lucky Hit Chance
+\ \]% Critical Strike Damage
40 64 Armor
+\ \]% Lucky Hit Chance
+\ \]% Corpse Attack Speed
Lucky Hit: Up to a +\ \]% Chance to Fear for 2 Seconds
40 64 Armor
+\ \]% Lucky Hit Chance
+\ \]% Damage
100 128 Armor
+\% Lucky Hit Chance
+\% Corpse Attack Speed
Lucky Hit: Up to a +\% Chance to Stun for 2 Seconds
Lucky Hit: Up to a +\% Chance to Fear for 2 Seconds
Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion's damage is increased by \%\.
100 128 Armor
+\ \]% Damage for 4 Seconds After Picking Up a Blood Orb
+\ \]% Blood Orb Healing
+\ \ Maximum Life
100 128 Armor
100 128 Armor
\% Cooldown Reduction
+\ Maximum Life
+\% Damage
+\% Crowd Control Duration
When you Stun, Freeze, or Immobilize an Elite, you Pull In all Nearby enemies and deal \%\ increased damage to them for 3 seconds. Can only occur once every 12 seconds.
Against Bosses, this effect triggers when dealing damage instead.
+\ \]% Movement Speed
+\ \]% Critical Strike Damage
40 64 Armor
+\ \]% Movement Speed
+\ \]% Movement Speed for 4 Seconds After Killing an Elite
\ \]% Mana Cost Reduction
+\ \]% Critical Strike Damage
140 224 Armor
+\ \]% Damage to Close Enemies
+\ \]% Damage to Stunned Enemies
40 64 Armor
+\ \]% Attack Speed
+\ \]% Damage to Burning Enemies
100 128 Armor
80 160 Armor
NEW
Axe Noble Slice
+288.2% 20.0% Damage to Healthy Enemies Over Time
+49.3% 14.0% Damage Over Time
+192.1% 28.0% Damage to Healthy Enemies
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+74.0% 20.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+74.0% 20.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
NEW
+49.3% 14.0% Damage Over Time
+192.1% 28.0% Damage to Healthy Enemies
+49.3% 14.0% Damage Over Time
+74.0% 20.0% Damage Over Time
+74.0% 20.0% Damage Over Time
+49.3% 14.0% Damage Over Time
Nahantu Rebel Spear Axe
+49.3% 14.0% Damage Over Time
+74.0% 20.0% Damage Over Time
NEW
NEW
+74.0% 20.0% Damage Over Time
+74.0% 20.0% Damage Over Time
NEW
NEW
NEW
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+49.3% 14.0% Damage Over Time
+\ \ Life On Kill
+\ \]% Damage to Elites
Lucky Hit: Up to a +7.0% \% Chance to Execute Injured Non-Elites
+49.3% 14.0% Damage Over Time
+117.3% 35.0% Critical Strike Damage
Mammalbane Bow
+147.9% 35.0% Critical Strike Damage to Distant Enemies
+78.2% 25.0% Critical Strike Damage
NEW
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+98.6% 28.0% Damage to Distant Enemies
+98.6% 28.0% Damage to Distant Enemies
+14.0% \% Damage
+\ \]% Damage to Distant Enemies
+\ \]% Movement Speed
\ \]% Dodge Chance
NEW
NEW
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+98.6% 28.0% Damage to Distant Enemies
+98.6% 28.0% Damage to Distant Enemies
+78.2% 25.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
Requires Level 68
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
NEW
+78.2% 25.0% Critical Strike Damage
+98.6% 28.0% Damage to Distant Enemies
+78.2% 25.0% Critical Strike Damage
NEW
NEW
Jade Crossbow
NEW
NEW
REMOVED
Crossbow
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+74.0% 20.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
NEW
Dagger Nature's Teeth
+74.0% 20.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+74.0% 20.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+74.0% 20.0% Damage to Close Enemies
NEW
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+74.0% 20.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+74.0% 20.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+74.0% 20.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+74.0% 20.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+74.0% 20.0% Damage to Close Enemies
+74.0% 20.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
NEW
NEW
+49.3% 14.0% Damage to Close Enemies
+74.0% 20.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
NEW
+49.3% 14.0% Damage to Close Enemies
NEW
+49.3% 14.0% Damage to Close Enemies
NEW
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
NEW
+49.3% 14.0% Damage to Close Enemies
+74.0% 20.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
+49.3% 14.0% Damage to Close Enemies
NEW
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
NEW
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
17.9% 5.5% Cooldown Reduction
+38.3% 10.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
Focus Emperor's End
26.8% Cooldown Reduction
+10.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
\ \]% Cooldown Reduction
+38.3% 10.0% Lucky Hit Chance
17.9% 5.5% Cooldown Reduction
+38.3% 10.0% Lucky Hit Chance
NEW
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
17.9% 5.5% Cooldown Reduction
17.9% 5.5% Cooldown Reduction
17.9% 5.5% Cooldown Reduction
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
NEW
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
17.9% 5.5% Cooldown Reduction
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
17.9% 5.5% Cooldown Reduction
NEW
NEW
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
NEW
+\% 63.0% Damage to Elites
NEW
+\% 63.0% Damage to Elites
+\% 63.0% Damage to Elites
+\% 63.0% Damage to Elites
NEW
+\% 63.0% Damage to Elites
+\% 63.0% Damage to Elites
NEW
+\% 63.0% Damage to Elites
+\% 63.0% Damage to Elites
+\% 63.0% Damage to Elites
+\% 63.0% Damage to Elites
+\% 63.0% Damage to Elites
NEW
NEW
+\% 63.0% Damage to Elites
Requires Level 68
NEW
NEW
+\% 63.0% Damage to Elites
+\% 63.0% Damage to Elites
+\% 63.0% Damage to Elites
+\% 63.0% Damage to Elites
NEW
NEW
+\% 63.0% Damage to Elites
\ Akarat's Blade Ysevete's Dirge
+\% 63.0% Damage to Elites
NEW
NEW
NEW
Mace Blackwood Club
NEW
NEW
NEW
NEW
NEW
+384.2% 56.0% Damage to Injured Enemies
+384.2% 56.0% Damage to Injured Enemies
Barbarian, Druid, Spiritborn
+384.2% 56.0% Damage to Injured Enemies
+384.2% 56.0% Damage to Injured Enemies
+384.2% 56.0% Damage to Injured Enemies
NEW
NEW
Devil's Polearm
+576.3% 114.8% Vulnerable Damage to Injured Enemies
+384.2% 56.0% Damage to Injured Enemies
Barbarian, Druid, Spiritborn
Requires Level 68
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
+\% Damage while Healthy
NEW
NEW
+49.3% 14.0% Summoning Damage
NEW
+74.0% 20.0% Summoning Damage
+49.3% 14.0% Summoning Damage
+74.0% 20.0% Summoning Damage
+49.3% 14.0% Summoning Damage
+49.3% 14.0% Summoning Damage
+49.3% 14.0% Summoning Damage
+49.3% 14.0% Summoning Damage
+49.3% 14.0% Summoning Damage
+49.3% 14.0% Summoning Damage
+74.0% 20.0% Summoning Damage
+74.0% 20.0% Summoning Damage
+49.3% 14.0% Summoning Damage
+74.0% 20.0% Summoning Damage
+74.0% 20.0% Summoning Damage
Scythe Sawtooth Sickle
+74 Life On Kill 20.0% Summoning Damage
+49.3% 14.0% Summoning Damage
+49.3% 14.0% Summoning Damage
+49.3% 14.0% Summoning Damage
NEW
+74.0% 20.0% Summoning Damage
+49.3% 14.0% Summoning Damage
NEW
REMOVED
scythe_uniq08
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
NEW
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
NEW
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
NEW
NEW
NEW
+147.9% 40.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
Druid, Sorcerer, Spiritborn Druid
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+78.2% 25.0% Damage to Crowd Controlled Enemies
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
NEW
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
NEW
+147.9% 40.0% Damage Over Time
Druid, Sorcerer, Spiritborn Sorcerer
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
NEW
NEW
+147.9% 40.0% Damage Over Time
Sorcerer, Spiritborn Sorcerer
+98.6% 28.0% Damage Over Time
Reptilian Staff
+117.3% 40.0% Damage to Crowd Controlled Enemies Over Time
Druid, Sorcerer Druid
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+78.2% 25.0% Damage to Crowd Controlled Enemies
+78.2% 25.0% Damage to Crowd Controlled Enemies
+78.2% 25.0% Damage to Crowd Controlled Enemies
+98.6% 28.0% Damage Over Time
+78.2% 25.0% Damage to Crowd Controlled Enemies
+147.9% 40.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+78.2% 25.0% Damage to Crowd Controlled Enemies
+78.2% 25.0% Damage to Crowd Controlled Enemies
NEW
+58.7% 17.5% Critical Strike Damage
+58.7% 17.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
NEW
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+58.7% 17.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+58.7% 17.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
NEW
+39.1% 12.5% Critical Strike Damage
+58.7% 17.5% Critical Strike Damage
NEW
+58.7% 17.5% Critical Strike Damage
+58.7% 17.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+58.7% 17.5% Critical Strike Damage
+7.0% \% Attack Speed
+58.7% 17.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+58.7% 17.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+58.7% 17.5% Critical Strike Damage
NEW
NEW
+39.1% 12.5% Critical Strike Damage
NEW
Sword Black Rail
+58.7% 17.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
NEW
NEW
NEW
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+39.1% 12.5% Critical Strike Damage
+38.3% 10.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
NEW
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
26.8% 7.0% Cooldown Reduction
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
NEW
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
NEW
17.9% 5.5% Cooldown Reduction
Warmuster Totem
26.8% Cooldown Reduction
+10.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
17.9% 5.5% Cooldown Reduction
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+38.3% 10.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+384.2% 56.0% Damage to Healthy Enemies
NEW
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
NEW
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
NEW
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
NEW
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
+147.9% 40.0% Damage Over Time
+98.6% 28.0% Damage Over Time
NEW
+147.9% 40.0% Damage Over Time
NEW
NEW
Two-Handed Axe Jungle Cleaver
+576.3% 40.0% Damage to Healthy Enemies Over Time
+98.6% 28.0% Damage Over Time
+98.6% 28.0% Damage Over Time
NEW
NEW
Requires Level 68
NEW
NEW
Two-Handed Nettle Mace
+98.6% 28.0% Summoning Damage
NEW
+147.9% 40.0% Summoning Damage
+147.9% 40.0% Summoning Damage
+98.6% 28.0% Summoning Damage
+147.9% 40.0% Summoning Damage
+98.6% 28.0% Summoning Damage
+98.6% 28.0% Summoning Damage
+98.6% 28.0% Summoning Damage
+147.9% 40.0% Summoning Damage
+147.9% 40.0% Summoning Damage
+147.9% 40.0% Summoning Damage
Requires Level 68
+98.6% 28.0% Summoning Damage
+98.6% 28.0% Summoning Damage
NEW
+98.6% 28.0% Summoning Damage
+98.6% 28.0% Summoning Damage
+98.6% 28.0% Summoning Damage
NEW
+98.6% 28.0% Summoning Damage
+98.6% 28.0% Summoning Damage
NEW
+147.9% 40.0% Summoning Damage
+98.6% 28.0% Summoning Damage
+98.6% 28.0% Summoning Damage
+98.6% 28.0% Summoning Damage
+147.9% 40.0% Summoning Damage
Two-Handed Scythe Jade Hook
+149 Life On Kill 40.0% Summoning Damage
+98.6% 28.0% Summoning Damage
+98.6% 28.0% Summoning Damage
REMOVED
twoHandScythe_uniq10
+98.6% 28.0% Summoning Damage
+98.6% 28.0% Summoning Damage
+98.6% 28.0% Summoning Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+\% 63.0% Damage to Elites
Unlocks new look on salvage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
NEW
+78.2% 25.0% Critical Strike Damage
+117.3% 35.0% Critical Strike Damage
NEW
+117.3% 35.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
Two-Handed Sword Jade Macuahuitl
+117.3% 35.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
+78.2% 25.0% Critical Strike Damage
\ Jade Blade
Malefic Gaze
Ancestral Legendary Two-Handed Sword
750 800 Item Power
431 496 Damage Per Second
\ \ Damage per Hit
Requires Level 68 73
+39.1% 12.5% Damage to Crowd Controlled Enemies
NEW
NEW
+25.5% 7.0% Lucky Hit Chance
NEW
NEW
Jade Wand
+38.3% Lucky Hit Chance 57.4% Vulnerable Damage
+25.5% 7.0% Lucky Hit Chance
+25.5% 7.0% Lucky Hit Chance
+259 76 Thorns
+259 76 Thorns
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
NEW
NEW
NEW
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
Hide Boots Wardance Greaves
38 60 Armor
Hide Boots Ritewalk Huaraches
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
NEW
NEW
NEW
NEW
NEW
NEW
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
REMOVED Iron Wolf Boots
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
+\ \]% Movement Speed
+\ \]% Movement Speed for 4 Seconds After Killing an Elite
\ \]% Mana Cost Reduction
+\ \]% Critical Strike Damage
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
NEW
NEW
NEW
NEW
NEW
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
NEW
NEW
NEW
NEW
NEW
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
140 224 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
140 224 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
140 224 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
140 224 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
Hide Tunic Heart's Garrison
131 210 Armor
Hide Tunic Soul's Bulwark
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
NEW
NEW
NEW
NEW
NEW
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
140 224 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
+\ \]% Damage to Enemies Affected by Trap Skills
\ \]% Damage Reduction from Enemies Affected by Trap Skills
+\ \]% Trap Damage
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
140 224 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
NEW
NEW
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NEW
NEW
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
140 224 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
140 224 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
NEW
NEW
NEW
NEW
NEW
NEW
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
140 224 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
140 224 Armor
131 210 Armor
131 210 Armor
NEW
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
131 210 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
NEW
NEW
NEW
NEW
NEW
NEW
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
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38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
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38 60 Armor
38 60 Armor
38 60 Armor
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38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
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38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
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38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
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38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
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40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
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38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
Hide Gloves Jadebite Gauntlets
38 60 Armor
Hide Gloves Jadeclaw Grip
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
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38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
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38 60 Armor
NEW
38 60 Armor
38 60 Armor
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38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
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NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
NEW
NEW
NEW
NEW
NEW
38 60 Armor
40 64 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
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38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
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40 64 Armor
38 60 Armor
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38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
NEW
NEW
NEW
NEW
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
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38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
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40 64 Armor
38 60 Armor
38 60 Armor
NEW
38 60 Armor
38 60 Armor
38 60 Armor
38 60 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
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94 120 Armor
94 120 Armor
100 128 Armor
94 120 Armor
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94 120 Armor
94 120 Armor
94 120 Armor
100 128 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
100 128 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
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94 120 Armor
94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
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94 120 Armor
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94 120 Armor
NEW
NEW
NEW
94 120 Armor
94 120 Armor
94 120 Armor
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100 128 Armor
94 120 Armor
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94 120 Armor
94 120 Armor
94 120 Armor
100 128 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
NEW
NEW
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
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94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
100 128 Armor
94 120 Armor
94 120 Armor
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94 120 Armor
94 120 Armor
94 120 Armor
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94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
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94 120 Armor
94 120 Armor
NEW
94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
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94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
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94 120 Armor
94 120 Armor
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94 120 Armor
94 120 Armor
NEW
100 128 Armor
94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
NEW
NEW
NEW
NEW
NEW
NEW
94 120 Armor
94 120 Armor
100 128 Armor
94 120 Armor
\ \]% Cooldown Reduction
+\ \]% Crowd Control Duration
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
NEW
NEW
NEW
NEW
NEW
NEW
NEW
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
100 128 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
Strider’s Enclawed Crown
94 120 Armor
Strider’s Crown Tooth-and-Nail Helm
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
NEW
NEW
NEW
NEW
NEW
NEW
94 120 Armor
94 120 Armor
94 120 Armor
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94 120 Armor
NEW
94 120 Armor
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NEW
94 120 Armor
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94 120 Armor
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94 120 Armor
100 128 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
NEW
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
94 120 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
80 160 Armor
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75 150 Armor
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75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
80 160 Armor
75 150 Armor
75 150 Armor
75 150 Armor
NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
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NEW
75 150 Armor
75 150 Armor
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NEW
75 150 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
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NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
80 160 Armor
75 150 Armor
NEW
NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
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75 150 Armor
75 150 Armor
75 150 Armor
80 160 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
NEW
75 150 Armor
NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
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75 150 Armor
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75 150 Armor
75 150 Armor
75 150 Armor
80 160 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
Hide Pants Moonpath Cinch
75 150 Armor
Hide Pants Sunscar Girdle
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
80 160 Armor
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NEW
75 150 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
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NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
NEW
75 150 Armor
75 150 Armor
NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
80 160 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
80 160 Armor
75 150 Armor
NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
NEW
NEW
NEW
NEW
NEW
NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
80 160 Armor
75 150 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
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NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
NEW
NEW
NEW
NEW
NEW
NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
80 160 Armor
75 150 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
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75 150 Armor
75 150 Armor
75 150 Armor
NEW
NEW
NEW
NEW
NEW
NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
NEW
75 150 Armor
75 150 Armor
75 150 Armor
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75 150 Armor
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75 150 Armor
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75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
80 160 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
NEW
NEW
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
75 150 Armor
60 96 Armor
+446 122 Thorns
56 90 Armor
56 90 Armor
56 90 Armor
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
60 96 Armor
+446 122 Thorns
60 96 Armor
+446 122 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
56 90 Armor
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
60 96 Armor
+446 122 Thorns
60 96 Armor
+446 122 Thorns
56 90 Armor
56 90 Armor
56 90 Armor
56 90 Armor
56 90 Armor
+259 76 Thorns
60 96 Armor
+446 122 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
56 90 Armor
+259 76 Thorns
56 90 Armor
56 90 Armor
+259 76 Thorns
56 90 Armor
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
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56 90 Armor
+259 76 Thorns
56 90 Armor
56 90 Armor
+259 76 Thorns
60 96 Armor
+446 122 Thorns
56 90 Armor
56 90 Armor
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56 90 Armor
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
56 90 Armor
+259 76 Thorns
Shield Grave Bulwark
60 96 Armor
+446 122 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
56 90 Armor
60 96 Armor
+446 122 Thorns
56 90 Armor
+259 76 Thorns
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56 90 Armor
60 96 Armor
+446 122 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
56 90 Armor
+259 76 Thorns
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Amulet Ocelot's Eye
Amulet Gorilla's Eye
Amulet Axolotl's Eye
Amulet Jaguar's Eye
Amulet Eagle's Eye
Amulet Hunt Medal
Amulet Scarred Seal
Dominion Chain
Chain Unbending Choker
Chain Crocodilian Eye
All-Being Chain
Chain Contracurse Ward
Chain Pentaforged Seal
Choker Ward
Choker Inimical Seal
Choker Deathling's Eyelet
Choker Ur-Predator Ward
Choker Vulgar Chain
Choker Carrion Chain
Choker Estuarian Symbol
Choker Monsoon Line
REMOVED Iron Wolf Medallion
Necklace Lion's Eye
Necklace Centipede's Maw
Necklace Tearveil Amulet
Necklace Choker
Necklace Chain
Necklace Lamentation Choker
Necklace Unbroken Chain
Requires Level 68
17.9% 5.5% Cooldown Reduction
17.9% 5.5% Cooldown Reduction
REMOVED
Undercity Key
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Requires Level 1 15
Forgotten Soul Salvage Material Cache
Contains Forgotten Souls. various Salvage materials.
Requires Level 1 15
Lord Zir Boss Summoning Cache
Contains Exquisite Blood, with a very small chance of containing Stygian Stones. various Boss Summoning parts and Gold.
Requires Level 1 15
Contains various Masterworking materials. materials and Obols.
Requires Level 1 15
Requires Level 1 15
Requires Level 1 15
Scattered Prism Augment Cache
Contains Scattered Prisms. Prisms and Gem Fragments with a rare chance to contain Runes.
Requires Level 1 15
Requires Level 1 15
\ Defensive Aspect Raheir Cache
Legendary Bartering Rapport Cache
0 Contains between 2 Legendary Armor and 4 Ancestral items with Defensive Aspects. Gold.
Requires Level 1 15
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30 48 Armor
30 48 Armor
30 48 Armor
30 48 Armor
30 48 Armor
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Contains random gems Gems and gem fragments. Gem Fragments.
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Upgrades an Infernal Compass to the next tier. This scroll has no power left. Using it will drop resources for crafting a Nightmare Dungeon Sigil.
Use to restore 30% Health and drop Health Potions for Nearby teammates. players.
Not usable in The Pit.
Use to prevent Durability loss on your next 2 3 deaths.
Use to restore 4 all Tempering Charges on an item.
A shard used to improve, Legendary improve Jewelry with an Item Power greater than 350 at the Blacksmith
theBlacksmith,Occultist, and Occultist
Jeweler
Salvaging Legendary, Unique, and Mythic Jewelry with an Item Power greater than 350 at theBlacksmith
Elite monsters Bosses
Bartering at the Mercenary Den
Shards of Amethyst, which can be made into a Gem at the Jeweler. Amethysts used by
theJeweler to Craft Gems.
Also used at the Awakened Glyphstone inThe Pit of the Artificer to upgrade Rare Paragon Glyph Glyphs to Legendary.
Collected from:
Cache Rewards fromThe Tree of Whispers
Elite monsters
Chests
Ore Veins
An ancient token used by the Horadrim to enter The enterThe Pit of the Artificer. Most often found Artificer in Whisper Caches, Helltide and Cerrigar.
Collected at level 60 from:
Tortured Gifts inHelltide
Cache Rewards fromThe Tree of Whispers
Legion Chests, Event and from World Boss
Nightmare Dungeons and World Bosses.
Infernal Hordes
Undercity of Kurast
A shard used to improve, Legendary improve Weapons with an Item Power greater than 350 at the Blacksmith
theBlacksmith,Occultist, and Occultist
Jeweler
Salvaging Legendary, Unique, and Mythic Weapons with an Item Power greater than 350 at theBlacksmith
Elite monsters Bosses
Bartering at the Mercenary Den
A shard used to improve, Legendary improve Armor with an Item Power greater than 350 at the Blacksmith
theBlacksmith,Occultist, and Occultist
Jeweler
Salvaging Legendary, Unique, and Mythic Jewelry Armor with an Item Power greater than 350 at theBlacksmith
Elite monsters Bosses
Bartering at the Mercenary Den
Shards of Diamond, which can be made into a Gem Diamonds used by
theJeweler to Craft Gems.
Also used at the Jeweler. Awakened Glyphstone inThe Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards fromThe Tree of Whispers
Elite monsters
Chests
Ore Veins
Shards of Emerald, which can be made into a Gem at the Jeweler. Emeralds used by
theJeweler to Craft Gems.
Also used at the Awakened Glyphstone inThe Pit of the Artificer to upgrade Rare Paragon Glyph Glyphs to Legendary.
Collected from:
Cache Rewards fromThe Tree of Whispers
Elite monsters
Chests
Ore Veins
Undercity of Kurast
Dark Citadel
Bartering at the Mercenary Den
Used to improve Weapons and Jewelry at theBlacksmith and Occultist theBlacksmith,Occultist, andJeweler
Earned from Nightmare Dungeons, Infernal Hordes, and The Undercity of Kurast, and used Used by theBlacksmith to Masterwork your equipment equipment.
Collected at the Blacksmith. level 60 from:
Nightmare Dungeons
Infernal Hordes
Undercity of Kurast
Used to improve Armor at theBlacksmith theBlacksmith,Occultist, and Occultist
Jeweler
Shards of Ruby, which can be made into a Gem Rubies used by
theJeweler to Craft Gems.
Also used at the Jeweler. Awakened Glyphstone inThe Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards fromThe Tree of Whispers
Elite monsters
Chests
Ore Veins
Shards of Sapphire, which can be made into a Gem at the Jeweler. Sapphires used by
theJeweler to Craft Gems.
Also used at the Awakened Glyphstone inThe Pit of the Artificer to upgrade Rare Paragon Glyph Glyphs to Legendary.
Collected from:
Cache Rewards fromThe Tree of Whispers
Elite monsters
Chests
Ore Veins
A mysterious prism most often found in very, very used by
theJeweler to add sockets to Ancestral equipment.
Collected from:
Very large bodies, such as world bosses. Used by Jewelers to add sockets to equipment. asWorld Bosses
Infernal Hordes
Undercity of Kurast
Dark Citadel
Bartering at the Mercenary Den
Obtained from Elite Monsters, Whisper Bounties, and using A powder used by the Occultist to salvage nightmare sigils of any tier. Use Sigil Powder to craft a Nightmare Dungeon Sigil which will transform a dungeon into aNightmare Dungeon.
Collected after level 15 from:
Cache Rewards fromThe Tree of Whispers
completing Local Events
Nightmare Dungeons
Salvaging Sigils at theOccultist
Shards of Skull, which can be made into a Gem Skulls used by
theJeweler to Craft Gems.
Also used at the Jeweler. Awakened Glyphstone inThe Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards fromThe Tree of Whispers
Elite monsters
Chests
Ore Veins
Shards of Topaz, which can be made into a Gem at the Jeweler. Topaz used by
theJeweler to Craft Gems.
Also used at the Awakened Glyphstone inThe Pit of the Artificer to upgrade Rare Paragon Glyph Glyphs to Legendary.
Collected from:
Cache Rewards fromThe Tree of Whispers
Elite monsters
Chests
Ore Veins
A crystal used to improve, Rare or better improve equipment at the Blacksmith Blacksmith,Occultist, and Occultist
Jeweler
Bartering at the Mercenary Den
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Earned from the Dark Citadel. Used to purchase items from the Citadel
theCitadel Vendor.
Earned from the Dark Citadel.
Earned from the Dark Citadel. Used to transmute high level Boss materials. Summoning items at theAlchemist.
Collected from:
The Beast in the Ice
Echo of Varshan
Grigoire
Lord Zir
World Bosses
Dark Citadel
Used to purchase items from the Purveyor of Curiosities.
Collected from random Events in Sanctuary.
Used to enter into Trade Agreements, restock a Mercenary's inventory and Barter for goods in the Mercenary The Den.
Bartering and Trade Agreements become becomes available upon reaching Rank 5 Rapport with any Mercenary.
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Every 10 seconds, your next Core Skill heals you and Nearby allies for 5% 10% of their max Health.
Restore an additional 5% max Health for each Nearby ally, up to 20%. 25%.
Increases Healing by 10% 15% and Revive speed by 25%.
Increase Move Speed by +5%. 15%.
You leave behind a trail that grants players +5% 15% Move Speed for 5 seconds.
Increases Maximum Life and Lucky Hit Chance by 15% and Experience gained by 15% This elixir has no power left. Using it will drop herbs for 0.016666666666667 minutes. crafting a new elixir.
Seething Opal of Chaos Equipment
Enemies have a chance to routinely drop the Reward from any other Seething Opal on death. additional Equipment.
Kills can grant reputation reputation for accumulate Reputation with the Zakarum Remnants.
Experience gained is You gain 15% increased by 15%. Experience.
You may only have one Hate Fragment Seething Opal active at a time. Drops improve with current Difficulty Level and cannot appear from enemies that do not normally drop items.
Requires Level 10 68
Seething Opal of Crafting Gold
Enemies have a chance to routinely drop Crafting Materials on death. additional Gold.
Kills can grant reputation reputation for accumulate Reputation with the Zakarum Remnants.
Experience gained is You gain 15% increased by 15%. Experience.
You may only have one Hate Fragment Seething Opal active at a time. Drops improve with current Difficulty Level and cannot appear from enemies that do not normally drop items.
Requires Level 10 68
Seething Opal of Masterworking Torment
Enemies have a chance to routinely drop Masterworking Materials on death. additional Artificer's Stones and occasionally drop Boss Summoning Items or Infernal Compasses.
Kills can grant reputation reputation for accumulate Reputation with the Zakarum Remnants.
Experience gained is You gain 15% increased by 15%. Experience.
You may only have one Hate Fragment Seething Opal active at a time. Drops improve with current Difficulty Level and cannot appear from enemies that do not normally drop items.
Requires Level 10 68
Seething Opal of Murmuring Obols Materials
Enemies have a chance to routinely drop Obols on death. additional Herbs and Crafting Materials.
Kills can grant reputation reputation for accumulate Reputation with the Zakarum Remnants.
Experience gained is You gain 15% increased by 15%. Experience.
You may only have one Hate Fragment Seething Opal active at a time. Drops improve with current Difficulty Level and cannot appear from enemies that do not normally drop items.
Requires Level 10 68
Enemies have a chance to routinely drop socketables on death. additional Gem Fragments and occasionally drop Runes.
Kills can grant reputation reputation for accumulate Reputation with the Zakarum Remnants.
Experience gained is You gain 15% increased by 15%. Experience.
You may only have one Hate Fragment Seething Opal active at a time. Drops improve with current Difficulty Level and cannot appear from enemies that do not normally drop items.
Requires Level 10 68
Requires Level 10 1
Armor: +8 4 All Stats
Requires Level 10 1
Armor: +25 10 Dexterity
Requires Level 10 1
Armor: +25 10 Strength
Requires Level 10 1
Armor: +25 10 Willpower
Requires Level 10 1
Requires Level 10 1
Armor: +25 10 Intelligence
Requires Level 10 1
Armor: +16 7 All Stats
Armor: +50 20 Dexterity
Armor: +24 10 All Stats
Armor: +75 30 Dexterity
Armor: +75 30 Strength
Armor: +75 30 Willpower
Armor: +75 30 Intelligence
Armor: +50 20 All Stats
Armor: +150 60 Dexterity
Armor: +150 60 Strength
Armor: +150 60 Willpower
Armor: +150 60 Intelligence
Armor: +32 13 All Stats
Armor: +100 40 Dexterity
Armor: +100 40 Strength
Armor: +100 40 Willpower
Armor: +100 40 Intelligence
Armor: +50 20 Strength
Armor: +50 20 Willpower
Armor: +50 20 Intelligence
Lucky Hit: Up to a +30.0% Chance to Deal \ \]% Bleeding Damage over 5 seconds
Allowance Blacksmith Cache
Contains Guaranteed to contain a Legendary item. Available from level 20-50. item or better.
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Barbarian, Druid, Necromancer, Rogue, Sorcerer
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Requires Level 100 50
Increases Potion Capacity by +3 and Healing Received by +5% 10% for all Nearby players.
Increases Damage by + 5% for all Nearby players.
For each Nearby dead player, gain + 5% Damage, up to + 15%
This is a type II incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Increases Move Speed by +3% 15% for all nearby players.
For each Nearby player with this buff, gain +5% Move Speed, up to +15%. 30%.
Requires Level 70 50
Requires Level 75 50
Requires Level 65 50
Requires Level 80 50
Contains an Infernal Hordes Compass and Consumables, such as Elixirs and Elixirs, Scrolls of Amnesia. Amnesia and a Scroll of Restoration.
Contains Stygian Stones and other Summoning Materials to challenge Tormented Echo Bosses. Bosses in Torment.
Contains Stygian Stones and other Summoning Materials to challenge Tormented Echo Bosses. Bosses in Torment.
Contains Consumables, such as Opals, Elixirs and Whispering Keys.
Contains Summoning Materials to challenge Bosses in World Tier : Torment.
Contains Consumables, such as Opals, Elixirs and Whispering Keys.
Contains Summoning Materials to challenge Bosses in World Tier : Torment.
Contains Consumables, such as Opals, Elixirs and Whispering Keys.
Contains Summoning Materials to challenge Bosses in World Tier : Nightmare. the Blood Maiden during Helltides.
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Reins of the Nahantu Cheetah
Reins of the Nahantu Puma
Reins of the Nahantu Tiger
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Tribute of Lineage Heritage
Challenge Tier 1 Usable in all Difficulty Levels.
Offer to the Undercity's Spirit Brazier in Kurast to alter enhance its rewards:
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Tribute of Radiance (Resolute)
Challenge Tier 3 Resolute Tributes reward only the Player who offers the Tribute.
Only usable in Torment Difficulties.
Offer to the Undercity's Spirit Brazier in Kurast to alter enhance its rewards:
Completing the dungeon with at least Attunement Rank 1 will reward Ancestral Legendaries with at least 2 Greater Affixes. Legendaries.
Found randomly in Sanctuary at Torment III and above. rarely from Whisper Caches.
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Challenge Tier 2 Only usable in Torment Difficulties.
Offer to the Undercity's Spirit Brazier in Kurast to alter enhance its rewards:
Tribute of Titans Pride
Challenge Tier 1 Usable in all Difficulty Levels.
Offer to the Undercity's Spirit Brazier in Kurast to alter enhance its rewards:
Completing the dungeon with at least Attunement Rank 1 will reward extra Boss Loot. guaranteed Legendaries.
Tribute of the Inferno Titans
Challenge Tier 2 Only usable in Torment Difficulties.
Offer to the Undercity's Spirit Brazier in Kurast to alter enhance its rewards:
Completing the dungeon with at least Attunement Rank 1 will reward random Boss Summoning Materials. Items.
Found from defeating Summoned summoned Lair Bosses.
REMOVED Elite Cache I
REMOVED Elite Cache II
REMOVED Elite Cache III
REMOVED Elite Cache IV
REMOVED Elite Cache IX
REMOVED Elite Cache V
REMOVED Elite Cache VI
REMOVED Elite Cache VII
REMOVED Elite Cache VIII
REMOVED Elite Cache X
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Druid Druid, Spiritborn
Barbarian, Necromancer, Sorcerer, Spiritborn Sorcerer
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Barbarian, Spiritborn Barbarian
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Requires Level 70 60
Requires Level 80 60
Requires Level 45 40
Requires Level 60 50
Requires Level 90 60
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REMOVED
Medallion Shard
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Contains an Ancestral Legendary with 800 Item Power. powerful items.
Contains a guaranteed Ancestral Legendary with 925 item power. powerful items.
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Contains some Infernal Compasses that grant access to Tier 2 of the Infernal Hordes.
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Contains an assortment of items as well as a Sacred Legendary Item with 650 Item Power. items.
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Band Soulwatch Hoop
Band Spiritomachy Core
Kin-lord Band
Band Adorned-in-blood
Band Bathed-in-earth
Band Shamanistic Hoop
Band Hoop
Band Preywatcher
Band Finger-wreath
Band Quarrier's Ring
Band Ensorcelled Ring
Band Innervation Circle
REMOVED Black Iron Ring
Circle Worldknot Ring
Circle Earthend Band
Echo Circle
Circle Lifeward Loop
Circle Ensorcelled Ring
Circle Greatheart Band
Circle Screamseal
Circle Vehement Halo
Circle Pareidolic Ring
Circle Clamor Core
Circle Limbic Boundary
Loop Millipedian Circle
Loop Warcouncil Band
Loop Ring
Loop Worshipper's Ring
Enlacing Loop
Loop Intertwined Thorn
Loop Trimetal Ring
Loop Nightborne Signet
Loop Perplex Round
Coilneck Loop
Loop Blood-staunch Hoop
Loop Lush Cuff
Loop Amazon Band
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Ring Jungle Thorn
Ring Blood-tinged Ivory
Ring Indecipherable Signet
Ring Coil
Ring Southland Loop
Ring Captive Stone
Ring Inchoate Band
Ring Axolotl's Smile
Ring Jaguar's Gaze
Ring Serpent's Tongue
Ring Leonine Loop
+6 13 Thorns
+6 13 Maximum Life
+30 15 Life per 5 Seconds
Magic Legendary Rune
Requires Level 68 73
Magic Rare Rune
Reduce your active Cooldowns by 0.25 0.1 seconds.
Requires: 500 400 Offering
Requires: 500 300 Offering
Evoke Invoke the Spiritborn's Vortex, dealing damage and Pulling In enemies.
Requires: 800 400 Offering
Evoke Invoke the Barbarian's Challenging Shout, taunting enemies and reducing your damage taken. taken for 3 seconds.
Requires: 700 600 Offering
Evoke Invoke the Rogue's Countering Concealment, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Requires: 500 600 Offering
Evoke Invoke the Barbarian's Enhanced War Cry, increasing your Movement Speed and damage dealt. dealt by 15% for 6 seconds.
Evoke Invoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Requires: 400 50 Offering
Restore an Evade charge and gain 6% Gain 7% Movement Speed for 5 seconds, up to 30%. 35%.
Requires: 800 300 Offering
Evoke Invoke the Druid's Earthen Bulwark, granting yourself a Barrier.
Evoke Invoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Evoke Invoke the Necromancer's Abhorrent Iron Maiden, counterattacking damage from enemies and Healing you when they die.
Evoke Invoke the Barbarian's Earthquake, dealing damage to enemies within.
Evoke Invoke the Sorcerer's Mystical Frost Nova, inflicting Freeze and Vulnerable onto enemies.
Requires: 25 20 Offering
Evoke Invoke the Sorcerer's Meteorites, dealing damage to enemies.
Evoke Invoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Evoke Invoke the Spiritborn's Concussive Stomp, dealing damage and Knocking Down enemies.
Requires: 400 1,000 Offering
Gain +3 to all Skills for 5 7 seconds.
Evoke Invoke the Necromancer's Horrid Decrepify, Slowing enemies, reducing their damage, and letting you Execute them.
Gain 20% Maximum Life for 4 6 seconds.
Requires: 700 800 Offering
Evoke Invoke the Druid's Petrify, Stunning enemies and increasing your Critical Strike Damage against them.
Reduce your active Ultimate Cooldown by 4 2 seconds.
Gain: 50 75 Offering
Gain: 25 50 Offering
Become Injured or Crowd Controlled. (Cooldown: 20 10 seconds)
Gain: 2 50 Offering
Lose 1% 25% of your Maximum Life.
Stand still while fighting for 0.3 seconds.
Gain: 10 25 Offering
(Cooldown: 0.2 0.25 seconds)
Gain: 300 200 Offering
Deal damage after not taking any within 5 2 seconds.
Gain: 5 10 Offering
Gain: 2 5 Offering
Evoke power Invoke a Skill from another Class.
Gain: 100 200 Offering
Spread within the Glacial theGlacial Fissure in the Fractured Peaks to summon a powerful enemy. Requires 9. Collected from Tier 30+ 12.
Found in Torment difficulties from:
Nightmare Dungeons.
Drops randomly from Elites, Treasure Goblins, Local Events, Whisper Caches, Hellborne, and Blood Maiden. Dungeons
Cache Rewards fromThe Tree of Whispers
Elite monsters
World Bosses
Undercity of Kurast
Bartering at the Mercenary Den
Used in Ancients' inAncient's Seat within The withinThe Darkened Way in Fractured Peaks to summon a powerful enemy. Requires 9. Collected from 12.
Found in Torment difficulties from:
Cache Rewards fromThe Tree of Whispers
Elite monsters
World Bosses, Bosses and Legion Events, and the Events
Blood Maiden in Helltides.
Drops randomly from Elites, Local Events, Treasure Goblins, Whisper Caches, and Hellborne. inHelltide
Undercity of Kurast
Bartering at the Mercenary Den
Forged in Hall inHall of the Penitent within central Dry Steppes to summon a powerful enemy. Requires 5. 12.
Found in Helltides from Torment difficulties from:
Cache Rewards fromThe Tree of Whispers
Elite monsters
World Bosses
Tortured Gift Gifts inHelltide
Undercity of Living Steel.
Drops randomly from Elites, Local Events, Treasure Goblins, Whisper Caches, Hellborne, and Blood Maiden. Kurast
Bartering at the Mercenary Den
Assembled beneath The Tree of Whispers within Malignant Burrow to summon a powerful enemy.
Requires 5. Collected from Whisper Caches.
Drops randomly from Elites, Local Events, Treasure Goblins, Hellborne, and Blood Maiden. 4.
Found in Torment difficulties from:
Cache Rewards fromThe Tree of Whispers
Elite monsters
World Bosses
Undercity of Kurast
Bartering at the Mercenary Den
Merged in Gaping inGaping Crevasse in southern Kehjistan with Shard of Agony to summon a powerful enemy. Requires 2.
Acquired from fromEcho of Varshan within the Malignant Burrow in World Tier 4: Torment difficulties only by the one who performs the summoning.
Drops randomly Rarely found from World Bosses. Bosses
Used in the Ritual of Anguish. theHanged Man's Hall in Kehjistan with Sandscorched Shackles to summon a powerful enemy. Requires 2.
Acquired from Glacial fromThe Beast in the Icewithin theGlacial Fissure in World Tier 4: Fractured Peaks in Torment difficulties only by the one who performs the summoning.
Drops randomly Rarely found from World Bosses. Bosses
Used in the Ritual of Anguish. theHanged Man's Hall in Kehjistan with Pincushioned Doll to summon a powerful enemy. Requires 2.
Acquired from The Lord's Hall fromLord Zir withinThe Darkened Way in World Tier 4: Fractured Peaks in Torment difficulties only by the one who performs the summoning.
Drops randomly Rarely found from World Bosses. Bosses
Merged in Gaping inGaping Crevasse in southern Kehjistan with Mucus-Slick Egg to summon a powerful enemy. Requires 2.
Acquired from Hall fromGrigoire withinHall of the Penitent in World Tier 4: Torment difficulties only by the one who performs the summoning.
Drops randomly Rarely found from World Bosses. Bosses
+\ \]% Chance for Flurry to Hit Twice
+\ Deal Double Damage
+\]% Chance for Dance of Knives Projectiles to Cast Twice Deal Double Damage
+\ \]% Chance for Flurry to Hit Twice
+\ Consume No Charges
+\]% Chance for Dance of Knives Projectiles to Cast Twice Deal Double Damage
+\ \]% Chance for Flurry to Hit Twice
+\ Deal Double Damage
+\]% Chance for Dance of Knives Projectiles to Cast Twice Deal Double Damage
+\ \]% Chance for Rain of Arrows Waves to Cast Twice Deal Double Damage
+\ \]% Chance for Rain of Arrows Waves to Cast Twice Deal Double Damage
+\ \]% Chance for Rain of Arrows Waves to Cast Twice Deal Double Damage
+\ \]% Chance for Blood Lance to Hit Twice Deal Double Damage
+\ \]% Chance for Blood Lance to Hit Twice Deal Double Damage
+\ \]% Chance for Blood Lance to Hit Twice Deal Double Damage
+\% Chance for Withering Fist Poisoning Duration to Deal Double Damage
+\ \]% Primary Centipede Spirit Hall Potency
+\% Chance for Withering Fist Poisoning Duration to Deal Double Damage
+\ \]% Primary Centipede Spirit Hall Potency
+\% Chance for Withering Fist Poisoning Duration to Deal Double Damage
+\ \]% Primary Centipede Spirit Hall Potency
+\% Chance for a Second Lightning Spear When Cast to Deal Double Damage
+\% Chance for a Second Lightning Spear When Cast to Deal Double Damage
+\% Chance for a Second Lightning Spear When Cast to Deal Double Damage
+\ \]% Primary Eagle Spirit Hall Potency
+\ \]% Primary Eagle Spirit Hall Potency
+\ \]% Primary Eagle Spirit Hall Potency
+\% Spirit Storm Feather Potency
+\% Spirit Storm Feather Potency
+\% Spirit Storm Feather Potency
+\% Chance for Rock Splitter to Extra Hit Deal Double Damage
+\ \]% Primary Gorilla Spirit Hall Potency
+\% Chance for Rock Splitter to Extra Hit Deal Double Damage
+\ \]% Primary Gorilla Spirit Hall Potency
+\% Chance for Rock Splitter to Extra Hit Deal Double Damage
+\ \]% Primary Gorilla Spirit Hall Potency
+\% Chance for The Hunter to Extra Hit
+\ Deal Double Damage
+\]% Primary Jaguar Spirit Hall Potency
+\% Chance for The Hunter to Extra Hit
+\ Deal Double Damage
+\]% Primary Jaguar Spirit Hall Potency
+\% Chance for The Hunter to Extra Hit
+\ Deal Double Damage
+\]% Primary Jaguar Spirit Hall Potency
+\ \]% Mystic Circle Potency
+\ \]% Mystic Circle Potency
+\ \]% Mystic Circle Potency
+\% Chance for Ravager to Extra Hit Deal Double Damage
+\% Chance for Ravager to Extra Hit Deal Double Damage
+\% Chance for Ravager to Extra Hit Deal Double Damage
+\% Chance for Meteorite Meteorites to Deal Double Damage
+\% Chance for Inferno to Deal Double Damage
+\% Chance for Meteorite Meteorites to Deal Double Damage
+\% Chance for Inferno to Deal Double Damage
+\% Chance for Meteorite Meteorites to Deal Double Damage
+\% Chance for Inferno to Deal Double Damage
+\ to Agile Aftermath
+1 to Agile Aftermath
+1 to Agile Aftermath
+1 to Aftermath
+1 to Aftermath
+\ to Aftermath
+\ \]% Chance for Sever Projectiles to Cast Twice Deal Double Damage
+\ \]% Chance for Sever Projectiles to Cast Twice Deal Double Damage
+\ \]% Chance for Sever Projectiles to Cast Twice Deal Double Damage
NEW
NEW
NEW
+\ \ Maximum Resolve Stacks
Skeletal Warriors Inherit +\% of Your Thorns
Skeletal Mages Inherit +\% of Your Thorns
Golems Inherit +\% of Your Thorns
+\ to Spiked Armor
Skeletal Warriors Inherit +\% of Your Thorns
Skeletal Mages Inherit +\% of Your Thorns
Golems Inherit +\% of Your Thorns
+1 to Spiked Armor
Skeletal Warriors Inherit +\% of Your Thorns
Skeletal Mages Inherit +\% of Your Thorns
Golems Inherit +\% of Your Thorns
+1 to Spiked Armor
+\ \]% Resource Generation while Wielding a Scythe with Two-Handed Weapons
+\ \]% Resource Generation while Wielding a Scythe with Two-Handed Weapons
+\ \]% Resource Generation while Wielding a Scythe with Two-Handed Weapons
+\ \]% Chance for Mighty Throw to Hit Twice Deal Double Damage
+\ \]% Chance for Mighty Throw to Hit Twice Deal Double Damage
+\ \]% Chance for Mighty Throw to Hit Twice Deal Double Damage
Aspects: Defensive Aspects
Provides the opportunity for Raheir to offer caches with of Legendary items with Defensive Aspects to be offered duringBartering.
Bartering: This Trade Agreement will go into effect on the Mercenary's Fayira's next new stock delivery. It does not guarantee stock of these items. The more difficult the item is to obtain, the less frequent likely it will be offered.
A bag packed full of up to Item Power 100 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 675 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 855 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 880 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 925 treasure left behind by a slain Treasure Goblin.
A bag packed full of Item Power 925 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 240 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 450 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 600 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 700 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 730 treasure left behind by a slain Treasure Goblin.
A bag full of up to Item Power 100 treasure left behind by a slain Treasure Goblin.
A bag full of up to Item Power 675 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 855 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 880 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 925 treasure left behind by a slain Treasure Goblin.
A bag packed full of Item Power 925 treasure left behind by a slain Treasure Goblin.
A bag full of up to Item Power 450 treasure left behind by a slain Treasure Goblin.
A bag full of up to Item Power 600 treasure left behind by a slain Treasure Goblin.
A bag full of up to Item Power 240 treasure left behind by a slain Treasure Goblin.
A bag packed full of up to Item Power 730 treasure left behind by a slain Treasure Goblin.
A bag full of up to Item Power 700 treasure left behind by a slain Treasure Goblin.
trophy Shepherd of Hollows
NEW
REMOVED Blood Maiden's Mantle
NEW
NEW
NEW
Barbarian, Druid, Necromancer, Rogue, Sorcerer
NEW
NEW
NEW
NEW
PH 'Soultstone Paragon Reward' The Hateful Stone
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
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