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Court of Stars Trash Count Tuning on Dragonflight Beta - More Trash Required
Dragonflight
Publié
12/10/2022 à 13:14
par
Squishei
In the latest Dragonflight Beta build, Court of Stars got some buffs to its trash count, requiring significantly more trash to be killed before the Mythic+ dungeon will complete.
Returning Dungeon Changes
Check out all the datamined changes coming to the returning dungeons in Dragonflight Season 1: Halls of Valor, Shadowmoon Burial Grounds, Court of Stars and Temple of the Jade Serpent.
Dragonflight Season 1 Returning Dungeon Changes
Court of Stars Enemy Forces Trash Count Changes
Some changes to the Enemy Forces trash count changes have been made in the recent Dragonflight Beta build!
Court of Stars Enemy Forces Total Count now requires 190 (was 160)
Energie liée
count decreased to 3 (was 4)
Manifestation arcanique
count increased to 8 (was 4)
Sabre-de-mana
count decreased to 2 (was 3)
Factionnaire de la Garde crépusculaire
count decreased 1 (was 3)
Molosse de la Légion
count decreased to 2 (was 4)
Massacreur gangre-lié
count decreased to 10 (was 12)
Gerenth le Vil
count increased to 12 (was 0)
Arcaniste de la Garde crépusculaire
continues to give 4 count
Vigile de la Garde crépusculaire
continues to give 4 count
Vigile de la Garde crépusculaire
continues to give 4 count
Assemblage gardien
continues to give 8 count
Wyrm de mana
continues to give 1 count
Diablotin flamboyant
continues to give 1 count
Inquisiteur vigilant
continues to give 4 count
Maîtresse de l'ombre
continues to give 4 count
Brief Thoughts
Overall, you're likely going to have to kill significantly more trash in Court of Stars now. You'll pick up an additional 12 count for completing the dungeon by kilo ling
Gerenth le Vil
to unlock the final boss, but the rest of the trash is mostly nerfs and overall count has increased by 30 as well.
Many groups in Court of Stars already went over count when just completing the dungeon normally with no skips (otherwise known as W key through the dungeon). There was a lot of count that was just obtained from doing the dungeon regularly that these changes probably just makes it so you kill both sides of the second area, rather than being able to skip half of it with good RNG spawns, and you don't feel as bad when you still need to kill another Enforcer or two having already done trash count.
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