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Diablo 4 Patch 1.1.1 Unofficial Patch Notes
Diablo IV
Geposted
28.07.2023 um 16:29
von
Tharid
We have summarized all changes coming with Patch 1.1.1 according to the most recent Campfire Chat livestream!
Patch 1.1.1 Releases August 8 Patch 1.1.1 Campfire Chat Summary
Disclaimer: As stated by the developers during today's Campfire Chat, all these notes are subject to change until official patch notes are out on August 2!
General Changes
Uniques
Verwegenheit
All Stats affix replaced with Maximum Life.
Barrier is now based on Maximum Life.
Now properly accounted by conditions checking for the player having a Barrier.
Malignant Hearts
Caged Heart of Spellbreaking
Changed to: Upon taking Elemental Damage, gain 10-20% Damage Reduction for 5 seconds.
Barbarian
Skills, Talents, Passives
Hieb
Fury gained increased from 11 to 13.
Schinden
Fury gained increased from 10 to 13.
Raserei
- Fury gained increased from 2 to 3.
Sprungschlag
Fury gained increased from 10 to 12.
Doppelschwung
Damage increased from 40% to 50%.
Blutspieß
- Damage increased from 45% to 70%.
Ansturm
- Damage increased from 30% to 60%.
- Vulnerable duration increased from 2 to 4 seconds.
Aufwühlen
- Changed to: If Upheaval damages at least 2 enemies or a Boss, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies.
Aggressiver Widerstand
Damage reduction increased from 3% to 4%.
Klaffende Wunden
Bleed damage dealt based on Critical Damage bonus increased from 100% to 115%.
Bleed damage when Overpowering increased from 11% to 70%.
Entfesselt
Berserking damage bonus increased from 25% to 35%.
Updated the tooltip to more clearly reflect this Key Passive's value.
Wandelndes Arsenal
Bonus damage duration increased from 6 to 8 seconds.
Aspects
Aspekt der Ahnenmacht
Damage increased from 32-50% to 40-58%.
Aspekt: Todessehnsüchtiger
Thorns increased from .5-.75 to .65-.85.
Aspekt der unersättlichen Rage
Core Skill cost to refund increased from 10-20% to 20-30%.
Additional functionality: Cost refund also granted when hitting Bosses.
Aspekt des Ahnensturms
Damage increased from 50-100% to 75-125%.
Aspekt der Brennenden Wut
Damage increased from .22-.28 to .3-.38.
Aspekt von Bul-Kathos
Damage reduction while in Earthquakes increased from 5-15% to 15-25%.
Aspekt: Bebender
Damage bonus in Earthquakes increased from 5-15% to 15-25%.
Uniques
Purpurne Felder
Damage increased from .18-.34 to .22-.38.
Damage that enemies take standing in pools increased from 15% to 20%.
Rupture Cooldown Reduction affix replaced with Bonus Critical Strike Damage.
Höllhammer
Damage increased from .6-.8 to .85-1.1.
Burning duration increased from 3 to 4 seconds.
Damage to Crowd Controlled Enemies affix replaced with Bonus Critical Strike Damage.
Ramaladnis Opus Magnum
Physical Damage affix replaced with Vulnerable Damage.
100.000 Schritte
Attacks reduce Evade's cooldown affix replaced with Bonus Evade Charges.
Damage against Stunned affix replaced with Bonus Movement Speed.
Kampftrance
Basic Skill Damage affix replaced with Cooldown Reduction.
Bonus Attack Speed to other skills increased from 10-20% to 35-45%.
Druid
Skills, Talents, Passives
Erdspieß
Spirit gain increased from 11 to 13.
Klaue
Spirit gain increased from 11 to 12.
Sturmschlag
Spirit gain increased from 14 to 15.
Windschere
Spirit gain increased from 13 to 14.
Anfallen
Spirit gain increased from 15 to 17.
Wölfe
Passive damage increased from 7.8% to 11%.
Active damage increased from 110% to 135%.
- Damage bonus increased from 20% to 25%.
- Attack Speed bonus increased from 20% to 25%.
- Fortify amount increased from 5% to 8%.
Raben
Passive damage increased from 13% to 20%.
- Additional functionality: Increases the passive damage of Ravens by 40%.
Tollwut
Damage over time increased from 76% to 110%.
Aspects
Aspekt des metamorphen Steins
Spirit cost reduced from 60 to 50.
Damage dealt increased from 80-100% to 100-120%.
Aspekt des Alphas
Damage increased from 75-100% to 90-115%.
Aspekt: Verstümmelter
Resource gain increased from 1 to 3.
Class Mechanic (Spirit Boons)
Overload
Lucky Hit Chance increased from 20% to 40%.
Minions
The following attacks now deal reduced damage to Druid Companions and Necromancer Minions:
Balrog
Fire Breath
Elite Affixes
Fire Enchanted
Electrified Obelisks
Shock Lance
Necromancer
Skills, Talents, Passives
Knochengeist
- Cooldown reduction increased from 6 to 7 seconds.
Paragon Boards
Verkümmern
Paragon Board
Willpower requirement for bonuses reduced from 50 to 40.
Bonus damage per 40 Willpower increased from 2.5% to 4%.
Aspects
Aspekt des stärkenden Seelenernters
Changed to: Damaging enemies with
Schnitter
has a 10-20% chance to spawn a pool of Blight under the target that deals 20-60% bonus damage. This effect can only happen once every 3 seconds.
Aspekt des entblößten Fleisches
Changed to: Lucky Hit: Up to a 10% chance to generate 30-50 Essence when hitting a Vulnerable enemy.
Aspekt des Verfalls
Damage increased from 20-40% to 25-45%.
Aspekt der Qual
Changed to: Essence Regeneration increased from 20-30% to 90-170%.
Aspekt: Hünenhafter
Legendary category changed from Resource to Utility.
Chance for Golem to reduce its cooldown increased from 1-4% to 2-5%.
Chance for Golem to spawn a Corpse increased from 0.5-2% to 1-2.5%.
Uniques
Beinschienen der Leeren Gruft
Intelligence affix replaced with Bonus Movement Speed.
Minions
The following attacks now deal reduced damage to Druid Companions and Necromancer Minions:
Balrog
Fire Breath
Elite Affixes
Fire Enchanted
Electrified Obelisks
Shock Lance
Rogue
Skills, Talents, Passives
Belebender Schlag
- Energy treshold increased from 50% to 75%.
Kraftvoller Pfeil
- Changed to: Every 3rd cast pierces enemies.
Krähenfüße
- Damage bonus increased from 3% to 5%.
Giftfalle
Damage per tick increased from .0956 to .12.
Pfeilhagel
- Changed to: Rain of Arrow's first wave Knocks Down enemies for 3 seconds.
Passives
Bestrafen
Lucky Hit Chance increased from 35% to 45%.
Robustheit
Damage Reduction against Damage Over Time effects increased from 6/12/18% to 9/18/27%.
Labende Schläge
Lucky Hit Chance increased from 75% to 85%.
Aspects
Aspekt der Flüchtigen Bedrohung
No longer requires hits to be from Close enemies.
Aspekt des stimulierenden Nebels
Changed to: You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash's cooldown by .4-.6 seconds per target hit, up to 2-3 seconds.
Uniques
Windmacht
All Stats affix replaced with Vulnerable Damage.
Botschaft Hakans
Ultimate Damage affix replaced with Cooldown Reduction.
Sorcerer
Skills, Talents, Passives
Feuerblitz
- Changed to: Fire Bolt generates 2 Mana when hitting an enemy.
Feuerball
- Changed to: Casting Fireball increases its radius by 50%.
- Changed to: Fireball's Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits 3 or more enemies.
Kettenblitz
- Changed to: Each time Chain Lightning bounces, its next hit deals 5% increased damage.
- Changed to: Chance to form Crackling Energy increased from 25% to 30%.
Passives
Vyrs Beherrschung
Damage bonus increased from 10% to 15%.
Esus Wildheit
Additional functionality: Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike.
Verbrennen
Changed to: Your Burning effects deal x20% increased damage, plus an additional x2% increased damage per unique source of Burning you have applied to the enemy.
Paragon Board
Paragon Glyphs
Verstärkt
Damage reduction increased from 10% to 15%.
Territorial
Damage reduction increased from 10% to 15%.
Abschirmend
Damage reduction increased from 13% to 25%.
Paragon Nodes
Sengende Hitze
Changed to: Casting Fireball or Meteor increases your Critical Strike Chance by 5% for 5 seconds, up to 15%.
Unablässige Verbindung
Increased Crackling Energy's damage from 2% to 3% per 20 Intelligence the player has.
Hüter der Flammen
Damage reduction increased from 4% to 5%.
Bonus damage reduction increased from 4% to 5%.
Glimmende Überreste
Damage reduction increased from 4% to 5%.
Bonus damage reduction from Burning enemies increased from 4% to 5%.
Geschützt
Damage reduction increased from 4% to 5%.
Bonus damage reduction from Vulnerable enemies increased from 4% to 5%.
Unterdrückend
Bonus damage reduction from Vulnerable enemies increased from 4% to 5%.
Blitzabhärtung
Maximum Life bonus increased from 4% to 6%.
Regenerierend
Maximum Life bonus increased from 4% to 6%.
Aspects
New Aspect - Mage-Lord's Aspect
The Vyr's Mastery Key Passive's Damage Reduction is increased by 20-30% for each Close enemy, up to 60-90%.
Aspekt: Züngelnder
Changed to: You may have 1 additional Hydra active, and Hydra's duration is increased by 14-24%. This now also affects Hydra's Enchantment Effect.
Aspekt des Funkenschlags
Bonus Burning damage increased from 20-30% to 20-40%.
Aspekt der verzehrenden Flammen
Bonus Burning damage increased from 30-40% to 60-80%.
Aspekt der drei Flüche
Changed to: Increased the Critical Strike Damage of Meteor and Fireball by 20%-40%. Double this bonus against Healthy enemies.
Aspekt: Flammenwandlers
Bonus Movement Speed duration increased from 4 to 6 seconds.
Aspekt: Gravitativer
Changed to: Ball Lightning orbits around you and deals 15-25% increased damage.
Aspekt: Aufladender
Changed to: Each time Chain Lightning bounces, you gain 2-3 Mana.
Aspekt der ungebrochenen Kette
Bonus Chain Lightning bounces increased from 2 to 4.
Aspekt: Geladener
Bonus Movement Speed duration increased from 4 to 8 seconds.
Aspekt des gefrorenen Orbits
Damage increased from 20-30% to 30-40%.
Aspekt: Sturmschwellender
Bonus damage increased from 11-20% to 21-30%.
Aspekt: Schneeverschleierter
Unstoppable duration increased from 2-3 seconds to 3-5 seconds.
Aspekt: Zündelnder
Changed to: Lucky Hit: Damage from your Pyromancy skills has up to a 12-17% chance to restore 10 Mana.
Aspekt: Schneewachender
Changed to: While within your own Blizzard and for 2 seconds after leaving it, you take 20-25% less damage.
Aspekt der Konzentration
Mana Regeneration increased from 20-30% to 40-50%.
Duration requirement to gain its benefit reduced from 3 to 2 seconds.
Uniques
Handschuhe des Erleuchters
Damage penalty reduced from 65-55% to 43-35%.
Damage to Stunned affix replaced with Lucky Hit: Chance to Restore Resource.
Reduced the distance offset per bounce range from 3 to 2.5.
This should make it easier to hit close enemies with Fireball.
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