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评论来自
473253
See you, beneath yon cloud so dark,
Fast gliding along, a gloomy bark?
Her sails are full, though the wind is still,
And there blows not a breath her sails to fill!
Oh! what doth that vessel of darkness bear?
The silent calm of the grave is there,
Save now and again a death-knell rung,
And the flap of the sails, with night-fog hung!
There lieth a wreck on the dismal shore
Of cold and pitiless Labrador;
Where, under the moon, upon mounts of frost,
Full many a mariner's bones are tost!
Yon shadowy bark hath been to that wreck,
And the dim blue fire that lights her deck
Doth play on as pale and livid a crew
As ever yet drank the churchyard dew!
To Dead-Man's Isle, in the eye of the blast,
To Dead-Man's Isle, she speeds her fast;
By skeleton shapes her sails are furl'd,
And the hand that steers is not of this world!
Oh! hurry thee on - oh! hurry thee on,
Thou terrible bark! ere the night be gone,
Nor let morning look on so foul a sight
As would blanch for ever her rosy light!
~ Thomas Moore
评论来自
Metabii
Countless years ago, while lost in barren seas
There whispered murmurs of a bloody mutiny
We took up arms and slayed the officers of rank
And with swords drawn made the captain walk the plank
But as he fell down to the depths
He swore a deadly curse
As sure as Hell's my final fate
You'll all soon die or worse
Now as we stand before the gallows waiting for the end
I'll say these final words my friend
At Sunrise we will dance the Hempen Jig
So raise up your pint of rum and take another swig
The curse of Captain Morgan has lead us to this fate
So have no fear and don't look back
The afterlife awaits
We returned to port with sorrow in our chests
An evil shadow followed us on every quest
Never to feel joy again was our fate
Only misery and death, fear and burning hate
We broke the law, betrayed the code
Now time is running out
An unforgivable offence
Of that there is no doubt
Now as we stand before the gallows waiting for the end
I'll say these final words my friend
At Sunrise we will dance the Hempen Jig
So raise up your pint of rum and take another swig
The curse of Captain Morgan has lead us to this fate
So have no fear and don't look back
The afterlife awaits
Many years have passed now
Yet the curse still lives on
And now we rot in a black prison cell
Waiting for our true calling in Hell
But for the lives we leave behind
Don't shed a tear, don't cry
The only way to break this curse
Is for us all to die
Now as we stand before the gallows waiting for the end
I'll say these final words my friend
At Sunrise we will dance the Hempen Jig
So raise up your pint of rum and take another swig
The curse of Captain Morgan has lead us to this fate
So have no fear and don't look back
The afterlife awaits
At Sunrise we will dance the Hempen Jig
So raise up your pint of rum and take another swig
The curse of Captain Morgan has lead us to this fate
So have no fear and don't look back
The afterlife awaits
评论来自
Icy2k
Drops
迷时水手结晶
.
评论来自
Voxxel
You can summon this rare elite ship by killing
吞天
, looting
雾气缭绕的幽魂灯笼
(which is a guaranteed drop for all players who involved in the kill) and using it at the Misty Strand @ 26.5-27.8.
评论来自
Lore
If you're interested in this or any of the other rare elites on the timeless isle, head over to the
Wowhead Rare Elite Guide
for more information including maps and loot lists.
评论来自
jordwms
Located at 25, 23.
恐怖船长金尼斯
calls to the ship on the Timeless Isle. Summoned by
雾气缭绕的幽魂灯笼
which is a drop from
吞天
.
Has a chance to drop
迷时水手结晶
.
On my kill I got a
永恒锁甲护腕
(as a Shaman),
永恒铸币
x 1317
Lesser Charm of Good Fortune
x 18.
He also drops an
纪元之石
if you are on the quests
时间精华
or
强化沙漏
.
评论来自
Rayanna
If you swim under the ship and attack it from underneath, you will take a lot less damage as it is unable to fire at you. Just don't forget to watch your air timer or use some sort of underwater breathing potion, item, etc!
Also, the graveyard that you use the
雾气缭绕的幽魂灯笼
to summon this ship is not always present. It also has a one hour cool down after being used. I have submitted a screen shot of the graveyard so you can see what you are looking for on the beach.
评论来自
mel9525
For those of you hunting rares, here's a little help. Copy them all, or just take the ones you need. I've arranged them by location, so you will have to adjust the macro spacing on your own (sorry!):
(these co-ordinates work with WoW addons, such as TomTom)
In the Water
:
/way 26.0 22.6 Dread Ship
/way 34.2 83.7 Karkanos
/way 61.0 88.6 Rattleskew
/way 71.4 81.4 Stinkbraid
/way 47.2 88.0 Zesqua
On the Coast
:
/way 66.8 65.2 Bufo
/way 65.2 74.6 Bufo
/way 25.0 36.0 Chelon
/way 24.6 70.0 Furyshell
/way 21.0 42.2 Furyshell
/way 25.4 75.2 Spineclaw
/way 65.6 78.4 Spineclaw
Inland Mid-Western Area
:
/way 44.0 70.0 Cranegnasher
/way 40.5 82.6 Gu'chi
/way 30.6 36.6 Imperial Python
/way 25.8 46.4 Imperial Python
/way 37.6 77.6 Zhu-Gon
Red Stone Run
:
/way 62.5 61.5 Golganarr
/way 59.6 48.6 Spelurk
/way 54.2 42.6 Tsavo'ka
Cavern of Lost Spirits
:
/way 43.6 30.6 Rock Moss
/way 46.6 32.8 Spirit of Jadefire
Firewalk Ruins
:
/way 53.0 82.6 Jakur
/way 57.2 77.6 Watcher Osu
The Blazing Way
:
/way 60.4 49.6 Champion Black Flame
/way 64.8 42.4 Champion Black Flame
/way 54.2 53.4 Cinderfall
/way 66.7 58.3 Huolon
/way 67.6 44.0 Leafmender
Ordon Sanctuary
:
/way 49.7 22.2 Archiereus of Flame
/way 41.0 27.8 Flintlord Gairan
/way 47.8 38.8 Flintlord Gairan
/way 64.8 27.2 Garnia
/way 44.6 25.6 Urdur the Cauterizer
Please Note
These co-ordinates do
not
include spawn locations for:
Evermaw
he circles the Isle very quickly in a clockwise pathing.
Ironful Steelhorn
they are common spawns found all around the lower forest.
Emerald Gander
they are common spawns found all around the lower forest.
Also, NPC's with 2 marked spawn points, such as the
Great Turtle Furyshell, Monstrous Spineclaw, Bufo, Python
etc. are known to spawn in multiple areas between or around those two points. So the co-ordinates I've listed are more of a point of reference than a place to stationary camp.
**I've tried for the best accuracy I could, but if you notice I've missed anyone or listed any co-ordinates very wrong, please let me know and I'll fix it asap**
Happy Hunting!
===================
Gygz - Zul'jin US
Taluka - Zul'jin US
评论来自
Smu3
A priest on my server tried to summon it on its own. Didn't work out to well:
Dread Captain Genest yells: No one can stop us! Onward to the open seas!
And the ship sailed away out to open seas. Epic!
We arrived just as it started to sail away, but we could not stop it. Guessing you have to be more people when summoning or that someone has to be within melee range.
评论来自
IhaveNoLife
Do not cast corpse explosion on this mob when it dies. It will reduce its hit box. The knockback radius will not be reduced with it. Nobody will be able to loot the ship.
Edit: It seems that when you kill the ship now, the loot automatically appears in your bags.
评论来自
Random771452
Does Dark barrage to anyone in front of it, regardless of being in combat with it now, hits for 75k a piece
评论来自
Brasso
Possibly a reference to
Mount Vesuvius
, since both the ship and volcano spit fire.
评论来自
cimorenegal
Please for the love of god, let Evermaw die before you summon dreadship so people have a chance to kill both!
评论来自
Lireux
Corpse explosion works on this, although you'd think it count as mechanical, and pretty much makes it vanish. I've seen the Gin-Ji Knife Set used on large mobs like Huolon to good trolling effect, but it's worse on this one I think because if you die as Alliance, you have a long run from Tushui and may think the corpse despawned when it hasn't.
...but it feels really good to blow up the ship.
评论来自
oozie
How does the Ghost Ship steer ?
. . .by dead reckoning !
评论来自
Wimbleton
Of course I'm so stupid, I haven't been able to figure this out yet and I would be thrilled to get a little input. The first several characters I brought to the Isle had little problem killing the ship - as long as you keep moving, you can dodge the Burning Pitch or whatever that stuff is; kind of a problem for classes that can't attack while moving but that's always been an issue from the beginning and this fight isn't different in that regard.
Now (as of 5.4.2 maybe?) it's different. Burning Pitch is still there but Vazuvius now has something called Dark Barrage that hits you for 75K Shadow Damage each time it hits. And once the ship targets you, it keeps hitting you regularly until you die or...get out of range? That's the problem - you can't get out of range. Today my mage was still getting hit at the Horde landing site. So basically you could tag the ship, hop a flight to LA and die before you could even get to the baggage carousel.
Out of necessity (mages are pretty squishy after all), I now swim to the ship (Crystal of Insanity apparently prevents using the Water Walking Potion), fire a round or two to tag it while dodging the Burning Pitch (not too hard), get targeted by Dark Barrage and then try to scramble out of the water using a Swim Speed Potion (no Water Walking) and get as far as possible to see from how far the ship can still kill me. Last time was at 20.8, 44.0, south of the Horde Landing Zone. This is using a Master Healing Potion each time of course. I run through those like popcorn at the movies.
I always get credit (sometimes the loot is worth it; luck of the draw and last time I got a Burden of Eeternity, so this is not really a complaint), but always have to take a death. Knowing this in advance, I don't put on any buffs (What would be the point?), plan to spend 15G in repairs (the benefit of cloth; plate would be 24G) and burn up a bunch of time doing a corpse run. But here's my question: if the Vazuvius is doing this to me, isn't it doing this to everyone? Who is left to kill the ship?
评论来自
1216691
The ship doesn't summon immediately. You have time to swim into the water as the Captain yells some things, and the ship then appears. On my low pop server I didn't have anyone answering the call to help with this, so I went bear (tank), used my Cursed Swabby Helmet, and went under the ship.
Ship has 175 mil health, but I was never hit once with anything. Took forever, but I just sat there pounding away on it. Eventually a few others came by and helped, but I think in 20-30 min I would have had it down. It was boring but doable. I should have stayed dps.
评论来自
yuyang0224
If you don not kill it quickly enough, it will rush onward to open sea and vanish.
评论来自
GazaC76
There are a lot of people wondering why the hell this ship has gone past the 1 hour spawn timer. Here is the reason why.
The fact that some haven't figure it out yet, is that if your faction (i.e Alliance/Horde) spawn dread ship... then the opposite faction wont see it in emo "Yell".... only when your factions players spawn dread ship you will read it in yell... so by that it's not hard to figure out that alliance/Horde (opposite faction) killed ship.
so you will only see the captain spam /Y if your faction spawns the ship and not the opposite.
评论来自
GazaC76
I sat and waited for a couple of spawns on the ship today. the 1st I looted. the second was an auto loot. I did however still have to manually loot the
纪元之石
. So those of you that are on the quests
时间精华
or
强化沙漏
, if the ship auto loots, still manually loot it for the stone
评论来自
568091
被诅咒的墓碑
itself is on about a 1 hour timer.
评论来自
Kandiyva
Spawned the ghost ship today and had it swim away and despawn.... Any others have this problem?
评论来自
seitori
If you're going to try to solo this, note that pets aren't enough to satisfy the "must have a target above water" requirement. If you leave a pet on it and try to go beneath, it will sail away.
评论来自
ettalyn
Killed today. Had 5 million health. Received the toy Rime of the Time-Lost Mariner on first kill. Dropped 1445 coins.
评论来自
patti221
Just completed this - my tip: don't do as i did and wander out on the water off the coast of The Misty Strand. at about 26.32 27.95 is a round stone slab with standing tall rocks. its identified as a graveyard.
It tells you that you need the Mist-Filled Spirit Lantern. Right click on the lantern in your inventory and this summons Dread Captain Genest. You will see a heavy fog and then the ship will rise out of it.
if you have water walking on your mount you can just mount up and ride out to it. Even with the Shadowlands prepatch tweaking this went down in 3-4 hits.
You don't have to get on the ship to attack it.
Good luck!
评论来自
Cuffouis
The current reset timer for
永恒岛
appears to be 15-minutes. This means if the zone has been empty for that amount time, that particular shard/layer will reset the moment you reenter the zone. This can be a highly effective method for farming rares for
需要一个大背包
, opposed to the traditional camping method of every 30-60 minutes, especially on RP servers, War Mode and Chromie Time groups.
3D查看
链接
幽灵船瓦祖维斯号
这个 NPC 能在这些地区找到:
永恒岛
.
指南
Wowhead's Guide to the Timeless Isle
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