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PTR
11.0.7
PTR
11.0.5
小知识
屏幕截图
视频
评论
评论来自
yoink
Lot of fire damage, does a charge that leaves fire in his wake, very painful for melee, CloS and quick recovery are your friend.
评论来自
15764
Special Abilities
Immolation – Burns nearby enemies for 832-918 fire damage every 3 seconds.
Felfire Shock – Magic debuff, Initially hits for about 1500-1600 fire damage, additional fire damage inflicted every 3 seconds.
Felfire Line Up – Leaves a trail of Felfire behind Soccothrates, hits players for about 2000 fire damage a second while inside the fire.
Knock Away – Massive knock back and heavy damage.
Charge – Seems to charge when tank loses agro.
Strategy
Soccothrates and Dalliah are not a combined encounter, they are two separate bosses.
Soccothrates is by far the more difficult fight of these two; his Felfire and Immolation skills can deal massive amounts of damage in a small time frame. Our tank can engage him where he stands. Soccothrates will cast his Immolation shortly after the fight begins and will Felfire Shock quickly after that, the remaining debuff should be removed.
When he casts his Felfire Line Up the tank should begin slowly moving him around to avoid being stuck within it, during this time he will most often use his Knock Away ability to give him room to move around and leave his fire trail behind him. With all of these tricks as long as no one stands in his Felfire Line Up the damage output is on the lower end.
评论来自
18435
Watch for the yell emote "On Guard," he does his Felfire Line Up shortly after. Even with 13k+ hp this will kill you extremely quickly. As a tank I found I could swap sides of the room, he would charge someone/somewhere and then come back to me.
评论来自
Phaleux
When he yells "On Guard" be sure to stop all DPS. He won't do the charge if you don't do anything while he's looking at you.
To make it easy to see when he's facing you, you can have your group line up in a circle around him with the tank in the center.
评论来自
ceemeeir
Chossable to be 2nd or 3rd boss in Arcatraz
评论来自
12160
Yet another fight where melee are screwed. Your best bet is to stack your group with casters. The immolation just hurts Rogues way too much.
评论来自
17424
at heroic his flame shock is 3k initial damage and 1k each tick with the dot, dot not dispelable.
his aura hurts still for around 1k every 2 seconds.
the charge is around 4k+.
评论来自
22308
This fight is just so random, one time you do him with 2 fingers in your nose and another time you wipe 5 times on him with no clue why or how.
We've tried every tactic suggested here (&more) and nothing worked, so I expect a nerf in the future.
评论来自
Asator
The Immolation Aura's damage has been reduced to 500. It's not so bad for melee anymore.
评论来自
39134
Having a shaman along helps with the encounter: grounding totem eats his felfire shock, effectively saving your healers a lot of mana in the long run. You won't be able to grounde very single shock, but once every 15 (or 13, if improved) seconds goes a long way. Also, fire resistance totems do help mitigate the damage taking from his immolation spell.
I've never really had trouble downing this boss with any of the groups I've run with. You essentially have to stay out of the fire trails he leaves behind. His random charges can be deadly if you aren't paying attention, but if your tank is nimble, the fire is easily avoided. The knockback is a rare occurence as well: you won't be seeing your groupmates flying every which way ever 5 seconds.
Healers should stay out of range of his immolation, but not at max healing range as that means all the more distance the tank has to run to get him back, and the longer the fire trail, making melee miserable. 15-20 yards is sufficient.
It is best to fight this guy after Dalliah (if only because she's far easier) as, if needed, you have the whole room to work with. Hopefully it won't come to this, as having him zip around like Sonic the Hedgehog and leaving fire in his wake means that melee DPS will be severely hindered.
评论来自
40188
Taunt for the win!
评论来自
pinch999
Extremely easy on heroic.
After he does his melee ranged aoe knockback, he roots himself for about 3 seconds and then charges. He will only charge to where someone WAS, so all everyone needs to do is move from where they originally were and he will charge an area with hopefully noone in it.
评论来自
azzgunther
Heroic:
No added abilities. It seemed to be easier than regular mode. Make sure your tank doesn't stand in the fire if he gets a charge (since the "charge" is basically stationary). Run a fire resistance aura if you have a Pally. Spread the group out. Loot your badge.
评论来自
1314
If you're still having trouble with his charge, after some wiping with my group, we found a strategy that worked well to reduce charge to nothing but a nuisance. When he knocks back and shouts, have everyone strafe or run from him in some way. When he charges, it will be at a separate location from everyone and he will run back to the tank if he has agro. The big killer is the flames on the charge which shouldn't hit anyone with that.
评论来自
Kathucka
This guy says some hilarious things when you attack the other boss in the room. Make sure you have your audio turned up.
评论来自
49056
the one i remember when dalliah is at 10-15% is "Having Trouble Dalliah"
评论来自
Ner1
I almost had a wipe on thiss boss once but then i found out that this boss is as fast as you are! So if your group wiped like mine did, you can run to the entrance and if your group is fast they can come in again and still down the boss before you get killed.
PS. watch out for his fire trowing abillity that can still kill you if on low health
评论来自
Rainfall
As of 2.2 PTR patchnotes Wrath-Scryer Soccothrates' Knock Away can no longer be dodged or parried. This will help prevent the catastrophic placement of multiple flames on top of each other.
评论来自
durnt
Thanks to Kenzo of Baelgun for the idea...
When he does the on guard move, everyone start moving...he charges where you were not were you are. So you can completely avoid the charge damage.
Also prayer of mending is absolutely a nice addition to make this a cakewalk
评论来自
Qmccumber
Just to point this out,this guy's name sounds somewhat like Socrates,if that matters to anyone
评论来自
146079
Seems that theres some disagreements with these two bosses in this room.
you can see a conversation between them when you enter the room:
* Soccothrates: "Did you call on me?"
* Dalliah: "Why would I call on you?"
* Soccothrates: "To do your heavy lifting now, most likely."
* Dalliah: "When I need someone to prance around like an overstuffed pea@#$%, I'll call on you."
* Soccothrates: "Then I commit myself to ignoring you."
* Dalliah: "What do YOU know about commitment, sheet-sah?"
* Soccothrates: "You are the one who should be — Wait, we have company."
and if you attempt to kill Dalliah first he sayes:
"Have you come to kill Dalliah? Can I watch?"
made me laugh
评论来自
169023
Im surprised I've not seen this mentioned by anyone but the way my group of guildies and I always do this boss is, during the knock-back "On gaurd" effect have everyone remain completely still and not use any skills (Think shade of Aran). The boss will stand still for a moment or two and then resume his normal attacks on the tank.
评论来自
75438
We killed them Both at the same time LOL it was bomb
评论来自
129135
Soccothrates
Socrates?
http://en.wikipedia.org/wiki/Socrates
评论来自
137594
For the record: You CAN definitely kill this boss before Dalliah, and Dalliah will comment just as this guy does. She has different quotes, though. Since i'm running deDE, i cant provide any. if anyone could?
评论来自
69354
If you attack Soccothrates first:
On Aggroing Soccothrates: "Don't worry about me; kill that worthless dullard instead!"
When Soccothrates is at 25%: "More than you can handle, scryer?"
Quoted from
WoWWiki
评论来自
113709
In the normal version of the Arcatraz, this boss is extremely easy!
I was recently put into this scenario: our elemental shaman, who was the only party member with the Arc key, got disconnected while we were trying to fight Delliah the Doomsayer. Everyone died but me, thanks to 3.0's use of Shadowmeld as a vanish spell. The druid and the tank died close enough to rez, but the rogue did not, he released, but couldn't get back in.
I rezzed the paladin tank and the druid, and we were close to giving up, and the tank asked me, "Do you want to try to kill the other boss?" I said, 'sure, why not?' It'd be an easy way out at the least.
So me (level 70 holy/disc priest ), the prot paladin tank, and the boomkin three-manned him quite easily. None of us died. I popped one mana pot and my shadowfiend once, and it was really no problem.
So all in all, this boss is not a huge challenge to kill.
评论来自
SSJ5Gogetenks
These two bosses are hilarious.
评论来自
346424
Easy to solo as a level 80 feral druid. Just use the usual strategy (faerie fire, demoralizing roar, lacerates) and make sure you stay out of his felfire. When he knocks you back you even have time to shift out for a regrowth. Good to clear the room first, including the hidden Skulking Witches.
评论来自
533861
Ahh, the married life!
评论来自
1137079
These two are totally a rip of Lord Zedd and Rita Repulsa from Power Rangers. They bicker in almost exactly the same way.
3D查看
链接
天怒预言者苏克拉底
这个 NPC 能在这些地区找到:
禁魔监狱
.
[Encounter Journal]
英雄
史诗
致命
重要
坦克
DPS
治疗
可中断
魔法
诅咒
毒药
疾病
暴怒
邪能献祭
—
天怒预言者苏克拉底燃烧15码范围内的所有玩家,每3秒造成211点火焰伤害。
邪火震击
—天怒预言者苏克拉底立即燃烧一名玩家,每3秒造成火焰伤害,持续12 sec。
邪火
—天怒预言者苏克拉底将10码范围内的所有玩家击退。击退所有玩家后,天怒预言者苏克拉底向一名玩家冲锋,在路径上留下一堵邪火之墙。邪火每秒对身在其中的所有玩家造成火焰伤害。
指南
The Arcatraz (Timewalking) Dungeon Strategy Guide
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