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PTR
11.0.7
PTR
11.0.5
评论
评论来自
169714
as has been mentioned in so many other item's comments, Wowhead does not get every new item model at once. Many items on the PTR site of wowhead use placeholder models.
Please do not assume that this is the final model for the game, as it more than likely isn't. -EVERYTHING- on the PTR is subject to change at any given moment.
EDIT : for example, the Claymore of the Prophet, another sword coming in 3.1, had the "Claymore of Ancient Power" model as it's model here on wowhead. But this is what it will really look like --->
http://static.mmo-champion.com/mmoc/images/news/2009/march/claymoreoftheprophet.jpg
just give the people at wowhead some time to update the models.
评论来自
Devinedragoon
It's called well known fact wrath was gonna start off using old item models with naxx and all. the place holders for 3.1 are very quickly vanishing and being replaced with some killer item model's so patiance time will tell the tale. I have yet to see reskins in the new model updates. so relax and wait for what might just be a badass looking sword who knows!
评论来自
Killachipmunk
The New model's up, and ain't she a beaut?
I was expecting a little more like the old Sin'dorei warblade, but still nice!
评论来自
Merlion
Looks like Flamestrike. . .
评论来自
333767
Definitely getting this. Looking at the item level, it won't be hard to get, and it has lore - associations with Blood Elves. A must have for every dedicated Sin'dorei Paladin or Hunter.
Sorry for my crap. I just like the lore.
评论来自
Nordigo
Kinda ironic it's a two-hander, considering (and counting out death knights) Blood elves have only one class that can use this in any way effectively, the Paladin.. Hunters can use two-handed swords, yeah, but we all know that hunters shouldn't be meleeing... Nor have +strenght gear. Well of course in lore they do have warriors, and what's to stop a warlock taking up a sword if not restricted by game rules, but - makes me a little bummed that I only have a belf priest and a rogue :/ Guess I COULD start leveling a DK but..
Uh anyway. I sure hope there will be more than just one race themed weapon available. I'm thinking of at least three types of weapons, stuff most classes can use - daggers I think are at least learnable by every class? And a staff is usable by most classes as well. This is an awesome looking weapon for us obsessed with how our character looks, especially from roleplaying point of view - such a shame that a select few of the blood elf race can equip it.
评论来自
318373
Paired with either a TS Destroyer or Colossal Skull Clad Cleaver, this would make a pretty sweet pre-raid off-hand for a fury warrior. Especially considering how easy it is to get.
The snazzy appearence dosen't hurt either.
评论来自
263085
Ok first off what i think your forgetting is the WoW is a Fantasy based world, so wepon models will and in a lot of cases should, look exotic.
Other than that, this sword is great for anyone who has just hit lvl 80 and doesn't want to spend or grind mats for weapons like Titansteel Destroyer. And just like Titansteel Destroyer, this weapon will be replaced by any of the Naxx 25 2H.
Other than that it's a beautiful weapon and a great addition to the game.
评论来自
263085
LoL someone had to say it. But this being a vendor weapon i won't care if i see a Huntard with it, they'll just be advertising the fact that their dumb and shouldn't be taken on raids :P
评论来自
219232
Blood elves seem to have the best sense of weapon design when it comes to aesthetics. The three signature weapons they've introduced into the game are some of the nicest weapon skins we've seen.
There's the
Sin'dorei Warblade
, a popular and solid weapon available early in the game from Ghostlands. For Paladins specifically, there's the
Blood-Tempered Ranseur
, which while too fast to be terribly good, is typically stylish as one expects of the Blood Elves. And from Mechanar, while not necessarily of Blood Elf construction, it is certainly dropped by one of them, the infamous
Sun Eater
that evaded so many aspiring tanks during Burning Crusade. And now we have this beautiful weapon available from the tourney.
Say what you want about the Blood Elves, but they know how to make your weapons look good. :]
评论来自
341694
I actually replaced the Titansteel Destroyer with this weapon and my DPS in PvP.. Got.. Higher? O_o
I know, I know... The Destroyer has higher weapon damage and higher STR and +1 higher Stam... However when I actually tested this weapon out with the same Berserking enchant I had on my Destroyer, I found that my DPS and overall efficiency went up by a significant amount in PvP.
But since Haste got buffed by 30% and my Hit rating got higher my DPS actually improved. And I get Crits off way more often cuz I can land more hits on other players! =O (Since I'm using Seal of Blood and all... I "lol" IRL when I see lvl 80 Ret Pallies with Seal of Command for PvP XD)
Plus I was SO ready to get a flippin' sword instead of a mace... And since I'm not exactly into Raiding, this was a great solution for me. This weapon has a pretty awesome design too =P Good job Blizz!
评论来自
darkdog
If anyone is wondering this sword takes 9 days of doing dailies to get.
EDIT: Yep 9 days i forgot to factor in the quest which gives you 10 champ seals
评论来自
331036
How is this sword for a Deatknight tank in comparison with the titansteel destroyer?
评论来自
RiceCake
Weapon speed is no longer as big of an issue as before the normalization. However, it still matters somewhat. I guess I'll explain it a bit here to inform others. Note that I'll be using 2-hander speeds in the normalization, but the same applies for any weapon, just that they have different normalized speeds.
Disregarding special modifiers (presences, talents, ect), crits, misses, and all of those things, your weapon damage range, meaning white hits, is dependent upon 2 things, the damage range on your weapon itself and your attack power. Your attack power increases the DPS of your swings by a set amount, and through multiplying it by the speed (DPS * Attack speed = Damage, just another way to say Damage / Attack speed = DPS) of your weapon and then adding the result to the original damage range of your weapon, the total damage range of your white attacks is thus born.
Let's say that I have a weapon that deals 100-200 (46.9 DPS) damage with a 3.2 speed and my attack power increases my DPS by 200. Without any other modifiers, my damage range would be:
200 * 3.2 = 640
(640 + 100) = 740 to (640 + 200) = 840 damage
My white swings will hit between 740 to 840 damage. Note that all damage dealt by weapons have a "range" instead of a damage value. It means that your hits will lie between the max and min values barring glancing blows. Calculations of DPS are done using the average damage value.
Let's take a slower weapon but keep the same weapon DPS and the same attack power: a 119-219 damage range weapon with 3.6 speed (46.9DPS).
200 * 3.6 = 720
(720 + 119) = 839 to (720 + 219) = 939 damage
My white swings with this weapon will hit between 839 to 939 damage.
However, note that due to the speed difference, both weapons will hit for around 246.9 DPS (200 + 46.9)
As such, the speed of your weapon won't affect the DPS of your white attacks. Slower weapons deal more damage, but deal them slower. Faster weapons deal less damage, but deal them faster. Thus, only the DPS on your weapon and your attack power matter on white hits.
Instant attacks, however, are a different issue.
Instant attacks, as their name suggests, instantly deal a certain % of your weapon damage. However, do we simply take the weapon damage range and multiply by said percent? Before normalization, this was the case. Let's take the same two weapons and make them hit instantly for 100% of their damage.
Weapon 1 with 3.2 speed will do (740+840)/2 = 790 damage on average.
Weapon 2 with 3.6 speed will do (839+939)/2 = 889 damage on average.
See how much difference the speed makes it? But do not worry, this was before normalization. Before normalization, the game pretty much took the damage range of your swings and simply applied it to instant attacks, making slow weapons too powerful. After normalization, the equation looks like this:
normalized damage = base weapon damage + (3.4 * Attack Power / 14) (Directly from Wowwiki, and note that this is specific for 2-handers. Other weapons will have other normalized speeds)
They now split the two parts of your swing damage. They took the damage contributed by your attack power and made them modify your instant attacks as if you're holding a 3.4 speed weapon no matter what weapon speed the weapon you actually are holding has. Your actual weapon speed, then, won't matter for your attack power. But, do you notice something that I haven't mentioned yet? The missing ingredient is the "base weapon damage." If two weapons have the same DPS, the slower weapon will always have a higher base weapon damage. Since base weapon damage is added to your instant attacks, slower weapons will mean higher damage.
Again, let's take the same two weapons but normalize them.
For 3.2 speed:
damage = (100 to 200) + (3.4 * 200) = 830 on average
For 3.6 speed:
damage = (119 to 219) + (3.4 * 200) = 849 on average
There you have it, the damage is normalized so that weapon speed won't matter for damage contribution from attack power, BUT the base weapon damage still matters. As such, when physical classes obtain a weapon, most of the time a slower weapon is better since they add a little bit extra to instant attacks. However, the real deciding factor is the base damage range of the weapon (which depends not only on the speed, but also the DPS). Blizzard, by normalizing instant attacks, made weapons with higher DPS more appealing, instead of making lower DPS weapons with very slow speeds the ones people want.
Edit: Spelling and Grammar.
评论来自
ShadowRaver
IMHO I believe this is a beautiful weapon for a fury war who can get crazy items such as Betrayer of Humanity and etc. I think this because compared to most 2h'ers it has .1 less secs speed (3.3) combined with the 45 haste = more hits which = more dmg cuz for fury wars melee hits make up a lot of their total dmg.
评论来自
Tendael
When you enchant this weapon, it seems the glow effect only goes up halfway on the blade. I wish you could hide the glow effect like you can with capes and helmets.
评论来自
288207
When it comes right down to it, this sword overall is better. Before I got it enchanted, my DPS went up by 150points from an enchanted titansteel destroyer. After the enchant, my DPS improved by yet another 300.
评论来自
294028
Horde version of the
Claymore of Ancient Prophets
.
Edit: Punctuation.
评论来自
99801
I personally think that this sword looks much cooler than the alliance version (Claymore Of The Prophet), people may think otherwise but it only looks cool on draenei's
评论来自
367095
Very cool looking but it's questionable if it's worth the price. I guess it depends on if you are really interested in the other fluff items which most are. Generally it's still not worth getting over a titansteel destroyer due to the lower base damage/speed. Hit is extremely easy to max out for the 2 hander classes as a lot of gear is abundant with it, so this weapon would only be temporarily better if you are lacking hit.
评论来自
160720
So for a ret pala... Is this sword better than
Titansteel Destroyer
?
评论来自
Drokna
Would this sword be appropriate for tanking, being a Death Knight ofcourse?
评论来自
110777
If nothing else, I love the model so much. It reminds me of my favorite game, Fable, The Lost Chapters.
Sword of Aeons
, anyone?
评论来自
205761
For a DK tank,
This
with
Stoneskin Gargoyle
OR
Sen'jin Protector
AND
Infantry Assault Blade
both with
this
评论来自
438892
Its a shame they wasted such a nice model on this crappy sword.. Hopefully it will show up again later, Maybe in the new 3.3 raid instance
评论来自
312015
When I use Rawr to rank them by DPS:
Titansteel Destroyer: 1220.14, 117.39, 1337.53
Greatsword of the Sin'dorei: 1220.11, 117.72, 1337.83
I just started using RAWR so I'm not sure exactly what these numbers mean or if they only apply to me in particular. I'm a fury warrior so as far as I'm reading it they are dead even. Correct me if I'm reading it wrong (with an explanation if you could please).
评论来自
4chan
I'm sorry, but every time I see someone using this or
Claymore of the Prophet
(especially in a BG, which is accompanied by mediocre gear and skill) I have to laugh. There are much better options than this available - which are also easier to obtain.
Tyrannical Beheader
Edge of Ruin
Garfrost's Two-Ton Hammer
Mourning Malice
Just a few examples. Good hunting.
评论来自
185310
I heard on a podcast called Blue Plz that someone wished Blizzard to introduce a concept that allows for one to transfer the stats of one weapon into another (like say, turning the Hand of Ragnaros into a healing weapon by transfering the stats of the Ulduar legendary). If Blizzard were to actually implement that, I would definitely make this my weapon of choice to transfer stats to.
评论来自
703761
This sword is 1 of ma favorites!
评论来自
Jornak
As of 4.0.1,
Lor'themar Theron
is wearing this as a single handed sword. He must be stronger than he looks :D
评论来自
Ti74Raven
I would have less problems with the Ulduar sword model, if it wouldn't have 70% of its weight in its head!
I mean, normally that's the case with axes or maces, but swords have to get smaller in their blade's head. Not broader.
Not necessarily, there are a lot of one hand, hand and a half, and two handed swords from history that didn't always get thinner near the tip. I have a battle-ready one hanging on my wall that's razor sharp and will cut better than most of the straight swords I have.
Blizz just went a bit overboard on the size of the leaf as usual (usually its only about a 1/2 or 3/4 inch bulge in the middle but somewhat toward the tip.) It makes the sword heavier to swing but also gives the blade a curved cutting edge and more weight behind the swing. Leaf-bladed swords emphasize cutting over thrusting, so its beneficial for them.
An example this one is pretty close to the shape of mine, mine is just sharpened.
So the model on it isn't bad, just exaggerated.
评论来自
629499
Sexayyyy
评论来自
Salvis
For people who are trying to get this beautiful weapon but have never done the Argent Crusade stuff, it takes exactly 7 days to get it.
Walkthrough:
1. First of all, you need to run Trial of the Champion dungeon on HEROIC everyday in order to get this as fast as possible. The Heroic version gives you 1 Champion's Seal per boss, so you will get 3 seals per day. Yes the first boss is a pain to solo, but kiting properly at the right time, you can avoid the stampedes and attack with ranged abilities. After this boss has been defeated, the next two bosses should be a cakewalk.
2. Next, is to do the Argent Crusade dailies you get from your faction's camp in the Argent Tournament. For the first three days, you'll be sent on quests to get 5 Aspirant's Seals per day (and 15 in order to move on with the quest line).
3. After collecting 15 Aspirant's Seals, you'll be sent again in similar dailies to get 25 Valiant's Seals, 5 per day again.
(
Important Note:
On the last day of collecting the Aspirant's Seals, you can also get your first 5 Valiant's Seals)
4. On the seventh day, if you have done all the dailies everyday and ran ToC (H) you will have 21/25 Champion's Seals. Now, for the last 4 Champion's Seals, you have two options, you can either (A) Do the Black Knight quest line (which rewards you with 10 Champion's Seals and a pet in the end), should only take about 30 min for a level 90, or (B) Do the new Argent Crusade dailies offered to you that gives you 1 Champion's Seals (2 if you choose Champion's Purse for the reward).
5. Go buy the sword from your quartermaster :D
DK Tips for Trial of the Champion (H) First Boss:
1. Pop Army of the Dead right after you kill the last group of the small trash mobs that enter the ring with the Champions.
2. If you have the level 90 talent, Desecrated Ground, you can just stand still and hit the bosses little by little (usually takes 5~10 min as a full geared level 90).
3. When kiting, Howling Blast tends to be a perfect skill to spam, due to its diseases spreading and can damage all three champions at once.
Daily Count of Seals
Day 1. 3/25 CS - 5/15 AP
Day 2. 6/25 CS - 10/15 AP
Day 3. 9/25 CS - 15/15 AP - 5/25 VS
Day 4. 12/25 CS ------------ 10/25 VP
Day 5. 15/25 CS ------------ 15/25 VP
Day 6. 18/25 CS ------------ 20/25 VP
Day 7. 21/25 CS ------------ 25/25 VP (Extra CS from quests on day 7)
Good Luck everyone :D
评论来自
993222
I really like this sword, but I can't find a set to xmog with it. Could anyone suggest a set?
评论来自
1146992
This is bull#$%^ the alliance sword looks heaps better then the horde sword Blizzard always favor the alliance.
评论来自
XargonDragon
Adding this to my appearance collection also unlocked
先知的双刃刀
for my alliance characters, which is a very nice bonus.
评论来自
Zampamiel
February, 2018: Still the
most beautiful sword
in World of Warcraft.
评论来自
Genera1so1o
Least now i understand why I dont have this unlocked and that ugly ass prophet sword...
评论来自
2207026
The great sword of sin dorei is short blade using in approach battle
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辛多雷巨剑
物品等级:35
拾取后绑定
双手
剑
8 - 14点伤害
速度 3.60
(每秒伤害3.1)
+5 力量
+5 耐力
+4暴击
+3急速
耐久: 120 / 120
需要等级 30
售价:
1
当玩家选择以下专精时可获得本物品:
圣骑士:
战士:
死亡骑士:
如果你转阵营为
联盟
, 这件物品会被转成
先知的双刃刀
。
[Vendor Locations]
[This item can be purchased in]
冰冠冰川
.
指南
Championing the Argent Tournament
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