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Method's Mythic Tyrant Velhari Guide
来自 Methodgg
[Last Updated]:
2018/05/12
变更日志
补丁:6.2.0
目录
评分:
Learn how to defeat Mythic Tyrant Velhari with this guide by World First guild Method which includes an explanation of the abilities, video and written strategy, raid setup, roles, and class specific tips.
暴君维哈里
can be accessed after Socrethar the Eternal.
Click here
to see the rest of Method's Mythic Hellfire Citadel guides.
Video
Abilities and Explanation - Tyrant Velhari (401 million Hp)
General Abilities
1.
谴责法令
谴责法令
chooses a random player in the raid and let a shadowy hammer fall down from above the player's head dealing massive damage over 6 seconds, every 2 seconds.
The damage is split between the number of players standing in the purple ring surrounding its target.
Every time
谴责法令
deals damage, the tick following up will have a smaller radius around the target, which means people need to adjust their position for soaking the damage.
In Mythic difficulty
谴责法令
reduces the movement speed of the affected target by 70%.
2.
裂伤之触
裂伤之触
will afflict a random player with a shield that absorbs a large amount of incoming healing. The player can still take damage while affected by
裂伤之触
, but their health pool cannot be restored until
裂伤之触
effect has been broken by absorbing enough healing, or getting dispelled.
If Touch of Harm is dispelled, the remaining absorb jumps to another player.
裂伤之触
is first cast approximately 15 seconds into the fight, and every minute thereafter
In Mythic difficulty,
裂伤之触
inflicts 15% of the target's current health as Shadow damage every 2 seconds.
3.
凋零契印
Melee attacks occasionally curse the target with shadow magic, reducing healing and absorbs received by 10% for 18 seconds (this ability stacks).
This requires a Tank swap which requires you using 2 Tanks.
Stage 1: Oppression
1.
抑制光环
Emits a cursed aura, causing players to suffer 20,007 Shadow damage when moving. This effect increases over time.
In Mythic difficulty, this aura persists but decreases in strength when Phase 1 ends.
2.
毁灭打击
暴君维哈里
casts
毁灭打击
in a cone in a targeted player's direction.
毁灭打击
deals heavy damage to players standing in the area, and cannot be outranged.
Additionally, any player struck by
毁灭打击
will summon a small
灼烧烈焰
at their feet
3.
地火风暴
Every 1.5 seconds for 6 seconds,
暴君维哈里
will burn all players in the raid with
地火风暴
.
This damage splashes on to other players within 2 yards, so melee DPS must be moderately spread out to avoid taking heavy
When a player is struck by
地火风暴
, they will create a
灼烧烈焰
at their feet
3 seconds later, the
灼烧烈焰
will erupt in a geyser of flames, dealing moderate damage to players within 3 yards of it and knocking those players through the air
Every player will summon 4
灼烧烈焰
s over the course of each
地火风暴
. Because Infernal Tempest ticks every 1.5 seconds, but the
灼烧烈焰
s take 3 seconds to erupt, players can reduce the required movement during this mechanic by letting two
灼烧烈焰
s spawn on top of each other before moving out of them.
Once out of the first set of two Searing Blazes, players can again stand still while the next two
灼烧烈焰
s form and then move slightly out of this second set. The result should be: very little
抑制光环
damage and no
灼烧烈焰
damage.
4.
上古执行者
At 90% health,
暴君维哈里
calls forth an Ancient Enforcer to assist her in combat.
While spawning the
上古执行者
inflicts 55,567 Nature Damage to everyone in the raid.
While the Ancient Enforcer is alive he will spawn Roaring Flames towards the position he's facing.
Players that get hit by it will suffer 47,743 Fire damage and create a
灼烧烈焰
at their feet.
Stage Two: Contempt
1.
蔑视光环
Emits a cursed aura, causing players to be unable to be healed above 80% of their maximum health, this effect increases over time.
In Mythic difficulty, this aura persists but decreases in strength when Phase 2 ends.
2.
邪污暗影
Crushes a player with dark magic, inflicting 98,058 damage and triggering a
腐化冲击
. This effect generates 1
腐蚀能量
for
暴君维哈里
.
3.
腐化冲击
Players struck by
邪污暗影
additionally inflict 88,630 shadow damage to players within 5 yards.
4.
腐蚀序列
Curse random players with dark power, causing subsequent casts of Tainted Shadows to additionally strike the
腐蚀序列
targets.
Provides immunity to corrupted blast.
Costs 3 Corrupt Power.
5.
上古先驱
At 60% health,
暴君维哈里
will summon an Ancient Harbinger to assist her during the fight while spawning he inflicts 55,567 nature damage to everyone in the raid.
While the Ancient Harbinger is alive he will try to cast a healing spell called Harbinger's Mending onto Tyrant which needs to be interrupted.
Over time the
上古先驱
will gain 20% Haste passively, which also stacks over time.
Stage 3: Malice
1.
怨恨光环
Emits a cursed aura,causing players to inflict 20% additional damage and suffer 10% additional damage this effect increases over time
2.
暴君的戾地
Tyrant will cast onto their current target + random targets a bulwark of the Tyrant which will do 75,220 shadow damage to their victims and leave behind a
亵渎之地
at their locations.
亵渎之地
is a patch of fire which inflicts 32,911 shadow damage every seconds to a player. Standing in it generates 1
腐蚀能量
for
暴君维哈里
.
3.
暴君之槌
Tyrant casts
暴君之槌
and channels it for 8 seconds afterwards.
On finished cast the raid will take 62,816 fire damage gets knocked away and 23,594 for every 2 seconds she channels it costs Tyrant 3 Corrupt Power.
4.
上古统御者
At 30% health,
暴君维哈里
will summon an Ancient Sovereign to assist her in combat, when spawning he inflicts 55,567 nature damage to everyone in the raid
For the time the Ancient is alive he will cast a
统御者壁垒
which protects Tyrant for 20 seconds and decreases the damage taken of Tyrant by 90% until the
上古统御者
dies.
Raid Setup and Roles
Tanks: 2
Due Seal of Decay, Tyrant Velhari isn't solo-tankable, and there's no reason to go for three or more. Two tanks it is!
Guardian Druids are the best choice due to providing massive amount of constant damage reduction.
Healers: 4
You need at least four healers to keep up with the massive raid damage during the encounter in all phases. Due to rather hefty DPS requirements, there's just no room for a fifth healer.
It's highly recommended to have a discipline priest with
意志洞悉
which is very good for
裂伤之触
handling due to providing massive amount of absorbs on players.
DPS: 14
You need all the DPS you can get on this fight to keep up with the various adds. While Arms Warriors are best due their cleave damage with
, other classes aren't performing much worse and you should bring your best players rather than class-stacking.
Execution
Phase 1
You will engage
暴君维哈里
and try to position her and take raid positions as recommended on the picture below:
Tanks need to face the boss away from the raid due to the
咆哮烈焰
ability of the enforcer which spawns at 90% of
暴君维哈里
's health.
The raid positions in a cone around the sides and back of the boss.
暴君维哈里
will target a player with Annihilation Strike. While the targeted person should just stand still, the rest of the raid eventually needs to dodge the fire cone if they would stand in range otherwise.
Every third time she finishes casting Annihilation Strike she will cast a Fiery Tempest over 6 seconds which spawns fire pools every 1.5 seconds under every player in the raid and needs to be sidestepped to not get hit by it like already explained in the ability section (STAGE ONE)
In addition the boss targets one player with
谴责法令
. The best way of handling this ability is to let the inflicted person move to a assigned position and everyone just moves inside the purple circle of the debuff to soak the damage of it.
Everyone needs to pay attention on their movement because the
抑制光环
will deal high amount of damage for every move you make, so step carefully and always plan ahead.
Phase 2
When Tyrant reaches 70% she will transition into the 2nd phase, letting the
抑制光环
slowly decrease and she gets a new
Aura
called
蔑视光环
which will slowly reduce the maximum health points of every member in the raid.
At this point you should try to already have killed the
上古执行者
from Phase 1 so you do not have to deal with its abilities at the same time.
The general idea of Phase 2 is to have everyone except the tank stand behind the left or right leg of the boss . Players which get affected with Font of corruption will move to the other side's leg immediately (e.g. from left to right) for its duration.
Recommended positions can be seen in the picture below:
While players on the right dealing area of effect damage around themselves by Tainted Shadows there is not much raid damage going on; except during the
谴责法令
.
Handling the
谴责法令
with the positioning in the picture is fairly easy. When the
谴责法令
spawns, everyone will be in range of it. Players need to make sure to use personal damage reduction cooldowns as well as healing cooldowns.
When the second Ancient add spawns at 60%, the damage remains on the Boss, due to this phase being very hard with DPS requirements. As you try to not loose much maximum health via the
蔑视光环
. So try to end it quickly.
The most important thing are two assigned players that will kick the healing cast of the add; in rotation of each other.
Phase 3
The moment you reach 40% of
暴君维哈里
's health she will transition into the 3rd and last phase of the encounter.
It is very important that you will now kill the add from the 2nd phase and damage the
暴君维哈里
afterwards.
The Raid should be stacked on top of each other to minimize the area the boss will spawn
亵渎之地
with her
暴君的戾地
ability.
Recommended movement can be seen on the following picture:
Every time
暴君之槌
cast is cast, it is very important that all players are getting knocked to the same position; the best case equals towards a near wall.
谴责法令
s debuffs can be a bit tricky to handle in the last phase due taking more damage over time in general which results into deadly ticks of the spell.
It is recommended to just try to let the player affected by
谴责法令
instantly die with blinking away as a
德鲁伊
/
法师
, etc. or just teleporting away with a Warlock Gateway.
When the add spawns at 30% boss health the raid needs defensive cooldowns due to the high damage it will cause.
Afterwards everyone needs to switch to the
上古统御者
and focus it until its dead.
When you kill the Ancient, the boss will take increased damage, so much, she will die in a few seconds.
Class Tips
Balance Druid: Make sure to skill
野性位移
to be able to suicide the
谴责法令
in the last Phase.
战士
: Make use of the
复苏之风
talent to maintain health during the 2nd+3rd Phase. Keep up your
buff.
猎人
: Use the Disengage +
威慑
combination to jump out of the group, so you are able to soak the
谴责法令
with two
威慑
charges alone.
法师
: Use
闪现术
+
寒冰屏障
combination to blink out of the group, so you are able to soak the
谴责法令
solo with
寒冰屏障
.
术士
: Place a Gateway from the raid to the exit,so players can use the portal to suicide the
谴责法令
without having any trouble
Disc Priest: Make use of the
意志洞悉
Talent for the Touch of Harm ability. See General Abilities section for more information.
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评论
评论来自
jjanchan
Thanks for the great guide! You guys paid a lot of attention to detail.
评论来自
Isfendiyar
Guardian Druids as tank would be better?
I don't think so. Velhari because of phase 2, requires a health acrobat which increases its own health cap and strong self heal tanks. Either Brewmonksters and Blood Knights might be useful at this.
评论来自
Holm2009
For tanking keep in mind a priest / paladin shielding is most likely way stronger than actually using tank CDs, fatboss suggested having a Paladin / Priest stand in middel to overall reduce their movement, and for that reason they can just be there spam casting toppin off tanks, and keeping a solid shield on them, this is especially good for first few Bulwarks in p3 where a warrior tank for example will have extremely low hp, and can easily get 1shot even with cds.
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