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Kin'garoth Antorus Raid Strategy Guide
来自 FatbossTV
[Last Updated]:
2018/05/12
变更日志
补丁:11.0.5
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This guide provides tips and strategies for defeating the Kin'garoth encounter on Normal Difficulty in Antorus, the Burning Throne. Changes to the fight for Looking for Raid and Heroic difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties. The Mythic Guide has moved to its own page which can be found by
clicking here
.
Kin'garoth is a dual phase encounter, in which the boss will switch between fighting the raid directly in phase one, to activating Fel Reaver adds that have devastating abilities during phase two. The raid will need excellent group coordination and fight knowledge to be able to counter the bosses mechanics in advance, as reacting to his spells isn't always good enough!
Kin'garoth is the eighth boss in Antorus, the Burning Throne, available November 28th on Normal / Heroic, December 5th on Mythic, and January 2nd on LFR. Kin'garoth is available after defeating
Imonar the Soulhunter
and once defeated, players can progress towards
Coven of Shivarra
or
Varimathras
.
Mythic Kin'Garoth World Firsts
Loot
Loot starts at 915 on LFR, 930 on Normal, 945 on Heroic, and 960 on Mythic.
Cloth:
飞溅熔岩罩袍
Leather:
腐化机械师的薄靴
Mail:
沸腾碎裂护腕
Plate:
泰坦征服者的面容
Tier:
Gloves
Ring:
萨格里特工匠之缚
Trinket:
苛性催化剂注射器
,
天启引擎
,
铸魔装配器
Relics:
Fel:
湮灭推进器
Iron:
屠戮曲柄
Life:
生命幻象
Shadow:
金加洛斯的机油箱
Quick Tips
Overview
– Kin'garoth alternates between his Construction and Deployment phases, creating Fel Reavers to fuel the Legions war machine.
Upon reaching 100 energy, Kin'garoth enters the Construction phase and casts
, which begins building 3 Fel Reavers while the automated defenses of his work shop rain death upon his enemies.
During the Deployment phase, Kin'garoth joins his creations in combat until he regains enough energy to activate Apocalypse Protocol and enter his Construction phase.
Damage Dealers
–
Target Fel Reavers immediately to take full advantage of the damage vulnerability from
.
Be sure to leave construction bays before
is initiated.
Move in to
missiles to avoid the affects of
.
Clump to split the damage from
.
Healers
–
Be sure to leave construction bays before
is initiated.
Move in to
missiles to avoid the affects of
.
Clump to split the damage from
.
Tanks
–
Avoid taking consecutive hits from
.
Be sure to leave construction bays before
is initiated.
Move in to
missiles to avoid the affects of
.
Clump to split the damage from
.
Kin'garoth Abilities and Strategy
During Phase 1 you fight Kin'garoth directly.In Phase 2 you must kill off as many Fel Reaver addsas possible before Kin'garoth starts phase 1 once again.
Phase One: Deployment
During Phase One the raid will be fighting Kin'garoth directly. Kin'garoth is stationary in the middle of a circular room. During Phase One he must always be engaged in melee combat, otherwise he'll spam cast
粉碎打击
, which deals unavoidable damage to the entire raid until he is engaged in melee combat once again.
The primary tank will frequently be targeted by
熔铸之击
This hits the primary tank and anyone within 5 yards of them for a large amount of physical damage, whilst also applying a debuff which increases the damage you take from
熔铸之击
by 200% for 20 seconds.
The tank wants to make sure they take this hit alone, using damage reductions for each of the hits.
The tanks need to taunt off each other when their debuffs drop, usually around 2 stacks.
Keep away from any Detonation Chargebefore a
轰鸣之击
is cast.
The raid will need to be spread 5 yards for
轰鸣之击
.
This will deal a burst of damage to a random non-tank player and anyone within 5 yards, whilst also leaving a small Detonation Charge on the ground.
This Detonation Charge is permanent, and will pulse out damage to anyone within 5 yards each time a
轰鸣之击
is cast.
Players need to keep an eye on their feet and make sure that they do not stand on these charges, especially when
轰鸣之击
is due to be recast.
You'll need to keep an eye on the boss when
毁灭者
is cast.
After a short charge up time the boss will send out a large beam fel energy, dealing a huge amount of ticking damage to anyone who stands within it.
He'll then rotate either left or right, moving the
毁灭者
beam along with him.
The boss does face the direction he is going to initially cast the spell, so you need to see where which direction he is facing and move far out of the way whilst being prepared to keep running if he rotates towards you.
Any player caught by
毁灭者
is likely dead.It's vital you identify which direction the spell is being castin before the channel begins.
恶魔炸弹
s should be soaked at the pointfurthest from the raid to minimize raid damage.
Throughout the phase the boss will frequently spawn a
恶魔炸弹
at a random location in the encounter area.
This orb will start to roll around the boss at a fixed distance.
If you run into an orb it will explode, dealing heavy shadow damage to the entire raid, however this damage drops off with distance.
You'll want to have the off tank be on one side of the boss whilst the rest of the raid is on the other.
That tank can then soak each of the orbs on that side, making sure that the raid is healthy enough to survive the incoming damage before soaking the orb.
The
恶魔炸弹
s will remain in the encounter area until you either soak them and cause them to explode, or until the boss dies.
Therefore you could, in theory, not soak any
恶魔炸弹
and instead dodge them throughout the fight.
This isn't a great idea, as you need to move a fair amount and be spread for certain abilities. You'll eventually be overrun and have a ton of orbs that will limit your movement.
By soaking them frequently, preferably before the next orb spawns in, you make sure that you'll never be overrun. You'll always have the space you need to deal with other abilities in the encounter.
Phase Two: Construction
Dodge
天启冲击
zones!
Each time Kin'garoth reaches 100% energy, he will transition into phase two. This will cause him to lose all his energy, which he will once again start regenerating at a steady pace.
Kin'garoth will immediately channel
天启协议
, which reduces the damage he takes by 99% during this 40 second channel. During this channel he will no longer cast any abilities from phase one, instead he will cast two new abilities.
The raid will be taking unavoidable ticking damage via his
熔炉之焰
.
Healers need to ensure that they pay attention to all players within the raid to combat this heavy damage.
Healers may wish to use healing cooldowns in this phase to help alleviate some of the stress from this damage.
Kin'garoth will also spawn
天启冲击
zones.
These zones appear in the encounter area and explode after a few moments, dealing a large burst of damage to all players within them.
Players need to dodge these zones as best they can, to avoid taking unnecessary damage.
Kin'garoth will also open up three small rooms which are spread evenly around the encounter walls.
Each of these rooms will have a Fel Reaver add inside which is dormant as it is
程式启动
over 30 seconds.
This increases the damage they take by 3% per stack. The ability starts at 30 stacks and 1 stack is removed per second.
Once the debuff has expired, the Fel Reaver add will activate and the raid will need to deal with it directly.
You should aim to defeat two Fel Reaversbefore Kin'garoth's
天启协议
channel has completed.
Ideally you do not want to have to deal with three active Fel Reavers at once. The group should be able to kill two of them off before they activate.
To do this, you want to split the raid into two equal groups, and assign them each to kill one Fel Reaver.
After the groups have killed their Fel Reaver, they need go over and regroup at the final Fel Reaver room and kill it as soon as possible.
By this time the final Fel Reaver will activate, so you'll have to deal with their abilities.
Types of Fel Reavers
There are three different types of Fel Reavers that are present in the encounter. All of them need to be tanked when activated and each have their own special ability.
The
加洛西破坏者
will cast
破坏
.
This places a debuff on a couple members of the raid.
After the debuff expires, it will deal shadow damage split between all players nearby, whilst also leaving a debuff which increases the shadow damage you take by 100% for 4 seconds.
The debuffs have different durations, ranging from 10-6 seconds, and therefore expire in a staggered way.
You want to make sure that a different group soaks each debuff, as the shadow damage taken increase can make the second debuff explosion deadly.
Players afflicted with
破坏
should not stack on one another. Players not with the debuff should help soak to split the damage.
The
加洛西歼灭者
will cast
歼灭
.
This will make a few zones in the encounter area. After a short while an orb will explode on the location dealing a flat burst of damage to the entire raid.
If a player stands within the zone as it explodes, they'll take the damage instead.
You want to send a single player to soak each zone. The zone explosion
does not do split damage
, so there is no point having multiple people in a zone.
A single player must soak
歼灭
zones before an orb lands in them.
The
加洛西屠戮者
will cast
屠戮
This will place
屠戮
debuffs on a few players.
After the debuff times out, the players will spawn a large circle on the ground.
Moments later this circle will explode, dealing a flat amount of damage to the raid and a much larger amount of damage to anyone within the circle.
You want to have all debuffed players move away from the group to place the circles in safe locations.
To make this easier it may be best to have the raid as close to the add as possible, just to make sure that the players afflicted with
屠戮
always have somewhere safe to go.
Players must move from
屠戮
zones. Players circled in green have done a good job. Players in red are going to be hit.
40 seconds after entering phase two, Kin'garoth will finish channeling
天启协议
and the rooms will reseal.
Any players still within these rooms will be instantly killed, so ensure that everyone has left!
You will now reenter phase one with whatever Fel Reaver adds that are still alive.
At this point all DPS want to be killing off the add as soon as possible to try and bring the encounter back under control, whilst still dealing with Kin'garoth's direct attacks.
To increase overall damage for the DPS, the Fel Reaver tank should position the Fel Reaver right next to Kin'garoth to allow spells to cleave between the two enemies.
Once the Fel Reaver has been killed, the fight will return to normal until the boss reenters phase two again.
The first phase one is substantially shorter than subsequent phase ones, as Kin'garoth starts the encounter on 75 energy in comparison to the 33 energy he leaves phase two on.
Add Rotation
The adds that the raid will get to choose between during phase two are in a set order and spawn in the same rooms. This doesn't change from pull to pull.
The raid wants to ensure that they are already split into two evenly sized groups that are both waiting outside the room of the add they are assigned to kill.
First Rotation
During the first phase two, you'll have one Demolisher spawn in the north western room and one Decimator spawn in the south western room.
Second Rotation
During the second phase two, you'll have a Demolisher spawn in the eastern room and one Annihilator spawn in the north western room.
Third Rotation
During the third phase two, you'll have one Decimator spawn in the south western room and one Demolisher spawn in the eastern room.
The First Add Rotation
The Second Add Rotation
The Third Add Rotation
After the third phase two, the boss should be very close to death. This is helped as each time an add dies it triggers
反噬过载
, which deals damage equal to 6% of Kin'garoth's health, which speeds up the encounter.
Role Responsibilities
Tanks
In Phase One:
Use active mitigation and be 5 yards away from any other player for the
熔铸之击
hit.
Taunt off one another once your
熔铸之击
debuff drops, usually around 2 stacks.
The off tank should stand on the other side of the boss and soak
恶魔炸弹
s when the raid is healthy enough to survive the damage.
Move out of the way of the
毁灭者
beam as the boss rotates.
In Phase Two:
Help damage the add that you have been assigned to.
Avoid standing in
天启冲击
zones.
Leave the rooms the Fel Reaver adds spawn in before the phase ends to avoid being instantly killed!
When adds are active:
When the remaining add activates, tank it next to the boss whilst the other tank re-engages Kin'garoth directly.
Help spread the damage from a single
破坏
debuff.
Move away from the
屠戮
zones.
Stand in any nearby
歼灭
zones. Only one player is needed to soak each zone.
Healers
In Phase One:
The tank will take heavy damage when taking the second
熔铸之击
hit in a row.
Spread 5 yards and do not stand in any Detonation Charges when
轰鸣之击
is cast.
Stand on one side of the boss with the raid, whilst the off tank soaks
恶魔炸弹
s on the other side of the boss.
Avoid getting hit by the
恶魔炸弹
s!
Ensure the raid is healthy before a
恶魔炸弹
is soaked.
Move out of the way of the
毁灭者
beam as the boss rotates.
In Phase Two:
Have the healers spread between the two groups to ensure that all players receive healing to combat the damage from
熔炉之焰
.
Avoid standing in
天启冲击
zones.
Leave the rooms the Fel Reaver adds spawn in before the phase ends to avoid being instantly killed!
When adds are active:
Help spread the damage from a single
破坏
debuff.
Move away from the
屠戮
zones.
Stand in any nearby
歼灭
zones. Only one player is needed to soak each zone.
DPS
In Phase One:
Spread 5 yards and do not stand in any Detonation Charges when
轰鸣之击
is cast.
Stand on one side of the boss with the raid, whilst the off tank soaks
恶魔炸弹
s on the other side of the boss.
Avoid getting hit by the
恶魔炸弹
s!
Move out of the way of the
毁灭者
beam as the boss rotates.
In Phase Two:
Have the DPS split in half, with each half attacking the add the raid has chosen to kill first.
Once the add is dead, regroup and start killing off the remaining add.
Avoid standing in
天启冲击
zones.
Don't bother attacking the boss as he is taking 99% less damage during phase two.
Leave the rooms the Fel Reaver adds spawn in before the phase ends to avoid being instantly killed!
When adds are active:
Focus on killing the Fel Reaver add over the boss.
Help spread the damage from a single
破坏
debuff.
Move away from the
屠戮
zones.
Soak
歼灭
zones that spawn in the encounter area. Only one player is needed to soak each zone.
Raid Finder Difficulty
Aside from numerical changes, in which the damage from the abilities has been severely reduced, there is a couple mechanical change to the Kin'garoth encounter on Raid Finder Difficulty.
The
轰鸣之击
will no longer leave a Detonation Charge after the hit has landed.
This frees up a lot of room in the encounter are for players to stand in.
The damage dealt to the boss when the Fel Reaver adds die is increased to 12% up from 6%.
This will drastically reduce the duration of the encounter. If raid DPS is solid, then it is likely the raid will only have to deal with phase two twice.
Heroic Difficulty
Alongside numerical changes, in which the damage from the abilities has been increased, there is few mechanical changes that have been made to the Kin'garoth encounter on Heroic difficulty.
When
恶魔炸弹
is cast; three orbs will spawn, rather than just one.
This forces the raid to take far more damage, as the off tank needs to absorb orbs more frequently to ensure that new Diabolic Orbs do not spawn whilst old orbs are still active.
Healers should consider having a healing cooldown available to top the raid during these soaking sessions to ensure that the off tank can keep up a good pace of soaking orbs.
You will now have to deal with three Fel Reavers during each phase two, rather than only two.
It is unlikely that the raid will be able to kill all three Fel Reavers before they activate, therefore the group should split into two groups and each kill a Fel Reaver before regrouping at the final Fel Reaver room to kill it as soon as possible.
The adds that the raid will get to choose between during phase two are in a set order and spawn in the same rooms. This doesn't change from pull to pull.
First Rotation
During the first phase two, you'll have one Demolisher, one Annihilator and one Decimator
Here you get to choose which add you dislike the least and kill off the other two first.
We recommend first killing off the Demolisher and the Annihilator, as we feel that the Decimator's abilities are the easiest to deal with.
Second Rotation
During the second phase two, you'll have a Demolisher and two Annihilators.
We recommend first killing off the Demolisher and one Annihilator, as the Demolisher's abilities cause more issues than the Annihilators.
Third Rotation
During the third phase two, you'll have two Decimators and one Annihilator.
We recommend killing off the Annihilator and one Decimator.
The First Add Rotation
The Second Add Rotation
The Third Add Rotation
The damage dealt to the boss when the Fel Reaver adds die is reduced to 4% down from 6%.
Mythic Difficulty
Alongside numerical changes, in which the damage from the abilities has been increased, there is several mechanical changes that have been made to the Kin'garoth encounter on Mythic difficulty.
Our Mythic guides have moved to separate page! Click here to check out the
Mythic Kin'garoth Strategy Guide
.
About the Author
This guide was written by FatbossTV. If you have any questions or want to provide alternate strategies/feedback, please contact them here:
Twitter:
@FatbossTV
Discord:
Discord.gg/fatbosstv
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评论
评论来自
GreySage
Currently the 'shadowstep' effect of Shadowstrike from Stealth will cause the unfortunate rogue to teleport to the middle of the Boss' model, then fall through the floor to his death. Great QA Blizz.
评论来自
Rosenoire
What does it mean when a melee dps is hit by melee? Is it because the tank did not taunt on time or is it because there's a certain range we have to stay within the boss to prevent melees to be hit?
评论来自
tmmrtn
Raid Finder difficulty only has 1 Fel Reaver per construction phase.
评论来自
andreios
FWIW, the fourth add phase on heroic is: L Purple, Back Purple, Right Red
and the fifth is one of each.
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