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11.0.5
Harjatan Tomb of Sargeras Raid Strategy Guide
来自 FatbossTV
[Last Updated]:
2018/05/12
变更日志
补丁:11.0.5
目录
评分:4.8/5
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指南导航
评分:4.8/5
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This guide provides tips and strategies for defeating the Harjatan encounter on Normal Difficulty. Changes to the fight for Looking for Raid, Heroic and Mythic difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.
Harjatan is a short single phase encounter which tests the raid teams ability to control adds, react quickly with debuffs and to position correctly throughout the encounter.
Harjatan is available June 20th on Normal / Heroic, difficulty, June 27th on Mythic / LFR. Harjatan can be accessed after defeating
Goroth
and defeating Harjatan is required to access
Mistress Sassz'ine
.
Mythic Harjatan World Firsts
Loot
Loot starts at 885 on LFR, 900 on Normal, 915 on Heroic, and 930 on Mythic.
Armor:
Cloth:
贪婪信徒护腕
,
水之号令长袍
Leather:
滴水魔鳍护肩
,
冰川行者
Mail:
冰冻迷雾半身甲
,
保温脚蹼
Plate:
冰寒冻雨护腰
,
舞锤胸甲
Ring:
奴役鳞片指环
Trinket:
涨潮符咒
Relics:
Frost:
冰线海螺
Iron:
钙化藤壶
Shadow:
哈亚坦的斜眼
This boss also drops
Tier 20 glove tokens
for all classes.
Quick Tips
Overview
– Stick together in order to spread out the damage done by
. Try to keep the amount of
stacks you have low in order to reduce the damage taken from all sources of Frost damage throughout the fight.
Tanks
–
Make sure not to get too many stacks of
.
Pick up the Razorjaw Wavemenders when they spawn in order to keep them away from the raid.
Damage Dealers
–
When the boss casts
, make sure to move to avoid being hit by moving pools of
.
Move out of the impact point of
to avoid taking unnecessary damage or stacks of
.
Healers
–
Raid-wide healing is a top priority each time the boss casts
and
.
Move out of the impact point of
to avoid taking unnecessary damage or stacks of
.
Abilities
Harjatan
Harjatan has a passive called
粗糙的护甲
. This causes each melee attack to have a chance of applying
锯齿创伤
, a 30 second dot on the tank which stacks. Tanks want to taunt off each other to keep the
锯齿创伤
stacks as low as possible, 4-5 stacks is a good guideline.
Tanks must face Harjatan towards the raid when
不羁怒火
is cast to split the damage.
不羁怒火
:
Harjatan has an energy bar that passively fills throughout the encounter. Once it is full, he will cast
不羁怒火
.
This is a short-range frontal shockwave which deals high physical damage split between all players hit, as well as an additional burst of physical damage to the current tank.
The entire raid should be hit by this ability to evenly divide the damage. If less than 5 players are hit, Harjatan will become enraged gaining a permanent damage increase.
The Raid should be stacked up behind the boss for the majority of the fight. When the
不羁怒火
is due to be cast, the current tank should turn Harjatan to face the raid.
This keeps the damage from the ability low, whilst maximising damage for melee DPS as they will not have to deal with parries from the boss.
Throughout the fight Harjatan will summon in waves murlocs with his
命令咆哮
.
These murlocs will spawn from two set locations around the room. The boss should be tanked next to one of these locations, so the raid can almost immediately start killing off those murlocs.
Alternatively, Harjatan can be tanked in between these two locations, to allow the Murlocs to group quicker underneath the boss.
The murlocs take DPS priority, as both types of murloc will apply a debuff called
浸透
to the raid.
Harjatan should be moved to either of the murloc spawn locations from the start of the encounter.
浸透
is a permanent debuff which deals a minor amount of ticking frost damage, whilst also increasing the frost damage you take by 5%.
浸透
can stack and it is vital that players keep the amount of
浸透
on the raid to a minimum, in order to survive prolonged frost damage bursts periods that occur later in the encounter.
Razorjaw Murlocs
锋颚角斗士
will chain cast
强制突袭
. This causes them to fixate on a random player and chase them down.
During this time their damage is increased by 50% and their movement speed is reduced by 35%
, allowing fixated players to kite them.
Players should attempt to keep the Gladiators near the boss whilst kiting them, to allow players to AoE them down.
Players must avoid their melee attacks as the
锋颚角斗士
s have a passive called
滴血战刃
, which cause each melee hit to apply a stack of
浸透
.
They will also cast
溅射顺劈
when they are in melee range of their target, dealing a burst of frost damage to all players in front of them, whilst also applying a stack of
浸透
.
溅射顺劈
isn't an issue whilst
强制突袭
is active, as their current target should always be out of range for them.
The Gladiators will recast
强制突袭
as soon as the previous
强制突袭
has ended. This will target a new player who needs to be prepared to kite the Gladiator.
锋颚角斗士
s must be faced away from the raid. Make sure you are not hit while being targeted by
强制突袭
.
锋颚波浪医师
s should be top of DPS priority.
锋颚波浪医师
s
锋颚波浪医师
s primarily apply
浸透
via their spells.
水花飞溅
is an interruptible cast which deals a burst of frost damage to a random raid member. This also applies a stack of
浸透
.
This cast must be interrupted, not only to keep the
浸透
stacks low across the raid, but also to help keep the
锋颚波浪医师
s mobile so they can be grouped up faster.
The Wavemenders will also apply
水之爆发
to random non-tank players.
This is a 6 second debuff which causes the player to explode upon expiration. The explosion deals a burst of frost damage to anyone nearby and spawns a patch of
浸染水域
on the ground.
浸染水域
will deal ticking damage and apply
浸透
stacks to anyone who stands within it.
Players afflicted with
水之爆发
must move away from the raid and allow the debuff to time out around the edges of the room.
Do however keep any area directly behind the raid free of
浸染水域
patches, this area must be free of patches for when the boss casts
吸取
.
This will keep the
浸染水域
pools away from high traffic areas, whilst also keeping raid wide
浸透
stacks to a minimum.
Players with
水之爆发
must move out of the raid.
Once
水之爆发
has expired players should return back to the raid.
吸取
浸染水域
placements is key to deal with Harjatans signature ability:
吸取
吸取
is a 10 second channel which will cause all Drenching Water pools to move directly towards and be subsequently absorbed by Harjatan.
The Drenching Water pools are still active as they travel towards Harjatan and therefore must be avoided.
By placing the
浸染水域
around the edges of the room, to the left and right hand side of the raid, there will be a large gap in the middle of the room for the raid to avoid the travelling pools.
吸取
will pull all
浸染水域
patches towards the boss. If players manage to spawn the patches to the side of the raid then very little movement is required to avoid them.
For each
浸染水域
pool that Harjatan absorbs, he gains a stack of
严寒打击
.
Each Stack of this buff will empower a single melee attacks, causing them to deal frost damage to the entire raid.
After a stack is removed via a melee attack a pool of
浸染水域
will spawn on a random player.
To counter this, as soon as all the pools have been absorbed you need the entire raid to hug the edges of the room, to bait these new pools to spawn in good locations.
Players need to avoid the pools as they land, as they deal a large burst of damage to you, and the entire raid is already taking heavy damage at this point.
Harjatan will target random players with
浸染水域
as he begins to drop his
严寒打击
Players should attempt to place them again in locations away from the raid.
Once all stacks of
严寒打击
have been expended, he will cast
冰霜释放
, which deals a burst of damage to the raid and removes every players
浸透
stacks.
The raid must note that each
吸取
"phase" will become progressively longer, as he will absorb a larger amount of
浸染水域
pools each time.
Raid cooldowns and personal survival cooldowns should be used on later
吸取
phases, to help mitigate the higher amount of incoming damage.
Strategy Summary
Tank Harjatan next to one of the Razorjaw Murloc spawn locations, or in between the locations to allow the murlocs to group up quickly
Tanks need to alternate who is tanking the boss to allow
锯齿创伤
to drop, usually around 4-5 stacks
The raid needs stack up behind Harjatan and then tanks need to face the boss towards them to share the damage from
不羁怒火
Interrupt the
锋颚波浪医师
s
水花飞溅
and move to the edge of the room when afflicted with
水之爆发
Kite the
锋颚角斗士
s during their
强制突袭
Face the
锋颚角斗士
s away to mitigate the
溅射顺劈
All DPS should focus down the Razorjaw Murlocs before focusing on boss damage
Avoid the incoming
浸染水域
when
吸取
is cast
Hug the edges of the room during the
严寒打击
and avoid the
浸染水域
as they fly at you from the boss
Save raid cooldowns and personal survival cooldowns for later
吸取
"phases", as they will be significantly longer than earlier ones
Tank Responsibilities
Alternate who is tanking the boss to allow
锯齿创伤
to drop, usually around 4-5 stacks
Face Harjatan towards the raid for each
不羁怒火
Position Harjatan next to one of the Razorjaw Murloc spawn locations, or in between the locations to allow the murlocs to group up quickly
Avoid standing in front of
锋颚角斗士
s to avoid the
溅射顺劈
Gain threat on Razorjaw Wavemenders as they enter the encounter from the sides of the room
Avoid the incoming
浸染水域
when
吸取
is cast
Hug the edges of the room during the
严寒打击
and avoid the
浸染水域
as they fly at you from the boss
Healer Responsibilities
Stack up behind Harjatan and then have the boss faced towards you to share the damage from
不羁怒火
Interrupt the
锋颚波浪医师
s
水花飞溅
and move to the edge of the room when afflicted with
水之爆发
Kite the
锋颚角斗士
s during their
强制突袭
Avoid standing in front of
锋颚角斗士
s to avoid the
溅射顺劈
Avoid the incoming
浸染水域
when
吸取
is cast
Hug the edges of the room during the
严寒打击
and avoid the
浸染水域
as they fly at you from the boss
Save raid cooldowns and personal survival cooldowns for later
吸取
"phases", as they will be significantly longer than earlier ones
Don't be afraid to use mana! The fight is short and raid damage is high.
DPS Responsibilities
Stack up behind Harjatan and then have the boss faced towards you to share the damage from
不羁怒火
Focus down the Razorjaw Murlocs before focusing on boss damage
Interrupt the
锋颚波浪医师
s
水花飞溅
and move to the edge of the room when afflicted with
水之爆发
Kite the
锋颚角斗士
s during their
强制突袭
Avoid standing in front of
锋颚角斗士
s to avoid the
溅射顺劈
Avoid the incoming
浸染水域
when
吸取
is cast
Hug the edges of the room during the
严寒打击
and avoid the
浸染水域
as they fly at you from the boss
Looking For Raid Difficulty
Aside from abilities dealing less damage in comparison to Normal Difficulty, Looking For Raid difficulty has one less mechanic to counter.
When Harjatan summons in waves of murlocs with his
命令咆哮
, the raid will only have to deal with the
锋颚波浪医师
s, as the
锋颚角斗士
s have been removed from the encounter.
This removes the responsibility of kiting the Gladiators and facing them in the correct position for the
溅射顺劈
.
Heroic Difficulty
As of time of writing, there are no strangely mechanical differences between Heroic and Normal Mode. The only differences listed are purely numerical, where abilities will deal more damage on Heroic than in Normal Mode.
The Taskmaster add that was previously present in past versions of the encounter has since been removed from the Heroic version of the fight.
Mythic Difficulty
Aside from abilities dealing more damage in comparison to Heroic Difficulty, the Harjatan encounter has had one new enemy added to the encounter.
There are 4 groups of
孵化中的蛋
s present throughout the fight on Mythic Difficulty. The egg piles are always in the same four locations, placed around the edges of the encounter area.
The eggs will remain dormant and untargetable until set points where two separate eggs piles will begin to hatch.
During this time both egg piles will have the
硬化之壳
buff, which reduces the damage they take by 99%.
This damage reduction can be removed by having Harjatan cleave on to them when he casts
不羁怒火
.
As only one egg pile can be hit by the
不羁怒火
, the raid needs to decide which eggs they want to make vulnerable so they can destroy them.
There are three different types of add that will spawn from the eggs. This is shown by a coloured aura around the eggs.
The eggs with the blue aura will spawn a
滴水的蝌蚪
.
滴水的蝌蚪
s need to be tanked away from the raid, as they will frequently spawn Drenching Water pools underneath themselves, via the
滴水
passive.
The eggs with the red aura will spawn a
腹痛的蝌蚪
腹痛的蝌蚪
s will cast
发脾气
, which will cause them to jump to random players over the course of the channel, dealing damage to anyone nearby. They also buff themselves with
愤怒
, which increases the damage that they deal over time.
The eggs with the green aura will spawn multiple
苍白的蝌蚪
s.
The
苍白的蝌蚪
s will each fixate a random player and slowly move towards them. Upon reaching the player they will cast Rotten Emission, dealing a large burst of nature damage to anyone nearby.
The
苍白的蝌蚪
s move very slowly and are susceptible to additional slows via player abilities.
All Tadpoles are immune to stuns, displacements and other CC abilities apart from slowing affects.
When the Tadpoles die, they will also Enrage any boss or adds nearby, permanently increasing their damage done. Because of this, Tadpoles should be killed quickly away from any enemies in the encounter.
Egg priority:
The blue aura egg should be destroyed above all other eggs, as the additional
浸染水域
that spawn will prolong the
吸取
"Phase", which is already taxing on the raid team.
The red aura egg should be your second choice, as the random movement of the
腹痛的蝌蚪
during its
发脾气
can make killing it away from other enemies difficult to achieve.
The green aura eggs should be the eggs that are generally let through. The low movement speed of the tadpoles coupled with the additional slow and lower health pool make them easy to switch to and kill off after any current Murloc adds have been dealt with.
After choosing what egg to destroy, players should stand next to the egg to help split the damage of the incoming
不羁怒火
. The eggs have a high healthpool and need to be switched to immediately after the
硬化之壳
damage reduction has been removed.
Harjatan should then be move away from the other set of eggs that are going to hatch so that the Tadpoles will have a larger distance between them and any other enemy in the encounter area.
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评论
评论来自
Radeky
There's a mistake in the Razerjaw Gladiator article. You wrote their damage is increased by 35% and movement speed decreased by 50%, but
强制突袭
says otherwise.
评论来自
d3xx
How do you get to the boss? What is the path?
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