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PTR
11.0.7
PTR
11.0.5
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评论来自
Silhac
The doomfire in the encounter is spawned by the Doomfire Spirits that Archimonde summons during phase 1 (100%-70% health). While the doomfire patches last quite a while into the later phases, they are not permanent, and barring extremely high dps, you won't be able to kill Archimonde in time for any of the patches to still be there when he dies.
As a result, you must leave one of the Doomfire Spirits alive the entire fight which means that it will be spawning doomfire lines chasing the raid and leaving a lot more fire to deal with when Archimonde casts Allure of Flames to move the fire onto the raid (which will require moving further away as the fire will spread out more upon being moved). In phase 3 (40% to dead), he will not be casting Allure of Flames but the spirit will continue to summon more fire lines so be intelligent with where they are kited to not block off parts of the room that will be needed for Nether portals. All that is required at this point is to kill the boss as if the spirit is still up, there will definitely be a patch of doomfire still up.
评论来自
Vitor900000
This is madness!
评论来自
Lucivero
Another way of doing this achievement is simply outgearing the fight (think 710+ average ilvl, normal difficulty) and burning the boss like you'd normally do, we had a 4:35 kill which resulted in us getting the achievement without trying for it!
With lower ilvls it might be worth saving the last doomfire spirit for 20 or 30 seconds when you push the boss just to be safe.
评论来自
Rekka
The achievement description is fairly misleading if not flat out wrong. The only thing that matters is the time since the last of allure of flames.
烈焰滔天
Allure of flames stops after the 40% transition into phase 3. For this achievement you have 120 seconds from the last Allure of Flames to kill Archimonde. Other options like killing the doomfire spirit @ 25% ensuring active doomfire on the ground @ archimonde's death did not reward the achievement.
Essentially only two conditions need to be met. 1) Wait for a recent Allure before going bellow 40% and 2) Do a lot of DPS sub 40%. Other than those 2 conditions you shouldn't need to alter your normal archimonde strategy significantly. i.e.kill doomfire spirits normally etc.
Our strategy was basically send most of the DPS into the first nether banish. and sacrifice 2 people into the second. Generally we sacrificed dps without an execute and/or healers. Pop heroism/rings shortly after DPS exit the banish, kill the first set of infernals and hope your DPS is good enough.
评论来自
andru360
Seems like they made it so you have to keep the actual
魔火之魂
NPC alive to get the achievement as of 6.2.2
评论来自
1531354
Ok i just got the achievement on US-Frostmourne...We misunderstood the whole achievement thanks to blizzard which resulted in a few wipes..Here is whats confirmed.
1:You dont need Doomfire Spirit alive during the entire fight.meaning ? u can kill the Doomfire spirits (one that spawns the fire)
2:Push the boss to 45% and wait for the Allure to pop
3:Nuke the boss down under 2 minutes Right after the Allure is cast. Reason to do so is that the fire from allure disappears after 2 minutes.so the main objective is to dps as hard as you can when the boss is below 40%.
4: If the Allure is cast at 42-45% you only need to check the Nether Banish..Make sure boss dies 10-15 seconds before 3rd Nether portal spawns.Cos every nether portal has 1 minute cooldown.Hope this helped :)
Happy raiding.
评论来自
Plasmaxyz
With the new valor upgrades, if your group has really high dps, its possible to get this achievement on normal by doing standard tactics since he will die pretty fast. Happened to our semi mythic group on accident when we had a 3:20 kill.
评论来自
ladyrhees
Noting here to have a more recent observation, you cannot zerg Archi to get this achievement, it will not complete.
评论来自
higgsfield
The way to do this at 110+ is to burn him down to ~45%, wait for him to cast Allure of Flames, and then kill him before the green flames on the ground disappear (about 120 seconds). Has pretty much nothing to do with the Doomfire at all.
评论来自
Henslock
No convoluted strategy needed, wait for Doomfire (giant green ball) and kill the boss. That's it.
评论来自
xLunacyx
Just burning the boss doesn't work in BFA. Not sure what to do to get it.
评论来自
Jeolene
Another out of date bit of info, you can pretty much one-shot him now :D
Can confirm this works fine even on Mythic with the 'extra' fight scene at the end. 422 hunter, everything goes down very fast, so watch your DPS.
Simply DPS Archimonde until you see one of those giant green fireballs spawn in and start filling the ground with fel fire. I personally kited him away so none of my AOE abilities would kill the ball (if it spawns near him). Then nuke him down.
If on Mythic, you'll be pulled into the second fight on the floating rock, nothing changes, just continue to nuke him down and profit.
评论来自
bradybunch
In BFA, Archimonde (during his 100%-70% phase) will spawn a Doomfire Orb that will spawn hellfire on the ground. Once he spawns the orb, don't kill the orb and simply DPS Archimonde to dead. You will get the achievement.
链接
魔火的回响
在魔火仍然激活的情况下击败地狱火堡垒的阿克蒙德(普通或更高难度)。
指南
Archimonde (Hellfire Citadel) Strategy Guide
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