blizzard
Since the beginning of beta, we've seen a lot of bug reports around the
Jäger class in particular, and we've been working diligently over the past weeks to shore up some of the issues that players have been reporting to us. We felt that it would be helpful to post an update on our progress as well as to clear up some confusion around issues that were reported that are behaving consistently with the Reference client and are not considered to be actual bugs.
The following issues are behaving as expected and are considered to be “Not a Bug” (we'll be updating the Not A Bug list with these issues as well):- Jäger “dead zone” is working as expected and is consistent with the Reference Client
- A wolf pet's Howl buff is consumed by anything that causes damage, even if it does not benefit from the buff
- A Hunter pet's Beißen and Klaue ability damage will not change in the tooltip based on the happiness of the pet. The tooltip will always display the damage as if the pet were Content (yellow). This is consistent with the Reference client
Note: This was reported several times to us based on 1.2 patch notes which seem to have been misunderstood. The intent here is simply that damage displayed is what the pet would deal if it were Content, not what it deals based on its current happiness level.
Traps can sometimes not be triggered if a player moves over them very quickly (i.e. a Warrior's Charge ability). This behavior is consistent with the Reference client.
Automatischer Schuss does not make a sound when cast during the animation of
Mal des Jägers and certain other abilities
Streuschuss,
Stich des Flügeldrachen, and
Eiskältefalle share diminishing returns
A Hunter's Frost Trap ground effect will break players out of stealth
The following reported issues are either confirmed fixed in recent builds, or we have upcoming fixes currently in testing:- Krokilisk pets cause noticeable server lag when summoned
- Beast lore does not display the targeted creatures armor in the tooltip
- Feign death does not immediately drop the Jäger from combat in a Battleground
- Totstellen does not cause the Jäger's health and mana bar to zero out as if the Jäger was dead
- Totstellen does not kill the hunter if they stay feigned the entire duration
- Jägers are performing a WalkBackwards animation while strafing left during Automatischer Schuss
- Jägers have the ability to tame pets 2 levels higher than the Jäger's level
- Hunter Pets do not auto-cast Spurt or Sturzflug when engaging their target
- The Bonus Armor from Thick Hide is dropping off of Jäger pets shortly after talenting into it
- Sending Hunter pets into combat with a special ability such as Beißen does not also trigger your pet to begin attacking
- Multiple instances of Mal des Jägers can be applied to a target
- Jägers are unable to cancel the animation associated with placing a trap by moving
- Sprengfalle and Frostfalle place the hunter into combat each time they apply their associated effects or deal damage
- Enemies will ignore collision when in combat with a player
Note: This isn't hunter specific and was a global issue. This did affect Jäger pets so we listed it here
Pets do not display a “ding” visual when leveling up
Activating a Night Elf Hunter's Shadowmeld racial ability at the same time that the
Augen des Wildtiers cast completes will give the player control over pet movement without snapping to the Pet's point of view
Ranged attacks cannot be blocked
Training pets may cause your client to become unresponsive
The spell animation for flare is significantly different than the animation used in 1.12
Please note that this list is not comprehensive. There have been many other issues that affect hunters that have been fixed recently, and we are still hard at work fixing other bugs.
The following issues have been confirmed as bugs and are still Known Issues as of our current Beta build:- Jäger pets that died while the hunter was in a battleground are resurrected in an unhappy state when the battleground ends
- Automatischer Schuss does not animate or display a missile when it fires immediately after Gezielter Schuss
- Aspekt des Rudels will sometimes attempt to apply itself to mounted party members
- When a Quiver or Ammo Pouch is equipped, the tooltip for Gezielter Schuss incorrectly reflects an attack speed bonus from the Quiver or Ammo Pouch that it does not actually receive
- When taming a pet that teaches the Jäger a new Bestienausbildung ability, the chat message does not report the ability's rank
- The Hunter's quiver may occasionally appear in the Jäger's hand instead of the Jäger's equipped weapon
We hope to have fixes in place for these issues before launch, but please note that we can never guarantee when or if any known issue will be fixed.Thank you all for your reports on the WoW Classic Beta so far!