OMG! I have read some of peoples opinions about what to change and really there are some dumb ones.First why the hell would they make this game free? Yeah and that Lamborghini Aventador or Nissan GTR should be $30k so I can buy it! That is seriously the dumbest solution ever! Once all the next 2 expacs (rumor to cap at 100) have come out and the new MMO they are building comes out then yeah maybe free or just way cheaper. It's a business and they are there to provide a service and in order to provide that service they charge for it and at $14.99 a month that's not bad! If paying $15 bucks is really making that much of a negative impact in your life, you really need to to step back and make different life choices! I could go in an observe your life for one month and save you $100 bucks a month for most an easily and confidently $20 your Broke@ss B@stards! lmaoBOA's shouldn't exist? That's not breaking this game! BOA's/ Heirlooms were created for peeps that had level 80's and wanted to make alts and not have to take the long haul of questing forever. (BTW they came out in LK) By that rational all those rep boosts token you purchase after reaching exalted with some factions shouldn't exist either! Oh and mounts shouldn't be account wide either then! YOUR RATIONAL IS IDIOTIC!LFR should be rid of? Wrong again Einstein. LFR was made for peeps that don't have 4hrs to burn progression raiding.Get rid of CRZ? YES they should! That bogs down servers like Area52 even more esp tues/wed. However I understand the need and want for CRZ for low pop server players, but if you see earlier my fix is to eliminate 10-15 servers and letting players transfer to other low-medium realms to even out the playing field.Make 5-mans harder? That's why they're called HEROIC'S! Blizz didn't make new dungeons on new patches like they did during previous expacs because they stated something to the effect of the time to build an test them is too much and slows down the quickness of new patches. That's why they made HEROIC SCENARIOS! They also stated that they like that and will be doing that more often. You guys don't read and comprehend blue posts huh? They just need to make them queue-able.Remember people for the most part the game is built for end game and flows with how the majority of players like it. If you want something to be "more challenging" take off you purps an blues, wear some greens then run around an kill things. Yeah running 5-mans and questing is ridiculously easy when your all decked out in epics!Every race to play every class? Is this really an issue for you? I totally see the racial talents should have like a equal opposite faction. Like the orc and humans sharing the boost, trolls and gnomes, etc. But this isn't even a worry or annoyance of mine. I don't care either way because at level 90 in raid gear it does very little
Still the biggest and best MMORPG out there. So they lost a few subscribers - in my neck of the woods (low pop server) we have more players everyday that are coming back to the game - people who haven't played since WOTLK and Cata. Our guild on a low pop server has grown to 400 members - so we are not feeling the downturn at all - in fact it's better than ever. I hate how the press will now no doubt forecast the doom of the game - but that's just not happening as I see it.
This post was from a user who has deleted their account.
Subscriptions continue to slide and the Blizzard team continues to believe that the way to attract more customers is to make the game ever easier. When will they figure out that their course is costing subscribers? "Gee, we lost 7.7 million subscribers! We must be doing something right!", seems to be the mantra for Ghostcrawler and the rest.There are plenty of MMOs available to anyone who wants to play them. There is a class of players whose only goal is to get into the game, play it through and move onto the next game. Let's call them the ADHD subscribers. Those people don't want to have to learn flight paths, spend a lot of time leveling toons or work out the best specs and glyphs. They also never, ever make a commitment to the game for more than the time it takes to run through the current content. Those are the people who leave because the game is "old", "nothing new", "not exciting". The fact is that nothing will ever be exciting or new for them very long so let's accept that they will subscribe for a while when a new expansion or patch come out and then wander away toward the next shiny object that distracts them.There are other, still somewhat casual players who subscribe either with friends or who find friends within the game. Their commitment is not to the game per se but rather to their friends within the game. Their connection can last only as long as the particular friendship lasts unless they find more friends within the game.There are also hardcore players for whom WoW is their game. Those subscribers enjoy the complexity of the game. The harder it is to master, the more they enjoy it because it continues to challenge them. Some get involved in very complex theory-crafting while others are content to take the advice of those theory-crafters but all of those hardcore players stay with the game because it has become to some extent a part of their identity. They have wonderful friendships within the game and work at mastering nearly all of its aspects.That last group is the group that Blizzard has spent years insulting and devaluing while it has chased the ADHD subscribers who will never stay with the game. We don't play WoW because it is simple and easy. We play it because it is complex and difficult. We look to guilds that collect Realm Firsts and strive to play at that level one day. But devaluing the committed players doesn't attract more committed players.Under the guise of making the game more "fun" and "providing more options" we got a nerfed talent system that has left us with the cookie cutter and no "cookies". You now need to be in a coma to fail to reach exalted with Pandaria factions or miss your valor cap for the week. If you can log on for more than a hour at a time you can accumulate raid level gear without much effort either. I firmly believe that we don't need more mini-games or other ways of leveling/earning valor. What we need is more useful complexity. We need a talent system that allows for multiple routes to reaching high damage levels from more than a handful of talents. We need to put effort back into travel and leveling and quests.It is a very human thing that when we have "skin in the game" we have a greater commitment to that game. For two expansions Blizzard was been making WoW nearly "skinless" so why are we surprised that 7.7 million players have wandered away?
As someone who quited the game 8 months ago, there is no way im coming back, the game felt so grindy, boring and the combat outdated, also i disliked the shared realm thing, it killed the realm communityNot worth paying 15 bucks a month
Good for you, Fleurdelis! I couldn't agree more. Congratulations for finding a home in this great game.
Good points except for the 5 mans being easy. The normals were so easy they were a joke when MoP launched. I didn't die once running the first one (Stormstout) and I didn't know the first thing about it. The heroics were the same. I remember the Cat 5 mans as being terrifying with much harder mechanics. So either I'm suddenly awesome or these are trivial.
Whatever. I'll keep playing no matter what.
"only" 7.7 million players? Gee whiz.How will we ever raid now?Seriously though, I think more people are dropping off just because they have burnt out and are moving on (or now have kids and don't have time, as I've seen happen to several friends in the last couple years), than people who hate the content so much they are quitting.