Maybe if they were going to make this the last patch, they should have created three dungeons that weren't beatable within 15 minutes and were next to impossible to wipe in? Just saying.
Does anyone can tell me when the mists of pandaria will be released ?
This post was from a user who has deleted their account.
That's because it's not his question to answer. read some of the earlier posts. He makes the quests. End of. He can;t talk for any other part of the game, and can give nothing other than his own opinion. If you have a problem, it ought to be with the guy who asked that question, knowing full well he couldn;t answer it, he having said as much himself earlier on.
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For me the biggest disappointment has been the way that the Cataclysm story was handled. Sure, I enjoyed the Thrall story arc and the new 1-60 quests (speaking of which, any chance of Blizz doing the same to the TBC quests?) but the main story was the fact that Deathwing was going to take over the world and destroy it and after 3 patches you get to kill him? What happened to the idea of developing a story so that you actually feel like you've done something to get to the level of killing off a boss that powerful?Vanilla had 12 patches and whilst TBC and WOTLK had 4 and 3 respectively they were done in such a way that development towards killing off the final bosses of the expansion seemed realistic. But in Cataclysm the world got mashed and you got to kill off Blackwing and Sinestra, then the trolls get uppity and so you go deal with a new/old problem, then you get to kill Ragnaros (given that his avatar was rated as a damned hard fight in vanilla, why was he so quickly and easily (lore-wise) killed off?) before you are let loose on Deathwing, this stupidly big dragon who is deranged and mega-powerful thanks to the Old Gods. To me it just doesn't add up!I hope that when they go for "more content, faster" they don't lose track of telling a decent story and try to make killing off the next end boss seem like you've progressed to have the right to kill them, not just got there because it's the way the game works!
I'm really disappointed with this.Overall I'm pretty satisfied with Cataclysm, the revamped quest system turned out great, Cataclysm's 80-85 leveling zones are bearable to quest in (unlike WotLK), the raids -story wise- were intense (I have so many favorite bosses compared to WotLK), and the Deathwing fight felt really pinnacle, it really felt like "Oh crap, if we don't stop him from casting Cataclysm the whole world's going down!". My only experience on WoW is WotLK and Cata, I have only had a "boosted" experiance of Vanilla and BC raids, and I'm a casual player so my opinion may be worth nothing to some of the other players, but sod it - I have posting powers, opinions are free and am gonna use them!Anyway, I was really hoping to see a raid for Vash'jir, perhaps to do with this Old God that's been pulling Deathwing's strings. I was hoping for it to be like how Illidan was the focus for The Burning Crusade until near the end, when it was revealed to be Kael'thas and then Sargaras (from an outsiders perspective, that's how it came across to me). Hopefully Blizz will change their minds when too many people start becoming bored and give us a new raid, but if they do I hope its in Vash'jir. Cataclysm feels (to me) like it's ended far too quickly and there's a whole giant zone there waiting for more loving~
I'm still waiting on the Top hat pattern and perhaps dance studio. My hopes aren't that high - I'm tired of getting them knocked down.
While I loved the old quests as well (up to 60s) then I must say that I'm very happy with the development team. From the design point of view, they managed to pull it out very well. I do miss world pvp ALOT though - dungeon finder and flying mounts, as well as imo too fast leveling all contributed to the disappearance of world-PVP. Hope it will come back one day (I loved the challenge as a lower level, especially in Stranglethorn Vale, The Ganking Paradise).