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Live
PTR
10.2.7
PTR
10.2.6
Beta
Patch 4.2 - PTR Build 14179 - Spell Changes, New Items and More!
Live
Posted
2011/05/25 at 6:11 PM
by
Miyari
Blizzard has just released a new PTR patch, as a follow-up to yesterday's
major official patch notes update
. Just a few class changes and clarifications today, mostly already documented in the previous patch notes update - including spell details for the nerfed raid boss abilities. We're still digging in the patch data, so if we find any more interesting additions we'll be updating this post!
As for new items, Blizzard has added yet another
huge
batch of epic quality loots (over 250 new/updated items!), and finally started adding the actual item sets for the Tier 12 items, so you guys will be able to easily find and check out set bonuses and all that good stuff!
Latest Additions
Flametalon of Alysrazor
- 'Nuff said! (
Check it out!
)
It appears that the pet collection achievements will now offer awesome new rewards!
Petting Zoo
now awards
Nuts' Acorn
Menagerie
now awards
Brilliant Kaliri
Littlest Pet Shop
now awards
Celestial Dragon
You guys may remember that the
Celestial Dragon
was added
way back in Patch 3.3.3
(along with the
Celestial Steed
). We discovered a model for it way back then, and while I see that other sites are reporting a different model I do believe this is a later version of it, featuring some snazzy armor and sweet animations! Be sure to click the image to check it out in 3D!
(Note: It seems the lil' dude is pretty high up there in our viewer, remember that you can simply hold down the right mouse button to adjust the model position!)
Click here to see all the latest additions in our database!
New Icons
Spell Changes
Druid
Forum
|
Talent Calculator
Spell Changes
Ferocious Bite
:
Finishing move that causes damage per combo point and heals you for 1% of your total maximum health for each 10 energy used. Damage is increased by your attack power. 1 point : 230+576*1*1+0.109*AP*1-498+576*1*1+0.109*AP*1 damage 2 points: 230+576*2*1+0.218*AP*1-498+576*2*1+0.218*AP*1 damage 3 points: 230+576*3*1+0.327*AP*1-498+576*3*1+0.327*AP*1 damage 4 points: 230+576*4*1+0.436*AP*1-498+576*4*1+0.436*AP*1 damage 5 points: 230+576*5*1+0.545*AP*1-498+576*5*1+0.545*AP*1 damage
:
Ravage the target, causing 975% damage plus 330 * 975 / 100 to the target. Must be prowling and behind the target. Awards 1 combo point.
:
Ravage the target, causing 975% damage plus 330 * 975 / 100 to the target. Must be prowling and behind the target. Awards 1 combo point.
Hunter
Forum
|
Talent Calculator
Spell Changes
Kill Command
:
Give the command to kill, causing your pet to instantly inflict (849 + (RAP * 0.516))*1 damage to its target. The pet must be in combat and within 5 yards of the target to Kill Command.
Paladin
Forum
|
Talent Calculator
Spell Changes
Divine Flame
:
Heals for 10% of the value of Flash of Light, Holy Light, or Divine Light.
:
Fills the Paladin with holy spirit for 30 min, granting each single-target melee attack (MWS * (0.011 * AP.022 * holy power) * 100 / 100) additional Holy damage. Only one Seal can be active on the Paladin at any one time.
Talents and Specialization
:
Increases the effectiveness of your healing spells by 10%, the effectiveness of your Word of Glory by 30%, and removes the cooldown on your Word of Glory.
Shaman
Forum
|
Talent Calculator
Spell Changes
:
Causes the shaman's active Fire totemFlame Shocked targets to emit a wave of flames, inflicting 648 to 724 Fire damage to enemies within 10 yards of the totem.0 yards of each.
Warlock
Forum
|
Talent Calculator
Spell Changes
:
Creates a Soulstone. The Soulstone can be used to store one target's soul. If the target dies while his soul is stored, heWhen cast on live targets, the soul of the target is stored and they will be able to resurrectressurect upon death. If cast on a dead target, they are instantly ressurected. Targets ressurect with 30% health and 30% mana. Conjured items disappear if logged out for more than 15 minutes.
Warrior
Forum
|
Talent Calculator
Talents and Specialization
:
Your Mortal Strike critical hits have a 50% chance to Enrage you, increasing allphysical damage caused by 5% for 12 sec.
:
Your Mortal Strike critical hits have a 100% chance to Enrage you, increasing allphysical damage caused by 10% for 12 sec.
Professions
Engineering
Cardboard Assassin
:
Permanently attaches a tiny device on your belt, allowing you to create a Cardboard Assassin that enemies will attack. Lasts 15 sec. Can be used once every 15 min. Can only be used on your own belt, and doing so will cause it to become soulbound. Requires at least 500 skill in Engineering to use.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Arcane Annihilator
:
Inflicts 48750 to 5125039000 to 41000 Arcane damage to a random enemy target.
:
Inflicts 58500 to 6150039000 to 41000 Arcane damage to a random enemy target.
:
Inflicts 102375 to 10762578000 to 82000 Arcane damage to a random enemy target.
:
Inflicts 102375 to 10762578000 to 82000 Arcane damage to a random enemy target.
Arcane Storm
:
Deals 14137 to 1586211310 to 12690 Arcane damage per second to all enemies within 80 yards. Lasts 6 sec.
Barrier
:
Absorbs 150000300000 damage and if the barrier is broken it releases a gale of flame, inflicting 73125 to 76875 Fire damage to all enemies.
:
Absorbs 450000900000 damage and if the barrier is broken it releases a gale of flame, inflicting 73125 to 76875 Fire damage to all enemies.
Debilitating Beam
:
The Debilitating Beam reduces healing and damage done by 75% and inflicts 7800 to 82006240 to 6560 Shadow damage every 1 sec for 10 sec.
:
The Debilitating Beam reduces healing and damage done by 75% and inflicts 7800 to 82006240 to 6560 Shadow damage every 1 sec for 10 sec.
Depravity
:
Inflicts 24375 to 2562519500 to 20500 Shadow damage to enemies within 20 yards and causes Corruption.
:
Inflicts 24375 to 2562519500 to 20500 Shadow damage to enemies within 20 yards and causes Corruption.
Devouring Flames
:
Devouring Flames inflicts 8000064000 Shadow damage every 1 sec, the damage is lower the further the target is from the origin of the Devouring Flames.
Electrical Discharge
:
Inflicts 29250 to 3075023400 to 24600 Nature damage to up to 3 enemies within 8 yards.
:
Inflicts 29250 to 3075023400 to 24600 Nature damage to up to 3 enemies within 8 yards.
:
Inflicts 53625 to 5637543875 to 46125 Nature damage to up to 3 enemies within 8 yards.
:
Inflicts 53625 to 5637543875 to 46125 Nature damage to up to 3 enemies within 8 yards.
Feedback
:
A Stormling's death causes a feedback effect towards Al'Akir, increasing the damage he receives by 10% per stack. Lasts 2030 sec.
Flaming Destruction
:
Attacks cause a Flaming Destruction, inflicting 29250 to 3075023400 to 24600 additional Fire damage and causes a Blaze at a nearby location.
Flash Freeze
:
Causes an area around a random target to become suddenly freezing cold, dealing 70687 to 7931256550 to 63450 Frost damage to all targets within 5 yards of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 56550 to 6345045240 to 50760 Frost damage to all targets 5 yards around that target, breaking all ice in that area as well.
:
Causes an area around a random target to become suddenly freezing cold, dealing 70687 to 7931256550 to 63450 Frost damage to all targets within 5 yards of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 56550 to 6345045240 to 50760 Frost damage to all targets 5 yards around that target, breaking all ice in that area as well.
:
Causes an area around a random target to become suddenly freezing cold, dealing 70687 to 7931256550 to 63450 Frost damage to all targets within 5 yards of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 56550 to 6345045240 to 50760 Frost damage to all targets 5 yards around that target, breaking all ice in that area as well.
:
Causes an area around a random target to become suddenly freezing cold, dealing 70687 to 7931256550 to 63450 Frost damage to all targets within 5 yards of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 56550 to 6345045240 to 50760 Frost damage to all targets 5 yards around that target, breaking all ice in that area as well.
Furious Roar
:
Halfus roars, inflicting 9500 to 105007600 to 8400 Physical damage and knocking his enemies to the ground.
:
Halfus roars, inflicting 9500 to 105007600 to 8400 Physical damage and knocking his enemies to the ground.
Hurricane
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 25002000 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Incineration Security Measure
:
The Defensive Measure inflicts 14625 to 1537511700 to 12300 Fire damage every 1 sec for 4 sec.
:
The Defensive Measure inflicts 14625 to 1537511700 to 12300 Fire damage every 1 sec for 4 sec.
:
The Defensive Measure inflicts 14625 to 1537511700 to 12300 Fire damage every 1 sec for 4 sec.
:
The Defensive Measure inflicts 14625 to 1537511700 to 12300 Fire damage every 1 sec for 4 sec.
Lava Spew
:
Deals 18500 to 21500 Fire damage.14800 to 17200 Fire damage.
:
Deals 18500 to 21500 Fire damage.14800 to 17200 Fire damage.
Magma Spit
:
Inflicts 30625 to 3937524500 to 31500 Fire damage to the enemy target.
:
Inflicts 30625 to 3937524500 to 31500 Fire damage to the enemy target.
Modulation
:
The Blind Dragon begins to Modulate, increasing the Sound of all enemies by 7 and inflicting 39000 to 41000inflicting 31200 to 32800 Shadow damage, dealing additional damage based on the sound of the target.
:
The Blind Dragon begins to Modulate, increasing the Sound of all enemies by 7 and inflicting 39000 to 4100031200 to 32800 and inflicting 31200 to 32800 Shadow damage, dealing additional damage based on the sound of the target.
Permafrost
:
Channels a blast of Frost at the current target, dealing 14250 to 1575011400 to 12600 Frost damage per second in a cone towards that target for 3 sec.
:
Channels a blast of Frost at the current target, dealing 14250 to 1575011400 to 12600 Frost damage per second in a cone towards that target for 3 sec.
:
Channels a blast of Frost at a random target, dealing 14250 to 15750the current target, dealing 11400 to 12600 Frost damage per second in a cone towards that target for 3 sec.
:
Channels a blast of Frost at a random target, dealing 14250 to 15750the current target, dealing 11400 to 12600 Frost damage per second in a cone towards that target for 3 sec.
Poison Bomb
:
Inflicts 146250 to 15375073125 to 76875 Nature damage to enemies within 6 yards.
:
Inflicts 146250 to 15375073125 to 76875 Nature damage to enemies within 6 yards.
Scorching Blast
:
Deals 500000400000 Fire damage, split among all targets in a cone up to 60 yards in front of the caster.
:
Deals 12500001000000 Fire damage, split among all targets in a cone up to 60 yards in front of the caster.
Searing Flame
:
The Blindly aimed Flame inflicts 24375 to 2562519500 to 20500 Fire damage and increases Fire damage taken by 50% for 6 sec. Stacks.
Shadow Nova
:
Dark magic is unleashed, causing 28500 to 3150022800 to 25200 Shadow damage and knocking back all enemies within 50000 yds.
:
Dark magic is unleashed, causing 28500 to 3150022800 to 25200 Shadow damage and knocking back all enemies within 50000 yds.
Shadowflame Barrage
:
Inflicts 20250 to 2475016200 to 19800 Shadowflame damage to an enemy.
:
Inflicts 22500 to 2750018000 to 22000 Shadowflame damage to an enemy.
Shield of Light
:
Absorbs 400000200000 damage, rendering the caster immune to interrupt effects.
:
Absorbs 1200000600000 damage, rendering the caster immune to interrupt effects.
Sleet Storm
:
Deals 28500 to 3150019000 to 21000 Frost damage per second to all targets within 90 yards. This damage is divided among all targets. Lasts 15 sec.
Sleet Storm
:
Deals 28500 to 3150019000 to 21000 Frost damage per second to all targets within 90 yards. This damage is divided among all targets. Lasts 15 sec.
Slicing Gale
:
Fierce winds slice through a random enemy target, dealing 11875 to 13125 Nature damage.9500 to 10500 Nature damage.
:
Fierce winds slice through a random enemy target, dealing 23750 to 26250 Nature damage.19000 to 21000 Nature damage.
Tail Lash
:
A sweeping tail strike hits all enemies behind the caster, inflicting 35000 to 4500017500 to 22500 damage and stunning them for 2 sec.
:
A sweeping tail strike hits all enemies behind the caster, inflicting 43750 to 5625021875 to 28125 damage and stunning them for 2 sec.
Toxic Spores
:
Spores errupt from the caster every second for 5 seconds, afflicting all enemies within 10 yards with a deadly toxin. This toxin deals 500400 Nature damage per second for 5 sec and can stack up 25 times.
Twilight Blast
:
The Twilight Blast inflicts 29250 to 3075023400 to 24600 Shadow damage to enemies within 8 yards of the target.
:
The Twilight Blast inflicts 29250 to 3075023400 to 24600 Shadow damage to enemies within 8 yards of the target.
:
The Twilight Blast inflicts 29250 to 3075023400 to 24600 Shadow damage to enemies within 8 yards of the target.
:
The Twilight Blast inflicts 29250 to 3075023400 to 24600 Shadow damage to enemies within 8 yards of the target.
Twilight Meteorite
:
Inflicts 146250 to 153750117000 to 123000 Shadow damage to enemies within 6 yards, splitting damage to nearby enemies.
:
Inflicts 146250 to 153750117000 to 123000 Shadow damage to enemies within 6 yards, splitting damage to nearby enemies.
:
Inflicts 146250 to 153750117000 to 123000 Shadow damage to enemies within 6 yards, splitting damage to nearby enemies.
:
Inflicts 146250 to 153750117000 to 123000 Shadow damage to enemies within 6 yards, splitting damage to nearby enemies.
Unstable Shield
:
Attacks against the Unstable Shield cause a Static Shock at a nearby enemy's location. Static Shock inflicts 58500 to 6150029250 to 30750 Nature damage to enemies within 6 yards of the target.
:
Attacks against the Unstable Shield cause a Static Shock at a nearby enemy's location. Static Shock inflicts 58500 to 6150029250 to 30750 Nature damage to enemies within 6 yards of the target.
:
Attacks against the Unstable Shield cause a Static Shock at a nearby enemy's location. Static Shock inflicts 58500 to 6150029250 to 30750 Nature damage to enemies within 6 yards of the target.
:
Attacks against the Unstable Shield cause a Static Shock at a nearby enemy's location. Static Shock inflicts 58500 to 6150029250 to 30750 Nature damage to enemies within 6 yards of the target.
Wind Blast
:
Spins slowly around the platform, blasting the area in front of the caster every second. Any enemies caught within this area are dealt 9500 to 105007600 to 8400 Nature damage and knocked back. Lasts 6 sec.
Wind Burst
:
Deals 28275 to 3172522620 to 25380 Nature damage to all enemies within 90 yards, knocking them back.
:
Deals 28275 to 3172522620 to 25380 Nature damage to all enemies within 90 yards, knocking them back.
Wind Chill
:
Deals 9500 to 105007600 to 8400 Frost damage to all enemies within 90 yards and increases all Frost damage taken by 5% for 35 sec.
:
Deals 9500 to 105007600 to 8400 Frost damage to all enemies within 90 yards and increases all Frost damage taken by 5% for 35 sec.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Acid Rain
:
Deals 500 Nature damage per second to all enemies. This effect will increase by 500 every 1520 sec.
:
Deals 500 Nature damage per second to all enemies. This effect will increase by 500 every 1520 sec.
:
Deals 500 Nature damage per second to all enemies. This effect will increase by 500 every 1520 sec.
:
Deals 500 Nature damage per second to all enemies. This effect will increase by 500 every 1520 sec.
Acquiring Target
:
Acquiring a target. After 4 sec Magmatron will begin to channel his Flamethrower on the target, inflicting 34125 to 3587520475 to 21525 Fire damage every 1 sec to all enemies in front of him for 4 sec.
:
Acquiring a target. After 4 sec Magmatron will begin to channel his Flamethrower on the target, inflicting 34125 to 3587520475 to 21525 Fire damage every 1 sec to all enemies in front of him for 4 sec.
:
Acquiring a target. After 4 sec Magmatron will begin to channel his Flamethrower on the target, inflicting 34125 to 3587520475 to 21525 Fire damage every 1 sec to all enemies in front of him for 4 sec.
:
Acquiring a target. After 4 sec Magmatron will begin to channel his Flamethrower on the target, inflicting 34125 to 3587520475 to 21525 Fire damage every 1 sec to all enemies in front of him for 4 sec.
:
When you critically heal with your Healing Wave or Lesser Healing Wavea single-target direct heal, you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health friendly party or raid target within 40 yards.
Arcane Storm
:
Deals 14137 to 1586211310 to 12690 Arcane damage per second to all enemies within 80 yards. Lasts 6 sec.
:
Deals 14137 to 1586211310 to 12690 Arcane damage per second to all enemies within 80 yards. Lasts 6 sec.
:
Deals 14137 to 1586211310 to 12690 Arcane damage per second to all enemies within 80 yards. Lasts 6 sec.
:
Deals 14137 to 1586211310 to 12690 Arcane damage per second to all enemies within 80 yards. Lasts 6 sec.
Big Daddy
:
Inflicts 3750 to 62500 Fire damage and incapacitates targets for 5 sec in a 8 yard radius. Any damage will break the effect. Works even better against unsuspecting targets.
Blackout
:
The Blackout absorbs 50000 Healing on the target, when Blackout is removed or expires it causes 341250 to 358750204750 to 215250 Shadow damage to enemies within 8 yards, splitting the damage with everyone hit by the Blackout.
Blackout
:
Inflicts 341250 to 358750204750 to 215250 Shadow damage to enemies within 8 yards, splitting damage to all targets of the Blackout.
:
The Blackout absorbs 50000 Healing on the target, when Blackout is removed or expires it causes 341250 to 358750204750 to 215250 Shadow damage to enemies within 8 yards, splitting the damage with everyone hit by the Blackout.
:
The Blackout absorbs 40000 Healing on the target, when Blackout is removed or expires it causes 341250 to 358750204750 to 215250 Shadow damage to enemies within 8 yards, splitting the damage with everyone hit by the Blackout.
:
The Blackout absorbs 75000 Healing on the target, when Blackout is removed or expires it causes 341250 to 358750204750 to 215250 Shadow damage to enemies within 8 yards, splitting the damage with everyone hit by the Blackout.
:
Inflicts 828750 to 871250497250 to 522750 Shadow damage to enemies within 8 yards, splitting damage to all targets of the Blackout.
:
Inflicts 351000 to 369000321750 to 338250 Shadow damage to enemies within 8 yards, splitting damage to all targets of the Blackout.
:
Inflicts 1140750 to 1199250975000 to 1025000 Shadow damage to enemies within 8 yards, splitting damage to all targets of the Blackout.
Brilliant Mana Oil
:
While applied to target weapon it increasesApplies brilliant mana oil to your weapon, increasing Intellect and Spirit by 12. Effect lasts for 1 hour. Cannot be applied to items higher than level 165.200.
Brilliant Wizard Oil
:
While applied to target weapon it increases spell power by 36 and increasesApplies brilliant wizard oil to your weapon, increasing Intellect by 30 and critical strike rating by 1415. Effect lasts for 1 hour. Cannot be applied to items higher than level 165.200.
Chain Lightning
:
Fires a blast of lightning at enemies who have been attuned to attract electricity, dealing 38000 to 4200013300 to 14700 Nature damage and bouncing to additional nearby targets.
Chain Lightning
:
Fires a blast of lightning at enemies who have been attuned to attract electricity, dealing 38000 to 4200013300 to 14700 Nature damage and bouncing to additional nearby targets.
:
Fires a blast of lightning at enemies who have been attuned to attract electricity, dealing 19000 to 210009500 to 10500 Nature damage and bouncing to additional nearby targets.
:
The Chemical Cloud increases damage taken by anything in the cloud by 50% and inflicts 14625 to 153754875 to 5125 Nature damage every 1 sec.
:
The Chemical Cloud increases damage taken by anything in the cloud by 50% and inflicts 14625 to 153754875 to 5125 Nature damage every 1 sec.
Corrupting Crash
:
Fires a shadow missile at a target, dealing 43875 to 4612535100 to 36900 Shadow damage to all enemies near the impact. Targets hit by the Corrupting Crash have corruption applied to them.
:
Fires a shadow missile at a target, dealing 43875 to 4612535100 to 36900 Shadow damage to all enemies near the impact. Targets hit by the Corrupting Crash have corruption applied to them.
:
You link yourself with the targeted friendly target, increasing their haste by 3%. When you or the linked target gains a critical periodic damage or healing effect, the other gains increased periodic damage and healing lasting for 7 sec. You gain 3%, while the target gains 1%. Stacks up to 3 times. Dark Intent lasts for until cancelled.30 min.
:
You link yourself with the targeted friendly target, increasing their haste by 3%. When you or the linked target gains a critical periodic damage or healing effect, the other gains increased periodic damage and healing lasting for 7 sec. You gain 3%, while the target gains 1%. Stacks up to 3 times. Dark Intent lasts for until cancelled.30 min.
:
You link yourself with the targeted friendly target, increasing their haste by 3%. When you or the linked target gains a critical periodic damage or healing effect, the other gains increased periodic damage and healing lasting for 7 sec. You gain 3%, while the target gains 1%. Stacks up to 3 times. Dark Intent lasts for until cancelled.30 min.
:
You link yourself with the targeted friendly target, increasing their haste by 3%. When you or the linked target gains a critical periodic damage or healing effect, the other gains increased periodic damage and healing lasting for 7 sec. You gain 3%, while the target gains 1%. Stacks up to 3 times. Dark Intent lasts for until cancelled.30 min.
:
You link yourself with the targeted friendly target, increasing their haste by 3%. When you or the linked target gains a critical periodic damage or healing effect, the other gains increased periodic damage and healing lasting for 7 sec. You gain 3%, while the target gains 1%. Stacks up to 3 times. Dark Intent lasts for until cancelled.30 min.
:
You link yourself with the targeted friendly target, increasing their haste by 3%. When you or the linked target gains a critical periodic damage or healing effect, the other gains increased periodic damage and healing lasting for 7 sec. You gain 3%, while the target gains 1%. Stacks up to 3 times. Dark Intent lasts for until cancelled.30 min.
:
You link yourself with the targeted friendly target, increasing their haste by 3%. When you or the linked target gains a critical periodic damage or healing effect, the other gains increased periodic damage and healing lasting for 7 sec. You gain 3%, while the target gains 1%. Stacks up to 3 times. Dark Intent lasts for until cancelled.30 min.
:
You link yourself with the targeted friendly target, increasing their haste by 3%. When you or the linked target gains a critical periodic damage or healing effect, the other gains increased periodic damage and healing lasting for 7 sec. You gain 3%, while the target gains 1%. Stacks up to 3 times. Dark Intent lasts for until cancelled.30 min.
:
You link yourself with the targeted friendly target, increasing their haste by 3%. When you or the linked target gains a critical periodic damage or healing effect, the other gains increased periodic damage and healing lasting for 7 sec. You gain 3%, while the target gains 1%. Stacks up to 3 times. Dark Intent lasts for until cancelled.30 min.
:
You link yourself with the targeted friendly target, increasing their haste by 3%. When you or the linked target gains a critical periodic damage or healing effect, the other gains increased periodic damage and healing lasting for 7 sec. You gain 3%, while the target gains 1%. Stacks up to 3 times. Dark Intent lasts for until cancelled.30 min.
Devouring Flames
:
Inflicts 8000064000 Shadow damage to enemies in front of Valiona. Devouring Flames inflicts less damage to enemies the farther away they are from Valiona.
:
Inflicts 8000064000 Shadow damage to enemies in front of Valiona. Devouring Flames inflicts less damage to enemies the farther away they are from Valiona.
:
Inflicts 9500090000 Shadow damage to enemies in front of Valiona. Devouring Flames inflicts less damage to enemies the farther away they are from Valiona.
:
Inflicts 9500090000 Shadow damage to enemies in front of Valiona. Devouring Flames inflicts less damage to enemies the farther away they are from Valiona.
Electric Instability
:
Overloaded with raw lightning energy, the caster zaps nearby enemies for 7540 to 84604712 to 5287 Nature damage, chaining to nearby targets.
:
Overloaded with raw lightning energy, the caster zaps nearby enemies for 9802 to 109986126 to 6873 Nature damage, chaining to nearby targets.
Electrocute
:
Generates a massive bolt of lightning that strikes the ground, inflicting 103950 to 10605072765 to 74235 Nature damage on all enemy targets.
Electrocute
:
Generates a massive bolt of lightning that strikes the ground, inflicting 103950 to 10605072765 to 74235 Nature damage on all enemy targets.
:
Generates a massive bolt of lightning that strikes the ground, inflicting 103950 to 10605072765 to 74235 Nature damage on all enemy targets.
Embersilk Net
:
Captures a target up to 0 to 25 yards away in a net for 3 sec, burning them for 665 to 735 Fire damage each second they remain captured by the net.Unreliable against targets higher than level 86.
Empowered Shadows
:
Causes Cho'gall to Unleash the Shadow every 3 sec, inflicting 24375 to 2562519500 to 20500 Shadow damage to enemies within 50000 yards.
:
Causes Cho'gall to Unleash the Shadow every 3 sec, inflicting 24375 to 2562519500 to 20500 Shadow damage to enemies within 50000 yards.
:
Causes Cho'gall to Unleash the Shadow every 3 sec, inflicting 24375 to 2562519500 to 20500 Shadow damage to enemies within 50000 yards. Inflicts 5% additional damage each stack.
:
Causes Cho'gall to Unleash the Shadow every 3 sec, inflicting 24375 to 2562519500 to 20500 Shadow damage to enemies within 50000 yards.
Enhance Blunt Weapon
:
Increase the damage of a blunt weaponBalances your blunt weapon, increasing weapon damage by 2 for 1 hour. Cannot be applied to items higher than level 165.200.
Enhance Blunt Weapon
:
Increase bluntBalances your blunt weapon, increasing weapon damage by 12 for 1 hour. Cannot be applied to items higher than level 165.200.
Enhance Blunt Weapon II
:
Increase the damage of a blunt weaponBalances your blunt weapon, increasing weapon damage by 3 for 1 hour. Cannot be applied to items higher than level 165.200.
Enhance Blunt Weapon III
:
Increase the damage of a blunt weaponBalances your blunt weapon, increasing weapon damage by 4 for 1 hour. Cannot be applied to items higher than level 165.200.
Enhance Blunt Weapon IV
:
Increase the damage of a blunt weaponBalances your blunt weapon, increasing weapon damage by 6 for 1 hour. Cannot be applied to items higher than level 165.200.
Enhance Blunt Weapon V
:
Increase the damage of a blunt weaponBalances your blunt weapon, increasing weapon damage by 8 for 1 hour. Cannot be applied to items higher than level 165.200.
:
Your Mortal Strike critical hits have a chance to Enrage you, increasing allphysical damage caused by 5% for 12 sec.
:
Your Mortal Strike critical hits have a chance to Enrage you, increasing allphysical damage caused by 10% for 12 sec.
:
Your Mortal Strike critical hits have a chance to Enrage you, increasing allphysical damage caused by 10% for 12 sec.
Exceptional Mana Oil
:
While applied to target weapon it restores 19 mana to the caster every 5 secondsApplies exceptional mana oil to your weapon, increasing Spirit by 38. Effect lasts for 1 hour. Cannot be applied to items higher than level 200.
Quill of the Bird-Queen
:
Use near the easternwestern flame portal to summon Millagazor.
Fabulous Flames
:
The Fabulous Flames inflict 14625 to 1537511700 to 12300 Shadow damage every 1 sec.
:
The Fabulous Flames inflict 14625 to 1537511700 to 12300 Shadow damage every 1 sec.
Fireball Barrage
:
Deals 25500 to 3450020400 to 27600 Fire damage to enemies in a small area.
Fireball Barrage
:
Deals 25500 to 3450020400 to 27600 Fire damage to enemies in a small area.
:
Deals 42500 to 5750034000 to 46000 Fire damage to enemies in a small area.
:
Deals 42500 to 5750034000 to 46000 Fire damage to enemies in a small area.
Fury
:
Increases the damage done by normal attacksFandral's fury fuels his flames, increasing the damage he inflicts with Leaping Flames and Flame Scythe by 10% per application. Stacks.
Flamethrower
:
Inflicts 34125 to 3587520475 to 21525 Fire damage every 1 sec for 4 sec.
:
Inflicts 43875 to 4612526325 to 27675 Fire damage every 1 sec for 4 sec.
:
Inflicts 53625 to 5637543875 to 46125 Fire damage every 1 sec for 4 sec.
:
Inflicts 73125 to 7687563375 to 66625 Fire damage every 1 sec for 4 sec.
Flaming Destruction
:
Attacks cause a Flaming Destruction, inflicting 29250 to 3075023400 to 24600 additional Fire damage and causes a Blaze at a nearby location.
Flaming Destruction
:
Inflicts 29250 to 30750 Fire damage.23400 to 24600 Fire damage.
:
Inflicts 29250 to 30750 Fire damage.23400 to 24600 Fire damage.
:
Attacks cause a Flaming Destruction, inflicting 29250 to 3075023400 to 24600 additional Fire damage and causes a Blaze at a nearby location.
:
Attacks cause a Flaming Destruction, inflicting 29250 to 3075023400 to 24600 additional Fire damage and causes a Blaze at a nearby location. Deals 10% additional damage per stack.
:
Attacks cause a Flaming Destruction, inflicting 29250 to 3075023400 to 24600 additional Fire damage and causes a Blaze at a nearby location. Deals 10% additional damage per stack.
Focused Fire
:
Occu'thar focuses his eyes at the target location, causing a Focused Fire!
Presence of Malorne
:
Gather a fragment of Malorne's spirit from the woods.
Frost Burn
:
Deals 30625 to 39375 Frost damage to all enemies, increasing the time between attacks by 50%. Also freezes enemy mouths shut, silencing them for 63 sec.
:
Deals 39375 to 50625 Frost damage to all enemies, increasing the time between attacks by 50%. Also freezes enemy mouths shut, silencing them for 63 sec.
Frost Whirl
:
Whirls around, releasing icy bolts at nearby enemies, inflicting 23750 to 2625011875 to 13125 Frost damage and slowing movement by 30%.
:
Whirls around, releasing icy bolts at nearby enemies, inflicting 23750 to 2625011875 to 13125 Frost damage and slowing movement by 30%.
Frostweave Net
:
Captures a target up to 0 to 25 yards away in a net for 3 sec.Unreliable against targets higher than level 81.
Frozen
:
Freezes a waterlogged enemy solid, stunning and dealing 4000025000 Frost damage every 2 sec for 10 sec.
:
Freezes a waterlogged enemy solid, stunning and dealing 4000025000 Frost damage every 2 sec for 10 sec.
Gaze of Occu'thar
:
The Eye's Gaze inflicts 05850 to 6150 Shadow damage every 1 sec for 10 sec. If the eye is not destroyed, it will explode after 10 sec!
Gravity Well
:
Temporarily reverse your gravity. Cannot be used in combat.
Greater Intellect
:
Increases your Intellect by 25 for 1 hour. GuardianBattle Elixir.
Heavy Netherweave Net
:
Captures a target up to 0 to 35 yards away in a net for 3 sec.Unreliable against targets higher than level 80.
Hurricane
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 25002000 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Hurricane
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 25002000 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Hurricane
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 25002000 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Hurricane
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 25002000 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Hurricane
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 25002000 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Hurricane
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 25002000 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 25002000 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 25002000 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 25002000 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Ice Patch
:
Deals 4750 to 52503800 to 4200 Frost damage per second to all enemies within 10 yards, slowing their movement speed by 5% . This effect stacks. Lasts 3 sec.
:
Deals 7125 to 78755700 to 6300 Frost damage per second to all enemies within 10 yards, slowing their movement speed by 5% . This effect stacks. Lasts 3 sec.
Ice Storm
:
Deals 35002000 Frost damage every 0.5 sec to all enemies standing within the radius of an ice patch on the ground. This effect will persist as long as the target remains in this area.
:
Deals 35002000 Frost damage every 0.5 sec to all enemies standing within the radius of an ice patch on the ground. This effect will persist as long as the target remains in this area.
Incineration Security Measure
:
Inflicts 14625 to 15375 Fire damage.11700 to 12300 Fire damage.
:
Inflicts 14625 to 15375 Fire damage.11700 to 12300 Fire damage.
:
Inflicts 19500 to 20500 Fire damage.14625 to 15375 Fire damage.
:
Inflicts 19500 to 20500 Fire damage.14625 to 15375 Fire damage.
Infectious Vomit
:
Deals 24375 to 2562519500 to 20500 damage to all friends within 8 yards, and expels Lava Parasites.
:
Deals 29250 to 3075019500 to 20500 damage to all friends within 8 yards, and expels Lava Parasites.
Meteor Magnet
:
Your melee attacks have a chance to grant 1512 Strength for 20 sec. attacks occasionally attract small celestial objects.
Seeping Venom
:
The caster leaps onto a random enemy within 0 to 6, searing them for 6937 to 8062 FireNature damage every 2 seconds for 10 sec.
Lesser Mana Oil
:
While applied to target weapon it increasesApplies lesser mana oil to your weapon, increasing Spirit by 15. Effect lasts for 1 hour. Cannot be applied to items higher than level 165.200.
Lesser Wizard Oil
:
While applied to target weapon it increases spell power by 16Applies lesser wizard oil to your weapon, increasing Intellect by 15. Effect lasts for 1 hour. Cannot be applied to items higher than level 165.200.
Lightning Strike
:
Deals 19000 to 21000 Nature damage in a cone facing a random enemy. This effect chains off all enemies affected causing 19000 to 210009500 to 10500 to all other enemies affected.
:
Deals 19000 to 21000 Nature damage in a cone facing a random enemy. This effect chains off all enemies affected causing 19000 to 210009500 to 10500 to all other enemies affected.
:
Deals 19000 to 21000 Nature damage in a cone facing a random enemy every second for 30 sec. This effect chains off all enemies affected causing 19000 to 210009500 to 10500 to all other enemies affected.
:
Deals 19000 to 21000 Nature damage in a cone facing a random enemy every second for 30 sec. This effect chains off all enemies affected causing 19000 to 210009500 to 10500 to all other enemies affected.
Lightning Strike
:
Deals 19000 to 21000 Nature damage in a cone facing a random enemy. This effect chains off all enemies affected causing 19000 to 210009500 to 10500 to all other enemies affected.
:
Deals 19000 to 21000 Nature damage in a cone facing a random enemy. This effect chains off all enemies affected causing 19000 to 210009500 to 10500 to all other enemies affected.
:
Deals 19000 to 21000 Nature damage in a cone facing a random enemy every second for 30 sec. This effect chains off all enemies affected causing 19000 to 210009500 to 10500 to all other enemies affected.
:
Deals 19000 to 21000 Nature damage in a cone facing a random enemy every second for 30 sec. This effect chains off all enemies affected causing 19000 to 210009500 to 10500 to all other enemies affected.
Magma
:
Increases damage taken from Magma by 1000250. Stacks.
:
Increases damage taken from Magma by 1000250. Stacks.
Magma Flow
:
Deals damage to enemiestenemies in the blast.
Magma Spit
:
Inflicts 30625 to 39375 NatureFire damage to the enemy target.
:
Inflicts 30625 to 39375 NatureFire damage to the enemy target.
:
Inflicts 35000 to 45000 NatureFire damage to the enemy target.
:
Inflicts 39375 to 50625 NatureFire damage to the enemy target.
Massive Crash
:
Sends a wave of force in front of the caster, causing 101750 to 11825081400 to 94600 damage and stunning all enemy targets in a frontal cone for 3 sec.
:
Sends a wave of force in front of the caster, causing 101750 to 11825081400 to 94600 damage and stunning all enemy targets in a frontal cone for 3 sec.
Minor Mana Oil
:
While applied to target weapon it increasesApplies minor mana oil to your weapon, increasing Spirit by 7. Effect lasts for 1 hour. Cannot be applied to items higher than level 165.200.
Minor Wizard Oil
:
While applied to target weapon it increases spell power by 8Applies minor wizard oil to your weapon, increasing Intellect by 7. Effect lasts for 1 hour. Cannot be applied to items higher than level 165.200.
Netherweave Net
:
Captures a target up to 25 yards away in a net for 3 sec.Unreliable against targets higher than level 72.
Parasitic Infection
:
Deals 12025 to 139759620 to 11180 damage every 2 seconds. Infectious lava parasites burrow inside of you and multiply in the cool linings of your entrails.
Parasitic Infection
:
Deals 12025 to 139759620 to 11180 damage every 2 seconds. Infectious lava parasites burrow inside of you and multiply in the cool linings of your entrails.
:
Deals 12025 to 139759620 to 11180 damage every 2 seconds. Infectious lava parasites burrow inside of you and multiply in the cool linings of your entrails.
:
Deals 12025 to 139759620 to 11180 damage every 2 seconds. Infectious lava parasites burrow inside of you and multiply in the cool linings of your entrails.
:
Deals 12025 to 139759620 to 11180 damage every 2 seconds. Infectious lava parasites burrow inside of you and multiply in the cool linings of your entrails.
Permafrost
:
Channels a blast of Frost at the current target, dealing 14250 to 1575011400 to 12600 Frost damage per second in a cone towards that target for 3 sec.
:
Channels a blast of Frost at the current target, dealing 14250 to 1575011400 to 12600 Frost damage per second in a cone towards that target for 3 sec.
:
Channels a blast of Frost at a random target, dealing 14250 to 15750the current target, dealing 11400 to 12600 Frost damage per second in a cone towards that target for 3 sec.
:
Channels a blast of Frost at a random target, dealing 14250 to 15750the current target, dealing 11400 to 12600 Frost damage per second in a cone towards that target for 3 sec.
Pyrium Shield Spike
:
Attaches ana Pyrium Spike to your shield that sometimes deals 210 to 350 damage when you block with it. Attaching ana Pyrium Spike to your shield causes it to become soulbound.
Roaring Flame Breath
:
Inflicts 19500 to 20500 Fire damage.15600 to 16400 Fire damage.
:
Inflicts 19500 to 20500 Fire damage.15600 to 16400 Fire damage.
Roaring Flame
:
The Reverberating Flames inflict 14625 to 15375Roaring Flames inflict 9750 to 10250 Fire damage and an additional 7800 to 8200 Fire damage every 1 sec for 4 sec. Additionally the Reverberating Flames increase the chance you will be heard!
:
The Reverberating Flames inflict 14625 to 15375Roaring Flames inflict 9750 to 10250 Fire damage and an additional 7800 to 8200 Fire damage every 1 sec for 4 sec. Additionally the Reverberating Flames increase the chance you will be heard!
:
The ReverberatingRoaring Flames inflict 19500 to 20500 Fire damage and an additional 9750 to 10250 Fire damage every 1 sec for 4 sec. Additionally the Reverberating Flames increase the chance you will be heard!
:
The ReverberatingRoaring Flames inflict 19500 to 20500 Fire damage and an additional 9750 to 10250 Fire damage every 1 sec for 4 sec. Additionally the Reverberating Flames increase the chance you will be heard!
Scorching Breath
:
Breathes flame at enemies in front of the caster, inflicting 90008100 Fire damage.
:
Breathes flame at enemies in front of the caster, inflicting 90008100 Fire damage.
Searing Flame
:
The Flames inflict 24375 to 2562519500 to 20500 Fire damage every 2 sec and increases Fire damage taken by 50% for 6 sec
:
The Flames inflict 24691 to 2530819500 to 20500 Fire damage every 2 sec and increases Fire damage taken by 50% for 6 sec
Sharpen Blade
:
Increase sharpSharpens your bladed weapon, increasing weapon damage by 12 for 1 hour. Cannot be applied to items higher than level 165.200.
Sharpen Blade
:
Increase sharpSharpens your bladed weapon, increasing weapon damage by 12 and add 14 melee critical strike ratingcritical strike rating by 14 for 1 hour. Cannot be applied to items higher than level 165.200.
Sharpen Blade
:
Increase sharpSharpens your bladed weapon, increasing weapon damage by 2 for 1 hour. Cannot be applied to items higher than level 165.200.
Sharpen Blade II
:
Increase sharpSharpens your bladed weapon, increasing weapon damage by 3 for 1 hour. Cannot be applied to items higher than level 165.200.
Sharpen Blade III
:
Increase sharpSharpens your bladed weapon, increasing weapon damage by 4 for 1 hour. Cannot be applied to items higher than level 165.200.
Sharpen Blade IV
:
Increase sharpSharpens your bladed weapon, increasing weapon damage by 6 for 1 hour. Cannot be applied to items higher than level 165.200.
Sharpen Blade V
:
Increase sharpSharpens your bladed weapon, increasing weapon damage by 8 for 1 hour. Cannot be applied to items higher than level 165.200.
Elemental Sharpening Stone
:
Increase theSharpens your bladed weapon, increasing melee critical strike rating on a melee weapon by 28 for 1 hour. Cannot be applied to items higher than level 165.200.
Shatter
:
Causes an area around a random target to become suddenly freezing cold, dealing 70687 to 7931256550 to 63450 Frost damage to all targets within 5 yards of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 56550 to 6345045240 to 50760 Frost damage to all targets 5 yards around that target, breaking all ice in that area as well.
:
Causes an area around a random target to become suddenly freezing cold, dealing 70687 to 7931256550 to 63450 Frost damage to all targets within 5 yards of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 56550 to 6345045240 to 50760 Frost damage to all targets 5 yards around that target, breaking all ice in that area as well.
:
Causes an area around a random target to become suddenly freezing cold, dealing 70687 to 7931256550 to 63450 Frost damage to all targets within 5 yards of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 56550 to 6345045240 to 50760 Frost damage to all targets 5 yards around that target, breaking all ice in that area as well.
:
Causes an area around a random target to become suddenly freezing cold, dealing 70687 to 7931256550 to 63450 Frost damage to all targets within 5 yards of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 56550 to 6345045240 to 50760 Frost damage to all targets 5 yards around that target, breaking all ice in that area as well.
:
Deals 28500 to 3150019000 to 21000 Frost damage per second to all targets within 90 yards. This damage is divided among all targets. Lasts 15 sec.
:
Deals 28500 to 3150019000 to 21000 Frost damage per second to all targets within 90 yards. This damage is divided among all targets. Lasts 15 sec.
:
Deals 28500 to 3150019000 to 21000 Frost damage per second to all targets within 90 yards. This damage is divided among all targets. Lasts 15 sec.
Soulstone
:
Stores the friendly target's soul. If the target dies while his soul is stored, heCreates a Soulstone. When cast on live targets, the soul of the target is stored and they will be able to resurrect with health and mana.ressurect upon death. If cast on a dead target, they are instantly ressurected. Targets ressurect with 30% health and 30% mana.
Soulstone
:
Stores the friendly target's soul. If the target dies while his soul is stored, heCreates a Soulstone. When cast on live targets, the soul of the target is stored and they will be able to resurrectressurect upon death. If cast on a dead target, they are instantly ressurected. Targets ressurect with 30% health and 30% mana.
Soulstone Resurrection
:
Stores the friendly target's soul. If the target dies while his soul is stored, heCreates a Soulstone. When cast on live targets, the soul of the target is stored and they will be able to resurrectressurect upon death. If cast on a dead target, they are instantly ressurected. Targets ressurect with 30% health and 30% mana.
Squall Line
:
Summons a line of wind funnels that move around the caster in a circle. Any enemies that get within 4 yards of squalls are caught within them, taking 100005000 Nature damage per second for 5 sec.
:
Summons a line of wind funnels that move around the caster in a circle. Any enemies that get within 4 yards of squalls are caught within them, taking 100005000 Nature damage per second for 5 sec.
:
Summons a line of wind funnels that move around the caster in a circle. Any enemies that get within 4 yards of squalls are caught within them, taking 100005000 Nature damage per second for 5 sec.
:
Summons a line of wind funnels that move around the caster in a circle. Any enemies that get within 4 yards of squalls are caught within them, taking 100005000 Nature damage per second for 5 sec.
Static Shock
:
Inflicts 58500 to 6150029250 to 30750 Nature damage to enemies within 6 yards.
:
Inflicts 58500 to 6150029250 to 30750 Nature damage to enemies within 6 yards.
:
Inflicts 78000 to 8200058500 to 61500 Nature damage to enemies within 6 yards.
:
Inflicts 78000 to 8200058500 to 61500 Nature damage to enemies within 6 yards.
Superior Mana Oil
:
While applied to target weapon it increasesApplies superior mana oil to your weapon, increasing Spirit by 25. Effect lasts for 1 hour. Cannot be applied to items higher than level 165.200.
Superior Wizard Oil
:
While applied to target weapon it increases spell power by 42Applies superior wizard oil to your weapon, increasing Intellect by 40. Effect lasts for 1 hour. Cannot be applied to items higher than level 165.200.
Toxic Spores
:
Spores errupt from the caster every second for 5 seconds, afflicting all enemies within 10 yards with a deadly toxin. This toxin deals 500400 Nature damage per second for 5 sec and can stack up 25 times.
:
Spores errupt from the caster every second for 5 seconds, afflicting all enemies within 10 yards with a deadly toxin. This toxin deals 500400 Nature damage per second for 5 sec and can stack up 25 times.
:
Spores errupt from the caster every second for 5 seconds, afflicting all enemies within 10 yards with a deadly toxin. This toxin deals 500400 Nature damage per second for 5 sec and can stack up 25 times.
:
Spores errupt from the caster every second for 5 seconds, afflicting all enemies within 10 yards with a deadly toxin. This toxin deals 500400 Nature damage per second for 5 sec and can stack up 25 times.
Twilight Blast
:
Inflicts 29250 to 3075023400 to 24600 Shadow damage to enemies within 8 yards.
:
Inflicts 29250 to 3075023400 to 24600 Shadow damage to enemies within 8 yards.
:
Inflicts 39000 to 4100034125 to 35875 Shadow damage to enemies within 8 yards.
:
Inflicts 39000 to 4100034125 to 35875 Shadow damage to enemies within 8 yards.
:
The Twilight Blast inflicts 29250 to 3075023400 to 24600 Shadow damage to enemies within 8 yards of the target.
:
The Twilight Blast inflicts 29250 to 3075023400 to 24600 Shadow damage to enemies within 8 yards of the target.
:
The Twilight Blast inflicts 29250 to 3075023400 to 24600 Shadow damage to enemies within 8 yards of the target.
Twilight Flames
:
The Twilight Flames inflict 487500 to 51250087750 to 92250 Shadow damage when the target is in the Twilight Realm!
:
The Twilight Flames inflict 731250 to 76875087750 to 92250 Shadow damage when the target is in the Twilight Realm!
Twilight Meteorite
:
Inflicts 146250 to 153750117000 to 123000 Shadow damage to enemies within 6 yards, splitting damage to nearby enemies.
:
Inflicts 292500 to 307500234000 to 246000 Shadow damage to enemies within 6 yards, splitting damage to nearby enemies.
:
Inflicts 166725 to 175275146250 to 153750 Shadow damage to enemies within 6 yards, splitting damage to nearby enemies.
:
Inflicts 315900 to 332100292500 to 307500 Shadow damage to enemies within 6 yards, splitting damage to nearby enemies.
Twilight Zone
:
Being in the Twilight Zone inflicts 4875 to 51253900 to 4100 Shadow damage and increases Shadow damage taken by 5%.
:
Being in the Twilight Zone inflicts 4875 to 51253900 to 4100 Shadow damage and increases Shadow damage taken by 5%.
Twisted Devotion
:
The Worshipping has caused Cho'gall to become more zealous, increasing damage done by 10% for 2015 sec.
:
The Worshipping has caused Cho'gall to become more zealous, increasing damage done by 10% for 2015 sec.
Unleashed Shadows
:
Inflicts 24375 to 25625 Shadow damage.19500 to 20500 Shadow damage.
:
Inflicts 24375 to 25625 Shadow damage.19500 to 20500 Shadow damage.
Unstable Twilight
:
The Unstable Twilight explodes, causing 39000 to 4100019500 to 20500 Shadow damage to enemies within 8 yards.
:
The Unstable Twilight explodes, causing 39000 to 4100019500 to 20500 Shadow damage to enemies within 8 yards.
:
The Unstable Twilight explodes, causing 53625 to 5637539000 to 41000 Shadow damage to enemies within 8 yards.
:
The Unstable Twilight explodes, causing 53625 to 5637539000 to 41000 Shadow damage to enemies within 8 yards.
Weight Weapon
:
Increase bluntBalances your blunt weapon, increasing weapon damage by 12 and add 14 critical hit ratingcritical strike rating by 14 for 1 hour. Cannot be applied to items higher than level 165.200.
Wind Blast
:
Spins slowly around the platform, blasting the area in front of the caster every second. Any enemies caught within this area are dealt 9500 to 105007600 to 8400 Nature damage and knocked back. Lasts 6 sec.
Wind Blast
:
Spins slowly around the platform, blasting the area in front of the caster every second. Any enemies caught within this area are dealt 9500 to 105007600 to 8400 Nature damage and knocked back. Lasts 6 sec.
:
Spins slowly around the platform, blasting the area in front of the caster every second. Any enemies caught within this area are dealt 9500 to 105007600 to 8400 Nature damage and knocked back. Lasts 6 sec.
:
Spins slowly around the platform, blasting the area in front of the caster every second. Any enemies caught within this area are dealt 9500 to 105007600 to 8400 Nature damage and knocked back. Lasts 6 sec.
:
Spins slowly around the platform, blasting the area in front of the caster every second. Any enemies caught within this area are dealt 9500 to 105007600 to 8400 Nature damage and knocked back. Lasts 6 sec.
Wind Burst
:
Deals 38000 to 4200028500 to 31500 Nature damage to all enemies within 50000 yards, knocking them back.
:
Deals 38000 to 4200028500 to 31500 Nature damage to all enemies within 50000 yards, knocking them back.
Wizard Oil
:
While applied to target weapon it increases spell power by 24Applies wizard oil to your weapon, increasing Intellect by 25. Effect lasts for 1 hour. Cannot be applied to items higher than level 165.200.
:
Your Mortal Strike critical hits have a 100% chance to Enrage you, increasing allphysical damage caused by 10% for 12 sec.
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Comment by
709286
on 2011-05-26T13:16:54-05:00
This post was from a user who has deleted their account.
Comment by
Interest
on 2011-05-26T13:22:51-05:00
What are they trying to do with Wrecking Crew?
It seems Blizzard is making the Enrage effect match that of the Prot version (which also only increases Physical damage). I.E. Making it work as intended?
Comment by
830723
on 2011-05-26T16:42:27-05:00
This post was from a user who has deleted their account.
Comment by
632758
on 2011-05-28T03:27:02-05:00
This post was from a user who has deleted their account.
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