Hi everyone. I'm addicted to the AH, and over time, I really nailed down a process for making heaps of gold with TSM. Nothing super magic about it, but I did use a few tricks/methods I've never ever seen anywhere else. I've never written a guide, so please be gentle in your comments. Let's get to it.
First off, here's the link to my main TSM groups. It contains my operations and custom sources used. It's ALMOST all you need:
https://pastes.io/lves9upmei95% Of my sales are rare/epic level 1-58 weapons and armor. It's staggering what some will pay for them. I've never seen this search string anywhere, but it's the core of the magic:
/armor/rare/epic/1/58;/weapon/rare/epic/1/58
What that does is two consecutive searches: the first searches armor and second one searches weapons. Let them both finish, and buy like crazy.
Here are the basics of my workflow:
Grab all mail from the inbox. Depending on the number of items, you may have to do it in batches.- Sprint (if rogue), Blink (if mage), or use your preferred method to get to the nearest auctioneer.
- Run two searches:
Paste that search string above into the Browse > Search Bar and hit Search. Buy almost anything under 100% (buy double digits).- Run a shopping scan of my groups. Buy almost anything under 100%.
- List everything you just bought.
The core operation, Ava Norm 24 2x:
Auction Duration: 24 hours. I've tried them all, and they all work. Essentially, just set the duration to something that's a bit longer than what's comfortable to check daily/whenever. If you can constantly do 12-hour postings, it's likely the best by a bit, but it doesn't matter much. Nor do AH deposits...- Post cap: 2. Set it at whatever you want. Higher than that, and you usually just burden yourself with more mail to deal with. Sometimes you can get lucky also and sell both to one person. Think rings and one-handed weapons. It happens more often than you think.
- Set bid as percentage of buyout: 100%. IMO, there's no reason to use any other value.
- Undercut amount: 1c. Again, why would you give up money unless the price is sky-high (usually). Just undercut by 1c and move on.
Now the fun stuff: the auctioning operation settings. A couple things may look a bit funky, and you don't need it quite this complex, but I'll explain a bit more after the settings. I also borrowed some from Sheyrah's operation, but it's a bit different. Massive credit to Sheyrah!
Minimum Pricemin(12000g, max(105% min(avgbuy, crafting), 50% dbmarket) / 0.95 + vendorfactor)
When below minimum: Post at Normal price.
Maximum Pricemin(12000g, max(200% min(avgbuy, crafting), 200% dbmarket) / 0.95 + vendorfactor)
When above Maximum: post at Max
Normal Pricemin(12000g, max(150% min(avgbuy, crafting), 100% dbmarket) / 0.95 + vendorfactor)
Let's break the Minimum price down:
min(12000g, ) - This will evaluate the function to either set the price at 12000g if it's less than the other op. This is optional, but I added it after accidentally losing 8,000g on an absurdly expensive item. OOPS. Totally unnecessary.- max(105% min(avgbuy, crafting), 50% dbmarket)
- max(x, y, z) - Instruct TSM to evaluate each part of the formula and pick the highest value.
- 105% min(avgbuy, crafting) - Take the minimum (not maximum) of the AvgBuy (your average cost of all of that item) vs the Crafting cost (sum of the costs of the materials needed to make the item) and multiply by 105%. A 5% profit might seem small, but it RARELY happens, and even if it does, who cares? You probably made a hair and the deposit was taken care of.
- 50% dbmarket - The average of what it is valued at for over the past 14 days. Price the low end to help stuff MOVE. Some use 70 or 80% too. The higher you set that value, the less likely it is to undercut. Play around with whatever you want. Anywhere between 50-80% works well.
/ 0.95 - The AH takes a 5% cut when your item sells. Dividing by 0.95 increases your sale price an amount that when the item sells, so you get what you originally wanted. Optional, but awesome to have.
vendorfactor - A custom source I made to factor the AH deposit into the item price. When you're selling super expensive gear, deposits don't matter at all, but while building your stock and initial gold, every little bit of savings adds up. Again, optional, but it does give you a couple "free" listings per item.
The last piece of the puzzle: the BoE flipping shopping operation. I'll write a detailed explanation if you need, but TLDR: only look for pieces of gear with a dbmarket of 50% of several conditions to check the "cheapness" of the items. If it doesn't have a value of at least 50g, don't even show it. We're only interested in expensive items. Feel free to change it to your desired item value.
50% iflt(dbmarket,50g,0c,iflt(dbminbuyout,dbregionsaleavg,dbmarket,
iflt(dbminbuyout,50%dbregionmarketavg,dbmarket))))
That basically wraps it up. The key thing is to just buy a ton, list a ton, and collect a ton of money.
If anything is unclear, or you want ANY more information, explanation, or help, just post a comment or DM me.
<3 <3
Ava
And don't forget, cross realm trading is available, so on one server they go for 40K and other for 5k.
With minimal effort you can make quite a lot of gold with this, but it seems, there is much more competition now.
I made 2 million gold in 2 weeks with around 1 hour time investment per day, just with 12 different items I focused on.
If you spend more time by checking more auction houses and selling on more you can probably make much more gold. I'm just focussing on 4 realms where I sell and 20 where I buy. Also if you include more than 12 Items (there are 30 or more).
Searching via undermine.exchange or something like that is quite tedious though.
I would suggest just using it to find the first item to buy and then to create a TSM-group.
Finding good realms to sell on and doing cancel scans will help to yield more profits too, but I'm lazy.