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Heroes for Hire, Villains for Rent (Open RP)
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Post by
oneforthemoney
The story is well known. A lone hero walks down the trail, brought there by nothing more than the wind at their back, rumours, and perhaps a tattered sheet of parchment in a pocket or gripped in their hand. A dragon, a demon, an abusive lord holds the people in their iron and merciless grip. The hero hears of this from those he meets, and takes up arms to march against this injustice. He travels far and confronts his foe, a battle for bards to sing of in the years to come. And once evil slain, foe cast down, the hero is praised by those he saved before marching on once more into the horizon, looking for those who would next have need of his arms.
Unsurprisingly, people are not always so patient as to wait for the random lawman to wander down the road and solve their problems. Likely something to do with the decade or so of tyranny they suffer through before the hero shows up. They are not the only ones who find such an arrangement taxing. Though heroes will say to live by the sword and road is
truly
living, sporadic wanderings to maybe put down a particularly ornery ogre
make
a poor living.
Naturally, some see a better way. The career is legitimized by the crown, because it is easier to do so then try and hunt down every madman wandering around with sword and sorcery, and with a seal of the king they are duly deputized to do what they have been for quite some time, only now held accountable. But when something is legitimized, someone decides they need a business plan, a building, and a way to get some of these armed vagabonds to be more productive. Thus, guilds are born. Enterprising organizations who many a hero will call their home, and from which they sally forth to test their steel, complete contracts, and can rely on to them should a quest goes awry.
As many as there are guilds, there are philosophies on how they should be run. Perhaps one is made of those with truly noble aims, and will only take to task those they find worthy of their attentions. Or perhaps they are run as a business, to cater to the god of gold and no other. Or do the solemn art of heroics not even enter into it? Perhaps they rent out strategists, or send forth their members to gather artifacts, scrolls, whatever the need to forge the newest sword, blade, spell, or duck that dips itself perpetually into a cup of water. A guild is only limited to that philosophy which their members subscribe to. Guilds are the realities, and they are an inescapable facet of Azeroth’s society.
As one might have gathered, so vast of interests will inevitably lead to conflicts. Such vast institutions often clash over jobs, securities and otherwise, and it is not uncommon to see heroes dividing themselves into camps and loyalties based on the badges they bear. Struggles arise, swords drawn, drinking ducks thrown, and whole guilds are dragged into battle and bitter rivalries because someone couldn’t keep their sword in their pants.
That said, all guilds serve a purpose, and that is to help. To help who, however, is another question altogether.
Hello all once more, and welcome to Heroes for Hire, Villains for Rent. The basic idea is that of an RP focusing more on the guilds of Azeroth and the jobs which they take on. Though I introduce two guilds to start off, feel free to have characters which belong to them, or make a new guild for your characters, take on jobs, or even offer jobs if you feel it might be taken. However, it should be said that some prior communication in those cases would be helpful to seeing a mission take off, or if you plan to horn in with your own side plot, best check yourself and ask, can the characters take the time out of what they are doing to deal with this? Or might it be better saved for a later date?
So saying, a character doesn’t need to be in a guild. This is an open world RP, after all, so a character can be like the one mentioned in the first paragraph and simply a wanderer picking up a bounty on the fly, a resident of town, or just a traveller who stumbles into the trouble through no fault of their own. Guilds are merely something the RP is more inclined to explore. Feel free to play around with this.
Now, normally I would make a rule such as no dragons or something like that, but I feel that people can probably use who they like, provided they are aware that as usual, invincible heroes and unstoppable villains kill RP’s, not make them more interesting. As such, I trust the player’s judgements, and trust I will not regret it later.
The following is a list of the guilds already formed. Feel free to invent your own which I will try and compile into a list, or join one of these, though it may be helpful that your character at least pays lip service to their mottos.
The Crimson Crowns
: A highly mercenary guild, the Crimson Crowns came into being after a certain mercenary company decided to become more legitimate after the end of the orcish threat following the Second War. Using their wealth, they constructed a guild hall and acquired a writ of business stamped by the crown of Ironforge. They are a large guild, and focus primarily on jobs that pay well as opposed to a particular morality, and their professionalism is well renowned. Though suspicious eyes have occasionally been cast their way in regards to precisely the sorts of people they are sometimes employed for, their heavy coffers and willingness to assist the governments in more unsavory matters with precisely the sort of people well suited to those jobs, has enabled them to dodge any substantial persecution. They are based in Ironforge and have several guild halls and subsidiary guilds allied to them based in other major cities.
The Truesilver Order
: Formed by several surviving knights of the Silver Hand who had escaped Lordaeron’s destruction and fled to the rebuilding Stormwind, they decided to form a guild whose duty was based on the same tenants as that of their former order. They were highly successful, and as their reputation grew, so too did the number of requests they found beseeching them for aid. Unwilling to permit them to go unheeded, they opened their recruitment to accept those who were not paladins, but who are willing to fight for just causes. Though not rich as their missions are for the purpose of protection rather than profit, they are hardly poor either thanks some powerful patronage and the occasional loot from a bandit king who won’t need it anymore. Though originally an order of paladins, they have opened their doors to accept any of those who wish to fight against corruption and tyranny, meaning their ranks are diverse and occasionally experience some ideological and cultural chafing.
The mission which these two guilds are engaged in revolves about a group of mysterious killings in Area 52, the goblin town in the Netherstorm, with a reward offered for the resolution of this problem. Several people have been found violently murdered in their homes or the streets. There have so far been no witnesses who have come forward, and no suspects as of yet.
Please regard any questions to the Open Q&A.
The time period is just after the Siege of Orgrimmar, so the Horde is regaining its feet, and the dark portal still leads to Outland.
Post by
oneforthemoney
Character:
Anaris Savagestorm
Location:
Netherstorm
To call the Netherstorm a place of bedlam would be disingenuous to the term, for to be a place of bedlam there should first be an expectation of an order to rebel against. Such was not to be found amongst these mana soaked crags, with skies the same colour of lead save the great swathes of violet light, a dazzling fresco which played against the stones below colouring them a dull and sullen blue and purple. In travelling through the Netherstorm one finds a haphazard journey filled with sudden storms of mana, bolts of energy and the whirling of floating rocks as they are blasted apart revealing pits descending into nothingness; then sudden sullen silence, not even a wind to brush one’s hair, merely absolute quietude to fill the absence of storm. Neither stage emitted any influence on the other, both as quick to depart as they are to arrive.
Like a forlorn lighthouse a single goblin lantern flashed its light across the stony expanse. Its twin sat at the other end of the extending bridge, its own light flashing in greeting as it wound around its anchoring pole, lonely glows and signposts marking the way to the only attempt at civilization brave or stupid enough to be made in this land of chaos (meaning of course, goblins had a hand in it).
Of late, this particular lantern had begun to serve the dual purpose of illumination and elucidation in the form of a bulletin board. The tattered remains of a waver beseeching aid hung listlessly in the too still air, a plead for aid from Area 52, requesting deliverance from mysterious killers who stalk their streets, and offering a reward of no small amount for those who succeed.
Of course, an astute observer might note that the amount being offered had been scratched out several times as it escalated in amount and urgency.
One would not expect to see the graceful figure of a panther amongst these mana blasted crags, padding across the brudge, yet there one was. Her pelt, a purple so dark it was nearly black shimmered in the glancing light of the lantern, eyes glimmering with an intelligence beyond mere animal cunning and flashed with annoyance at each step across the bridge. A red symbol upon her flank glittered momentarily revealing a red inverted V surrounded by a ring. The corner of the transformed druid’s lip slid along her fangs irritably. She was unadorned of any other jewelry or markings, save a loop of leather about her neck as in a collar, a small pouch cinched closed dangling from around her throat.
The shape shifted druid did not spare the flyer a glance. She already knew what it said, and had gone quite literally past the end of the world to reach here, a journey through such fel tainted lands doing little to better her temper. Noiselessly, she padded across the bridge, another shadow amongst the many which lurked amongst the rocks.
Character:
Maximilian Totentanz
Location:
Netherstorm
On a cliff some distance away from the bridge already mentioned, overlooking Area 52 itself, a point of light glimmered. From that beginning the point ballooned, space becoming stretched about a funnel, soon becoming the glowing blue of a portal, and then without further preamble disgorging its passenger.
No longer a young man, he couldn't have been over thirty, though his grim and somewhat haggard look made discerning his exact age a difficulty. He wore a pair of dark violet robes that reached mid-thigh with the hood thrown back, and black legging peeking out from underneath. A cloth draped his shoulders, its toothy edge like a castle’s battlements hanging low over his shoulders.
He was clean shaven, with high cheekbones and black hair, parted in the middle to sweep back along his head. He would be considered quite handsome, save for the dark rings beneath his green eyes and set of his jaw, denoting a burden he was resolved to carry and which had aged him far too early. An amulet hung from his neck, a metal dragon holding a blue gem in its maw which glimmered with a life all its own. The sword at his side swayed with his step as he approached the cliff and looked upon the goblin town below. A grimace of satisfaction turned his lip.
Post by
355559
This post was from a user who has deleted their account.
Post by
oneforthemoney
Character:
Anaris Savagestorm
Location:
Netherstorm
The guards gave her no trouble, for they never even knew she had arrived. Goblins seemed to have a strange inability to recognize walls had to be taller than what would merely prove an impediment for their own kind. Needless to say, with a tall hill, a jump, and a soundless landing the druid was padding through an uneven streets made of little more than packed down dirt. Her white eyes flicked between each sign she came across until at last settling on what she assumed to be the inn, the sign all but illegible.
With some disdain, she pushed her way inside.
Character:
Maximilian Totentanz
Location:
Netherstorm
The guards gave Max minimal trouble. His guild badge depicting a scarlet crown quickly gained him access (and a wager on how long he'd last), and as he entered the town he kept glancing about for some sign of the one he was to meet. At last, his eyes landed on a metal monstrosity idling not too far away, and he quickly made his way towards it.
Post by
morginar
Character
: Duruni Stonecleaver
Location
: Area 52, Netherstorm
Duruni walked in the everlasting alien wather of the netherstorm to the tavern. His crimson crown guild badge made his entry to the city one without problem, as a mercenary warrior as the dwarf is he walked in his full covering mail and mail armor, completed with a split skirt made from the mail. And over this defense of metal he wore a surcoat with the color of the ground, a brown color of sorts. over his back rested a dubble edged broad axe. A fine example of dwarven craftmanship.
He took a seat in the tavern, the predetermined spot where the merc-guild should meet up and the commisoner. Duruni reached into the inside of his surcoat and pulled out a smoking pipe with his gloved hand and placed it in his mouth. Even though he wore a helmet, it didn't cover his mouth as it only coverd his neck and ears, forehead and around his eyes like glassless gogles, with a pair of spiky bones towering up form it.
The brown haired, and proudly braided bearded dwarf then lit his pipe with a gnomish device before leaning back into his chair.
Due to the lack of visitors, minly due to the killings. A goblin reluctlantly walked up to the titanoid.
"Whatcha wan'?" A high pitched voice from the greenskined wench called.
"Ge' me' pint o' ale." A thick accented deep voice replied. And the goblin huried over to take care of the order, time is money.
Character
: Ana'sira Duskslayer
Location
: Area 52, Netherstorm
The blade-for-hire stod on a rooftop overlooking the town, her arms crossed over her dark leather curiass. Mithraldyr's fel green eyes scouted the goblin village, her copper like hair hand in locks down herback, exept one lock that was just left of her left eye. A pair of elementuim daggers gave a hint of her occupation as they rested on each side of her hip in the belt she carry.
The sun-kissed assassin moved back from the edge of the building and moved down to the dark alley beside it. Her cloak fluttered as she moved, not due to any wind, but due to the movments.
Post by
355559
This post was from a user who has deleted their account.
Post by
oneforthemoney
Character:
Anaris Savagekith
Location:
Netherstorm
Eye flashing with recognition on spotting the pacing goblin. Placing its paws on the counter, the panther yowled at the green skinned demi-human.
Character:
Maximilian Totentanz
Location:
Netherstorm
"Hey!" Max called, approaching the irritable gnome. "Good day. Are you Gerti?"
Post by
355559
This post was from a user who has deleted their account.
Post by
oneforthemoney
Character:
Anaris Savagekith
Location:
Netherstorm
Rolling her glowing eyes the panther nodded at the goblin meaningfully.
Character:
Maximilian Totentanz
Location:
Netherstorm
Making a frustrated, strangled sound at the back of his throat Maximilian pressed a hand against his face. "Hrnn...Okay, we just met, so! Clarification but, I do not like to be called Max. Ever," he emphatically stated, throwing his palms out like a magician finishing his trick. "It's Maximilian.
Just that
."
Post by
355559
This post was from a user who has deleted their account.
Post by
oneforthemoney
Character:
Anaris Savagekith
Location:
Netherstorm
With a nod the panther sat by the table.
Character:
Maximilian Totentanz
Location:
Netherstorm
"Gather information first," Max replied, somewhat cheered by the gnome's acquiescence, something he was somewhat unused to. "Apparently, they just abandoned the house after he was killed, so if we want to find that relic we may as well start there."
Post by
355559
This post was from a user who has deleted their account.
Post by
oneforthemoney
Character:
Anaris Savagekith
Location:
Netherstorm
The panther made a rolling motion with her paw to indicate not at the moment.
Character:
Maximilian Totentanz
Location:
Netherstorm
"Okay, yes. This way." With that Max started off deeper into the ramshackle goblin town.
Post by
355559
This post was from a user who has deleted their account.
Post by
oneforthemoney
Character:
Anaris Savagekith
Location:
Netherstorm
Then panther seemed to sigh, then shift. Violet fur split and shifted to form smooth, lithe skin. Her face drew back, muzzle pressing itself against the skull, eyes widening, nose flattening and arching up, fur melding into long tresses of hair reaching mid back. As the skin of her face melted away it left a tattoo depicting a bird's open wings across her eyes and nose like a mask along with long, sharply pointed eyebrows. The mark of the inversed V remained on her thigh, and several more tattoos became evident as well such as the horns of Cenarius curling around her shoulder blades and leafy branches in dark ink following the bones along her neck.
In the end, the night elven women leaned on the table, completely naked save for her tattoos, and the small pouch which still hung from its cord about her neck. She arched a long, violet brow at the goblin. "There. Satisfied?"
Character:
Maximilian Totentanz
Location:
Netherstorm
Guided by a small strip of paper Max led the way through what could only generously be called the streets. Across craters and thin ravines which pitted and cut the town into a chaotic jumble of hastily constructed, round goblin dwellings and haphazardly strewn pieces of scrap metal, far too many of them scorched. Many of the homes had a large, red X painted over the door.
"Ah," Max remarked after descending a steep hill and finding himself before a rusted, bulbous dwelling riveted to the ground as though its owner were afraid it might fly away. His eyes trailed up to find the various odd metal arms, antennae and screws whose purpose was likely non existent. A large red X was crudely painted about the door. "This is it." Reaching for the door knob, Max pushed.
It didn't budge.
Scowling, Max gripped it with both hands and pushed harder, jamming his very shoulder up against the door. This achieved even less, as did his following attempts of slamming his full weight against the portal, each with a longer running distance.
Post by
355559
This post was from a user who has deleted their account.
Post by
oneforthemoney
Character:
Anaris Savagekith
Location:
Netherstorm
"Oh?" Anaris asked, plopping down into a chair. "You know where?"
Character:
Maximilian Totentanz
Location:
Netherstorm
Max did so.
Post by
355559
This post was from a user who has deleted their account.
Post by
oneforthemoney
Character:
Anaris Savagekith
Location:
Netherstorm
"That's what," Anaris observed. "Not where, who, or how."
Character:
Maximilian Totentanz
Location:
Netherstorm
Maximilian threw up his sleeve to shield his face as the door crumpled about the machine's fist like a piece of paper, throwing up a cloud of dust in the aftermath and leaving the entrance wide open.
Post by
Stabhorn
Character:
Vrak
Location:
Area 52, Netherstorm
Sniffing distastefully at the broken ground of the Netherstorm, the orc rogue looked quickly around at his surroundings from the alley he stood in. The bloody dismembered corpse of a young human female lying at his feet was not a byproduct of his twin amber daggers, but from a different source all together.
He sighed; there were too many bad memories about Netherstorm. The last time he had been here, hundreds of demons and fel-crazed blood elves had been swarming over the land. And it was at the distant naaru fortress that the infamous Kael'thas Sunstrider had had his untimely setback, (caused by your's truly.)
Vrak spat as purple lightning illuminated the abandoned mana mine in the distance. Scores of Voidwraiths and other horrors of the Void wandered that complex, and Vrak had no desire to return there.
Back to the matter at hand; the Truesilver Order wanted to get to the bottom of these murders, and very quickly.
_____________________________________________
Character:
Mandron Gorehammer
Location:
Area 52, Netherstorm
Draining his wine goblet, the warrior silenced a little thrum of excitement. This would be his first trip in the Netherstorm; the human couldn't wait to visit some of the iconic battle sights, all in the name of the Crimson Crowns, of course. Mandron looked down at the piece of paper lying on the table in front of him and reread its contents. Who ever was murdering these people would feel the blunt end of his hammer!
_____________________________
Character:
Yarun Flashfreeze
Location:
Netherstorm
Yarun Flashfreeze tried, somewhat unsuccessfully, to drown out the drawling voice of his servant, Lord Bloodmace. The blood elf was droning on and on about battle tactics and the like, which Yarun had no use for. But Bloodmace was valuable; Yarun could trust him, something that he could do with no other mortal.
The mighty lich nodded as Bloodmace finished his speech, "All will be prepared as you say, Bloodmace. I shall not leave anything to chance!"
"Of course, sir," said the elf, "As you commanded, my agent is in the guild called the Crimson Crowns. It will be able to get everything done."
"Yesss," the undead necromancer fingered the tiny golden skull on a chain, toying with the necklace with reverence, "All will be done, and I shall become the leader of this guild. But first I have business in the goblin town." Yarun handed the necklace to Bloodmace, "Keep my phylactery safe, Lord Bloodmace, I shall soon return for it!"
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